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Made in us
Been Around the Block





The Rue Morgue

Hey guys,
I am rather new to 8th edition and lack field experience with WoC, I have devised a list that looks rather bland but I want to try to get a hang of things. Please give me your input!
WoC 2000 points
Lv4
Sorcerer Lord
MoT
Disk
Armor of Morrslieb
Sword of might
=365

Exalted Hero(?)
Halberd shield
Need ideas on magic items.
=119

Chaos Warriors (18)
Shields halberd
Muscian
MoT
Blasted Standard
=352
Chaos Warriors(17)
Shields halberds
Muscian
=295

Marauders 30
MoK
Flails, light armor
=210

Chaos Knights 8
MoT
Banner of Rage
Muscian, standard
=405
HC 2
= 410

=2156

Iron Maiden, nothing better! 
   
Made in us
Fixture of Dakka






Lancaster PA

Looks pretty solid. I would probably pull the light armor off the flail marauders (I ran it on my GW marauders, and it really wasn't worth much) and use those points to get MoK on your halberd warriors.

As to your exalted, you probably want to make him a BSB. Then put the dragon hat (+1 AS, 2+ ward vs fire) and maybe a 4+ ward. I think that about eats your points. If you have 25 extra, Roar or breath weapon gifts on one of your characters is probably a pretty good idea, just to have something to do in the shooting phase vs high armor guys, or the ability to drop a HUGE number of hits once in melee.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Omnipotent Lord of Change





Albany, NY

What's with the lack of command? I don't see a reason not to slap standards + musicians in all of those infantry blocks, even if they're just khorne nutters - +1CR is always helpful, and the little extra oomph in B&G isn't a bad idea. Also, kinda nice to have that standard for modeling / painting purposes

As to the rest of the list, there are some things I'd change up, and since you had some points that were off (warriors), I went ahead and rewrote it with my few changes:

L: Sorcerer Lord - MoT, level 4, sword of might, talisman of preservation, disc = 375

H: Exalted Hero - MoT, BSB, talisman of endurance, ironcurse icon, halberd = 184

C: 18 Warriors - MoK, standard, musician, halberds, shields = 354
C: 17 Warriors - MoT, standard, musician, halberds, shields = 327
C: 30 Marauders - MoK, standard, musician, flails = 192

S: 8 Knights - MoT, banner of rage, standard, musician = 405

R: Hellcannon = 205
R: Hellcannon = 205
--------
2247

Level 4 -- There's little reason not to take the real 3+ ward on him, as he really is quite important to your army, and there are plenty of magical attaks looking to blow him away. He doesn't 100% need the sword of might (I think roar would be much better, or stream perhaps) as he doesn't 100% want to be in combat, but it's an interesting option and might come in handy. There are certainly tactical options open to a disc s.lord beyond just flitting around and gateway-ing ftw.

Exalted -- I agree with Wehr, you want that BSB. And since you said yourself you're out for a bland army, here's about the most generic WoC BSB possible, even if he's really quite good at what he does.

Warriors -- Again I think Wehr is right, why not mark the other dudes khorne? Red halberd warriors are the strongest unit in the game for their points IMO, no reason not to embrace the genericness and grab some up. Gave them a standard as noted above, and also evened them out. Honestly, the BSB should hang out with his tizz buddies, not some frothing loonies who don't need him. Also note that I dropped the blasted standard: you have a ton of targets for enemy fire, none of which are very fulfilling for the enemy. No need to dump big points to protect Target #3-5.

Marauders -- Shrimpy little unit, but then I doubt you mean to hammer them straight into enemy elites, so meh. Gave them command, because why not? Particularly the musician.

Knights -- Easily the most interesting part of your list. Not sure why 8 of them (you're running 6-wide with 2 ablative knights, right? Perhaps expanding to 8-wide to liquefy hordes?), but I dig.

Heckcannons -- You may find that 2 are not as good as you think they are, or at least you could get more interesting things with the points. But time will tell.

