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Made in gb
Tough-as-Nails Ork Boy






So they're 5pts per model cheaper than a regular nob w/PK, but have a tragic lack of wargear options. Not to mention the whole slow and purposeful thing.

How do you use meganobz in competitive games? Whats a better option for the same tasks and points? Is there anything they do can better than other cheaper options? Do you have any success stories?

Cheers

h.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Their greates success story is probably giving three of them a trukk and catapult them into someone's face, also known as MANz missile.

Being only 120 points plus trukk, you are not going to lose much when they drop or run away, while three powerklaws between six wounds, 2+ armor and wound allocation means that they can pick a fight with a lots of things and live to tell the tale. In addition, it's a great way to add more trukks to your army without paying an arm and a leg for it.

In general I would discourage larger units of them, as ld7 without a boss pole only goes so far and they are lacking crucial upgrades, especially the Waagh! banner and cybork. In the end the MAN is cheaper than a PK nob calculation doesn't add up, mostly because you are not getting more than three PKs for your nobz mob anyways.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fresh-Faced New User




You can always put Mad Dok Grotsnik in a group of Manz, giving them a higher ld, FNP and an invul save. I use it just to churn up sqauds of troops. Only issue is the rage given to the group via the dok, but I usually end up getting stuck in a sqaud of something I was going to assault anways.
   
Made in us
Longtime Dakkanaut






I love the MANz missile unit, assuming you have ghaz hanging around somewhere. The combo of truks, the KFF, Ghaz for fearless waaagh, and 12 s9 klaw attacks with a huge threat range even with slow and purposeful, is a great tool. They are also troops!
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






WaaaghGruzkull wrote:You can always put Mad Dok Grotsnik in a group of Manz, giving them a higher ld, FNP and an invul save. I use it just to churn up sqauds of troops. Only issue is the rage given to the group via the dok, but I usually end up getting stuck in a sqaud of something I was going to assault anways.


Adding rage to a slow and purposeful unit is pretty much setting them up for never doing anything useful. I'd rather stick the dok elsewhere, they don't need FNP that much anyways.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Mekboy on Kustom Deth Kopta






I'll second the manz missle, good tactic there, plus add a kombi scorcha and a kombi missle for wound allocation. and though they have no inv save you still have base 9 pk attacks at str 8 ,

mad dok really does best imo in a green tide list, cybork everything and coral the dok between 3 units so that he cannot leave the middle of them

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Made in us
Fresh-Faced New User




If you have the manz in a trukk or BW the slow and purposeful really isn't a big deal.
   
Made in us
Lead-Footed Trukkboy Driver





If your MANz survive the initial strike of their missile (which is the reason you put the good Doktor with them), that's where the ability to maintain control matters.

Hmm.. do I shoot a 9 wound allocated +2, 5++, FNP squad with a special character... or do I shoot their AV10 trukk and kite them for the rest of the game because their shooting is pathetic? Tough choice.

   
Made in us
Fresh-Faced New User




Good point, however when I run mine its with a BW and a Big Mek with KFF. I also run reg nobs in another bw and the big mek in a third. So there is three enticing AV 14 targets. Plus whatever else I am running (trukk boyz/deffkoptas/buggies/etc.)
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






WaaaghGruzkull wrote:If you have the manz in a trukk or BW the slow and purposeful really isn't a big deal.


Sadly the dok will basically confer "on scalpell short of a medpack" to the transport and force them to exit the transport as soon as possible. See the FAQ for this, it does not get switched off like rage does.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fresh-Faced New User




Your exactly right Jimdah, but everytime I have done it I usually get into assault with something squishy.


Automatically Appended Next Post:
But it does take a tactical assault decision away from you. Unless you can setup with a straght line to something you want to assault anyways.

This message was edited 1 time. Last update was at 2012/03/29 14:56:48


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Yeah, you can also box in the battlewagon between two others and a trukk, to force it to move in your direction, but that will get you a raised eyebrow and maybe a dreadsock. It also doesn't prevent the dok from jumping out the back and charging the other way because of "Oh look, a land speeder behind us! WAAAAGH!"

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Krazed Killa Kan






Jidmah wrote:
WaaaghGruzkull wrote:If you have the manz in a trukk or BW the slow and purposeful really isn't a big deal.


Sadly the dok will basically confer "on scalpell short of a medpack" to the transport and force them to exit the transport as soon as possible. See the FAQ for this, it does not get switched off like rage does.


Oh for god's sake. Why couldn't they just make it Rage?

We have to pay 160 points for FnP and we can't even get vanilla Rage rules? It's just ridiculous.

