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![[Post New]](/s/i/i.gif) 2017/05/10 14:35:09
Subject: Re:Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Deranged Necron Destroyer
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I, uh, don't get the twin linked thing. I think they mean it's just 2x shots, so that's pretty logical. That is assuming that the "intstead" means the reroll is gone (seems to be the only reasonable interpretation) and that the half range is an error (assuming that normal heavy bolters aren't 72" range, and that heavy 6 won't become heavy 12). It makes sense, but it kinda makes "twin linked" as a term seem a bit superfluous.
EDIT: looks like the half range thing is gone, typo confirmed - definitely just 2x shots now.
Combi weapons just got a MASSIVE buff. I don't think it'll actually affect that much (suicide meltas still suicide, no other type was really seen that much) but it definitely makes things like combi-flamers more attractive.
Explosives - kinda hate it, to be honest. Rolling for random shots, then to hit is worse IMO than rolling once to hit then doing random hits from that. This just "feels" less like an explosive to me I guess. It's not a huge deal breaker, but it's a little saddening. That said, battle cannons now have a quite insane potential 18 wound output, though the average is 3.5 total wounds, over 2 models assuming 4+ to hit. It's actually kinda bad against infantry which is weird.
Also, from the meltagun (AP1) being -4, lascannons (AP2) being -3, battle cannons (AP3) being -2 and heavy bolters (AP4) being -1, I think we can safely assume all other weapons will follow this pattern.
All in all, good to see that meltaguns aren't just auto-death for vehicles, but everything else is meh.
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This message was edited 1 time. Last update was at 2017/05/10 14:36:32
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![[Post New]](/s/i/i.gif) 2017/05/10 14:35:52
Subject: Re:Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Decrepit Dakkanaut
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Someone has one of the top comments asking the questions...just waiting for a response.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:35:57
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Executing Exarch
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Straight up double number of shots confirmed then. Sick! I bet both twin-linked and combi-weapons are going to go up in price quite a lot...
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This message was edited 1 time. Last update was at 2017/05/10 14:36:10
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![[Post New]](/s/i/i.gif) 2017/05/10 14:36:06
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Potent Possessed Daemonvessel
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Mymearan wrote:I assume they added the "at half range" bit in error, or twin-linked weapons would be exactly the same as rapid fire weapons (and also those Twin Heavy Bolters would be way too sick). Also it has no special rules, which it would need.
I was unsure about this. I kind of got the impression that Twin and Twin linked, might be different things. So a twin linked heavy bolter would be 3 shots at full range and 6 at half, and a twin heavy bolter is 6 shots.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:36:07
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Courageous Space Marine Captain
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Hmm. I'm not sure I like the combi-weapon buff. That was already what everybody was equipping their sergeants with.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:36:50
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Fixture of Dakka
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The twin heavy bolters probably are NOT "twin linked" so they wont get 12 shots at half.
SOMEHOW they managed to make the leman russ even more terrible than it currently is.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2017/05/10 14:37:21
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Regular Dakkanaut
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So, as an example, a regular rapid-fire bolter is 1 shot at up to 24", and 2 shots within 12". A twin-linked bolter would be 2 shots out to 24".
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![[Post New]](/s/i/i.gif) 2017/05/10 14:37:21
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Executing Exarch
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Breng77 wrote: Mymearan wrote:I assume they added the "at half range" bit in error, or twin-linked weapons would be exactly the same as rapid fire weapons (and also those Twin Heavy Bolters would be way too sick). Also it has no special rules, which it would need. I was unsure about this. I kind of got the impression that Twin and Twin linked, might be different things. So a twin linked heavy bolter would be 3 shots at full range and 6 at half, and a twin heavy bolter is 6 shots. No they've updated the article, it was as I said. Straight up double number of shots for Twin-linked weapons like the Twin Heavy Bolter in the article.
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This message was edited 1 time. Last update was at 2017/05/10 14:37:57
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![[Post New]](/s/i/i.gif) 2017/05/10 14:37:22
Subject: Re:Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Lieutenant General
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/05/10 14:37:29
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Khorne Chosen Marine Riding a Juggernaut
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Does that mean then combi bolters are now ... storm bolters..
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This message was edited 1 time. Last update was at 2017/05/10 14:38:43
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![[Post New]](/s/i/i.gif) 2017/05/10 14:37:44
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Longtime Dakkanaut
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So Hurricane Bolters get 12 shots at 12" or less? Land Raider Crusaders are going to be terrifying.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:38:47
Subject: Re:Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Furious Fire Dragon
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Error already fixed: "...twin-linked weapons instead get double the number of shots."
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![[Post New]](/s/i/i.gif) 2017/05/10 14:38:53
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Exterminator autocannons become heavy 8? Noice!
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2017/05/10 14:38:56
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Longtime Dakkanaut
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Brian888 wrote:
So, as an example, a regular rapid-fire bolter is 1 shot at up to 24", and 2 shots within 12". A twin-linked bolter would be 2 shots out to 24".
And 4 shots at half range.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:39:00
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Executing Exarch
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nintura wrote:So Hurricane Bolters get 12 shots at 12" or less? Land Raider Crusaders are going to be terrifying. No... they get 12 shots at 24"  Very cool indeed.
