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Made in gb
Bounding Assault Marine





London

anyone else picked up the alpha rules....

looking good....by by Warhammer 40K , was nice seeing you
   
Made in nl
[MOD]
Indomitable Hell Rider of Glorious Renown






102nd Expeditionary Fleet

More info please?

Of Knights & Nobles - a P&M blog about Knights, nobles and some things in between

Be ash and cinder forevermore!

V - 11 | T - 3 | 敗 - 40

DakkaDakka | Where you thank the mods for baning you! 
   
Made in gb
Bounding Assault Marine





London

http://www.manticgames.com/Sci-fi.html

   
Made in nl
[MOD]
Indomitable Hell Rider of Glorious Renown






102nd Expeditionary Fleet

Uh-huh, that's already shown and discussed in the News and Rumours section. I was hoping for something new, you mentioned rules.

Of Knights & Nobles - a P&M blog about Knights, nobles and some things in between

Be ash and cinder forevermore!

V - 11 | T - 3 | 敗 - 40

DakkaDakka | Where you thank the mods for baning you! 
   
Made in gb
Bounding Assault Marine





London

follow the link my young padawn....


click on the picture......


the force will reveal itself
   
Made in nl
[MOD]
Indomitable Hell Rider of Glorious Renown






102nd Expeditionary Fleet

I'm supposed to pay a bunch of "uhming" and "ah-ing" dolts? No thanks.

Of Knights & Nobles - a P&M blog about Knights, nobles and some things in between

Be ash and cinder forevermore!

V - 11 | T - 3 | 敗 - 40

DakkaDakka | Where you thank the mods for baning you! 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

I clicked and i dont see anything about rules or play testing....

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Made in gb
Regular Dakkanaut




UK

BrookM wrote:I'm supposed to pay a bunch of "uhming" and "ah-ing" dolts? No thanks.


Keep it classy Brook

   
Made in gb
Bounding Assault Marine





London

you asked for more information , what you do with is up to you

and your language is very offensive.

This message was edited 1 time. Last update was at 2011/06/09 22:52:19


 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Synthetik wrote:you asked for more information , what you do with is up to you

and your language is very offensive.

But cant you just tell us what new stuff are we supposed to see, obviously me and brookm clicked and missed something?

so please either give us the proper link or tell us what are we supposed to find?

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Made in gb
Bounding Assault Marine





London

http://www.beastsofwar.com/kings-of-war/leaked-mantic-sci-fi-pictures/

and today an ALPHA rules set that is availble to BoW backstage members initially , I dont know if it will be on general release...

This message was edited 1 time. Last update was at 2011/06/09 22:57:04


 
   
Made in gb
Regular Dakkanaut




UK

Synthetik wrote:http://www.beastsofwar.com/kings-of-war/leaked-mantic-sci-fi-pictures/

and today an ALPHA rules set that is availble to BoW backstage members initially , I dont know if it will be on general release...


It will go to a public beta after the backstagers finish their stint of testing.

We'll be posting loads about that soon.

   
Made in gb
Bounding Assault Marine





London

cool , all I was trying to put out was the rules are there for us to take apart..

played a short one already , need time to digest...see you over the stage
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Ahh i guess i know where the confusion came from.

For most of us that keep track of Mantic stuff , we have been here http://www.dakkadakka.com/dakkaforum/posts/list/373328.page
since June 2nd.

@BoW

will you return to youtube for videos? or no more?

and which one are you xD

This message was edited 1 time. Last update was at 2011/06/09 23:03:33


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Made in gb
Regular Dakkanaut




UK

@LunaHound

Warren here - yes we are coming back to youtube http://www.youtube.com/thebeastsofwar

We will not be relying on them in future though! lol


   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Ah hi Warren, i missed watching the un boxing videos xD

btw could you update your youtube link for your siggy? :3

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Made in gb
Regular Dakkanaut




UK

LunaHound wrote:Ah hi Warren, i missed watching the un boxing videos xD

btw could you update your youtube link for your siggy? :3


All videos will come back but it could take 100 days to re upload them all lol

Just updated the link silly me lol!

   
Made in gb
[DCM]
Mostly crippled...






United Kingdom

Hi all

I'm enjoying reading the reports on the rules over at BoW's backstage, it'll be good to be aware of some issues before I play some games later.

I won't be playing large games though. As it is I have a dodgy back and have to cart half of the 41st Millennium with me whenever I play a game of 40k round my Brother's - so I'll be playtesting with smaller armies (max 500pts). It will be good to see how it goes with smaller units and no vehicles, bringing it down to a more 'skirmish' size.

