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![[Post New]](/s/i/i.gif) 2011/03/05 19:29:30
Subject: Xeno Tech & Mechanicum
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Fresh-Faced New User
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So I enjoy running a Narrative between me and a mate in my local gaming group. He's playing Necrons and I'm Crimson Fists. I thought it would be cool as part of the backstory to introduce an adept of Mars who is very interesting in getting his hands/claws/servo-harness onto the Necron remains with the plan to effectively reverse engineer some/all of it for the good of the Imperium.
While I know, my story, my rules effectively, I do like staying within canon for a better feel, and I can't find anywhere if Necron Technology is considered Heretical in the same way Tau tech is. I know there has been use of Necron Tech in the past with C'tan phase swords and such, but I guess I'm asking how widespread is this is this, and how much does the Mechanicum feel in regards to incorporating Xeno tech for their own purposes?
Any source books or material would be very helpful as well btw
Thanks in advance.
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![[Post New]](/s/i/i.gif) 2011/03/05 19:42:17
Subject: Xeno Tech & Mechanicum
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Renegade Inquisitor de Marche
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AFAIK a lot of the mechanicus think the Necrons are basically the Omisiah.
Though some of them understand that the Necrons are not a good thing.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/03/05 19:44:23
Subject: Xeno Tech & Mechanicum
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Servoarm Flailing Magos
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purplefood wrote:AFAIK a lot of the mechanicus think the Necrons are basically the Omisiah.
Though some of them understand that the Necrons are not a good thing.
It is heretical to beilieve Necrons are the Omnissiah. Some do believe and go off and seek them however. Some , not a lot.
It's widely accepted the Emperor is the Omnisiah/mortal repressentation of the Omnisiah.
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2011/03/05 19:45:46
Subject: Xeno Tech & Mechanicum
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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purplefood wrote:AFAIK a lot of the mechanicus think the Necrons are basically the Omnissiah.
Though some of them understand that the Necrons are not a good thing.
Other way around.
Some of the Mechanicus think the Necrons are the Omnissiah or emissaries thereof.
Most of the Mechanicus, however, realize they're just highly advanced Xenos constructs.
As for the OP's question:
An Astartes Techmarine wouldn't be interested in 'reverse-engineering' Necron tech. They're very, very strict-minded about that. They'll recover it from the battlefield and turn it over to the Ordo Xenos, but not the Mechanicus.
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![[Post New]](/s/i/i.gif) 2011/03/05 21:56:38
Subject: Xeno Tech & Mechanicum
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Fresh-Faced New User
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Would it be feasible that upon hearing an encounter the Mechanicus could petition to request the remains of any Necrons destroyed or any tech they find?
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![[Post New]](/s/i/i.gif) 2011/03/05 22:08:50
Subject: Xeno Tech & Mechanicum
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Ehh.
Not really. From the vague way it's been explained:
All alien tech is confiscated and studied by the Ordo Xenos and individual Mechanicum officials who have ties to the Ordo Xenos.
The only time the Mechanicum can really throw their weight around in these circumstances is if they suspect a Standard Template Construct is involved.
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![[Post New]](/s/i/i.gif) 2011/03/05 22:15:04
Subject: Xeno Tech & Mechanicum
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Joined the Military for Authentic Experience
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Well, I say anything is possible- a rogue techmarine can happen. Marines go rogue reasonably often- usually falling to chaos, but in this case, it could be the lure of xenos tech. I think it's a pretty good arc.
I also love having a running narrative with a friend, really adds to the battles!
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![[Post New]](/s/i/i.gif) 2011/03/10 05:32:06
Subject: Xeno Tech & Mechanicum
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Insect-Infested Nurgle Chaos Lord
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Getting ahold of necron remains is difficult, though, as they have a habit of vanishing. It's possible, with a blag, like an anti-teleportation device.
That would make a good objective, with the necrons looking to destroy it and the marines protecting it.
You could run a game with necrons unable to teleport within 6'' of the generator.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/03/10 07:30:24
Subject: Xeno Tech & Mechanicum
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Confessor Of Sins
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Kanluwen wrote:All alien tech is confiscated and studied by the Ordo Xenos and individual Mechanicum officials who have ties to the Ordo Xenos.
That assumes the finder turns it over in the first place. A chapter with strong Mechanicus ties might turn artifacts over as long as the Tech-Adepts receiving them don't make too much noise. Inquisitors are few and far between once you get down to it, and accidents sometimes happen to those that find out too much.
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![[Post New]](/s/i/i.gif) 2011/03/10 08:20:09
Subject: Xeno Tech & Mechanicum
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Grisly Ghost Ark Driver
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Hey im building a dark mechanicus/rouge mechanicus force...
But with seeing some of the new GK stats and rules.... Seems like i'll be in a world of hurt.
Not to be a (you know) like a certain man who is of goat origin, I was wondering if maybe i could cound this army as crons when they come out? they have heavily converted weapons that aren't standard imperial anyways, think pew pew 50's raygun.
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![[Post New]](/s/i/i.gif) 2011/03/10 08:38:52
Subject: Xeno Tech & Mechanicum
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Boom! Leman Russ Commander
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Kanluwen wrote:Ehh.
