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![[Post New]](/s/i/i.gif) 2012/03/12 16:19:05
Subject: Do Boss Pole and Squig Hound Casualties Cause Morale Checks?
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Ragin' Ork Dreadnought
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Take the example of 3 Boyz and a Nob with Boss Pole (obviously taken some previous fire) or even a unit of 10 Grotz with a Runtherd.
Now Tank Shock them, fail your Tank Shock Morale test and re-roll using your Boss Pole or Squig Hound - succeeding, but lose a Boy or 3 Grotz (hungry Squig Hound!) for making use of the Morale re-roll...
At the end of that phase, you have technically taken 25% casualties. Would I be correct in assuming this would trigger *another* Morale check?
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![[Post New]](/s/i/i.gif) 2012/03/12 16:33:09
Subject: Do Boss Pole and Squig Hound Casualties Cause Morale Checks?
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Mekboy on Kustom Deth Kopta
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yes
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![[Post New]](/s/i/i.gif) 2012/03/12 22:35:15
Subject: Do Boss Pole and Squig Hound Casualties Cause Morale Checks?
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Ragin' Ork Dreadnought
Ingelheim am Rhein, Germany
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Can you use the bosspole/squig for that check as well?
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![[Post New]](/s/i/i.gif) 2012/03/12 22:44:54
Subject: Do Boss Pole and Squig Hound Casualties Cause Morale Checks?
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Ragin' Ork Dreadnought
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I can't see why not - a very quick way to deplete Grotz if you are unlucky!
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![[Post New]](/s/i/i.gif) 2012/03/12 23:12:25
Subject: Do Boss Pole and Squig Hound Casualties Cause Morale Checks?
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Grovelin' Grot
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Arakasi wrote:I can't see why not - a very quick way to deplete Grotz if you are unlucky!
Incorrect, a bosspole allows you to re-roll the test, and only one reroll is allowed if you lose a subsequence Ork that dose not force a new test as the BRB states you test for it and the end of the phase so only one test is ever made.
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![[Post New]](/s/i/i.gif) 2012/03/12 23:27:51
Subject: Do Boss Pole and Squig Hound Casualties Cause Morale Checks?
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Ragin' Ork Dreadnought
Ingelheim am Rhein, Germany
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Thanks for pointing that out, steef.
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![[Post New]](/s/i/i.gif) 2012/03/12 23:56:06
Subject: Re:Do Boss Pole and Squig Hound Casualties Cause Morale Checks?
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Ragin' Ork Dreadnought
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Sorry - I meant you could:
1) Fail Morale Test - Tank Shock - at time of Tank Shock in opponent's movement phase
3) Succeed re-roll Morale Test - Tank Shock - at time of Tank Shock in opponent's movement phase (taking 25% casualties from Boss Pole/Squig Hound)
4) Fail Morale Test - Casualties at end of opponent's movement phase
5) Re-roll Morale Test - Casualties at end of opponent's movement phase (taking even more casualties)
Ie - effectively using the Boss Pole/Squig Hound twice in the same phase (opponent's movement phase) in the case of a Tank Shock...
I wasn't suggesting that you could repeat 4 & 5 above ad infinitum...
Funnily enough, your Grotz (or Boyz) could then be shot in the opponent's shooting phase and take a third re-roll - I don't think a small unit of Grotz could survive 3 squig hounds plus a round of shooting... (but as you said, the casualties caused by this would not trigger another morale check - we are already at the end of the phase)
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![[Post New]](/s/i/i.gif) 2012/03/13 00:37:17
Subject: Re:Do Boss Pole and Squig Hound Casualties Cause Morale Checks?
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Grovelin' Grot
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Arakasi wrote:Sorry - I meant you could:
1) Fail Morale Test - Tank Shock - at time of Tank Shock in opponent's movement phase
3) Succeed re-roll Morale Test - Tank Shock - at time of Tank Shock in opponent's movement phase (taking 25% casualties from Boss Pole/Squig Hound)
4) Fail Morale Test - Casualties at end of opponent's movement phase
5) Re-roll Morale Test - Casualties at end of opponent's movement phase (taking even more casualties)
Ie - effectively using the Boss Pole/Squig Hound twice in the same phase (opponent's movement phase) in the case of a Tank Shock...
Dont have the codex and BRB on me at the moment but if I was to guess then yes as the tank shock is a separate test that can happen multiply times and you are still only testing 25% casualties at the end of phase HOWEVER this is just a guess and you really need to check the BRB/Codex to be sure but I do follow your logic there.
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