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![[Post New]](/s/i/i.gif) 2012/06/26 22:59:12
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Loyal Necron Lychguard
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Leth wrote:Maelstrom808 wrote:Mr Morden wrote:Dytalus wrote:Maige wrote:Mr Morden: thats not a change in fluff - thats acknowledging and following the fluff.
Then what the hell is Necrons + GK supposed to represent?
A cheesy Matt Ward wet dream?
Necrons and GK already have an interaction, since it's heavily hinted that the Necrons gave the GK their Tesseract Labyrinth things.
I thought it was that Inquisitor Valeria (?) was sent one as a gift afer she tried to raid a Necron world? I can see however that the Necrons would be in favour of disrupting the influence of Chaos in the material world and so might attack daemonic incursions at the same time as Gk's did and ignore them as a secondary target
Basically Valeria invaded Trazyn's halls, big fight ensued. She escaped and he captured a bunch of her men and sent her the Tesserach Labyrinth as a f-you with a side of lulztrollface. Essentially he was sending it as a trap for her, but if she was smart enough to escape it's clutches (she obviously was), she could consider it a "gift" (basically showing how little of a threat he thinks her to be.) Someone in the GW office must have read that and not gotten the joke and though "Oh, they must be best buds!"
That's my take on the whole situation anyway.
It kind of makes my want to make a tiny little trollface mask to put on Trazyn now. like a cheap halloween mask
Actually she contacted him after fighting her way free of his halls saying that one of his dioramas was in correct and offered to send him some dudes to make it accurate. He was grateful and sent her a prize that would also be a trap.
I guess considering her background info, you could draw that conclusion, but no, he's being a smartass and reveling in his defeating her in a very sarcastic and slightly deranged way (put him in the shoes of a classic James Bond villan and it makes perfect sense). She wasn't offering five Catachan regiments as a gift. She sent the five regiments to try and take the halls where her small raid had been driven off. He makes the difference clear when he talks about them not understanding their instructions and having to be forcibly restrained.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/26 23:01:38
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Stalwart Veteran Guard Sergeant
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So just one Full FOC plus allies regardless of points total?
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![[Post New]](/s/i/i.gif) 2012/06/26 23:01:39
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Loyal Necron Lychguard
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Sigvatr wrote:I can't really picture a Necron army that mainly consists of flyers...
Having run one a few times under pancake edition (in which they were signifigantly harder to use than what we are seeing here), it's a thing of beauty
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/26 23:02:06
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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One Canoptek Scarab in a Swarm
Texas
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My god, i just read all 124 pages and still no confirmation on how deepstricking works in 6th. Rattman, please tell us how deep stricking works? Deepstricking has to have changed otherwise the deepstricking shinanigans in the necron codex have no point!
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![[Post New]](/s/i/i.gif) 2012/06/26 23:02:37
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Decrepit Dakkanaut
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rattman wrote:ok some pm'ed questions
variable mission length is still in, 5-7 turns
3 deployment type, lengthwise, width wise and diagonal (apoc stule)
fortification. basically planetstrike so aegis line, skysheild, bastion and fortress of redemption
Rattman- has target selection changed during shooting? i.e. unit A must target unit B before unit C. Closest enenmy unit type and so forth? Or is it the same as 5th?
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![[Post New]](/s/i/i.gif) 2012/06/26 23:05:02
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Regular Dakkanaut
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Mandor wrote:elrabin wrote:<math skillz>
Thank you. So at best, fleet gives me an average 2 extra inches on the charge, compared to non-fleet units... But still allows non-fleet units to make an assault move of up to 12", same as me. No seriously, fleet is not useless at all.
Some math magic:
Expected charge distance w/ 2d6: 7.00"
Expected charge distance* w/ 2d6 reroll: 8.37"
Expected charge distance w/ 3d6: 5.54"
Expected charge distance* w/ 3d6 reroll: 6.77"
*Not really the expected die result, but instead the expected distance you will be able to charge
It may be easier to visualize it another way as well...
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![[Post New]](/s/i/i.gif) 2012/06/26 23:05:07
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Trazyn's Museum Curator
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Maelstrom808 wrote:Leth wrote:Maelstrom808 wrote:Mr Morden wrote:Dytalus wrote:Maige wrote:Mr Morden: thats not a change in fluff - thats acknowledging and following the fluff.
Then what the hell is Necrons + GK supposed to represent?
