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![[Post New]](/s/i/i.gif) 2012/05/26 08:21:10
Subject: Re:Mass Effect 3 Discussion thread!
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Hallowed Canoness
Ireland
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Alright, I've just ran into two Banshees during a fight against Cerberus. They actually fight each other! It was quite fun to see the allied squad stumble right into a rather violent argument between the Banshee and a couple of Cerberus Nemesii.
Also, tried out the Crusader shotgun for the first time. I was told she sucks, but as it turns out my Justicar totally pwns with it. Using Shredder and High Calibre mods, so she's a bit on the low end in terms of ammunition - only 4 rounds until I need to reload. However, reloading goes as fast as with the Valiant and as such isn't much of an issue even in heated combat. I can actually go and aggressively hunt down Phantoms with this beast! <3
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This message was edited 1 time. Last update was at 2012/05/26 08:21:25
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![[Post New]](/s/i/i.gif) 2012/05/26 08:37:59
Subject: Re:Mass Effect 3 Discussion thread!
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Sniping Hexa
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Lynata wrote:Alright, I've just ran into two Banshees during a fight against Cerberus. They actually fight each other! It was quite fun to see the allied squad stumble right into a rather violent argument between the Banshee and a couple of Cerberus Nemesii.
Also, tried out the Crusader shotgun for the first time. I was told she sucks, but as it turns out my Justicar totally pwns with it. Using Shredder and High Calibre mods, so she's a bit on the low end in terms of ammunition - only 4 rounds until I need to reload. However, reloading goes as fast as with the Valiant and as such isn't much of an issue even in heated combat. I can actually go and aggressively hunt down Phantoms with this beast! <3
Its a brilliant shotgun, but you have to be very accurate with it. If it was possible to put a scope on it it would be amazing.
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Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
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![[Post New]](/s/i/i.gif) 2012/05/26 09:29:04
Subject: Re:Mass Effect 3 Discussion thread!
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Hallowed Canoness
Ireland
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Hmmh, I found scopes for weapons like assault rifles and pistols counter-productive, actually. Whilst increasing long-range accuracy somewhat, they make it harder for me to remain aware of immediate surroundings (guess I had too many enemies try to flank me  ) and thus negatively impact my overall combat performance. A I am rather accurate with iron sights alone ("pistol-sniping" heads with the Carnifex is one of my favorite pastimes in ME3 MP  ), I would not use the scope even if it would not occupy a mod slot...
That said, it still is an interesting idea - and considering the flexibility some weapon groups now have ...
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![[Post New]](/s/i/i.gif) 2012/05/26 13:53:47
Subject: Mass Effect 3 Discussion thread!
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The Last Chancer Who Survived
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have to say, the banshees appearing was pretty sucky for me :( last night I finished 1 out of about 12 games. We're shooting geth and suddenly a banshee pops up and then everyone panics and dies.
But, still got xps and 2 out of my 3 characters are promoted .. gonna work on my last 5 adept levels and keep my level 20 infiltrator cuz I like them too much
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![[Post New]](/s/i/i.gif) 2012/05/26 16:57:10
Subject: Mass Effect 3 Discussion thread!
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Sniping Hexa
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It was a bit of a shock for me playing the usual firebase white-geth having a banshee appear out f no where. Panicked my team but we managed to take it down without too much difficulty (mainly because it seemed to be glitching on a wall when it tried to teleport next to people).
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Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
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![[Post New]](/s/i/i.gif) 2012/05/26 17:01:47
Subject: Mass Effect 3 Discussion thread!
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Hallowed Canoness
Ireland
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vodo40k wrote:mainly because it seemed to be glitching on a wall when it tried to teleport next to people
This is something I noticed, too. Happened a total of three times last night, even in pure Reaper missions - never seen it before. New bug, possibly?
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![[Post New]](/s/i/i.gif) 2012/05/26 22:09:19
Subject: Mass Effect 3 Discussion thread!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Nope. Intended mechanic.
