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Made in us
Bane Thrall






Ok can someone help me out and tell me how the dragiowing is competitive and tell me how the tactics of the army works because i don't think it will work out.

kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts 
   
Made in ca
Lethal Lhamean





somewhere in the webway

Just search Draigo wing in the search function. There is also a thread in the tourney discussions.

Melevolence wrote:

On a side note: Your profile pic both makes me smile and terrified

 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
Made in us
Longtime Dakkanaut





New York / Los Angeles

At the risk of having issayfaran call me a fanboy, i'll suggest that draigowing is competitive, in the hands of a skilled general, because paladins are resilient and powerful scoring units that excel at both shooting and assault. Draigo himself is hearty and powerful hq, the gk librarian, which is often included in the build is an excellent force multiplier, and the availabillity of effective support units in the codex allows gk players to build around the core in a variety of ways.

I don't think that Draigowing is particularly effective at low point costs, nor is it the 'autowin' army people make it out to be; but it's definitely a viable build.

Soon to add

Proud supporter of Anrakyr, Scott the Paladin, and the Farsight faction. 
   
Made in cn
Shunting Grey Knight Interceptor




Fuzhou, China

A "Draigo wing" list has not only Draigo, libby and paladins. The death start need some other units to support them, such as psyflemen, GKSS, or something else.

It's never an autowin army, but still strong and competitive.

Don't worry, Draigo will protect you guys!

1850
(W32-D7-L8) 
   
Made in us
Shepherd





I think Draigowing at 2k and above is solid because they can fill other needed holes that the pallys cant fill. Below that you have be incredibly careful on how you psotion your stuff etc since its hard to make up distance and long range shooting.

This message was edited 1 time. Last update was at 2012/02/22 05:07:01


The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in us
Bane Thrall






I'm still trying to firgure out how like 22 models on the table can win the str 8 spam in the game makes the unit hide in cover or march closer if its say ap 3 or 4.

kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts 
   
Made in ie
Stealthy Grot Snipa




Shrouding with the libbie gives a nice cover save, plus psyfle dreads are popping your tanks while the paladins hit ridiculously hard, plus they have to be s8 ap2 just to deny their termie save and even then only one in 3 is killing one and thats not even counting shroudings cover save, its not an easy list to play but as stated in the right hands can be pretty effective

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Chaos Dwarfs 8/5/1 
   
Made in us
Manhunter






Little Rock AR

Ive never had trouble against draigowing. Guard has too much high str low ap weapons for it to be effective. Plus alot of av 14. Which psyfles can barely scratch. Plus just sheer rof will bring them down.

Proud to be Obliviously Blue since 2011!

 
   
Made in us
Dakka Veteran



Upper East Side of the USA

shadeyaces wrote:Dragiowing why


Because DRAIGO SAID SO, THAT'S WHY. You better listen to Draigo, otherwise he'll get angry and make you explode just by looking at you funny. That's how he killed Chuck Norris by the way.
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

shadeyaces wrote:I'm still trying to firgure out how like 22 models on the table can win the str 8 spam in the game makes the unit hide in cover or march closer if its say ap 3 or 4.


Multi-wound Terminators with Feel No Pain and Initiative 6 Force Weapons. Those 20 models are incredibly resilient.

Put it to you this way. I play Space Wolves. I sometimes take a Lone Wolf. He has Terminator Armor, Thunder Hammer, and Storm Shield. I usually bring 2 Fenrisian Wolves to help with shooting attacks. In a single turn he was shot with the following:

47 S4 AP5 shots
4 S7 AP2 shots
3 Twin-Linked S7 AP2 shots
4 Wounds on 4+ AP3 shots

He took 1 wound because I rolled a 2 on one of my cover saves. Feel No Pain cancelled out everything else that made it past my 2+ save. That next turn I charged a unit of 12 Chaos Space Marines, withstood 25 attacks (including 4 Power Weapon attacks) and killed 3 of them. They then had the bad luck to fail their Leadership 10 roll, twice (due to their Banner) and fall back. I was able to consolidate within range to ensure they fell back the next turn as well.

That's with 1 such model.


Now take Draigo Wing. Pretty much all your troops are the same, except no Eternal Warrior. But that's fine. You have more bodies in your unit for wound allocation. You don't have a 3++ in the open, but you have a 5+ and can be in cover. Sitting on an Objective.

On top of that, you can Deep Strike and have higher Initiative.


Can you maybe see why it can be so effective? Its surprisingly resilient and outright deadly once its in range.

   
Made in us
Bane Thrall






It some what seems like it can work but it seems like your putting all your eggs in 1 basket.

kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts 
   
Made in gb
Ichor-Dripping Talos Monstrosity






That's what deathstars are though - putting pretty much all your eggs in 1 basket.

   
Made in us
Dakka Veteran



Upper East Side of the USA

shadeyaces wrote:It some what seems like it can work but it seems like your putting all your eggs in 1 basket.


Who the hell puts their eggs in baskets, let alone multiple ones? Get your eggs in a freaking carton, you luddite! Don't be afraid of decades old technology!
   
Made in us
Bane Thrall






Joe mama that had nothing do with what I was saying but thanks for the input. Yea I know its a deathstar but it just seems like a really risky one at that.

kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts 
   
Made in us
Dakka Veteran



Upper East Side of the USA

shadeyaces wrote:Joe mama that had nothing do with what I was saying ...