A cheesy Matt Ward wet dream?
Necrons and GK already have an interaction, since it's heavily hinted that the Necrons gave the GK their Tesseract Labyrinth things.
I thought it was that Inquisitor Valeria (?) was sent one as a gift afer she tried to raid a Necron world? I can see however that the Necrons would be in favour of disrupting the influence of Chaos in the material world and so might attack daemonic incursions at the same time as Gk's did and ignore them as a secondary target
Basically Valeria invaded Trazyn's halls, big fight ensued. She escaped and he captured a bunch of her men and sent her the Tesserach Labyrinth as a f-you with a side of lulztrollface. Essentially he was sending it as a trap for her, but if she was smart enough to escape it's clutches (she obviously was), she could consider it a "gift" (basically showing how little of a threat he thinks her to be.) Someone in the GW office must have read that and not gotten the joke and though "Oh, they must be best buds!"
That's my take on the whole situation anyway.
It kind of makes my want to make a tiny little trollface mask to put on Trazyn now. like a cheap halloween mask
Actually she contacted him after fighting her way free of his halls saying that one of his dioramas was in correct and offered to send him some dudes to make it accurate. He was grateful and sent her a prize that would also be a trap.
I guess considering her background info, you could draw that conclusion, but no, he's being a smartass and reveling in his defeating her in a very sarcastic and slightly deranged way (put him in the shoes of a classic James Bond villan and it makes perfect sense). She wasn't offering five Catachan regiments as a gift. She sent the five regiments to try and take the halls where her small raid had been driven off. He makes the difference clear when he talks about them not understanding their instructions and having to be forcibly restrained.
Actually, I interpreted their "willingness" to work together as a result of their mutual hatred for demons; Necrons like demons as much as the GK, and would be willing to remove them from the material plane.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/06/26 23:06:06
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Regular Dakkanaut
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Necronic Angel wrote:My god, i just read all 124 pages...
I am not sure i belive that lol.
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![[Post New]](/s/i/i.gif) 2012/06/26 23:06:33
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Jervis Johnson
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Maelstrom808 wrote: it's a thing of beauty
/high5
Pyriel- wrote:Fun, GK termies got royally screwed. Now the only thing that will ever matter are hammers.
Who knows what the FAQ will say. The halberds might still be classified as unusual force weapons. It would be a fairly ridiculous if a force weapon that granted bonus initiative suddenly started hitting slow as a truck like a power fist.
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This message was edited 1 time. Last update was at 2012/06/26 23:07:23
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![[Post New]](/s/i/i.gif) 2012/06/26 23:07:30
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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One Canoptek Scarab in a Swarm
Texas
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haroon wrote:Necronic Angel wrote:My god, i just read all 124 pages...
I am not sure i belive that lol.
I did, its taken me 2 days of doing nothing at work but reading this thread!
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This message was edited 2 times. Last update was at 2012/06/26 23:09:01
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![[Post New]](/s/i/i.gif) 2012/06/26 23:09:03
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Been Around the Block
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Necronic Angel wrote:My god, i just read all 124 pages and still no confirmation on how deepstricking works in 6th. Rattman, please tell us how deep stricking works? Deepstricking has to have changed otherwise the deepstricking shinanigans in the necron codex have no point!
No difference that I could see, the deepstrike table seems less brutal but dont have a 5th to compare it to 1 - lost 2-3 msplaced 4-6 delayed.
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![[Post New]](/s/i/i.gif) 2012/06/26 23:10:43
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Blood-Raging Khorne Berserker
South Chicago burbs
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rattman wrote:Ovion wrote:
I know it's not the chart in the book, being I made it while bored.
I'm happy enough for the confirmation, the picture would have been icing on the cake, but still, that it's accurate is great.
get rid of the greater than 2000 point part of the chart, the rule books no make reference to any differance between over or under 2000 for you FOC
could you clarify this please? Are you saying there is no double FOC over 2000 or under 2000, or are you saying that its doubled below 2000 and above 2000?
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![[Post New]](/s/i/i.gif) 2012/06/26 23:12:39
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Been Around the Block
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[quote=Therion
Who knows what the FAQ will say. The halberds might still be classified as unusual force weapons. It would be a fairly ridiculous if a force weapon that granted bonus initiative suddenly started hitting slow as a truck like a power fist.
