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Made in au
Pulsating Possessed Chaos Marine





In Firenze kicking Templar arse.

HQ

Jedi Knight may be upgraded to master

Clone Commanders

Elites

?

Troops

Clones

FA

Speeders

HS

Tanks?

A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede!
Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
 
   
Made in us
Infiltrating Hawwa'





Australia

DakkaDakka wrote:

This message was edited 1 time. Last update was at 2020/03/15 00:53:18


DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this.  
   
Made in us
Hardened Veteran Guardsman




i think you'd essentially be making a clone IG army.

   
Made in nl
Stubborn Hammerer





Rotterdam, the Netherlands

Maybe instead of a single knight or master perhaps make the option to get a Jedi council of a master and a few knights a la the Eldar Seer Council?

You could do clone Jet Troopers in FA, clone commanders (battlefront) in elite.

What about a Jedi padawan in elite?

www.timblom.com for all your illustrative needs.
DA:80S++G+M+++B++I++Pw40k10-D+A+++/sWD:360R++T(M)DM+

4000 Emperor's Children
2760 Angels of Redemption
3310 Bad Moonz 
   
Made in us
Calm Celestian






Ireland

Arch troopers and clone commandos as elites.

Take a Jedi Master (Sentinel) as a HQ choice.

Clone Commanders as HQ choices as well.

Get Jedi Knights as a court type thing (Ala Necrons or Space wolves) that you can farm out to other squads. Different Knight types give squads different bonuses.

Great, thanks for getting me thinking just before bed.

AT-AP as heavy support, a walking artillery launcher with a heavy cannon

AT-XT as fast attack, with grenade launchers and two, rapid fire medium lasers.

TX-130 Sabre tank hunter.

We're not really talking about anything that couldn't be used with the guard codex with some cool modeling.


This message was edited 3 times. Last update was at 2011/12/03 09:51:21


"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in au
Pulsating Possessed Chaos Marine





In Firenze kicking Templar arse.

Jedi Council 125 points +25 per extra Knight

1 Jedi Master & 3-5 Jedi Knights

Master: WS BS S T I A W LD SV
5 4 4 4 6 4 3 10 3++
Knight: WS BS S T I A W LD SV
4 4 4 4 5 2 1 9 4++

Wargear

Lightsabres
These count as Force Weapons

Force
This can either be used as a S6 AP1 shot or as a shot that makes the enemy pass a S test or move 2D6 in a direction chosen by the player controlling the council. The Force also confers a 3+ invulnerable save to a master and a 4+ invulnerable save to Knights.

Special Rules
EW (Master only)
Fearless
Force Jump
The unit may choose to move as jump infantry for one turn a game.

The Jedi Council may take a Republic Gunship as a Dedicated Transport.

A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede!
Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
 
   
Made in us
Combat Jumping Garuda



Everywhere

Personally, I would increase the WS of the Master to 6. I mean, you're talking about one of the best of the best. Also possibly have a seperate listing for more of a 'Consular' type (or caster type) jedi.

 
   
Made in fi
Utilizing Careful Highlighting





Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!

Maybe you could have regular Clone Trooper rules?

Clone Trooper Squad 65pts

Unit Composition: 9 Troopers and 1 Squad Leader

Unit type: Infantry

Ws 3
Bs 3 (4 for Squad Leader)
S 3
T 3
W 1
I 3
A 1 (2 for Squad Leader)
Ld 8 (9 for Squad Leader)
Sv 4+

Wargear: Phase I Armour, Blaster Rifle, Assault Grenades

Phase I armour: this armour grants a 4+ armour save, and the Night vision USR

Blaster Rifle:
Range 24''
Str 4
AP -
Type Rapid Fire

One Clone Trooper may exchange his Blaster for:
Flamer, Grenade Launcher 5pts
Light Repeating Blaster 10pts
Ion Rifle 15pts

the Squad Leader may exchange his Blaster Rifle for:
Blaster Pistol and CC weapon free
Sporting Blaster Pistol and CC weapon 10pts
Ion Pistol and CC weapon 15pts

Light Repeating Blaster:
Range 18''
Str 4
AP -
Type Assault 4, Pinning

Blaster Pistol:
Range 12''
Str 4
AP -
Type Pistol

Sporting Blaster Pistol:
Range 18''
Str 4
AP -
Type Pistol, Rending

Ion Rifle:
Range 24''
Str 6
AP 1
Type Rapid Fire

Special Rules: Stubborn

Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.




