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Made in us
Raging Ravener





Lovecraft Country

I'll freely admit that I'm a b-level player playng a b-list force: Tyranids. I lose about 75% of the time, and it doesn't bother me. 40K has been fun. I get to field awesome monsters, charge with massive swarms, and eat characters.

Lately, however, the fun factor has been on the decline. I faced Grey Knights for the first time yesterday, and I fail to see the fun of getting a quarter of my force annihilated turn one. Not, I might add the third of my force that is useless because it cannot possibly damage a rhino. I conceded at the end of turn one.

My other game was against Dark Elder. Tabled on turn 4, but at I felt I had some shred of hope of hurting his force. Against the Grey Knights, I didn't feel I had any. Both brought entirely mech forces, and Tyranids have very few ways to deal with them.

Yes, I will have to take more mech-attacking lists, but it feels like with the current metagame of mech mech and more mech, my Tyranids have less and less relevance on the field, and I am forced into making a pretty specific list; Hive Guard, tyrannofex and Genestealers.

The game balance has really gone off. I'm having less fun.

This message was edited 1 time. Last update was at 2012/06/04 13:46:22


"If you really want to know what it was like, to fight in the air in the great War, then go up to someone you have never met and who has never done you the slightest harm and pour a two-gallon tin of petrol over them. Then apply a match, and when they are nicely ablaze, push them from a fifteenth-floor window after first perhaps shooting them a few times in the back with a revolver. And be aware as you are doing these things that ten seconds later someone else will quite probably do them to you. This will exactly reproduce... the substance of First World War aerial combat and will cost your country nothing. It will also avoid the necessity of ten million other people to die in order for you to enjoy it."

John Biggens The Two -Headed Eagle 
   
Made in pt
Tea-Kettle of Blood




Wait a few weeks. If the current crop of 6th edition rumours is remotely true, you will have allot less trouble dealing with vehicles in the next edition.
   
Made in dk
Stormin' Stompa





So is this about the general feeling concerning 40k or is it a specific feeling about Grey Knights?

Both feelings are equally valid, and determining which it is can be helpful.

In all cases, go do something else for a month or three and come back and see if the arrival of 6th edition might change something.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Take a break and come back later?
Play different people?
Try out different types of lists?


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in fi
Calculating Commissar







PhantomViper wrote:Wait a few weeks. If the current crop of 6th edition rumours is remotely true, you will have allot less trouble dealing with vehicles in the next edition.


Knowing GW, though, some other segment of players will be entering a new age of darkness.

The supply does not get to make the demands. 
   
Made in us
Raging Ravener





Lovecraft Country

Steelmage99 wrote:So is this about the general feeling concerning 40k or is it a specific feeling about Grey Knights?

Both feelings are equally valid, and determining which it is can be helpful.

In all cases, go do something else for a month or three and come back and see if the arrival of 6th edition might change something.


It seems that grey Knights are indicative of the current metagame; arrive in tanks, shoot massive amounts of s8 from tanks.

"If you really want to know what it was like, to fight in the air in the great War, then go up to someone you have never met and who has never done you the slightest harm and pour a two-gallon tin of petrol over them. Then apply a match, and when they are nicely ablaze, push them from a fifteenth-floor window after first perhaps shooting them a few times in the back with a revolver. And be aware as you are doing these things that ten seconds later someone else will quite probably do them to you. This will exactly reproduce... the substance of First World War aerial combat and will cost your country nothing. It will also avoid the necessity of ten million other people to die in order for you to enjoy it."

John Biggens The Two -Headed Eagle 
   
Made in pt
Tea-Kettle of Blood




Agamemnon2 wrote:
PhantomViper wrote:Wait a few weeks. If the current crop of 6th edition rumours is remotely true, you will have allot less trouble dealing with vehicles in the next edition.


Knowing GW, though, some other segment of players will be entering a new age of darkness.


Oh, I have no doubt about that, in fact I'm just waiting to get the first read of 6th edition 40K before I completely give up on 40k/WHFB and sell my beloved 4th edition Dark Elves and 3rd edition IG...
   