You talked about eggs and baskets, I responded about eggs and baskets. In the future please get your eggs in a carton.
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





For someone who played Tyranids, playing an army consisting of less than 30 models at 2000 points is a welcome change, especially for my back.

"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown

"Yeah, f*ck you too!" - R.J. MacReady, The Thing 
   
Made in us
Regular Dakkanaut




It's decently strong, very up-to-date, and you need to paint like 20 models grey to get it tournament ready. Its popularity is little surprise -- the barrier to entry is so low.

This message was edited 1 time. Last update was at 2012/02/23 15:55:24


 
   
Made in us
Longtime Dakkanaut




Raumkampfer wrote:It's decently strong, very up-to-date, and you need to paint like 20 models grey to get it tournament ready. Its popularity is little surprise -- the barrier to entry is so low.


^^^ This.


Automatically Appended Next Post:
Joe Mama wrote:
shadeyaces wrote:It some what seems like it can work but it seems like your putting all your eggs in 1 basket.


Who the hell puts their eggs in baskets, let alone multiple ones? Get your eggs in a freaking carton, you luddite! Don't be afraid of decades old technology!


And this was hilarious.

This message was edited 1 time. Last update was at 2012/02/24 00:22:24


 
   
Made in ph
Stealthy Space Wolves Scout





Its a very reliable scoring deathstar unit that need like 3-4 turns to kill.

The tactics revolve around coming as late as possible into the game by reserving or deepstriking, Then melting anything that hold an objective and win the game.

Draigowing doesnt need to decimate your army: It just needs to destroy that one thing parking in the objective.

They are only gimped in games that has 4-5 objectives. They absolutely rock in Annihilation and Objectives game with 3 or less objectives.

Hi Str low Ap weapons are rarely a problem because Draigo will always soak the 1st instakill hit and survive, the rest will have rely on the libby's shrouding for a 3+ cover save.

There are 2 kinds of Dakka members: People who just think the game and people who actually play the game. Which one are you? 
   
Made in us
Bane Thrall






there not low ap weapons there ap 4 still i cant see the worth and im trying.

kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts 
   
Made in ph
Stealthy Space Wolves Scout





shadeyaces wrote:there not low ap weapons there ap 4 still i cant see the worth and im trying.


They rend, they are str 7, and they move while shooting those. Granted they are not good at shooting Hi AV targets, but then again, they don't need to.

There are 2 kinds of Dakka members: People who just think the game and people who actually play the game. Which one are you? 
   
Made in us
Been Around the Block



Missouri

Think of it this way. Where most balanced armies have a max of one deathstar, Draigowings are normally made up of 2 major deathstar Paladin units and a handfull of smaller deathstars. At 1500pts you can take 20 Paladins +Draigo. If you are playing a larger game, say 2-2.5k range, you can add even more to it. While my Vindicare is sniping LRs and removing invuln saves from your HQ, my Psyflemen Dreads are shredding transports, my SS are sitting on my home obj next to a scoring psyfleman as their RB shoots too my Paladins are DSing and cause havoc in your midst. Also in objective games you still get GS from Draigo and combat squads, so having the # of scoring units shouldn't be a problem. Anyways, you only ever need a max of 3 to win. They are competitive even to some beginers. In the hands of a good player they can devestate.

This message was edited 1 time. Last update was at 2012/02/28 15:43:17


 
   
Made in fr
Regular Dakkanaut





Yuber wrote:They rend, they are str 7, and they move while shooting those. Granted they are not good at shooting Hi AV targets, but then again, they don't need to.
Actually, a psycannon stands a 26% chance of scoring at least one penetrating hit on AV14 and a 10% chance of destroying the target. Not too shabby I'd say.
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





Something I've been pondering: is it worth it to Master Craft those Psycannons? It's not a lot of points, but I'm just wondering if other people bother with it.

"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown

"Yeah, f*ck you too!" - R.J. MacReady, The Thing 
   
Made in us
Dakka Veteran



Upper East Side of the USA

It helps them blow up more vehicles, and it helps for wound allocation too.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, a vehicle heavy list can be a pain for a Draigowing. Tank shocking Paladins can work which includes contesting objectives. Infantry has some drawback when facing a mech army in an objective based game.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Shepherd





People keep talking about tank shock but I have never had an issue with tank shock. The issue I have seen is ap 1-2 stuff. Never lost a combat, never been shocked, but have lost bout 5-7 pallys a game due to concentrated low ap fire. lol

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in us
Longtime Dakkanaut






On the question of "is mastercrafting psycannons worth it", consider that there is an 80.25% chance that you will use the mastercrafting for an additional roll, aka an additional shot. So for 20 points on a 4 man unit, you gain 3.2 psycannon shots.

Now, the real kick here is that you normally pay 20 points for a psycannon anyway, right? Thus, by mastercrafting a psycannon, you add practically a 5th psycannon to the unit, and the cost of 4 shots from mastercrafting would come out to be 25 points (4 shots /.8 per 5 points).

So, in a nutshell, if you would want to buy a 5th psycannon for the price of 25 points on a shooting unit, then you should mastercraft those psycannons. Seeing as it seems that everyone takes the max amount of psycannons for paladins as obvious logic, this math shows that the mastercrafting cost should also be an obvious buy.

The only reason not to mastercraft the psycannons is if your list is so tight on points that you can not afford to even diversify the paladins, let alone master craft psycannons.
   
 
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