Not really. From the vague way it's been explained:
All alien tech is confiscated and studied by the Ordo Xenos and individual Mechanicum officials who have ties to the Ordo Xenos.
The only time the Mechanicum can really throw their weight around in these circumstances is if they suspect a Standard Template Construct is involved.
Actually there is a scenario in some WD in which the marines have to save a Magos who has gone to Necron tombs because he changed the activation codes for cyclonic torpedoes.
Anyway it officially ends by Imperial victory.
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Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.
My DIY chapter Fire Wraiths http://www.dakkadakka.com/dakkaforum/posts/list/264338.page
3 things that Ivan likes:
Food Sex Machines
Tactical Genius of DakkaDakka
Colonel Miles Quaritch is my hero
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![[Post New]](/s/i/i.gif) 2011/03/11 23:35:52
Subject: Xeno Tech & Mechanicum
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Mysterious Techpriest
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Seeing as the Necrons are actually constructs created by the C'tan to house the souls of a long-extinct alien race and they're made of a living material called Necrodermis, they rest firmly in the jurisdiction of the ordos Xenos and occasionally Malleus.
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DQ:90S++G+M++B++I+Pw40k04+D++++A++/areWD-R+++T(M)DM+
2800pts Dark Angels
2000pts Adeptus Mechanicus
1850pts Imperial Guard
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![[Post New]](/s/i/i.gif) 2011/03/12 06:48:54
Subject: Xeno Tech & Mechanicum
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Major
Middle Earth
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I believe that the Adeptus Mechanicus has gotten ahold of necron tech before, and attempted to make their own gauss weaponry.
The Admech has immense power, as much as the Inquisition or even more in some cases.
I think when xeno tech is involved its mroe of a case of finders keepers.
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We're watching you... scum. |
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![[Post New]](/s/i/i.gif) 2011/03/12 06:53:38
Subject: Xeno Tech & Mechanicum
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Nihilistic Necron Lord
The best State-Texas
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Isn't the Void Dragon, supposedly the machine god anyway?
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![[Post New]](/s/i/i.gif) 2011/03/12 07:04:56
Subject: Xeno Tech & Mechanicum
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Insect-Infested Nurgle Chaos Lord
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That's one possibility.
The Necron codex hints strongly that he is, but then the necron codex hints strongly in all sorts of directions
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/03/12 07:29:36
Subject: Xeno Tech & Mechanicum
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Mysterious Techpriest
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I've seen a decently compelling argument that the Machine God is the Eldar Forge God Vaul. Or an interesting argument, at least.
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![[Post New]](/s/i/i.gif) 2011/03/12 08:45:29
Subject: Xeno Tech & Mechanicum
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Grisly Ghost Ark Driver
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EmilCrane wrote:I believe that the Adeptus Mechanicus has gotten ahold of necron tech before, and attempted to make their own gauss weaponry.
The Admech has immense power, as much as the Inquisition or even more in some cases.
I think when xeno tech is involved its mroe of a case of finders keepers.
Admech has titan legions, GK's can gak themselves
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![[Post New]](/s/i/i.gif) 2011/03/13 04:12:11
Subject: Xeno Tech & Mechanicum
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Hellacious Havoc
Siting upon my throne aboard my flagship Carrion's Call.
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In the ultramarines novels the sgt has neuron metal as a arm for a while didn't he? Then they both had to pass purity tests after being in the eye of terror and the sgthad to prove he wasn't corrupted by the neuron arm I think. It has also been said if you hit a necron with a c'tan phase sword it well be reabsorbed, so the mechanics must have at least some xp with necron tech
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![[Post New]](/s/i/i.gif) 2011/03/13 05:31:53
Subject: Xeno Tech & Mechanicum
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Insect-Infested Nurgle Chaos Lord
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not a regular Necron.
If you hit a Ctan with a Ctan weapon it absorbs it, disarming the attacker, but regular necrons just die like anyone else
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/03/13 05:37:50
Subject: Xeno Tech & Mechanicum
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Regular Dakkanaut
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Fear the Alien, Ambition Knows No Bounds, Andy Hoare, page 181:
Satisfied that no immediate danger presented itself, Brielle used the control to
cycle through a range of settings, the sight before her changing from one of vivid
green hues to another of black with violet highlights, to yet another of purest white
with shadows of turquoise. She paused on a vista of deep greens, seeing on the
curved wall nearby an intricately carved icon. She stepped closer, aware that Quin
did likewise. The icon was revealed to be a series of circles and lines, joined together
into what must surely have been some long dead alien script.
“Joachim.” She turned to address her advisor, and he stepped forwards, past
Santos Quin, who grunted as he stepped aside. “Set your readers to sigma-twelve,
and look at this.”
Joachim, his goggles already lowered, reached to his helmet and adjusted the
controls. A moment later, his head scanned the walls of the corridor.
“I’ve never seen its like, ma’am,” Joachim Hep replied after a long pause.
“Though it puts me in mind of...”
“Of what?” Brielle replied, uncertain she wanted to hear her advisor’s answer.
“Of the machine scripts of the servants of the Omnissiah, ma’am.”