Made in us
Badass "Sister Sin"






Camas, WA

Amusingly enough, GK don't have S8 that hangs out IN tanks, do they?

You're thinking of the dreadnoughts.

Really, the problem isn't with GK, it is with C: Tyranids.

I would really suggest taking a break for a while or playing against softer opponents/lists. There's also the alternative of upping your list/game and working around the 'current metagame'.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Infiltrating Oniwaban





Fayetteville

It's the bugs. I am hoping that 6th edition will bring changes to make them more fun. As it is most games are just a beatdown from some newer, shinier codex that nids really can't compete with. I wasn't having fun with my nids either so I shelved them and worked on my eldar. Now I play footdar and I enjoy them quite a bit more. Which is kinda of sad since the Nid codex was actually updated 2 years ago and the eldar book is 6 years old.

The Imperial Navy, A Galatic Force for Good. 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

If you haven't already done so, I'd highly recommend investing in a second game. Try your hand at the numerous new games that have spread like wildfire across Dakka, like WarmaHordes, Infinity, and Brushfire, to name a few.

I own several spaceship fleets on top of my IG 40k army, and whenever I feel my interest in 40k slipping away, I can always go back to playing and painting spaceships. This is probably a good time to expand your gaming horizons if you haven't already done so.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

pretre wrote:Take a break and come back later?
Play different people?
Try out different types of lists?


Good advice here. Try playing an off-the-wall list to shake things up. You might also want to take a short break. I've done it before and it really helps. Maybe just spend the next month or two painting and then give gaming another go. Anyone can get burnt out from time to time.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Honored Helliarch on Hypex





Back in GA

I admit that I have had the same frustration. After a local tourny playing GK 2 rounds in a row and getting tabled fast it makes me want to pack my crap and sell it off. I am hoping that 6th brings the fun back and some semblence of balance so more than one army is competitive.

I do what the voices in my wifes head say...
 
   
Made in gb
Drop Trooper with Demo Charge




Scarborough,U.K.

Hi,
Some of us in our group started playing 2nd edition a few months ago, and are enjoying every minute of it. Much more humour in the game, more memorable moments, everyone seems to have fun even when things are going badly. Plus there are no more rulebooks to buy!

Are you local? 
   
Made in us
Decrepit Dakkanaut





The Golden Throne

obithius wrote:Hi,
Some of us in our group started playing 2nd edition a few months ago, and are enjoying every minute of it. Much more humour in the game, more memorable moments, everyone seems to have fun even when things are going badly. Plus there are no more rulebooks to buy!


2nd edition was great IMO.

@OP It's the 'nids. The codex can't beat an egg in most cases. I've had my 'nids packed up after 2 months of the newest codex release.
   
Made in us
Anointed Dark Priest of Chaos






Mordiggian wrote:I'll freely admit that I'm a b-level player playng a b-list force: Tyranids. I lose about 75% of the time, and it doesn't bother me. 40K has been fun. I get to field awesome monsters, charge with massive swarms, and eat characters.

Lately, however, the fun factor has been on the decline. I faced Grey Knights for the first time yesterday, and I fail to see the fun of getting a quarter of my force annihilated turn one. Not, I might add the third of my force that is useless because it cannot possibly damage a rhino. I conceded at the end of turn one.

My other game was against Dark Elder. Tabled on turn 4, but at I felt I had some shred of hope of hurting his force. Against the Grey Knights, I didn't feel I had any. Both brought entirely mech forces, and Tyranids have very few ways to deal with them.



Find some new people to play with that are interested in things like scenario play and story-based campains. This can be a refreshing and entertaining alternative to the grind of "sportshammer".

This message was edited 1 time. Last update was at 2012/06/05 01:14:35


++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in ca
Cold-Blooded Saurus Warrior




The Great White North

I would also suggest changing up the game types. Missions in 5E are horrid. KP is broke and so are objectives.

Get creative and make a more interesting game.

Overall I feel 5E is one od the more sterile version of the game so far. Alot of players like it that way but for me I only play 40k once in a while and focus on WHFB. It is more balanced over most of the codexes and the rules have a bit more randomess to it meaning some facets of the play is more interesting as you do not know if your assault will actually hit the mark etc...