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This message was edited 1 time. Last update was at 2017/05/10 14:39:21
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![[Post New]](/s/i/i.gif) 2017/05/10 14:39:05
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Skillful Swordmaster
The Shadowlands of Nagarythe
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Latro_ wrote:Does that mean then combi bolters are now ... storm bolters..
Combi- Storm Bolters!
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![[Post New]](/s/i/i.gif) 2017/05/10 14:39:05
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Potent Possessed Daemonvessel
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Lithlandis Stormcrow wrote: nintura wrote:So theoretically, a TL-Lasgun from an ordered IG person would be 8 shots at half range?
Indeed.
Also, I dislike the changes to the Battlecannon. It's WAY too random and not reliable at all. Random shots and wounds? Not convinced
I expected it but I assumed that large blasts like the battle cannon would be 2D6 shots and then D3 wounds or something.
I also expected more of roll to hit, roll number of hits, then roll to wound and number of wounds. Number of shots means rolling separately to hit for each shot which to me does not read like an explosion. Automatically Appended Next Post:
That hit at -1 BS....
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This message was edited 1 time. Last update was at 2017/05/10 14:39:36
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![[Post New]](/s/i/i.gif) 2017/05/10 14:39:50
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Nasty Nob
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jesus, not sure I like the combi weapons being able to fire forever.... Sternguard were NOT hurting for shooting power.
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:40:03
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Regular Dakkanaut
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nintura wrote:Brian888 wrote:
So, as an example, a regular rapid-fire bolter is 1 shot at up to 24", and 2 shots within 12". A twin-linked bolter would be 2 shots out to 24".
And 4 shots at half range.
I'm not entirely sure it works like that. My impression is that the twin-linking "overrides" the "double-shots at half range" aspect of rapid-fire weapons.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:40:12
Subject: Re:Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Potent Possessed Daemonvessel
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DCannon4Life wrote:Error already fixed: "...twin-linked weapons instead get double the number of shots."
Cool that makes more sense
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![[Post New]](/s/i/i.gif) 2017/05/10 14:40:57
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Decrepit Dakkanaut
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Latro_ wrote:Does that mean then combi bolters are now ... storm bolters..
Huh. Yea, probably...
Chaos Terminators are super happy all around.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:41:05
Subject: Re:Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Bounding Dark Angels Assault Marine
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So the HB profile, is it Heavy 6 because it's twin? Or is that it's new base profile?
Little confused there.
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The 1st Legion
Interrogator-Chaplain Beremiah's Strike Force
The Tearers of Flesh |
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![[Post New]](/s/i/i.gif) 2017/05/10 14:41:27
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Executing Exarch
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Brian888 wrote: nintura wrote:Brian888 wrote: So, as an example, a regular rapid-fire bolter is 1 shot at up to 24", and 2 shots within 12". A twin-linked bolter would be 2 shots out to 24". And 4 shots at half range. I'm not entirely sure it works like that. My impression is that the twin-linking "overrides" the "double-shots at half range" aspect of rapid-fire weapons. No, twin-linking isn't a rule, it just gives you more shots. So if you have a rapid fire twin-linked weapon it'll shoot a lot at half range.
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This message was edited 1 time. Last update was at 2017/05/10 14:42:46
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![[Post New]](/s/i/i.gif) 2017/05/10 14:42:08
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Decrepit Dakkanaut
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davou wrote:jesus, not sure I like the combi weapons being able to fire forever.... Sternguard were NOT hurting for shooting power.
Yea cost will play a big role here.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:42:21
Subject: Re:Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Lieutenant General
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Nah Man Pichu wrote:So the HB profile, is it Heavy 6 because it's twin? Or is that it's new base profile?
Little confused there.
Facebook confirms that the profile listed is for the twin linked heavy bolter, so a standard heavy bolter will only have three shots.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/05/10 14:42:28
Subject: Re:Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Skillful Swordmaster
The Shadowlands of Nagarythe
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Nah Man Pichu wrote:So the HB profile, is it Heavy 6 because it's twin? Or is that it's new base profile?
Little confused there.
It's H6 because it's Twin, aye.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:42:31
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Fixture of Dakka
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I think "twin weapon x" will simply be listed as a different weapon to "weapon x". For example a Predator Destructor might have:
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This message was edited 1 time. Last update was at 2017/05/10 14:44:08
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![[Post New]](/s/i/i.gif) 2017/05/10 14:43:03
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Mutilatin' Mad Dok
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Mymearan wrote: nintura wrote:So Hurricane Bolters get 12 shots at 12" or less? Land Raider Crusaders are going to be terrifying.
No... they get 12 shots at 24"  Very cool indeed.
No. Hurricane bolters are 3 twinlinked bolters which would mean (assuming a straight conversion) that they would be effectively rapid fire 6. Six shots out to 24" and 12 up to 12."
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![[Post New]](/s/i/i.gif) 2017/05/10 14:43:20
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Khorne Chosen Marine Riding a Juggernaut
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Think the consensus is every twin linked weapon has its own profile.
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![[Post New]](/s/i/i.gif) 2017/05/10 14:43:22
Subject: Warhammer 40k 8th Edition - Summary (all info in OP) 10th May 17 - Weapons Part 2
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Nasty Nob
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I think the design team has already included the bonuses from being TL on the profiles... So the twin heavy bolters do no double up, the're already included in the profile.
**EDIT**
hOLY gak BOLTER DRILL!?!
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This message was edited 1 time. Last update was at 2017/05/10 14:43:37
ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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