Y'know what, I just realized something. For 100 points we can get a Warboss with a Power Klaw, Heavy Armor and a Cybork, plus he would have 10 strength instead of 8. For the remaining 60 points price difference between Grotsnik and the Warboss, you could buy a Nob with a Cybork Body and upgrade him to a Painboy (55 points) and still have enough points to give your Warboss a Leadership 9 Bosspole.

So that way you've got a Painboy and a strength 10 Warboss, neither of which has to worry about Grotsnik's stupid rage rule.

This message was edited 1 time. Last update was at 2012/03/31 02:19:23


Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Mekboy on Kustom Deth Kopta






true but mega nobz don't get the painboy option

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Made in us
Fixture of Dakka





San Jose, CA

Just watch out for those grey knights.


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Made in us
Krazed Killa Kan






G00fySmiley wrote:true but mega nobz don't get the painboy option


Then don't bother. Lol.

Do they even need it? Anything that won't instakill them is going to have to go thru a 2+ save anyway and 2 wounds. Adding FnP is sort of redundant. What they really need is Cybork Bodies, and granted it's a very interesting option, but if you think about it, Nobz would be better in that case anyway because they can get Cybork Bodies and Weapon Skill 5 without taking an HQ that bungles up your army comp.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






You could also just add a MA warboss with cybork for the big hits, if you are planning on wasting a HQ slot to help your MANz anyways,

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

It tends to work very well with a warboss or two to make them troops and then tossing them in battlewagons. The mad doc allows you to take an invul, but you really don't need it. You can run a list with two warbosses and two squads of troops meganobs in a battlewagon each at 1000 points. That hurts.

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Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

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SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in us
Foolproof Falcon Pilot






I like to use 3 MANz to get a 4th BW, personally.

Yes, the MANz missle in a trukk can do serious dmg, but a cheap unit that allows me to get an extra Deffrrolla is the way i prefer to use them. Though not as fast as a trukk for delivery, it still has a 13" move and, more importantly, adds more AV to a BW spam list. Plus, you get the bonus of an extra scoring unit, since I run a Warboss and a KFF Mek as my HQs in BW spam lists.

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






If you use MANz instead of regular nobz to get that battlewagon, that's a matter of taste I guess. In larger games regular nobz tend to do better though, mostly due to cybork and WS5.

juraigamer: If you loose your battlewagons for some reason, which isn't that unlikely due to the missing KFF, you have an entire army of footslooging S&P models without invulnerable saves. Even other footsloggers can dodge that. A good army is not defined by the amount of damage it can do if everything goes right, but by the amount of damage it does is everything goes to hell.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Jidmah wrote:
WaaaghGruzkull wrote:If you have the manz in a trukk or BW the slow and purposeful really isn't a big deal.


Sadly the dok will basically confer "on scalpell short of a medpack" to the transport and force them to exit the transport as soon as possible. See the FAQ for this, it does not get switched off like rage does.


Yes, and no, the faq says:

Q. Can Grotsnik board a vehicle if doing so will
get him closer to the nearest enemy than if he
moved normally?
A. In the spirit of the rule, if embarking in a
vehicle will not prevent him from charging that
turn and will also get him closer to the nearest
enemy than moving normally that turn, he may
do that. Once aboard, the vehicle must always
move in such a way as to move as fast as possible
towards the closest enemy and allow Grotsnik to
disembark and charge the closest enemy as soon
as possible

So the way I see it, you put gros behind a transport on turn 1, he will advance and hop in the transport as long as the front is closer than the 6" he could move, you then move max speed with the transprt.

Yes, the next turn you have to move the vehicle and let gros get out and assault, but that truk is really only there for the initial move anyway, right?

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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






You should read the answer to the end

Once aboard, the vehicle must always
move in such a way as to move as fast as possible
towards the closest enemy and allow Grotsnik to
disembark and charge the closest enemy as soon
as possible


If you are going anywhere but as fast as possible towards the closest enemy, you are breaking the rules. No holding back, no moving anywhere but directly towards the enemy.

This message was edited 1 time. Last update was at 2012/04/02 16:47:06


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Sneaky Kommando





3-5 in a trukk for meganobz is what I like. Warboss w bosspole in a trukk with 3-5 manz is decently versatile. Gotta be careful with them when assisting other units. The problem I have run into a few times is this:

My boyz are getting beat up.
Rawr manz run in to help.
Boyz + 3 Manz unit lose combat because boyz got chopped up.
Manz run off board.

try to have manz hit during Ghazz's waaagh to prevent this. Also a warboss w BP works if you dont have ghazz. Both are better solutions that putting dok w manz. If you dont have warboss or ghazz, stick w 6 manz. If 6 manz lose combat, you fought the wrong thing. TH/SS termies and those warlock jet bikers are pretty bad news for Manz. basically anything filled w str 8/9 weapons.