+ +=

+ = Big Lame Mat Ward Lovefest  
   
Made in ru
Regular Dakkanaut





You actually have a lot of ways to handle it.
- Sell Tyranids, buy Grey Knights.
- Make a point of not playing vs Grey Knights, maybe your opponent will drop them. Stick it to the Matt.
- Wait for 6th edition, for at least couple of months there will be no automatic army builds and everyone will cry and whine how 6th ed nerfed their army, that will be your moment to sneak in with some cunning strategy.

This message was edited 1 time. Last update was at 2012/06/05 07:02:31


 
   
Made in au
Hurr! Ogryn Bone 'Ead!






Western Australia

I had the same problem with the armies I collect; They are too outdated and I always get owned. So I got the idea of creating narrative battles or do something enjoyable. E.g. When I was playing the IG with my Dark Angel SM's I was getting owned (I hate the outflanking rule) so I made it that my Company Commander charged into combat against a combined Infantry Squad on his own. I made the point with my friend who was playing with me that my Company Commander saw a traitorous seed in the leader of the squad, so personally went to slay it. I play with risky moves that I find very funny. Have fun with them by doing something that you don't normally do. WHFB is fun and balanced if you want a game where every team has the advantage, just wait if you are going to collect dwarves, 'caus I heard their going to update them in 3-6 months.

This message was edited 1 time. Last update was at 2012/06/05 09:07:32


"Tell the Colonel... We've been thrown to the Wolves." -Templeton.
1W OL 1D

I love writing fiction based upon my experiences of playing; check 'em out!
http://www.wattpad.com/user/baxter123  
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential






Victoria, B.C. Canada

You could always play WHFB since the game balance is a lot better (unless for some unknown reason you start one of the books that hasn't been updated in eight years, looking at you wood elves and brettonians)



Change and change until Change is our master, for nothing neither God nor mortal can hold that which has no form. Change is the constant that cannot be changed.

No game of chess can be won without pawns, and this may prove to be a very long game.


http://www.youtube.com/watch?v=xLnIFn-iROE 
   
Made in au
Irked Necron Immortal





I used to love playing my Nids and was so excited when they got their new codex.....

I stopped playing them shortly after. All the Bio-morph that made them really interesting to build a list out of were gone or severely pruned back.

Their on the display shelf till they get a new codex. I got 6 Carnifexs and they got mauled by the nerf bat

I painted and converted them up to a good standard and didn't want to buy half a new army of new model when I put so much work into the others.

So sad cause there an awesome army and I got a lot of love for the Nids.

Not so much for their Codex

This message was edited 1 time. Last update was at 2012/06/05 09:33:32


 
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

When I get sick of playing 40k, I play something else for a while.

I've always had another game on the side alongside 40k (even when 40k WAS that OTHER game).

My current pairing is Infinity and WHFB. I got sick of 5th ed 40k and am sitting out the game until maybe 7th ed. Time to let my elfs have a run, and I get all of my SF fix from infinity (those that live by the sword will be shot by those who don't).

Just because I'm not playing 40k anymore doesn't mean I'm going to sell my stuff, either. There's other rulesets I can use them with (like Tomorrow's War).

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in us
Krazed Killa Kan






The amount of firepower GKs can put out in a single turn is pretty staggering.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Badass "Sister Sin"






Camas, WA

TedNugent wrote:The amount of firepower GKs can put out in a single turn is pretty staggering.

And generally, the amount of firepower an equal number of points in other armies can put out is more. (Dreads are the outlier.)

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Krazed Killa Kan






pretre wrote:
TedNugent wrote:The amount of firepower GKs can put out in a single turn is pretty staggering.

And generally, the amount of firepower an equal number of points in other armies can put out is more. (Dreads are the outlier.)


Challenge accepted.

