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Made in us
Deadly Dark Eldar Warrior




Throne of Fear, Palace of The Void

These are all for 1,000 point lists so here we go.

Lsit 1. HQ - Castellan Crowe - 150 points.
Troop - 5 purifiers: 3 force halberds, 2 psycannons in a dedicated rhino - 186 points.
Troop - 5 purifiers: 3 force halberds, 2 psycannons in a dedicated rhino - 186 points.
Troop - 5 purifiers: 3 force halberds, 2 psycannons in a dedicated rhino - 186 points.
Heavy Support - Dreadnought: 2 twinlinked autocannons, psybolt ammo - 135 points.
Heavy Support - Dreadnought: 2 twinlinked autocannons, psybolt ammo - 135 points.
Total tally: 978 points

List 2. HQ - Castellan Crowe - 150 points
Troop - 9 Purifiers: 4 psycannons, 3 force halberds, 3 falchions, psybolt ammo, dedicated rhino - 307 points (the reason there is only 9 purifiers is so that Crowe can be part of the unit)
Troop - 10 Purifiers: 4 psycannons, 3 force halberds, 3 falchions, psybolt ammo, dedicated rhino - 331 points
Heavy Support - Nemesis Dreadknight: gatling psilencer, heavy psicannon - 205 points
Total tally: 993 points

List 3. HQ - Librarian: Quicksilver, Smite - 160 points
Troop - Grey Knight Strike Squad - (5 models) 2 force halberds, 1 psycannon, psybolt ammo, dedicated razorback: twin linked lascannons, extra armor - 235 points (putting the librarian in the unit)
Troop - Grey Knight Strike Squad - (6 models) 2 force halberds, 1 psycannon, psybolt ammo, dedicated razorback: twin linked lascannons, extra armor - 255 points
Elite - 5 Purifiers: 3 force halberds, 2 psycannons, psybolt ammo, dedicated rhino - 260 points
Heavy Support - Dreadnaught: 2 twinlinked autocannons, psybolt ammo - 135 points
Total tally: 991 points

List 4. HQ - Grey Knight Brother Captain: blind grenades, melta-bombs, digital weapons, psybolt ammo, force halberd - 160 points
Troop - Grey Knight Terminators Squad: 2 force halberds, 2 pair of nemesis falchions, 1 brotherhood banner, 1 incenerator, psybolt ammo - 260 points. (Brother captain to join squad and then they will travel in the land raider)
Troop - Grey Knight Strike Squad: (10 models) 2 psycannons, psybolt ammo, dedicated rhino - 280 points
Heavy Support - Land Raider: extra armor, hunter-killer missile, multi-melta, psybold ammo - 295 points
Total tally: 995 points

Im really not sure which is a better 1,000 point list. But I decided to get some advice from all of the people on here who know what theyre talking about. So let me know what you guys think! Thanks!

- Kabal of the Sanguine Moon

All Hail Scott the Paladin! 
   
Made in us
Longtime Dakkanaut





New York / Los Angeles

#1, looks like lots of other netlists, which means it's probably good.

#2 Crowe can't join units, he's not independent. Dreadknight is a heat-sink in a small list, use it to draw fire and get into assault as quickly as possible, I'd lose both guns for a PT in order to make it move like Jump Infantry. Lose the falchions and get an extra purifier in there.

#3 If you're using a Librarian with quicksilver, that's when you trade in the halberds for falchions. Upgrading a 5 man squad to psybolt is iffy. Smite is the lowest tier ability for the librarian, I'd trade that in for almost any other power, VoD, Warp Rift, Sanctuary, Shrouding... all more effective; leave the shooting to your psycannons.

#4 - You're going nuts with wargear. You need more models. The only reason to play a brother captain is you're trying to save points over a grand master. Lose the upgrades on the Land raider; you don't need extra armor at all in grey knights, you've got fortitude... I'd say play it vanilla and free up all those points, hell, combined with the points you've sunk into your Brother-Captain, you've got enough left over to turn those terminators into paladins, which works if you split your 10 man SS into 2x5.

Soon to add

Proud supporter of Anrakyr, Scott the Paladin, and the Farsight faction. 
   
Made in us
Deadly Dark Eldar Warrior




Throne of Fear, Palace of The Void

Im worried about list one because its got 3 squads of 5. seems to me like some easy kill points. In list 2, Ive got the 2 psybolt cannons in the purifiers when its in the rhino to fire out of the fire points.