@BOW: I look forward to more video goodness guys, I trust you'll get Alessio and/or Ronnie in to discuss how they think it went? It's the first experiment I've heard of its kind anyway. I'm looking forward to the Beta to see what changes are made

I have to say I love the Forgefather concepts shown from 'On the Table' and hope the sculpts deliver

   
Made in gb
Incorporating Wet-Blending





UK

warspawned wrote:Hi all

I'm enjoying reading the reports on the rules over at BoW's backstage, it'll be good to be aware of some issues before I play some games later.

I won't be playing large games though. As it is I have a dodgy back and have to cart half of the 41st Millennium with me whenever I play a game of 40k round my Brother's - so I'll be playtesting with smaller armies (max 500pts). It will be good to see how it goes with smaller units and no vehicles, bringing it down to a more 'skirmish' size.


The scale of Warpath is small already. 1000 points of warpath is roughly equal to 500 points of 40k.

To illustrate the point, here is a 1000-point Warpath List made up of:

- 1 hero
- 2 units of 10 regular infantry
- 2 units of 5 elite infantry
- One vehicle

32 models total.

1000pt Forgefathers Roster

* Scrappers Section (150pts)
2x Heat Hammer (60pts)

* Steel Warriors Section (230pts)
Hailstorm Autocannon (30pts), 2x Heat Hammer (60pts)

* Forgeguard Team (170pts)
Crushing Strength (6), Lumbering
Dragon Breath (30pts)

* Grizzlers Team (145pts)
2x Hailstorm Autocannon (60pts)

* Heavy Drakkar (210pts)
Stabilised, Transport (10)
2 Hailstorm Autocannons [R] [L]

* Huscarl (95pts)
Crushing Strength (1), Individual, Inspiring, Piercing (2)
Forgeguard Battlesuit (Lumbering), Heat Hammer (30pts)

This message was edited 1 time. Last update was at 2011/06/12 15:00:17


 
   
Made in gb
[DCM]
Mostly crippled...






United Kingdom

@scarletsquig: True. It's just getting used to the system and how points equate to models/army compositions - I feel like a noob again

I'd expect points values to be tweaked for the Beta though.

   
Made in ca
Phil Kelly




The 36th Chamber of Shaolin

Thanks for that ScarletSquig, it does give us an idea of how an army will look on paper. Sounds pretty neat so far!

Are mechanized walker units expected to be part of the game? I'd really like to see those make an appearance. Something ghastly like the Tiger Mecha from SOTR, not just a wee support walker. The main battle tank with legs. They seem common in 15mm games and ranges, but rarely so for 28mm.

Dear Mantic: please send us some early fluff, get our brains turning about what's happening in this universe! Tell me protagonists, antagonists, and the kind of reasons as to why people are fighting. I need some indication where this universe is going, and whether I dig the landscape.
   
Made in gb
[DCM]
Mostly crippled...






United Kingdom

@Dead_Kennedy: I wouldn't expect that for a while. They are primarily a toy soldier company, a gaming company second - they have a 3 year plan for KoW and will probably have a similar one for Warpath. In the mean time they are fighting because they (we) like too

I too would like to see some epic background (and walker's), they might surprise us but I wouldn't count on it just yet, I think the miniatures are their priority for now.

   
Made in us
Seven Year War Afficianado






Chicago

I've signed up for backstage and finsihed a brief readthrough of the rules yesterday.

Some highights.
-Streamlined movement rules.
-Streamlined shooting rules. Slightly fewer rolls than 40k. Less charts also as you're rolling against a stat rather than a stat compared to a stat on a table.
-Damage is tracked based on applying a damage tally to a unit rather than by removing models. Reminds me alot of how many of the smaller scale games base multiple figures on a base. Warpath could be easily played with figs kept on movement trays or using multbased figures at smaller scales.
-Plenty of special rules to add some variation where the streamlined main rules may have simplified things.
-Aimed at larger battles. Each unit has entries for 5, 10 and 20 figure units.

All in all, I'm reasonably pleased. It really looks like a faster way to play larger battles, and it is very clearly focused on larger battles. Of the two army lists look pretty clearly aimed at Squats and the other is pretty clearly an Ork list.

I don't mind at all that this is clearly aimed at the 40k crowd, but it may annoy some. As I've mentioned elsewhere, if the force lists that are eventually released cover enough of the various types and brands of sci-fi figures that my club and I own, we'll probably give it a chance. However, there are no unit design rules at this time, so if the force lists aren't varied enough, it's unlikely that it'd become our go-to game.

