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![[Post New]](/s/i/i.gif) 2011/08/23 06:44:00
Subject: Strictness of Going Over 1/2 Points
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Sneaky Striking Scorpion
An Igloo Deep North in Canada, eh?
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Hey all. Messing around with Xeno armies, and have encountered a problem. Unlike MEQ, the points do not add up into a nice little bow. I find I have armies with 1501pts, 1746pts, and so on. As for under, I suppose that is just a matter of sucking it up. But going over, by literally 1 or 2 points: how much does matter, in both tourny situations, and friendly games?
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This message was edited 3 times. Last update was at 2011/08/23 06:47:13
azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos. |
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![[Post New]](/s/i/i.gif) 2011/08/23 06:45:13
Subject: Strictness of Going Over 1/2 Points
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Lieutenant Colonel
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I would say it was ok in a freindly game, but not in a tornament. (Your poll would make more sense if it had a 'Yes, but only in freindly games' option)
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This message was edited 1 time. Last update was at 2011/08/23 06:45:59
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![[Post New]](/s/i/i.gif) 2011/08/23 06:57:56
Subject: Strictness of Going Over 1/2 Points
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Anti-Armour Swiss Guard
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If you intend to ever play in a tournament, learn the meaning of "limit". If you can't take out one piece of wargear or upgrade to drop you under the list, rework it.
That's why they have them. 1500pts does not mean "close enough to 1500" or "1500 and a little bit more".
In a friendly, I might let it slide. Depends on how aggressive you are about it (you've got to give a little to get a little).
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2011/08/23 07:03:15
Subject: Strictness of Going Over 1/2 Points
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Sneaky Striking Scorpion
An Igloo Deep North in Canada, eh?
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chromedog wrote:If you intend to ever play in a tournament, learn the meaning of "limit".....
That's why they have them. 1500pts does not mean "close enough to 1500" or "1500 and a little bit more".
I know, I am more curious about people's thoughts for friendly games. But, then again, not everyone is super strict on WYSIWYG, and that is supposed to be the golden rule in Tournaments.
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azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos. |
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![[Post New]](/s/i/i.gif) 2011/08/23 08:45:28
Subject: Strictness of Going Over 1/2 Points
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[ADMIN]
Decrepit Dakkanaut
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xlEternitylx wrote:chromedog wrote:If you intend to ever play in a tournament, learn the meaning of "limit".....
That's why they have them. 1500pts does not mean "close enough to 1500" or "1500 and a little bit more".
I know, I am more curious about people's thoughts for friendly games. But, then again, not everyone is super strict on WYSIWYG, and that is supposed to be the golden rule in Tournaments.
Well if a tournament says that it is enforcing WYSIWYG they rely on the players to have an issue with a model or models to deal with them. Many players graciously overlook minor WYSIWYG gaffs and therefore people 'get away with' minor WYSIWYG discrepancies. However if an opponent were to complain to the tournament organizer about that minor gaff, there is a high likelihood that the TO would then be forced to take action...so the rule IS there, its just that many players are nice and let others get away with things.
HOWEVER, when it comes to point values in tournaments, the limit is the limit. If you go over, you will not be allowed to play in the tournament unless its some wacky tournament that doesn't enforce its point limit (which I've never heard of).
In friendly games...being 1, 2 or 50 points doesn't matter as long as you're telling your opponent ahead of time and they have the opportunity to adjust their list to match whatever the new 'total' you've come up with. But yeah coming to a like a gaming store for a 'friendly' game with your list 'over' in points and expecting that your opponent will be cool with it is a bit rude to them. If you know that they're fine with a few points over then that's something else, but you should never assume that it will be okay unless you know them quite well ahead of time.
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![[Post New]](/s/i/i.gif) 2011/08/23 08:50:33
Subject: Strictness of Going Over 1/2 Points
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Excited Doom Diver
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There (long ago) used to be a rule that an army could exceed the 'maximum' points by the cost of its cheapest model. Broadly speaking, I'd say that was fair enough for friendly games but obviously in a competition that has a proper fixed maximum then no going over points should be allowed.
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Follow these two simple rules to ensure a happy Dakka experience:
Rule 1 - to be a proper 40K player you must cry whenever a new edition of the game is released, and always call opposing armies broken when you don't win.
Rule 2 - Games Workshop are always wrong and have been heading for bankrupcy within 5 years since the early 90s. |
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![[Post New]](/s/i/i.gif) 2011/08/23 08:57:26
Subject: Strictness of Going Over 1/2 Points
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[ADMIN]
Decrepit Dakkanaut
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Blood and Slaughter wrote:There (long ago) used to be a rule that an army could exceed the 'maximum' points by the cost of its cheapest model. Broadly speaking, I'd say that was fair enough for friendly games but obviously in a competition that has a proper fixed maximum then no going over points should be allowed.