I would put money down that they will be exactly the same as now with ap3
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![[Post New]](/s/i/i.gif) 2012/06/26 23:13:02
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Discriminating Deathmark Assassin
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Hearing from a friend that allies are only unlocked at games > (=> ?) 2000 points.
Something to check for those with the book so the OMG ALLIES part of this thread can quiet a bit.
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![[Post New]](/s/i/i.gif) 2012/06/26 23:13:21
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Been Around the Block
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BarBoBot wrote:
could you clarify this please? Are you saying there is no double FOC over 2000 or under 2000, or are you saying that its doubled below 2000 and above 2000?
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![[Post New]](/s/i/i.gif) 2012/06/26 23:13:56
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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One Canoptek Scarab in a Swarm
Texas
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rattman wrote:Necronic Angel wrote:My god, i just read all 124 pages and still no confirmation on how deepstricking works in 6th. Rattman, please tell us how deep stricking works? Deepstricking has to have changed otherwise the deepstricking shinanigans in the necron codex have no point!
No difference that I could see, the deepstrike table seems less brutal but dont have a 5th to compare it to 1 - lost 2-3 msplaced 4-6 delayed.
Awesome, so bloodswarm nanoscarabs and ethreal interception still serve absolutley no purpose what so ever.
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![[Post New]](/s/i/i.gif) 2012/06/26 23:15:00
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Decrepit Dakkanaut
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Maelstrom808 wrote:Sigvatr wrote:I can't really picture a Necron army that mainly consists of flyers...
Having run one a few times under pancake edition (in which they were signifigantly harder to use than what we are seeing here), it's a thing of beauty
No doubt that it does (despite being RIDICOLOUSLY expensive!), but when I think of Necrons, I just can't see an army of flyers :(
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![[Post New]](/s/i/i.gif) 2012/06/26 23:17:30
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Loyal Necron Lychguard
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CthuluIsSpy wrote:Huge Quote Tunnel wrote: Blah blah blah...
Actually, I interpreted their "willingness" to work together as a result of their mutual hatred for demons; Necrons like demons as much as the GK, and would be willing to remove them from the material plane.
The first problem with that is Trazy could care less about fighting demons. He wants toys, artifacts, goodies, rare ninja turtle collectables, etc. All his actions are based around the aquisition of said items, or the protection of them.
The second problem is he trusts no one, not even other necrons. He sure as hell isn't going to trust an Ordos Xenos inquisitor who kicked his front door down to try and make off with some of his "precioussess" and then proceeded to kill a few of his surogates.
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This message was edited 1 time. Last update was at 2012/06/26 23:18:09
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/26 23:18:31
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Been Around the Block
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Nightbringer's Chosen wrote:Hearing from a friend that allies are only unlocked at games > (=> ?) 2000 points.
Something to check for those with the book so the OMG ALLIES part of this thread can quiet a bit.
no mention of points they are part of the standard chart.
My local group have decided that you will be restricted to allies as a %, still debating atm the actual percent either 12 or 25% are front runners
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![[Post New]](/s/i/i.gif) 2012/06/26 23:19:38
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Trazyn's Museum Curator
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Maelstrom808 wrote:CthuluIsSpy wrote:Huge Quote Tunnel wrote: Blah blah blah...
Actually, I interpreted their "willingness" to work together as a result of their mutual hatred for demons; Necrons like demons as much as the GK, and would be willing to remove them from the material plane. The first problem with that is Trazy could care less about fighting demons. He wants toys, artifacts, goodies, rare ninja turtle collectables, etc. All his actions are based around the aquisition of said items, or the protection of them. The second problem is he trusts no one, not even other necrons. He sure as hell isn't going to trust an Ordos Xenos inquisitor who kicked his front door down to try and make off with some of his "precioussess" and then proceeded to kill a few of his surogates. I was referring to the Necrons as a whole teaming up with GK. I'm sorry, I should have been more specific in my post That, and I was too lazy to trim the post. And yeah, Trazyn doesn't trust anyone. He's too afraid they might nab his collection.
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This message was edited 2 times. Last update was at 2012/06/26 23:20:16
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/06/26 23:23:11
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Jervis Johnson
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rattman wrote:
I would put money down that they will be exactly the same as now with ap3
I agree.
I think you missed my question on the previous page. If you don't mind:
Q: What's the kill point or victory point system for destroying enemy units? How is the destroyed unit's worth determined? An equal amount of points for every unit or is it based on the army points cost? Any points for units under half strength or only for destroying them completely?