Chicago Skirmish Wargames club. Join us for some fast-play, indie gaming in the windy city.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in gb
Battlefield Tourist






Nuremberg

I think warpath could work a lot better if they just used a "command range" for the leader similar to Warmachine. All models within X" of their commander are in coherency.
Gets rid of a lot of the niggly placement and allows you to rock on with playing with minimal fuss.

   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Da Boss wrote:I think warpath could work a lot better if they just used a "command range" for the leader similar to Warmachine. All models within X" of their commander are in coherency.
Gets rid of a lot of the niggly placement and allows you to rock on with playing with minimal fuss.


Agreed. No need to have two coherency parameters.

I also think there's a heckuva lot of special case rules for such a small rule set when compared to Kings of War. I know 40k has folks going for a lot of vehicles but I think things would be simpler if they would stay more infantry centric.
   
Made in gb
Lieutenant Colonel




Hi privateer4hire.
The reason Warpath has lots more special rules, is the same reason 40k has lots of special rules.

They both use a napoleonic rule set with modern units , and HAVE to cover the gaps with special rules.

If Warpath used more aproppriate game mechanics , they could cover ALL units with the core rules .

I am happy to discuss alternatives if you want to?

EG list movment type (Symbol) and Speed.


(L) 5" means the unit walks on legs up to 5" per movement action.(Infantry)

(T) 8" means a tracked unit that moves up to 8" per Movement action .(Tracked vehicle)

(F) 24" means a unit that flies up to 24" per movment action.(Airoplane-skimmer )

Then we could use Hit Points (HP) to show how much damage a unit could take .
(Number of models in an infantry unit , number of systems/wounds in a vehicle -monster.

Defence - is how hard the unit is to damage.

Stealth- is how hard the unit is to hit with ranged weapons

Nerve- is how willing the unit is to fight on .

Command- how good the unit leader is.

And list weapons profile of the unit .
Name /Range /damage/effect/special.

Lasgun/24"/6/1/-small arms.

Flamethrower/Temp/7/temp/suport -ignore cover.

Heavy Machine gun/36"/8/3/fire support -supp +d3.

6 characteristics and 4 weapon charactersitics is not exactly complicated is it?

But this lest us define ALL units with the core rules and game mechanics.

Just a thought.
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Absolutlely not bashing WP. On the number of special rules, I know they give more 'flavor' and variety but they also increase weird synergies. This plus that makes a crazy effective unit so that virtually every list includes one or more of that unit.
Just an observation.

I think WP would be better served staying infantry centered versus vehicle heavy. 40k's current incarnation makes meching up very advantageous with the benefit of selling a lot of tank models.
Might be nice to return to the days of a grunts being the center of the battle.

I also suggest getting rid of ALL templates. Templates at best are a rough guesstimate. At worst, they are argument-makers in even friendly games. War of the Ring remedied this by having weapons of x caliber do xd6 of damage and weapons of y caliber doing yd6 of damage. You still have larger potential for wounds on affected units but without the silly repositioning/that isn't touching my sergeant model, etc.
   
Made in us
The Last Chancer Who Survived





Norristown, PA

The rules seem fine I guess, but I don't care about the rules, it's all about the models for me, which they haven't shown at all. There's a sketch of a space orc, looks like a 40K ripoff. I bet we'll see all the 40K races renamed and regurgitated in Warpath eventually. I'd love to see Mantic do something original instead of just trying to cash in on the GW haters. I was hoping Warpath would be it, but so far I'm less than impressed :(

   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

God, I really hate to be a downer, but honestly, I'm not too fond of it.

I read the KoW rules, and I wasn't too impressed, really. I was hoping Warpath would be different, but meh.

I kinda agree with Necros on the GW haters point. If the game was different and the armies weren't GW armies repackaged to look different, then I'd be honestly excited.


Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwhfb06+D++A++/dWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in gb
Jealous that Horus is Warmaster





Cornwall UK

I downloaded the beta, and the two army lists (Marauders and Forgefathers). Me abd my friend played a game yesterday, and I crushed him!!! The idea of not removing miniatures appealed to us, but the w40k ripoffs are a bit of a downer. However, on my mini game day with my friends, Warpath will be the ruleset being used, with two new army lists, two army lists that have a suspicious similarity to units and armies from the starwars universe....

Armies in Progress:
Too many to count, my bad.

Armies Completed:
erm... none..... don't look at me like that. Don't. NO! DON'T LOOK AT MEEE!!! 
   
 
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