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![[Post New]](/s/i/i.gif) 2012/05/27 15:47:45
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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Funnily enough, the only successful Gold matches I have done so far (achieving extraction) were against Reapers, and there are easily half again as many Banshees spawning while this event is going on. I guess it's because we expect to see Banshees against Reapers, and plan for it, but against Geth or Cerberus, having a Banshee jumping around, flushing you from cover and generally being annoying makes for a much more challenging game. We got to wave 9 on a couple of matches, but when you are making a fighting retreat against a Banshee only to have a Phantom grab and 1-shot you from behind, or a Geth Hunter/Pyro step around a corner and level you, it's a pain in the ass.
So far I've got about 400k saved up for the DLC release on Tuesday. Hopefully I can get over a million between today and tomorrow.
@ Lynata - The Crusader has excellent damage and accuracy, the problem is that it's so heavy. You could get a better cooldown by actually carrying around a Geth Hunter complete with Plasma Shotgun as your weapon than using that gun. And the accuracy makes it a liability because of the type of gun it is. With a scope and actual crosshairs, it would basically be a Black Widow, but without those things it's just tough to use. For an Asari Justicar, you would do better with a Talon or a Paladin, since they get weight reduction for Heavy Pistols. Automatically Appended Next Post: vodo40k wrote:It was a bit of a shock for me playing the usual firebase white-geth having a banshee appear out f no where. Panicked my team but we managed to take it down without too much difficulty (mainly because it seemed to be glitching on a wall when it tried to teleport next to people).
The reason for that is because the Banshee tries to teleport through the cover you are hiding behind, but can't because you are standing on the other side where she would land so it pushes her back, and she can't grab you because there is no room for her to hold you over the cover. It's definitely a pathing bug, but it can be piled on top of the mountain of other bugs that BioWare needs to fix, and probably has a much lower priority than most.
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This message was edited 1 time. Last update was at 2012/05/27 15:50:55
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![[Post New]](/s/i/i.gif) 2012/05/27 18:23:37
Subject: Mass Effect 3 Discussion thread!
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Hallowed Canoness
Ireland
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Aldarionn wrote:@ Lynata - The Crusader has excellent damage and accuracy, the problem is that it's so heavy. You could get a better cooldown by actually carrying around a Geth Hunter complete with Plasma Shotgun as your weapon than using that gun. And the accuracy makes it a liability because of the type of gun it is. With a scope and actual crosshairs, it would basically be a Black Widow, but without those things it's just tough to use. For an Asari Justicar, you would do better with a Talon or a Paladin, since they get weight reduction for Heavy Pistols.
Yeah, this is where my style-over-substance kicks in.  I play all of my Asari like the ones we've seen in the games, meaning they use pistols only as side-arms. For the Justicar I was considering an Avenger or a Phaeston, but I already have an Avenger on my Commando (normal Asari Adept) and the Phaeston on my Turian Soldier. So I tried the Crusader + 'fex combo, which gives me a hefty -83% penalty to cooldowns.
I notice the difference in weight, but I've always played by Asari more like gunbunnies than pure biotics* so this actually fits my playstyle. With the Justicar, mostly all I do is erect a shield (when I actually get a team that sticks together instead of bolting off into different directions as soon as the game starts) and occasionally cast Reave on tougher opponents. Reave + Crusader means I can finish off, say, Marauders on Silver with ~2 quick shots to the head; thanks to the stagger effect they don't even get to return fire until I kill them.
Often, I fear I'm gimping myself too much with my RPG'ish love for "canon appearance" ... but with the Crusader I still end up pwning, so in this case the experiment was a full success. I honestly did not believe it would work this good and was surprised by the results!
*: my Asari Commando is somewhat more prone to use her biotics than my Justicar; I've become used to often accompany gunfire against close opponents (up to ~10m) with an occasional Throw to temporarily neutralize one opponent whilst I kill another (returning my attention to him once I have finished off the current target with a few quick bursts from my assault rifle), or to prevent an enemy from hitting me - it's quite effective and makes you understand these warriors' reputation in the setting!