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![[Post New]](/s/i/i.gif) 2012/06/26 23:24:58
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Longtime Dakkanaut
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Rattman, can you answer by question about fast vehicles having any effect on people charging out of them?
i.e., can you move 12 with a fast vehicle, move the guys out 6, and still shoot and assault?
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![[Post New]](/s/i/i.gif) 2012/06/26 23:25:03
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Legendary Master of the Chapter
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So question. Anyone else just want it for the fluff?
And not exactly the game? I mean that is my piece of cake. Fluff I love. Hopefully I can find some of the new lore at Lexi.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2012/06/26 23:26:46
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Huge Bone Giant
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Asherian Command wrote:So question. Anyone else just want it for the fluff?
And not exactly the game? I mean that is my piece of cake. Fluff I love. Hopefully I can find some of the new lore at Lexi.
Both.
It is more interesting to tell a story with a solid system that everyone understands.
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2012/06/26 23:26:59
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Dakka Veteran
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Do you get a consolidate move off of a vehicle, if you destroy it in close combat?
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![[Post New]](/s/i/i.gif) 2012/06/26 23:32:07
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Been Around the Block
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Therion wrote:rattman wrote:
I would put money down that they will be exactly the same as now with ap3
I agree.
I think you missed my question on the previous page. If you don't mind:
Q: What's the kill point or victory point system for destroying enemy units? How is the destroyed unit's worth determined? An equal amount of points for every unit or is it based on the army points cost? Any points for units under half strength or only for destroying them completely?
(from memory atm)
theres primary and secondry objectives
Primary are capture objectives or destroy units. mission dependant you get 1 or 2 points for destroying units (no percentages, yeah annoys me to I play a razor spam SW army)
secondry are kill the warlord +1 vp, first blood if you destroy a enamy unit first you get a 1 vp. line breaker 1vp if you have a unit in enamy deployment zone
destroyed is falling back or not on the table
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![[Post New]](/s/i/i.gif) 2012/06/26 23:32:22
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Hallowed Canoness
Ireland
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Asherian Command wrote:So question. Anyone else just want it for the fluff?
And not exactly the game? I mean that is my piece of cake. Fluff I love. Hopefully I can find some of the new lore at Lexi.
Depends. I'm mainly getting it for the fluff right now, as I my current work times aren't exactly in line with the players I know, and I still feel horribly nerfed by the WD minidex. If the rules are interesting it could serve as an incentive for me, though.
Due to its habit of "unifying" even conflicting fluff as well as incorporating a lot of personal interpretation in the articles, I regard Lexicanum as an unreliable source and prefer to get my hands on the actual books to see how it's truly written. The wiki is a good place to start one's research, though - especially if you understand German (as, most interestingly, the German version of Lexicanum contains a lot more info ... first time I see that in a wiki).
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![[Post New]](/s/i/i.gif) 2012/06/26 23:33:32
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Decrepit Dakkanaut
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Just an outlook on what I can put into the first post:
1.) Real life will keep me from updating the first post for about 20 hours.
2.) With more and more people making Q&A sessions for every detail of the rulebook, copying all that info into a news&rumour makes less and less sense. Because it rivals the length of the rulebook itself (making it less and less readable) and because it is not the duty of a rumour discussion forum to copy all contents of a new product.
So from now on, expect updates of the first post only for very important additions.
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![[Post New]](/s/i/i.gif) 2012/06/26 23:36:50
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
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Sneaky Sniper Drone
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@rattman
Could you do me a favor? My friends and I have been wondering if there has been any changes to certain Tau Weapons. Can you check the master list and tell me what the profiles of Pule Rifles, Pulse Carbine, Missile Pods are? Also is there a special rule for Railguns now being able to fire in lines like from pancake edition?
Thanks in advance!
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Assembled and painted:
~9000pts
Player of The Tau Empire since release in 2001
“Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.” |
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![[Post New]](/s/i/i.gif) 2012/06/26 23:37:00
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
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Been Around the Block
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jcd386 wrote:Rattman, can you answer by question about fast vehicles having any effect on people charging out of them?
i.e., can you move 12 with a fast vehicle, move the guys out 6, and still shoot and assault?
from the looks no, you can move 6' and disembark, shoot charge, but you cannot disembark if it moves 12'
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