I do not recall that rule ever being in place in 40K, and I've been playing before they had point values in the game! Any chance you remember where/when that rule existed?
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![[Post New]](/s/i/i.gif) 2011/08/23 09:13:12
Subject: Strictness of Going Over 1/2 Points
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Excited Doom Diver
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Actually, now you say that, I think it was in Fantasy not 40K. In principle though I think it's a fair rule of thumb for friendly games where someone needs to round out a squad or something.
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Follow these two simple rules to ensure a happy Dakka experience:
Rule 1 - to be a proper 40K player you must cry whenever a new edition of the game is released, and always call opposing armies broken when you don't win.
Rule 2 - Games Workshop are always wrong and have been heading for bankrupcy within 5 years since the early 90s. |
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![[Post New]](/s/i/i.gif) 2011/08/23 09:17:12
Subject: Strictness of Going Over 1/2 Points
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The Hammer of Witches
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Blood and Slaughter wrote:Actually, now you say that, I think it was in Fantasy not 40K. In principle though I think it's a fair rule of thumb for friendly games where someone needs to round out a squad or something.
Can't say as I agree. Assuming it was indeed a fantasy rule, if it were still in play it would be very unfairly biased towards, say, Daemons and against, say, Skaven.
Personally, my official stance is the limit is the limit, even in friendly games. I will relent on this on occasion, but it's rare that you can't drop something that costs a couple of points to get back under the target number.
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2011/08/23 09:22:37
Subject: Strictness of Going Over 1/2 Points
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Excited Doom Diver
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Well I think that's why they dropped it, because it gave a slight advantage to players with expensive models. Personally I never go over points even in the most casual of games butb if I was playing someone who 'needed' to go a few points over I wouldn't mind.
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Follow these two simple rules to ensure a happy Dakka experience:
Rule 1 - to be a proper 40K player you must cry whenever a new edition of the game is released, and always call opposing armies broken when you don't win.
Rule 2 - Games Workshop are always wrong and have been heading for bankrupcy within 5 years since the early 90s. |
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![[Post New]](/s/i/i.gif) 2011/08/23 09:24:38
Subject: Strictness of Going Over 1/2 Points
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[ADMIN]
Decrepit Dakkanaut
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Blood and Slaughter wrote:Actually, now you say that, I think it was in Fantasy not 40K. In principle though I think it's a fair rule of thumb for friendly games where someone needs to round out a squad or something.
Frankly I don't see the difference between having your list be 1496 or 1503 (for example) except that one is within the agreed points limit of 1,500 and the other isn't...so why do people assume they should get to 'round out' a squad up to over the limit instead of cutting one thing out to end up a bit under?
Again, it is fine to ASK your opponent to allow this, lord knows I've asked it myself and had it asked of me plenty of times in friendly games, but you should never, ever show up to a gaming session assuming your opponent will allow you to be over the agreed upon points limit unless you know without a shadow of a doubt that this guy doesn't mind such a thing.
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This message was edited 1 time. Last update was at 2011/08/23 09:34:40
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![[Post New]](/s/i/i.gif) 2011/08/23 09:30:09
Subject: Re:Strictness of Going Over 1/2 Points
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Wicked Warp Spider
A cave, deep in the Misty Mountains
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I think some of the "friendlier" tournaments, not the GT or 'ardboyz for example, could allow going over by one or two points, especially if they're assessing themed armies or best painted, just because its a friendly tournament and having an extra model for the theme is nice.
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Craftworld Eleuven 4500
LoneLictor on thread about an ork choking the Emperor:
LoneLictor wrote:I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.
Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space. |
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![[Post New]](/s/i/i.gif) 2011/08/23 09:59:12
Subject: Strictness of Going Over 1/2 Points
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Excited Doom Diver
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yakface wrote:Blood and Slaughter wrote:Actually, now you say that, I think it was in Fantasy not 40K. In principle though I think it's a fair rule of thumb for friendly games where someone needs to round out a squad or something.
Frankly I don't see the difference between having your list be 1496 or 1503 (for example) except that one is within the agreed points limit of 1,500 and the other isn't...so why do people assume they should get to 'round out' a squad up to over the limit instead of cutting one thing out to end up a bit under?
Again, it is fine to ASK your opponent to allow this, lord knows I've asked it myself and had it asked of me plenty of times in friendly games, but you should never, ever show up to a gaming session assuming your opponent will allow you to be over the agreed upon points limit unless you know without a shadow of a doubt that this guy doesn't mind such a thing.
I agree. I'm not doing this myself you know, just saying I've no particular objection to someone going a bit over if they're playing me and that I use as a rough rule of thumb an old rule.
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Follow these two simple rules to ensure a happy Dakka experience:
Rule 1 - to be a proper 40K player you must cry whenever a new edition of the game is released, and always call opposing armies broken when you don't win.