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This message was edited 1 time. Last update was at 2012/05/27 18:25:00
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![[Post New]](/s/i/i.gif) 2012/05/27 21:45:11
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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See, the problem I have with that is it doesn't really play to the strengths of an Asari. They are biotic users, and powerful ones, and while they certainly use weapons, a light Shotgun like a Disciple or a Heavy Pistol of some sort would suit their abilities better. A case can be made for an Asari Vanguard, but an Adept or a Justicar using something that impacts cooldowns THAT much seems like playing outside their abilities.
If you do well with the combo it probably speaks more to your skill as a player than to the effectiveness of the combo you are testing. To be honest though, if the Crusader had a scope, I could totally see using it on an Asari Vanguard. Stasis to hold a target, Crusader to take their head off, Biotic Charge for mobility and shield regen. Seems like the best fit of the three for the type of character you are intending to play. The Adept needs a light weapon though, so she can get decent cooldowns with Warp and Throw for max biotic explosions.
I dunno, maybe I'm taking it too far to the other extreme, but I think there is a happy medium between style and effectiveness that could easily be met here, especially with the Adept.
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![[Post New]](/s/i/i.gif) 2012/05/28 01:38:38
Subject: Mass Effect 3 Discussion thread!
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Hallowed Canoness
Ireland
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Aldarionn wrote:but I think there is a happy medium between style and effectiveness that could easily be met here
There always is! And I usually try to combine the "style" with the "substance" somehow. I suppose we all have our own thresholds regarding this, though - meaning what we perceive as a good balance, or how far we'd be willing to go. Nothing wrong with that, as long as we manage to have fun.
Biotic explosions I usually get from teaming up with other Adepts, unless we're talking about "boss enemies" like a Banshee or an Atlas who are alive long enough that I can bombard them with combos. That's pretty much the only instance I actually focus on biotics, though. At any other time I only employ them as utilities. Stasis for Phantoms, Throw to accompany my gunplay, etc. The Avenger's low weight works in my favour here, for my Commando has no problem with her cooldowns.
The Justicar is the only one where I can get into situations where it bothers me for a moment, but I don't encounter those more than maybe once or twice in a match, so I can live with that. For example, after erecting a shield it takes about 5 seconds until I can project anything else, which is a pretty long time if I do this in the midst of combat. So it's very circumstancial for me (deploy shield + wishing to Reave an opponent) if I even notice this drawback. On the other hand, wielding the Crusader is just an insane amount of fun, enough to have me giggle in homicidal madness from time to time at the violent effect this baby has on enemy grunts.
I messed up on the mods tho, I slot her with the Heavy Barrel and Smart Choke, not Piercing. Probably explains why I shoot her like a no-scope sniper rifle.
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This message was edited 1 time. Last update was at 2012/05/28 01:39:52
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![[Post New]](/s/i/i.gif) 2012/05/28 08:39:41
Subject: Mass Effect 3 Discussion thread!
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Sniping Hexa
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One style I have discovered is quite effective which works on the majority of classes is simply running round with a scoped phalanx. You get headshots very easily but it does run out of amo very quickly, its also good to have an SMG to take care of some of the heavier targets. This tactic seems particularly effective with the Turian soldier (concussive shot and marksman mode), Batarian soldier (ballistic spikes), Asari adept (stasis) and a more "defensive" type of vanguard (eg Krogan with all shield upgrades with mele used as a "secondary" form of attack).
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Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
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![[Post New]](/s/i/i.gif) 2012/05/29 06:35:07
Subject: Re:Mass Effect 3 Discussion thread!
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Last Remaining Whole C'Tan
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Well, I got my 3 promotions in this weekend. I think I might have had enough of multi for a bit - I hope this new DLC freshens it up some.
Playing through the SP campaign again, shocked by how many bugs yet remain unpatched (really, the Hanar Diplomat still not working?)
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2012/05/29 12:07:39
Subject: Re:Mass Effect 3 Discussion thread!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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![[Post New]](/s/i/i.gif) 2012/05/29 14:56:01
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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vodo40k wrote:One style I have discovered is quite effective which works on the majority of classes is simply running round with a scoped phalanx. You get headshots very easily but it does run out of amo very quickly, its also good to have an SMG to take care of some of the heavier targets. This tactic seems particularly effective with the Turian soldier (concussive shot and marksman mode), Batarian soldier (ballistic spikes), Asari adept (stasis) and a more "defensive" type of vanguard (eg Krogan with all shield upgrades with mele used as a "secondary" form of attack).