1750 points

Castellan Crowe - 150
Purifier, 2 Halberd, 1 Hammer, 2 Psycannon, Razorback w/ Assault Cannon + Psybolt - 234
Purifier, 2 Halberd, 1 Hammer, 2 Psycannon, Razorback w/ Assault Cannon + Psybolt - 234
Purifier, 2 Halberd, 1 Hammer, 2 Psycannon, Razorback w/ Assault Cannon + Psybolt - 234
Purifier, 2 Halberd, 1 Hammer, 2 Psycannon, Razorback w/ Assault Cannon + Psybolt - 234
Purifier, 2 Halberd, 1 Hammer, 2 Psycannon, Razorback w/ Assault Cannon + Psybolt - 234
Dreadnought, TL Autocannon, TL Autocannon, Psybolt - 135
Dreadnought, TL Autocannon, TL Autocannon, Psybolt - 135
Dreadnought, TL Autocannon, TL Autocannon, Psybolt - 135

Any Codex at the same point range, match that for one turn of shooting.

Spoiler:


23 MEQs in one turn

http://www.heresy-online.net/combatcalculator/shooting.php?1=Attacker%20Group%201;5;4;4;7;4;;;;;1;;;;1;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;1;;;;;;;;&3=Attacker%20Group%203;3;4;4;8;4;;;;;1;;;;;;;;;;;;&4=Attacker%20Group%204;15;2;4;4;5;;;;;;;;;;;;;;;;;&d=Defender%20Group;1;1;4;3;;;;;;;&v=0

Apprx 6 Rhinos in one turn

http://www.heresy-online.net/combatcalculator/shooting_vehicles.php?1=Attacker%20Group%201;3;4;4;8;4;;;;;;;1;;;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;;;1;;;;;;&3=Attacker%20Group%203;5;4;4;7;4;;;;;;;1;;;;1;;;;;;&d=Defender%20Group;1;11;;;;&v=0

37 Ork Boyz w/ 5+ cover save in one turn

http://www.heresy-online.net/combatcalculator/shooting.php?1=Attacker%20Group%201;3;4;4;8;4;;;;;1;;;;;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;1;;;;;;;;&3=Attacker%20Group%203;15;2;4;4;5;;;;;;;;;;;;;;;;;&4=Attacker%20Group%204;5;4;4;7;4;;;;;1;;;;1;;;;;;;;&d=Defender%20Group;1;1;4;6;;5;;;;;&v=0

8 1/2 Trukks in KFF range in one turn

http://www.heresy-online.net/combatcalculator/shooting_vehicles.php?1=Attacker%20Group%201;3;4;4;8;4;;;;;;;1;;;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;;;1;;;;;;&3=Attacker%20Group%203;5;4;4;7;4;;;;;;;1;;;;1;;;;;;&4=Attacker%20Group%204;15;2;4;4;5;;;;;;;;;;;;;;;;;&d=Defender%20Group;1;10;4;;1;&v=0

1 1/2 Battlewagons in KFF range in one turn

http://www.heresy-online.net/combatcalculator/shooting_vehicles.php?1=Attacker%20Group%201;3;4;4;8;4;;;;;;;1;;;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;;;1;;;;;;&3=Attacker%20Group%203;5;4;4;7;4;;;;;;;1;;;;1;;;;;;&4=Attacker%20Group%204;15;2;4;4;5;;;;;;;;;;;;;;;;;&d=Defender%20Group;1;14;4;;1;1&v=0

1.6 Land Raiders in one turn

http://www.heresy-online.net/combatcalculator/shooting_vehicles.php?1=Attacker%20Group%201;3;4;4;8;4;;;;;;;1;;;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;;;1;;;;;;&3=Attacker%20Group%203;5;4;4;7;4;;;;;;;1;;;;1;;;;;;&4=Attacker%20Group%204;15;2;4;4;5;;;;;;;;;;;;;;;;;&d=Defender%20Group;1;14;;;;&v=0

4 Bloodthirsters in one turn

http://www.heresy-online.net/combatcalculator/shooting.php?1=Attacker%20Group%201;3;4;4;8;4;;;;;1;;;;;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;1;;;;;;;;&3=Attacker%20Group%203;15;2;4;4;5;;;;;;;;;;;;;;;;;&4=Attacker%20Group%204;5;4;4;7;4;;;;;1;;;;1;;;;;;;;&d=Defender%20Group;1;4;6;3;4;;;1;;;&v=0

