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Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

I had this idea for my 2500 point list to have one raven carry assault terminators and a TA chap, and the other a TA Libarian with regular Terms. Anyway the question that's probably been asked already is "What's the best loadout for 2 Stormravens?" I know I kinda want the current trend of TL AC, the Multi-Melta, and the hurricanes. However, I also like the look of the TL Plasma Cannon. So I haven't got them built completely yet, as weapons are still workable. Currently I'm leaning towards TL PC, MM, Hurricanes, and the other be a wave of bullets with TL AC, HB, and Hurricanes. Anyways....suggestions?

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in se
Fresh-Faced New User




Sweden

If you go with hurricanes you are effectivly aiming for a anti-infantry role. And as such it is pretty effective combining it with the typhoon missiles. This (while somewhat pricey) gives you the option of going 12" and unloading your turret weapon (I usually take plasma) as well as all defensive weapons on one squad (Both hurricanes, and 2 frag missile shots from the typhoon)... and... machine spirit one missile at a nearby vehicle.
Since frag missiles are str 4, you can even fire them when deepstriking
If you really NEED to kill a vehicle a 6" move and 2kraks + 4 bloodmissiles usually does the trick
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

For transporting stuff into combat: MM and TL-AC (Maybe Hurricane too)
For Long Range AT: Typhoon and TL-LC
For Anti MEQ: TL-PC and Typhoon
For Anti GEQ: TL-AC, Typhoon and hurricane.

If you are transporting troops, you probably be going flat out and machine spirit one weapon till you are there, so only MM and TL-AC is really needed. Hurricane gives you some extra shots when you get there though.
With long range weapons like PC, LC and Typhoon, you probably be hanging back and Hurricane wont be in range.
HB isnt really worth having, unless you are running GK and can get Psybolts for it.

This message was edited 1 time. Last update was at 2011/10/09 09:07:05


 
   
Made in us
Twisted Trueborn with Blaster





If you're using stormraven as a transport, Extra Armor is always a worthwhile upgrade to negate stunned results. Especially with PoTMS allowing you to always fire a single weapon even if you're shaken and have moved flat out.
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

My dual SR list runs mephy and a furioso in 1 raven w/ MM/AC, and 5 terms w/ priest and libby in a second similar raven. Both with EA. Works awesome

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Made in us
Discriminating Deathmark Assassin






I run two storm ravens in my GK lists. I've found the best way to keep them alive is running them flat out all the time. That 4+ cover save is a life saver. In higher point games I have a Libby that can shroud both SR's bringing it down to a 3+ cover save. My current fave loadout is twin linked plasma, twin linked melta and mindstrike missiles. Basically keeping the SR at it's cheapest. Since GK doesn't have easy access to melta (unless you want to go the inquisitor war band route) having two SR's flying around with melta gives you a pretty good shot at popping high value armor. Once there's no armor left start on the infantry with your plasma.
   
Made in ca
Witch Hunter in the Shadows





Earth

It's best to magnetize all your options as different choices will be more suited to different games and opponenets.

   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

Okay I'm leaning towards one traditional:
MM,TL-AC, Hurricanes

And the suggested Anti-MEQ:
TL PC, Typhoon

Now as I said they would be transporting Terms...

So Assault Terms and Chap in the Traditional and the shooty terms with the Lib in the Anti-MEQ?

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Sharjah

There isn't much point in transporting shooty Terminators. There isn't much point in having shooty Terminators.

In my opinion, facing 5 TH/SS Terminators is a problem, facing 10 is a nightmare. Storm Ravens are meant to haul scary CC monsters, and shooty Terminators are not CC monsters.

I'd also stay away from the Hurricane Bolters. Any shooting you get out of a Storm Raven is a bonus, so I wouldn't spend 30 points on weapons that don't do much. You can only expect to kill a little less than 3 Orks from a round of shooting them, assuming the Orks have cover (they will).

It would be a very, very good idea for you to read Zid's battle reports.

This message was edited 1 time. Last update was at 2011/10/11 07:21:12


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Made in us
Long-Range Black Templar Land Speeder Pilot




Indiana

Get some cooked dice for cover saves.

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Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

cooked?

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Loaded.

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Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

Ah okay, will never cheat no matter what.

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
 
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