An SMG on a Turian Soldier is actually a pretty solid combo. Marksman speced for rate of fire and spec your other skills for stability and max cooldowns, and you will almost always have Marksman available and the Tempests strips enemies clean, especially with Armor Piercing Ammo. The Phalanx also makes an excellent primary weapon on anyone that wants a reasonable cooldown, but on something like a Drell or Asari Adept, the Talon is second to none. Oh man, that thing is murderous!
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![[Post New]](/s/i/i.gif) 2012/05/29 15:12:12
Subject: Mass Effect 3 Discussion thread!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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I'm loving the Phaeston with AP/Spare Ammunition on a Turian Soldier.
It's a friggin' bullethose.
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![[Post New]](/s/i/i.gif) 2012/05/29 18:37:35
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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So, has anyone gotten any new classes from the DLC yet? The trailer looks pretty badass, and I particularly want to play with that Biotic Whip the Cerberus Vanguard has. Looks like friggen Whiplash from Iron Man II.
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![[Post New]](/s/i/i.gif) 2012/05/29 22:35:32
Subject: Mass Effect 3 Discussion thread!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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I got the Cerberus Vanguard just a few minutes ago.
Lash is fun; but it's a pull--which you can direct and can talent to rip through shields and barriers.
Most of my Premium Spectre Packs though?
They've given me guns mostly.
My Reegar Carbine and Krysae are both VI now.
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![[Post New]](/s/i/i.gif) 2012/05/29 22:56:52
Subject: Mass Effect 3 Discussion thread!
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Mysterious Techpriest
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Here's me!!
also, I just found out the hard way that you promote as a class, not as a character  those poor infiltators, back to level 1
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This message was edited 2 times. Last update was at 2012/05/29 22:57:24
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![[Post New]](/s/i/i.gif) 2012/05/29 23:28:09
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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Yeah but you also level as a class, not as an individual, so those poor infiltrators will be level 20 again in no time. I habitually promote, and I keep 1-2 classes at level 20 for Gold matches. It builds N7 rating which appeases the elitists out there, and keeps my skills sharp playing lower level characters who don't have all the tricks available yet. When I can score 1st in a match with a level 1 Infiltrator, soldier or Engineer, I feel justified in invoking shame on the people I'm playing with, and it makes me feel like my practice paid off
Automatically Appended Next Post:
Also, your manifest is a little bare son. Buy them recruit packs in bundles! Gogo!
I'll also be playing some later tonight. I dunno what time zone you are in but I noticed you are on 360. Currently it's 4:30 Pacific Time (San Diego), and I expect to be on by 6:30, after work. If you want to run a few matches and flesh out your manifest I can help you out with that.
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This message was edited 2 times. Last update was at 2012/05/29 23:32:08
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![[Post New]](/s/i/i.gif) 2012/05/30 00:22:18
Subject: Mass Effect 3 Discussion thread!
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The Last Chancer Who Survived
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Looks like there's no update yet for PS3 :(
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![[Post New]](/s/i/i.gif) 2012/05/30 04:39:46
Subject: Mass Effect 3 Discussion thread!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Thoughts so far:
The Turian sniper rifle?
It's not a sniper rifle. It's a ranged blender.  High accuracy, explosive(AIR BURSTING TOO!) ammunition. It's freaking fantastic against Cerberus/Reapers and their more numerous enemies. You don't really "aim" for headshots, you aim for splash damage with this thing. It's truly fun, especially as it gets all the Infiltrator sniper rifle damage perks.
The Reegar Carbine is another interesting little toy. It's not a traditional shotgun; it's essentially a flamethrower. It has an AOE cone spread; and it melts things. Alot of things at once.
It's great for the male Quarian Engineer who sets himself up with Arc Grenades/Tactical Scan/Fitness and leaves out Incinerate.
