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Made in gb
Fresh-Faced New User




My freind has added a grey knight strike squad to his space marine army. Im not completely sure if he is aloud to do this so any help would be greatly thanked

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Norwich

No it's not, unless it's apocalypse you can't mix and match codexs.



 
   
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woodbok is correct, they're no longer an addition to any Imperium Army. They're now a stand alone army.

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Kelne





Warsaw, Poland

This could be done when the Deamonhunters had a 3rd edition codex, up until the new Grey Knights codex.
   
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Officially, they are not allowed in a Space Marine army. That being said, if you are not in a tournament setting, why not? Especially if one of you is playing Chaos or Daemons, the Grey Knights would be called to help out!
   
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Yep, although I wish you still could.

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Thanks for your help everyone, your the best


Automatically Appended Next Post:
I guess me and him will be doing apocalpypse matches now

This message was edited 1 time. Last update was at 2011/07/29 14:32:55


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Fexor wrote:woodbok is correct, they're no longer an addition to any Imperium Army. They're now a stand alone army.

Unless, of course, he's actually still using Codex: Daemon Hunters...

If that's the case, you would have to discuss amongst your gaming group whether to continue to allow that, or 'upgrade' to Codex: Grey Knights.

 
   
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Are Necrons allowed in Blood Angel armies?
   
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Ios

themocaw wrote:Are Necrons allowed in Blood Angel armies?

If you want to make a point, you could choose two armies which are, I don't know, slightly less cozy with each other

I know! Sisters of Battle in a Grey Knights army!

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themocaw wrote:Are Necrons allowed in Blood Angel armies?

If you're playing Apocalypse, yes.

 
   
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He could convert them too.


Automatically Appended Next Post:
He could convert them too.

This message was edited 1 time. Last update was at 2011/07/30 00:26:07


 
   
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Pittsburgh, PA

themocaw wrote:Are Necrons allowed in Blood Angel armies?

I believe he was making a joke about the story in the recent codex... It's ok themocaw, I see what you did there

And the answer is, only if you're fighting Tyrannids.

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MandalorynOranj wrote:
themocaw wrote:Are Necrons allowed in Blood Angel armies?

I believe he was making a joke about the story in the recent codex... It's ok themocaw, I see what you did there

And the answer is, only if you're fighting Tyrannids.


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Minnesota, the southeastern part that time forgot

MandalorynOranj wrote:
themocaw wrote:Are Necrons allowed in Blood Angel armies?

I believe he was making a joke about the story in the recent codex... It's ok themocaw, I see what you did there

And the answer is, only if you're fighting Tyrannids.


I literally lol'ed

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Portland

I know this is an old thread, but it didn't seem very clearly resolved to me, so, just checking, is there anything that explicitly says that Codex: GKs replaces Codex: DHs?

The obvious argument, that there's a lot of overlap, isn't much to stand on (compare, for instance, Codex: Space Marines to Codex: Dark Angels, where the majority of options are similar/named the same).

Just wondering if it's legal to use the old Grey Knights rules if I want to...


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Limerick

You are kidding right? If that's the case Sisters of Battle doesn't replace Withchunters, and Tau Empire doesn't replace Tau.

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Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
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spiralingcadaver wrote:I know this is an old thread, but it didn't seem very clearly resolved to me, so, just checking, is there anything that explicitly says that Codex: GKs replaces Codex: DHs?

The obvious argument, that there's a lot of overlap, isn't much to stand on (compare, for instance, Codex: Space Marines to Codex: Dark Angels, where the majority of options are similar/named the same).

Just wondering if it's legal to use the old Grey Knights rules if I want to...


This is one of those things that I often wonder as well. GW didn't put out a new CodexH after all they Released CODEX:GK. Has GW ever said in in an official statement tht CodexH is now defunct?

OF course whatever two players agree to is legal for all intents and purposes...


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Portland

Godless-Mimicry wrote:You are kidding right? If that's the case Sisters of Battle doesn't replace Withchunters, and Tau Empire doesn't replace Tau.

No, I'm completely serious. There's nothing I've found that explicitly states that they do replace their other codexes.