 
   
Made in us
Gore-Soaked Lunatic Witchhunter







I could see clones as having a Stormtrooper-like statline, they're supposed to be the best human soldiers but they don't approach Space Marine-level genetic modification. Probably a 24" range S 3 (maybe 4) AP 5 Rapid Fire gun, upgrading to a rotary blaster (36", S 4, AP 4, Heavy 4), flamer, rocket launcher, and possibly sniper. 4+ saves, they seem to be well-armored enough that a hit won't completely ignore their armor; the Stubborn special rule looks good. Elite clone commandos (the protagonists of Republic Commando, for instance) would be the normal guys with +1 WS, +1 Ld, +1 I, and +1 A; they'd get the option to buy more cool guns, vibroblades (power weapons), and the like. ARC troopers are normal guys with jump packs and no Heavy weapons, probably smaller squad sizes too. Maybe add a speeder squad?

Jedi are supposed to be improbably epic and capable of cutting down scores of soldiers, a Jedi Master might be WS 6, BS 5, S 3, T 3, I 6, A 4, W 3, Ld 10; no armor save, but a 4+ Invulnerable save from precognition, definitely Fearless. Jedi Knights would have a similar statline, but WS dropped to 5, BS to 4, A to 3, W to 2, and Ld to 9. Lightsabers definitely ignore armor, they may also wound on a fixed value (5+ or better shouldn't be too overpowered) to represent the fact that the Jedi is melting holes in people; allow upgrade to 2 lightsabers/double lightsaber for +1 Attack. Force powers should have some variety, probably buy some number of Force abilities off a list: improve precognition save to 3+, lightsaber wounds on 4+ or better, grants attached squad a bonus (could be Fearless, +1 Strength, that sort of thing), telekinetic attack (offensive and defensive grenades, in the shooting phase target an enemy unit within 12", they must test against majority Strength or be moved d6" directly away from or directly towards the Jedi), disable vehicles (vehicle within 12" takes d6 glancing hits)...

Giving each Master the option to take a retinue of Knights that can be detached as squad leaders or kept in a squad with the Master in the same manner as the Necron Court would be cool.

As far as Heavy Support goes, the AT-AP could be brought in as a light artillery vehicle, possibly put the LAAT here too.

A Clone Trooper is at this point a Stormtrooper with a much less cool gun, he'd probably be about 10 or 11pts, the Commando is closer to a Space Marine but still inferior, probably make him 14 or 15pts; an ARC Trooper could be 17, maybe 18pts. The Jedi Master has got about an equivalent statline to a Space Marine Commander but fewer toys, since he gets the lightsaber free maybe start him out at 125pts, with the stat reductions on a Jedi Knight possibly make him 75 or 80pts standard. Force powers are probably between 15 and 25pts each.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in fi
Utilizing Careful Highlighting





Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!

Could you make stat-lines for your proposed troop types, like I did? it would be much easier to read not having a wall of text

Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.




 
   
Made in au
Pulsating Possessed Chaos Marine





In Firenze kicking Templar arse.

Jedi Council 125 points +25 per extra Knight

1 Jedi Master & 3-5 Jedi Knights

Master: WS BS S T I A W LD SV
6 5 4 4 6 4 3 10 3++
Knight: WS BS S T I A W LD SV
5 4 4 4 5 2 1 9 4++

Wargear

Lightsabres
These count as Force Weapons

The Force
This can either be used as a S6 AP1 shot or as a shot that makes the enemy pass a S test or move 2D6 in a direction chosen by the player controlling the council. The Force also confers a 3+ invulnerable save to a master and a 4+ invulnerable save to Knights.

Special Rules
EW (Master only)
Fearless
Force Jump
The unit may choose to move as jump infantry for one turn a game.

The Jedi Council may take a Republic Gunship as a Dedicated Transport.

WS6 works, and I thought that since their shooting weapon is the force, the master should hit on 2s.