- Salvage

This message was edited 1 time. Last update was at 2011/02/04 19:21:18


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Been Around the Block





The Rue Morgue

Wow! thanks guys your great! so BSB on my champion, (I forgot to add the standard to my chaos warriors, doh!)

Also here's a question on my knights I am pretty sure I know the answer, but is it possible to go with MoK and banner of rage to get some sort of double frenzy? (I feel dumb asking that haha)

Also, I was looking at my units and I think I might go one Hellcannon and a warshrine. (Is that enough to cover my men while i charge? a lv.4 sorcerer and hellcannon?)

Also, why tailsman of preservation over a 4+ armor save and a combined of 3+ ward?


Iron Maiden, nothing better! 
   
Made in us
Omnipotent Lord of Change





Albany, NY

The_Wicker_Man wrote:Also here's a question on my knights I am pretty sure I know the answer, but is it possible to go with MoK and banner of rage to get some sort of double frenzy? (I feel dumb asking that haha)

Also, I was looking at my units and I think I might go one Hellcannon and a warshrine. (Is that enough to cover my men while i charge? a lv.4 sorcerer and hellcannon?)

Also, why tailsman of preservation over a 4+ armor save and a combined of 3+ ward?

Naw, frenzy doesn't stack, so you'd just be wasting 30 points for the MoK. MoT + rage banner is pretty groovy, little bit of extra defense never hurt, especially vs attaks that ignore armor.

Hellcannon + 'shrine is much cooler, in every way (variety, modeling, tactical wildcard), so I'm all for it. I actually think the best use of the heckcannon is to charge it forward - I did this with great success in 7th, and now in 8th it's better at fighting in every way (t-stomp, etc). So don't feel like you should have it hang back and shoot all game (and remember: if it shoots, it can misfire and kill itself; if it fights, it ain't misfiring ) If you swap a cannon to a shrine, I'd use the extra points (+ the BSB's halberd points) to add in 2 more knights, bringing that unit to a happy, even 10. And then buff them with the warshrine for extreme devastation!

With the talisman of preservation your level 4 has 3+ armor and a 4+ ward vs nearly everything pointed at him. With the armor of morrslieb, he has a 3+ armor and a 4+ ward vs shooting and combat attaks that aren't magical (i.e. not dwarven artillery, flamers, screaming skull catapults, all skaven guns, every magic weapon) and a 6+ ward (for MoT) vs everything in the magic phase and magical shooting and combat attaks. Sooooo 10 points well spent to get the 'real' 3+ ward

Psst:
Spoiler:
L: Sorcerer Lord - MoT, level 4, bloodcurdling roar, talisman of preservation, disc = 375

H: Exalted Hero - MoT, BSB, talisman of endurance, ironcurse icon = 180

C: 18 Warriors - MoK, standard, musician, halberds, shields = 354
C: 17 Warriors - MoT, standard, musician, halberds, shields = 327
C: 30 Marauders - MoK, standard, musician, flails = 192

S: 10 Knights - MoT, banner of rage, standard, musician = 485

R: Hellcannon = 205
R: Warshrine = 130
--------
2248

- Salvage

This message was edited 2 times. Last update was at 2011/02/04 21:46:48


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Been Around the Block





The Rue Morgue

Boss Salvage wrote:
The_Wicker_Man wrote:Also here's a question on my knights I am pretty sure I know the answer, but is it possible to go with MoK and banner of rage to get some sort of double frenzy? (I feel dumb asking that haha)

Also, I was looking at my units and I think I might go one Hellcannon and a warshrine. (Is that enough to cover my men while i charge? a lv.4 sorcerer and hellcannon?)

Also, why tailsman of preservation over a 4+ armor save and a combined of 3+ ward?

Naw, frenzy doesn't stack, so you'd just be wasting 30 points for the MoK. MoT + rage banner is pretty groovy, little bit of extra defense never hurt, especially vs attaks that ignore armor.