Rule 2 - Games Workshop are always wrong and have been heading for bankrupcy within 5 years since the early 90s. |
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![[Post New]](/s/i/i.gif) 2011/08/23 10:27:33
Subject: Strictness of Going Over 1/2 Points
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Courageous Space Marine Captain
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IMO,if they can drop a 1pt searchlioght to make it fit they muyst.If they can't witthout going way under the limit,then the should.
IE
In a 1500pts game,a BA player has 1501 pts and a searchlight on his Rhino,he should drop it.
However if a Nid player had to drop a 17 point genestealer to make it fit then that is fine,take the extra 1 point.
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![[Post New]](/s/i/i.gif) 2011/08/23 11:50:30
Subject: Strictness of Going Over 1/2 Points
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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That's about the common way around here. If you can't drop a 5 point or cheaper upgrade/model, you may have up to 3 additional points.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/08/23 13:04:14
Subject: Strictness of Going Over 1/2 Points
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Dakka Veteran
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To me the limit is the limit. With that said if I am playing a new player who is building his first list I'll let a few points slide. If I'm playing another vet player then I see no reason he can't tweak his list for the agreed upon point value. After all if you agree to a 2000 point game that is what you bring...not 2001 or 2500.
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![[Post New]](/s/i/i.gif) 2011/08/23 13:12:28
Subject: Re:Strictness of Going Over 1/2 Points
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Kid_Kyoto
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If the limit is 2000, then you should have 2000 (or less) points. If you're bringing 2001, then the limit should be 2001.
I mean, I spent 30 minutes agonizing over how to cope with that 3 point servo skull, or god forbid, Tyranids in general.
Why can't you just drop that Shining Spear or missile launcher and live with it?
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![[Post New]](/s/i/i.gif) 2011/08/23 13:55:38
Subject: Strictness of Going Over 1/2 Points
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Incorporating Wet-Blending
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yakface wrote:
Frankly I don't see the difference between having your list be 1496 or 1503 (for example) except that one is within the agreed points limit of 1,500 and the other isn't...so why do people assume they should get to 'round out' a squad up to over the limit instead of cutting one thing out to end up a bit under?
This sums it up exactly. The point cap is the absolute maximum- it is absolutely possible you will be under it. But people seem to feel entitled to squeeze out the exact cap and maybe a little more. If it's a friendly game and you can't fit in all your desired shiney toys then 1) learn to cut back (this will help you alot with competitive list building) or 2) agree to a higher cap.
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-James
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![[Post New]](/s/i/i.gif) 2011/08/23 14:09:47
Subject: Strictness of Going Over 1/2 Points
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Sneaky Lictor
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Deadshot wrote:IMO,if they can drop a 1pt searchlioght to make it fit they muyst.If they can't witthout going way under the limit,then the should.
IE
In a 1500pts game,a BA player has 1501 pts and a searchlight on his Rhino,he should drop it.
However if a Nid player had to drop a 17 point genestealer to make it fit then that is fine,take the extra 1 point.
That's just it. The reason a limit is identified is to force the player to organize his army to fit the limit. That's part of the strategy of the game. In your example, that genestealer may be what makes that unit viable and without the unit isn't. Thus, the Nid player may need to refactor his army based on the lack of a the 'stealer unit.
Would I turn away a friendly because someone tables an army one point above the agreed to limit? No. But I would be asking why he couldn't get the army to the specified limit.
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![[Post New]](/s/i/i.gif) 2011/08/23 14:13:42
Subject: Strictness of Going Over 1/2 Points
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Violent Enforcer
Panama City, FL
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I always make my lists at or under the max points, but I don't usually mind if the opponent goes over a few, cause it makes the win slightly more satisfying.
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7500pts. 1750pts. 1500pts. 2000pts. 11000pts.
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![[Post New]](/s/i/i.gif) 2011/08/23 14:15:23
Subject: Strictness of Going Over 1/2 Points
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Growlin' Guntrukk Driver with Killacannon
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I would love to keep my armies hitting exactly on the limit, but I make an effort to make my armies WYSIWYG as much as possible and I really want my warboss to have an attack squig, big choppa, kombi skorcha, 'eavy armour, stikk bombs, and a santa hat in play. As a consequence, I have unit cards that have the build for that mob and its associated point costs on them and start shuffling them around to find a build that fits.
If I go over, I start dropping upgrades to the truks first, then boyz start disappearing from the 20-30 ork mobz. If my opponent has a burning need to field 1502, I will let them have it. Anything more than 5 pts, though, is foolish because that is the cost of a grenade that you probably won't end up using.