28 Ork Bikers in one turn

http://www.heresy-online.net/combatcalculator/shooting.php?1=Attacker%20Group%201;5;4;4;7;4;;;;;1;;;;1;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;1;;;;;;;;&3=Attacker%20Group%203;3;4;4;8;4;;;;;1;;;;;;;;;;;;&4=Attacker%20Group%204;15;2;4;4;5;;;;;;;;;;;;;;;;;&d=Defender%20Group;1;1;4;4;;4;;;;;&v=0

11 Ork Nob Bikers with FNP in one turn

http://www.heresy-online.net/combatcalculator/shooting.php?1=Attacker%20Group%201;5;4;4;7;4;;;;;1;;;;1;;;;;;;;&2=Attacker%20Group%202;10;4;4;7;4;;;;;;;;;1;;;;;;;;&3=Attacker%20Group%203;3;4;4;8;4;;;;;1;;;;;;;;;;;;&4=Attacker%20Group%204;15;2;4;4;5;;;;;;;;;;;;;;;;;&d=Defender%20Group;1;2;4;4;5;4;;;1;;&v=0

This message was edited 2 times. Last update was at 2012/06/05 17:27:40


Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Badass "Sister Sin"






Camas, WA

10 Psycannons (24") on 5 Man INfantry
5 Assault Cannons (24") on RB
6 TL-AC (48") on Dreads

So basically:
12 S8 Shots at 48" vs 3 Targets
40 S7 shots at 24 or 20 S7 Shots at 30"
20 S6, rending Shots at 30"

So you have 14 potential targets, if your army is disembarked.

/Yawn





RP x2 (Living Lightning / Jaws, Living Lightning/MH, Chooser)
Wolf Scouts (5) with Melta, MotW
GH (5) Meltagun in Rzb (TLP/Las)
GH (5) Meltagun in Rzb (TLP/Las)
GH (5) in Rhino with Flamer - RP Here
GH (5) in Rhino with Flamer - RP Here
Long Fangs (6) with 5ML in Rzb (TLP/Las)
Long Fangs (6) with 5ML in Rzb (TLP/Las)
Long Fangs (6) with 5ML in Rzb (TLP/Las)
Typhoon with HB
Typhoon with HB
Typhoon with HB

18 S8 Shots at 48" vs 9 Targets
6 S8 Shots at 48" plus 9 S5 shots at 36"
5 S9 shots at 48" (Plus Plasma)
2d6 S7 shots at Unlimited" BS5.

19 Potential targets, with troops embarked, LF's out. More high strength, more distance and a backfield threat for tying up the Dreads.


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Terminator with Assault Cannon





I don't have a copy of Codex: Imperial Guard handy, but you know Hydras come in squadrons, right?
   
Made in us
Badass "Sister Sin"






Camas, WA

Agh, spam! Learn to use URL tags!


Automatically Appended Next Post:
Fetterkey wrote:I don't have a copy of Codex: Imperial Guard handy, but you know Hydras come in squadrons, right?

Yeah, IG could easily outshoot that.

This message was edited 1 time. Last update was at 2012/06/05 17:06:13


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Kid_Kyoto






Probably work

pretre wrote:
Yeah, IG could easily outshoot that.


*Cough* https://dl.dropbox.com/u/75694181/HWSpam.pdf *Cough*

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in gb
Hardened Veteran Guardsman






Hiding in a ruined Chimera

ive played against GK alot and I HATE them, there just so cheesy and too good

Cadian 7th Regiment (Desert uniform) 550pts 2/0/0
WoC army 1000pts 1/0/0

 mattyrm wrote:
Yeah, I don't have PTSD after five combat tours, and frankly I'd rather get parachuted back into Helmand province armed with only a fething Nerf gun and my underpants than go into my local GW.
 
   
Made in us
Kid_Kyoto






Probably work

For the OP, you named the two armies that are probably the hardest match up for Nids. Don't get dismayed; change your list. Try new stuff. Find something that works for you.

Also, try swapping armies sometime with a GK player. You play GK, and he plays Nids. You'd be amazed how eyeopening it is to play against your army with the one you're trying to beat.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
 
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