Hellcannon + 'shrine is much cooler, in every way (variety, modeling, tactical wildcard), so I'm all for it. I actually think the best use of the heckcannon is to charge it forward - I did this with great success in 7th, and now in 8th it's better at fighting in every way (t-stomp, etc). So don't feel like you should have it hang back and shoot all game (and remember: if it shoots, it can misfire and kill itself; if it fights, it ain't misfiring ) If you swap a cannon to a shrine, I'd use the extra points (+ the BSB's halberd points) to add in 2 more knights, bringing that unit to a happy, even 10. And then buff them with the warshrine for extreme devastation!

With the talisman of preservation your level 4 has 3+ armor and a 4+ ward vs nearly everything pointed at him. With the armor of morrslieb, he has a 3+ armor and a 4+ ward vs shooting and combat attaks that aren't magical (i.e. not dwarven artillery, flamers, screaming skull catapults, all skaven guns, every magic weapon) and a 6+ ward (for MoT) vs everything in the magic phase and magical shooting and combat attaks. Sooooo 10 points well spent to get the 'real' 3+ ward

Psst:
Spoiler:
L: Sorcerer Lord - MoT, level 4, bloodcurdling roar, talisman of preservation, disc = 375

H: Exalted Hero - MoT, BSB, talisman of endurance, ironcurse icon = 180

C: 18 Warriors - MoK, standard, musician, halberds, shields = 354
C: 17 Warriors - MoT, standard, musician, halberds, shields = 327
C: 30 Marauders - MoK, standard, musician, flails = 192

S: 10 Knights - MoT, banner of rage, standard, musician = 485

R: Hellcannon = 205
R: Warshrine = 130
--------
2248

- Salvage

Ah I see, thanks you have been very helpful! So charge the cannon? that sounds insane...I like it! What about the warshrine, usally I have it hang in the back to enhance my warriors, but I realized that its an amazing fighter as well, should I have it just hang behind my ranks and have it to back them up?

Iron Maiden, nothing better! 
   
Made in us
Killer Klaivex




Oceanside, CA

I'd ditch the shields on any warrior with an upgraded weapon. I wouldn't pay for gear that you can't use in melee.

Warshine is really nice to have. It gives you the flexibility to give a unit a little more oomph where you need it. You can't always out guess your opponents deployment and that shrine does a great job at letting you adjust for things you didn't see coming.
Outside of taking on fast cav or skirmishers, I'd keep the shrine out of combat.
If you do go with the shrine, pick up some unit champs.
They can do the required challenging then, and never forget about the Victory Point bonus for having a unit champ kill a character. A chaos warrior champ of khorne throws out 4 S5 attacks with his halberd, and that could score you some bonus VP's.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Omnipotent Lord of Change





Albany, NY

HawaiiMatt wrote:I'd ditch the shields on any warrior with an upgraded weapon.
And I would keep them. IMO looks better on the model (though that assumes you're doing one-handed halberds) and the number of times I've had warrior halberdiers save against my skaven guns & lightning because they had that pip of armor is distressing.

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Powerful Chaos Warrior





Legion of Doom Headquarters, Virginia

For 5 points more, replace a khorne mark w/ the banner of rage. It's nice to keep the frenzy.

Light armor is probally a waste. The champions are nice for character units because you have to challenge. This way you don't have to lose your bsb or sorc to a nasty lord in a challenge.My hell cannon keeps blowing up on me.

   
Made in nl
Fresh-Faced New User




hi everyone,
im new to WoC, so maybe this is a stupid question. Why do you want your exalted to be a BSB? Due to will of chaos we get the re roll anyway. is it just for the combat resolution?
   
Made in ca
Focused Dark Angels Land Raider Pilot





Will of Chaos only allows re-rolls on panic tests. The BSB allows you to re-roll any leadership test if you are within range of him. So without the BSB you wouldn't be able to re-roll break tests, stupidity tests, etc.

nosferatu1001 wrote:That guy got *really* instantly killed.
 
   
Made in us
Powerful Chaos Warrior





Legion of Doom Headquarters, Virginia

Infreak wrote:Will of Chaos only allows re-rolls on panic tests. The BSB allows you to re-roll any leadership test if you are within range of him. So without the BSB you wouldn't be able to re-roll break tests, stupidity tests, etc.


and hell cannon freak out tests....

   
 
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