“But this place is ancient,” Brielle answered, as much to assuage her own
uncertainties as to answer her advisor. “It predates the Mechanicus by countless
millennia. There can be no connection.”
“Quite, ma’am,” Hep replied, nodding gravely to Brielle.
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![[Post New]](/s/i/i.gif) 2011/03/14 00:27:55
Subject: Xeno Tech & Mechanicum
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Renegade Inquisitor de Marche
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Fury_00011 wrote:In the ultramarines novels the sgt has neuron metal as a arm for a while didn't he? Then they both had to pass purity tests after being in the eye of terror and the sgthad to prove he wasn't corrupted by the neuron arm I think. It has also been said if you hit a necron with a c'tan phase sword it well be reabsorbed, so the mechanics must have at least some xp with necron tech
He had lost the arm by that point but they both had to prove they were pure.
He also got told off a lot when they got home... and the demoted... and then promoted in the next book.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/03/14 13:14:23
Subject: Xeno Tech & Mechanicum
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Hellacious Havoc
Siting upon my throne aboard my flagship Carrion's Call.
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Ya dosent the half breed war smith have his arm now I forget his name
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![[Post New]](/s/i/i.gif) 2011/03/14 15:16:17
Subject: Xeno Tech & Mechanicum
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Regular Dakkanaut
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Fury_00011 wrote:Ya dosent the half breed war smith have his arm now I forget his name
Honsou. I do not recall what constitutes the halves being explained.
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![[Post New]](/s/i/i.gif) 2011/03/14 16:15:22
Subject: Xeno Tech & Mechanicum
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Renegade Inquisitor de Marche
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UselessSage wrote:Fury_00011 wrote:Ya dosent the half breed war smith have his arm now I forget his name
Honsou. I do not recall what constitutes the halves being explained.
He was called half breed because he was created from the Daemonculaba from Loyalist gene-seed.
At least that is what i thought.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/03/14 16:50:57
Subject: Xeno Tech & Mechanicum
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Boom! Leman Russ Commander
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EmilCrane wrote:I believe that the Adeptus Mechanicus has gotten ahold of necron tech before, and attempted to make their own gauss weaponry.
The Admech has immense power, as much as the Inquisition or even more in some cases.
I think when xeno tech is involved its mroe of a case of finders keepers.
They've always got a hold of gauss technology,read Necron Codex,they said that they could make a Gauss weaponry,but the weapon would consume too much power.
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Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.
My DIY chapter Fire Wraiths http://www.dakkadakka.com/dakkaforum/posts/list/264338.page
3 things that Ivan likes:
Food Sex Machines
Tactical Genius of DakkaDakka
Colonel Miles Quaritch is my hero
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![[Post New]](/s/i/i.gif) 2011/03/14 19:28:01
Subject: Xeno Tech & Mechanicum
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Insect-Infested Nurgle Chaos Lord
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I'm pretty sure the word 'theoretically' is in there on that.
I think you also mean already, rather than always
I'll check my codex when I get home and get back to you :0)
I could be wrong
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/03/14 19:33:33
Subject: Xeno Tech & Mechanicum
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Boom! Leman Russ Commander
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Ascalam wrote:I'm pretty sure the word 'theoretically' is in there on that.
I think you also mean already, rather than always
I'll check my codex when I get home and get back to you :0)
I could be wrong 
I mean that they always had gauss technology.Necrons just use it in a different way and their gauss technology iis much more effective.
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Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.
My DIY chapter Fire Wraiths http://www.dakkadakka.com/dakkaforum/posts/list/264338.page
3 things that Ivan likes:
Food Sex Machines
Tactical Genius of DakkaDakka
Colonel Miles Quaritch is my hero
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![[Post New]](/s/i/i.gif) 2011/03/16 10:26:26
Subject: Xeno Tech & Mechanicum
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Hellacious Havoc
Siting upon my throne aboard my flagship Carrion's Call.
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purplefood wrote:UselessSage wrote:Fury_00011 wrote:Ya dosent the half breed war smith have his arm now I forget his name
Honsou. I do not recall what constitutes the halves being explained.
He was called half breed because he was created from the Daemonculaba from Loyalist gene-seed.
At least that is what i thought.
Ya he was part Iron warrior part emperial fist I believe.
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![[Post New]](/s/i/i.gif) 2011/03/17 02:58:14
Subject: Xeno Tech & Mechanicum
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Insect-Infested Nurgle Chaos Lord
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From the fluff stuff on pg 54 of the codex it would seem to say that they're trying to figure out how gauss tech works. They have the theory, but actually making it work is a 'mathematical impossibility'
Whenever they have tried the trigger welds itself shut and the weapon breaks. They don't know how the Necrons do it. They do not have a working necron gun to study and are basically guessing.
The phrase you might be thinking of is the comment that the destroyer cannon's beam punches through both sides of a landraider without any deflection, which would require the kind of power source you'd only find on a titan or spaceship. They have no idea how the necrons can mount it on a jetbike
I see nothing in the codex to indicate the AdMech have gauss tech, or the imperium as a whole, but more that they are totally baffled by it and would love to get ahold of it...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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