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
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======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/08/23 14:40:57
Subject: Re:Strictness of Going Over 1/2 Points
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Plaguelord Titan Princeps of Nurgle
Alabama
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The difference between 2000 and 2001 could be as simple as a searchlight. The searchlight that just lit up my Stormraven and allowed your entire army to shoot at it.
The limit is the limit. Max points or under. Not a point over.
Edit: In tournaments, that is. In friendly games, do what you want.
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This message was edited 1 time. Last update was at 2011/08/23 14:41:53
WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/08/23 14:48:23
Subject: Strictness of Going Over 1/2 Points
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Apprehensive Inquisitorial Apprentice
The Netherlands
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For me the points limit is the points limit. If my opponent would come with a 1500+ points list to an agreed 1500 point battle I'd be annoyed. If he can't (or won't) drop something to get to the actual agreed limit I might suggest I add something extra as well, however I will make sure to make it cost a lot more points that he is over. If he isn't happy about that I can then ask him why he thinks I would be happy with him doing the same thing.
Only exception to me are pickup games where the opponent is quickly writing a list, and new players that don't have the models/experience to build a list to the points limit.
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![[Post New]](/s/i/i.gif) 2011/08/23 15:04:36
Subject: Strictness of Going Over 1/2 Points
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Stormin' Stompa
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This is the text I always copy-paste when this subject pops up.
-----------------------------------------------------
I'll allow a zero point breach of the maximum allowed.
5 points is the difference between a Mortar and an Autocannon. It makes a hell of a lot of difference to the Rhino heading towards you.
3 points allows for a Singing Spear upgrade. Make a lot of difference to the Land Raider nearby. Plus I get to hear about how his Warlock killed my Land Raider forever.
Saying; "It's just 1 point. It doesn't make a lot of difference" is a huge fallacy. That 1 point might be part of a larger chunk of points that makes it possible to field that extra Hive Guard, Terminator, Meltagun or whatever.
Saying; "Just add a Melta Bomb to one of our Sergeants and we are even" is a fallacy. Said squad might not have been taken to move aggresively forwards....making the upgrade utterly pointless. Hell, it might even induce me to stray from the basic tenents of my battleplan, which I had in mind when I made the armylist. Maybe I even considered giving him a Melta Bomb but discarded the idea because it was a useless waste of points.....and now I add it again to compensate for your unwillingness to follow the rules?
If 5 points is no big deal, then remove them. They are "no big deal", remember?
Thank you for putting me in a situation where I, by saying "no", is denying you your "right to have fun". I am not really given a choice. You broke the rules/agreement and suddenly I'M the TFG?!?
We have to set the limit somewhere....and that might as well be at the limit agreed upon beforehand.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2011/08/23 15:13:19
Subject: Re:Strictness of Going Over 1/2 Points
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Aspirant Tech-Adept
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I usually say okay in friendly games as people like to mess around with lists and try things out. In a tournament no way.
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![[Post New]](/s/i/i.gif) 2011/08/23 16:16:44
Subject: Strictness of Going Over 1/2 Points
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Lieutenant General
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You may not go over the points limit in any game. Note however in a friendly game you may change the agreed points limit if both players agree upto the start of the game.
Failure to stick to the agreed points limit is cheating and grounds for immediate forfeiture of the game.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2011/08/23 16:50:44
Subject: Re:Strictness of Going Over 1/2 Points
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Fixture of Dakka
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The point limit is a limit. You cannot exceed this limit in any setting.
But, if I show up to a casual game, I'll probably let 1 or 2 points slide, because I'd rather be playing than waiting around while you re-make a list. But, I'll secretly have declared victory because they cheated.
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![[Post New]](/s/i/i.gif) 2011/08/23 17:01:39
Subject: Re:Strictness of Going Over 1/2 Points
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Sneaky Striking Scorpion
An Igloo Deep North in Canada, eh?
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Grakmar wrote:But, I'll secretly have declared victory because they cheated.
Haha. Lots of opinions, I'm glad to see that!
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azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos. |
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![[Post New]](/s/i/i.gif) 2011/08/23 17:02:49
Subject: Re:Strictness of Going Over 1/2 Points
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Huge Bone Giant
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The first step in playing a game is agreeing to a points limit with your opponent.
Breaking the first agreement you make with your opponent seems a bad way to start, IMO.
Though many folks have no issue with it.
Check this thread for details.
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/08/23 17:26:24
Subject: Strictness of Going Over 1/2 Points
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Novice Knight Errant Pilot
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There's a reason why it's called a point limit, and not a point recommendation. I'm not going to call down fire and brimstone on an opponent whose one point over, but I appreciate people who bother with the effort to come in at or under it.
Blood and Slaughter wrote:Actually, now you say that, I think it was in Fantasy not 40K. In principle though I think it's a fair rule of thumb for friendly games where someone needs to round out a squad or something.
You seem to be mistaking some local house rule for actual rules.
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