- Kabal of the Sanguine Moon

All Hail Scott the Paladin! 
   
Made in gb
Dakka Veteran





At 1000 points with GK you need to be very careful to maximise firepower, I think. Minimising kill points is generally a good idea because you can often win on them unless the enemy tables you.

List one, I'd tweak thus:

Crowe - 150
10 purifiers: 4 psycannon, 2 hammers, 4 halberds, - 298
5 purifiers: 2 psycannon, hammer, 2 halberds - 149
venerable dreadnought: 2 x TL autocannon, psybolts - 195
venerable dreadnought: 2 x TL autocannon, psybolts - 195

total - 987

Okay, you now have to footslog but you're also only giving away 5 (or 6 if you combat squad) kill points. The venerable dreadnoughts will be tough to kill and will likely net you a good number of kill points when they rip up your enemy's transports. Objective grabbing will be tough, certainly, but the fact is your rhinos will struggle to survive in the original list and contribute no firepower. With this list, everything you put on the table is a threat and demands the opponent attend to it.

List two, as mentioned, is flawed because Crowe can't join a unit (he is nonetheless an excellent HQ, despuite what some people believe -- you just have to use him wisely but aggressively). Also the single dreadknight has poor weapons (one is inaccurate, the other has poor killpower) and will anyway attract every lascannon and missile in the opponent's force. He's too big to hide... you'd probably be better just going for an all purifier list with this.

Crowe - 150
6 purifiers, 2 psycannon, hammer, 3 halberds, razorback w/psybolts - 225
6 purifiers, 2 psycannon, hammer, 3 halberds, razorback w/psybolts - 225
5 purifiers, 2 psycannon, hammer, 2 halberds, razorback w/psybolts - 199
5 purifiers, 2 psycannon, hammer, 3 halberds, razorback w/psybolts - 199

all the vehicles have reasonable firepower (in an anti-infantry sense anyway) and you have 8 psycannon. I don't like the relatively high KPs this force offers though.

List 3 looks like it should be a gunline. So it should have venerable dreadnoughts if they can be squeezed in.

Librarian: sanctuary - 155
5 man Strike Squad: psycannon, razor back w/ TL lascannon - 190
5 man Strike Squad: psycannon, razor back w/ TL lascannon - 190
venerable dreadnought: 2 x TL autocannon, psybolts - 195
dreadnought: 2 x TL autocannon, psybolts - 135
dreadnought: 2 x TL autocannon, psybolts - 135

Total - 1000

The librarian's job is to disrupt assaults using sanctuary, the two strike squads keep deep strikers at bay with warp quake, the razorbacks and dreadnoughts shoot up the enemy transports and then the dreadnoughts eliminate their more dangerous squads as they slog in on foot.


The fourth list seems too much of a mish-mash to me. If it's a terminator assault force then Mordrak should be the HQ and deepstriking. If the ideas something else thenI'm not sure.

Of the four, I actually rather like the gunline (3) best.


Choose an army you can love, even when it loses - Phil Barker
 
   
Made in us
Longtime Dakkanaut




Most competitive armies use squads of 5 marines. They are not that hard to kill, but they don't just fall over either.

5 purifiers / strike squad guys with psycannon(s) in a razorback is a pretty great unit.

I'd do this at 1000:

Inqusitor with terminator armor, psycannon, 2 skulls -- 89

5 strike squad, psycannon, razorback, psybolts -- 160
5 strike squad, psycannon, razorback, psybolts -- 160
5 strike squad, psycannon, razorback, psybolts -- 160
5 strike squad, psycannon, razorback, psybolts -- 160

Dreadnought, 2 autocannons, psybolts -- 135
Dreadnought, 2 autocannons, psybolts -- 135

=999

2 Dreads, 20 scoring marines, 4 S6 razorbacks, 1 terminator, lots of storm bolters, and 5 psycannons getting 12-20 shots a turn.

Everything walks in order to make use of their stormbolters and psycannons, taking cover whenever possible.

The squads can start in the razorbacks if they want, for a slight movement boost on their first turn, then disembark into cover and fire.

The squad with the terminator just walks the whole time.

At 1000 points, this is pretty hard to top IMO.
   
Made in us
Deadly Dark Eldar Warrior




Throne of Fear, Palace of The Void

Thanks artemo. If I go with squad three and I take out the two dreads to go with a ven dread then it leaves me with 925 points. should I do that? and if so, what do I do with the remaining 75 points? razorback upgrades and an extra unit for the SS that doesnt have the Libraria with them?