I don't like putting Dok with manz, Manz need to be used w precision much moreso than boyz. The Dok is not exactly precise. I am a huge fan of Dok and use him almost every game, but he is better off in a pack of choppa boyz or with snikrot. 20 cyborked choppas is about same price as 30 choppas and can handle alot of things that make normal boyz cry like purifiers, blood talons, hormagaunts with adrenaline, zerkers, etc.

This message was edited 1 time. Last update was at 2012/04/02 21:05:16


 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Jidmah wrote:

If you are going anywhere but as fast as possible towards the closest enemy, you are breaking the rules. No holding back, no moving anywhere but directly towards the enemy.


but if the vehicle is in the way, and you park it in front of them, he will hop in to get closer, since you cant calculate the run pre-move, It would make sense that if the front of the vehicle is closer than the 6" he could move, he would jump in, then be unable to run. The tricky part is he would also be unable to assault. The vehicle would then missle towards the enemy, I'm not sure if you would be forced to move slower in a trukk so he could disembark and run though, its a funky rule.

Godforge custom 3d printing / professional level casting masters and design:
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Made in us
Krazed Killa Kan






Grots R OP wrote:
I don't like putting Dok with manz, Manz need to be used w precision much moreso than boyz. The Dok is not exactly precise. I am a huge fan of Dok and use him almost every game, but he is better off in a pack of choppa boyz or with snikrot. 20 cyborked choppas is about same price as 30 choppas and can handle alot of things that make normal boyz cry like purifiers, blood talons, hormagaunts with adrenaline, zerkers, etc.



20 Cyborked Boyz cost 220 pts

30 Choppa Boyz cost 180 pts

BTW, 20 Cyborked Boyz still lose against a 10 man squad of Purifiers regardless of their equipment and regardless of whether you get the charge.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Regular Dakkanaut




Nashville - The Music City

My opinion is that the MegaNob is awesome. That has nothing to do with game play and everything to do with them just being cool looking.

To be honest....it isn't really viable to take them in a competitive list. The negatives of no FNP, no invulnerable SV, and no heavy weapons is horrible when you add in the price of playing them. Slow and Purposeful sucks, but it could have been offset by them having access to heavy weapons as models with slow and purposeful also have relentless. Then they could move and shoot with big guns at least if you wanted.

If you are going to play with them you have to mount them in a wagon or a trukk, but it is disappointing the rules they have. That being said.....I like them. People that don't see them often are overly afraid of them. And those both make them worth playing.

As for GW, they honestly are being dumb here. They are missing out on a golden opportunity to sell $20 a piece models simply because their rules suck. Tweak the rules and the models start selling. Com'on Mane!!!

For the dollars and tactics you gotta go regular nobs......but as for me and my clan we will stick with the MANZ.
   
Made in us
Krazed Killa Kan






MakersHitstheMark wrote:

As for GW, they honestly are being dumb here. They are missing out on a golden opportunity to sell $20 a piece models simply because their rules suck. Tweak the rules and the models start selling. Com'on Mane!!!



Exactly. Who wouldn't want a dead 'ard Ork with a PK? Throw us a bone, GW. An invuln save, a bosspole, or heavy weapon options would be a remarkably good start

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Mekboy on Kustom Deth Kopta






TedNugent wrote:
MakersHitstheMark wrote:

As for GW, they honestly are being dumb here. They are missing out on a golden opportunity to sell $20 a piece models simply because their rules suck. Tweak the rules and the models start selling. Com'on Mane!!!



Exactly. Who wouldn't want a dead 'ard Ork with a PK? Throw us a bone, GW. An invuln save, a bosspole, or heavy weapon options would be a remarkably good start


you think we should get the same abilities as terminators when we pay the same price per points and more price per model ($ wise) , that's not the GW I know... if it isn't space marines it has to be weaker for the points, we get the advantage of being able to do a sweeping advance but in exchange for slow and purposful (without a weapon that uses relentless) no inv save, and low leadership with no boss pole instead of atsknf ... we orks get jacked poiint for point in everythign except the all mighty boy (we do get point for point the best troop so it isn't all bad )

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Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

The MegaNobz must be thought of as disposable at all times. I'd say if the Manz survive the game, they didn't do enough. My favorite way to use them is to kill vehicles, skimmers the BW missed and/or Landraiders. Let them get counter assaulted, then kill what done just killed dem.

Fighting crime in a future time! 
   
Made in us
Krazed Killa Kan






I think that ATSKNF and Deep Strike is worth the loss of a wound and base attack -alone-

ATSKNF is basically a free assault. It's better than fearless or a bosspole, and Meganobz get neither.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
 
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