As per my example, I dare you to find someone who will argue that Codex: Space Marines is an update of Codex: Dark Angels: yes, there's the precedent of an earlier Dark Angels codex, but the core isn't that they don't use the same models (they mostly do) or that they don't use the same special characters (which are inconsistent between editions, where characters often drop out of the game, to reappear much later), but that they have different names.

I'd assume that this wasn't the intent, but that doesn't mean it it isn't legal.


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Limerick

There's also no rule that explicity states Codex: Tau Empire is an overwrite for the old Codex: Tau either; heck there isn't even anything in the rules that say Codex: Space Marines overwrites the old Codex: Space Marines.

Please God, use some common sense and don't try pulling something like this off (more oddly because you are trying to legalise a much weaker book compared to the update).

This message was edited 1 time. Last update was at 2011/10/09 23:32:31


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Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
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No you will not find anything that states that you are not allowed to use older codexes. In fact you can use any codex as long as both players agree. However most people prefer to only play with the latest codexes because using older codexes with newer edition rules can be unbalanced and confusing. So if you build an army using an older codex, you may have trouble finding an opponent who wants to play against you and risking the chance that your army will never even see battle.
   
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Chicago, Illinois

My chapter has created a group that act like the grey knights and look like them but they are not grey knights.

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Blackwood, New Jersey

To add, if by 'legal' you mean allowed in the tournament, well that will be up to the TO. Almost all of the time, however, you will find the old DH codex not allowed. GK was the replacement for it, most people can see that and will play that way. Like others said, nothing stops you from using DH in friendly games, though.

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Portland

You're right, there isn't (re: Tau/Tau Empire, I'm not sure if, assuming the same name, there isn't some comment on "current edition" or something), and normally there would be no incentive to do so, as codexes tend to get more powerful as they're rewritten, however, I'm interested because, basically, I don't think that Grey Knights should be their own army, and I liked running them in other Imperial armies, and that is a way to.

Again, I assume this isn't the intention, but I'm (mostly intellectually) curious, as I'd really like my old armies to be roughly legal to play.


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As always, it's down to you and your opponent whether you'd like to use old codices or not. As it stands, the rules simply do not cover it, so if you both decide that you want to play with those rules, then go for your life. For that matter, you could create some house rules that use the current GK rules mixed with the allies system of the old codex. The GW gestapo isn't going to smash through your windows and choke you with the GK codex for doing something like that.

Just like any other "is X army legal?" question, your opponent has every right to refuse a game if he does not like your interpretations. And, obviously, tournaments would almost certainly deny that army.

Are grey knights aloud into a space marine army?

Since it's not in the SM codex, you could say that Grey Knights are decidedly...guiet...in a Space Marines army...

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Godless-Mimicry wrote:You are kidding right? If that's the case Sisters of Battle doesn't replace Withchunters, and Tau Empire doesn't replace Tau.

Which is also fine, so long as you and the people you are playing against are ok with it.


There is no 'official' list of current legal codexes. You are free to use whatever you and your opponent are happy to use. The GK codex replaces Daemon Hunters by virtue of still being in print, while DH isn't, but outside of tournaments with specific lists of allowed codexes, there is absolutely nothing stopping you from continuing to use Codex: DH if you want to. The book didn't suddenly become illegible just because new rules for Grey Knights were released. Updating to the current rules is a choice made by the players, not a requirement of playing the game.

 
   
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Allowed.

A-L-L-O-W-E-D

Allowed meaning permitted.

Aloud.

A-L-O-U-D

Aloud meaning spoken.

Sorry it was driving me nuts.

 
   
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Limerick

insaniak wrote:
Godless-Mimicry wrote:You are kidding right? If that's the case Sisters of Battle doesn't replace Withchunters, and Tau Empire doesn't replace Tau.


Which is also fine, so long as you and the people you are playing against are ok with it.


However that wasn't the question asked.

insaniak wrote:There is no 'official' list of current legal codexes.


Actually there is, and it is the difference between needing the opponent's permission and not.

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Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
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Florence, KY

Then why don't you tell us where this list of codices that GW has declared as the only 'legal' codices can be found. I don't think you'll be able to find one for anything other than a GW tournament and that doesn't apply to anything other than the tournament it was written for.

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