- Kabal of the Sanguine Moon

All Hail Scott the Paladin! 
   
Made in gb
Dakka Veteran





No. Two normal dreadnoughts are better than one venerable. that's why I'd go with the 2 Razorback Strike Squads and a single Venerable Dreadnought and 2 Dreadnoughts.

If you wanted more troops, I'd incline more to a purifier list as you get more psycannon and harder-hitting melee that way.

Or you could run with:

Librarian w/ shrouding, sanctuary, warp rift - 165
Ordo Malleus Inquisitor w/ terminator armour, storm bolter, frag, krak, psyk grenades - 65
2 x Venerable Dreadnought - 390
5 man Strike Squad w/ psycannon, Razorback w/TL lascannon - 190
5 man Strike Squad w/ psycannon, Razorback w/TL lascannon - 190

I'd rather have the three dreadnoughts though, I think.

This message was edited 1 time. Last update was at 2011/06/23 18:01:45


Choose an army you can love, even when it loses - Phil Barker
 
   
Made in us
Deadly Dark Eldar Warrior




Throne of Fear, Palace of The Void

Alright. I'll probably be using the revised list three then. I wanted more of a shooty anyways with the ability to pop tanks and deal with assaults

- Kabal of the Sanguine Moon

All Hail Scott the Paladin! 
   
Made in gb
Dakka Veteran





Thing with that list is that if you're canny about painting and magnetise weapons, you can end up running a bigger list using all venerables and purifiers with the same units as a core.

Choose an army you can love, even when it loses - Phil Barker
 
   
Made in us
Deadly Dark Eldar Warrior




Throne of Fear, Palace of The Void

Whaddya mean?



Automatically Appended Next Post:
Whaddya mean?

This message was edited 1 time. Last update was at 2011/06/23 20:12:53


- Kabal of the Sanguine Moon

All Hail Scott the Paladin! 
   
Made in gb
Dakka Veteran





I mean that at, say 2000 points, you'll probably want to field purifiers+Crowe rather than strike squads. That's all.

Choose an army you can love, even when it loses - Phil Barker
 
   
Made in us
Deadly Dark Eldar Warrior




Throne of Fear, Palace of The Void

Oh, yeah. Alright. Since IM just starting IM making my list for 1,000 points. I'll build on it and change it up as i get higher point values on my lists. Thanks for the help though man

- Kabal of the Sanguine Moon

All Hail Scott the Paladin! 
   
Made in gb
Dakka Veteran





Pleasure.

I hope you enjoyb Grey Knights. I think they're a fantastic army. Not a guaranteed win by any means but tougher than a lot of people seem to think and there's something very satisfying about playing with a small but 'elite' force, I find.

Choose an army you can love, even when it loses - Phil Barker
 
   
Made in us
Deadly Dark Eldar Warrior




Throne of Fear, Palace of The Void

Well what Ive heard is people say theyre overpowered. I chose them because I love the fluff and after looking at som e of their stuff I bought the codex because they looked like a fun play and an army I would love to field. I havnt bought units yet but Im planning on it some time in this next week. Which is why Ive been doing a buncha stuff with lists. I didnt want to buy a bunch of units and then they get wiped off of the table.


Automatically Appended Next Post:
And I just got into playing. Won my first two games last night actually. I was pretty enthused. I was playing with a friends Chaos Marines

This message was edited 1 time. Last update was at 2011/06/23 20:28:01


- Kabal of the Sanguine Moon

All Hail Scott the Paladin! 
   
Made in gb
Dakka Veteran





Some people certainly seem to think GK are overpowered. And it's true that some units (venerable dreadnoughts, purifiers, paladins, dreadnoughts) represent good value compared to choices from other codices (but then one could say the same for Long Fangs, etc).

As many people seem to say 'oh, I'll table any GK list with my space fairies/werewolf wannabes/vampire wannabes/whatever' as bleat about overpowerment.

I think the codex allows a range of builds that can be either or both enjoyable and competitive, and that's a good thing. I played normal Space Marines for years. I've hardly fielded them in the last few months, preferring various paladin lists. I think it's a good codex army-building wise and an army that will always get a reaction from the opponent. And fun too.

Choose an army you can love, even when it loses - Phil Barker
 
   
 
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