The Quarian Engineer, I might add is pretty interesting. Tac Scan is a nasty/fun ability which can be a superb teammate booster if you set yourself up as a frontline shock trooper.
The two Cerberus characters seem a bit weak, but I'm not really a biotic player so that might be part of it.
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![[Post New]](/s/i/i.gif) 2012/05/30 05:50:05
Subject: Mass Effect 3 Discussion thread!
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Hallowed Canoness
Ireland
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Kanluwen wrote:The Turian sniper rifle? It's not a sniper rifle. It's a ranged blender.  High accuracy, explosive(AIR BURSTING TOO!) ammunition. It's freaking fantastic against Cerberus/Reapers and their more numerous enemies. You don't really "aim" for headshots, you aim for splash damage with this thing. It's truly fun, especially as it gets all the Infiltrator sniper rifle damage perks.
Heh, sounds neat! I already had a feeling this one might be interesting from the description alone... Now I must try this baby out.
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![[Post New]](/s/i/i.gif) 2012/05/30 05:53:04
Subject: Mass Effect 3 Discussion thread!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Every shot on Cerberus Troopers/Cannibals is a meatchunker.
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![[Post New]](/s/i/i.gif) 2012/05/30 08:14:44
Subject: Re:Mass Effect 3 Discussion thread!
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Last Remaining Whole C'Tan
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I had a lot of RL stuff to do today, but when I got home at 9:30, I realized I had time to get a match in before I needed to get a shower and go to work. I promoted all my characters over the weekend, so I took my level 1 Soldier through a silver. Turns out you're a lot more fragile when you have half the hitpoints, go figure. You're also a lot choosier with the grenades when only have a single one before going back to a box.
Anyway, I got through the match, and decided to buy 2 veteran packs - and got none of the new stuff. I thought that was a little weird. Then I realized I never "bought" and "installed" it.
So I'll try that again when I get home.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2012/05/30 11:13:59
Subject: Mass Effect 3 Discussion thread!
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Fully-charged Electropriest
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Hi guys, I may need a little help:
I've tried downloading this through the in-game menu and it won't let me because of status code: 80150101.
It doesn't appear on the dashboard either, so I cannot download from there.
I've even tried with disc 1 and disc 2, still no luck.
I've tried turning the console on and off again, still hasn't solved the problem.
Finally I visited xbox.com to try and download it there, but when I search for Mass Effect 3 and click on any of the search results I get an error screen (something to do with a 'Runtime error'.
Is anyone else having this problem?
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![[Post New]](/s/i/i.gif) 2012/05/30 11:42:28
Subject: Re:Mass Effect 3 Discussion thread!
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Last Remaining Whole C'Tan
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Well, I don't have a Xbox so I can't offer firsthand advice, but this thread shows some people had success with either deleting cache twice, switching profiles, or some combination of both of those things.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2012/05/30 11:47:19
Subject: Mass Effect 3 Discussion thread!
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Fully-charged Electropriest
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Thanks but xbox.com is down for me as well now. I keep getting a runtime error in plain text, or a 'Uh oh, that shouldn't have happened. It appears you've found a glitch in the system' error page.
I posted on another forum and no-one else seems to be having any troubles.
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![[Post New]](/s/i/i.gif) 2012/05/30 13:54:35
Subject: Mass Effect 3 Discussion thread!
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Last Remaining Whole C'Tan
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NoBaconz4You wrote:Thanks but xbox.com is down for me as well now. I keep getting a runtime error in plain text, or a 'Uh oh, that shouldn't have happened. It appears you've found a glitch in the system' error page.
I posted on another forum and no-one else seems to be having any troubles.
Is this error on your PC, or your Xbox? If the PC, try deleting your cache.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2012/05/30 14:05:30
Subject: Mass Effect 3 Discussion thread!
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Fully-charged Electropriest
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In the end I called up xbox support. Apparently it was a common problem recently, anyhow they managed to sort it out within 30 minutes of the call.
I'm actually impressed!
I think the error was associated with my account, so it affected both the PC and the xbox. Thanks anyway.
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