A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede!
Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
 
   
Made in gb
Ichor-Dripping Talos Monstrosity






I would say a Light Saber would be a Power Weapon, maybe with 2D6 to penetrate vs vehicles, I see no reason why it would be a force weapon.

   
Made in fi
Utilizing Careful Highlighting





Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!

Jedi Weapons:

Lightsaber: Force Weapon, Deflect

Dual Lightsabers: Force Weapon, +1 Attack, Deflect

Two sided Lightsaber: Force Weapon, +1 Initiative, Deflect

Deflect: all ranged weapon (excluding blasts and templates) hits are bounced back on a 5+ roll
a Chosen enemy unit within 6" take damage with the same Str and AP as the weapon being fired at the Jedi.

Light Vibro Pistol:
Range 12"
Str 5
AP 1
Type Pistol, Rending, Melta


Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.




 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Take Commando's like from RC the game as elites, they'd function similar to stormtroopers with some cool weapon gimmik like in the game (changing from different shots, maybe similar mechanic to the vindicare but nowhere near as good).
Also, Mando mercs could make it in as elites, or the lone wolf clone commandos (like Ordo or Odo or whatever his name is from the books, he'd be a beast like marbo but in armour...). I'll post some rule ideas up in a day or two, unless someone beats me to it.
Also, wookies in elite, as they were on the republic's side (this is pre-order 66, yes?)

Edit: RC is republic commando, a pretty entertaining game which came out a few years ago. Focused on a squad of clone commandos who were just awesome, and their rifles were completely modular and could be snipers, assault rifles or grenade launchers (maybe one other? I cannot remember)

This message was edited 1 time. Last update was at 2011/12/04 00:25:32


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Ichor-Dripping Talos Monstrosity






1: Again, why would the Lightsaber be a Force Weapon, if anything it should really be treated as the equivalent of a Melta in a CC weapon.

2: Is a vibro pistol something I'm not aware of and why would a light one be Str5, AP1 meltapistol with rending?
also what's the point of the rending? on a 6 it makes it Ap2, and grants +D3 to armour pen, making it +2D6+D3 to pen...

A jedi wouldnt be using one regardless.

A jedi would be more akin to:
Jedi Knight
Unit Type: Infantry, WS-5, BS-4, S-3, T-3(4), W-2, I-6, A-3, Ld-10, Sv-3+*
Wargear:
Lightsaber

Special Rules:
Fleet
Night Vision
Independent Character
- Move Through Cover
- Skilled Rider
Force Sensitive
Jedi Knight
- Saber Throw

Lightsaber:
A lightsaber is a Power Weapon that rolls 2D6 to penetrate vehicles.

Force Sensitive: (Special rule for all force users)
Models with the Force Sensitive rule can re-roll a single roll per turn.

Jedi Knight:
A Jedi Knight may use the Saber Throw Force Power:
Saber Throw:
The wielder may throw his saber with unerring accuracy, this counts as a shooting attack with the following profile:
Range-12", Str-4, AP-3, Type-Assault 1, Melta.

Also - as a bit of fun:
Force Lightning:
Range-Template, Str-X, AP-, Type-Assault 1.
Select one model under the Force Lightning template, it must take a Toughness Test. If failed they instantly suffer a wound, and 2 further models under the template must take a Toughness Test. Continue until all affected models pass their test or there are no more models under the template.

(i.e. You hit a squad of marines, it fails its toughness test, so 2 more tests must be taken, both of these fails, so 4 more tests are taken, of which 3 pass and 1 fails, so 2 more tests are required both of which pass. 4 wounds are taken.)

   
Made in us
Calm Celestian






Ireland

I do like the deflect option, I was just thinking of that. I was thinking however that there should be a strength limit on its deflect ability.

I.E. The lightsabre grants a 4+ invulnerable. For each save made with that 4+ invulnerable you may making an identical shooting attack at the attacking squad at BS3 during the same shooting phase. You may not deflect attacks that are greater than ST 7.

Its shown that Jedi can take damage from the force of the laser attack so you can't deflect a turbo laser attack with a light sabre as it would rip his arms off.

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in fi
Utilizing Careful Highlighting





Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!

I guess Turbo Laser would be a blast weapon... So that's off limits. But the str 7 maximum would make it a bit better...

Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.




 
   
 
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