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Made in us
Kid_Kyoto






Probably work

..Ah, my bad. I could have sworn they were WS 4. Oh well, yet another reason to pass over them for other things.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in gb
Worthiest of Warlock Engineers






preston

Your plight reminds me of when i play with my skaven. The best thing to do is either grin and bear it or find an alternative(40K in my case). I have memories were 50 clanrays with a grey Seer and a Sreaming Bell were nerfed by a single infernal gateway and all those times(about 6 out of 8) my Warplightning Cannon craterd itself on the first shot when against Brettonians-we used to have a crater scenery peice ready just incase. I never won one game but i just used to joke along and we had a good time. But enough about me..... What you need to do is maybe find an alternative game or play a different opponent or swap your use a different army. We all know GK are to the stilton degree but theres nothing we can do about it.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Martial Arts Fiday






Nashville, TN

Playing against DE and GKs is the surest way to not have fun, in my experience.

I'm taking a hiatus and playing Necromunda (YA 2nd ed.!!) until 6th drops. Then it's make-or-break time for my 20+ year 40K habit.

"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"

-Nobody Ever

Proverbs 18:2

"CHEESE!" is the battlecry of the ill-prepared.

 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


Albatross wrote:I think SlaveToDorkness just became my new hero.

EmilCrane wrote:Finecast is the new Matt Ward.

Don't mess with the Blade and Bolter! 
   
Made in us
Tunneling Trygon





Bradley Beach, NJ

SlaveToDorkness wrote:Playing against DE and GKs is the surest way to not have fun, in my experience.


And new'Crons... their vehicles are like DE's but with more armor, and the amount of fire I've seen them put out in one turn is ridiculous. Don't get me started on Gauss weapons glancing on a 6!
I've stopped buying 40k stuff, and cut down on playing at least until 6th ed. I'm moving into the realm of more conventional tabletop games and rpgs like Settlers of Catan, Small World, PP's new game... D&D perhaps.

40k just lost its appeal, I miss the sense of humor GW used to have, I miss the wow factor. I just feel jaded to the grimdarkness.

Hive Fleet Aquarius 2-1-0


http://www.dakkadakka.com/dakkaforum/posts/list/527774.page 
   
Made in us
Bounding Assault Marine






It's not fun getting tabled and getting beat by turn one, but if you play against competitive GK that will happen. You should find people who play for fun and aren't too competitive.

======Begin Dakka Geek Code======
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Made in gb
Rampaging Reaver Titan Princeps






Best thing, as others have suggested, is try a different game. Here's a list to get you started:

Battlefleet Gothic
Epic: Armageddon
Warmachine/Hordes
Infinity
Kings of War/Warpath
Dystopian Wars
Firestorm Armada

These are, in general, soo much cheaper to invest in with a vastly smaller number of models (Mantic offerings excepted) that need painting. So much so that you could probably get two forces for one of the games and convince mates to give it a try with you without them investing a penny - all they need is the will to play!
   
Made in gb
Insect-Infested Nurgle Chaos Lord






Squidmanlolz wrote:[. Don't get me started on Gauss weapons glancing on a 6!


Because, that totally has not been Necrons thing since the very beginning...


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in pa
Regular Dakkanaut




Panama

zedmeister wrote:Best thing, as others have suggested, is try a different game. Here's a list to get you started:

Battlefleet Gothic
Epic: Armageddon
Warmachine/Hordes
Infinity
Kings of War/Warpath
Dystopian Wars
Firestorm Armada

These are, in general, soo much cheaper to invest in with a vastly smaller number of models (Mantic offerings excepted) that need painting. So much so that you could probably get two forces for one of the games and convince mates to give it a try with you without them investing a penny - all they need is the will to play!


A lot of people are playing Dust Warfare too.

Keep up the fight!  
   
Made in us
Tough Tyrant Guard





As a fellow tyranid player, who has 3 GK players in my area, I've found to take a balanced list to the extreme has always benefitted me. Eggs in 1 basket always loses. Also take a few of those units the "internet" says is bad (except pyrovores and rippers, those are just terrible). Recently I've been using a brood of 3 venomthropes for 5+ cover next to three 2x group of screamer-killer fexes, which after the third game of fleshing out the method has begun to work great. Never realized how good those were until I used them, plus forcing dangerous terrain on enemies that assault you, and keeping them at the same initiative as you is great. LW/BS shrikes have performed specatcularly for me against GK. Only thing I haven't been able to find a decent counter for is psyriflemen. Last bit of fun to do (very situational) is if your opponent castles up in a corner... outflank genestealers in front of them w/ a conga line, then have 3 mawlocks push them all of the board. Only unit in the codex that I haven't used yet is the parasite.. just cant figure out how to use it.
Lastly, ignore the god aweful FAQ gw stuck us with. If a captain can join his speehs mureens in their drop pod, my prime can join my warriors in their s-pod. And I agree that doom sucking units out of transports is dumb.. but how do you get a cover save from that (or terror from the deep for that matter...) /endrant
Though to be completely honest, if the GK players in your area are taking min/max purifier/psyriflemen lists... don't play against them. If the DE guy is running super venomspam... don't play against him.
Last thing I've noticed is that the bugs tend to like the extremes of the point spectrum. under 1250 and over 2000 they do amazing, in both cases because your opponent generally doesnt have the firepower to split between your gribblies and your MC.
   
Made in us
Wraith






I think some of the bugs players should ease up on GK (and for some reason, DE, too).

Some are probably metagaming it up, others are probably excited to have their once crap armies now be awesome with new rules. Yes, the new Tyranid Codex is awful, that's the downfall, not these new codices. It's why having a second army is always fun (and enjoyable for people who like to hobby, like me). I have a crap awful army, Daemons, but I also have Wolves and Necrons (the latter still in construction).

'Nids also have a TERRIBLE time against Space Wolves given that my Grey Hunters can mulch gaunts and I have enough missiles/heavy weapons to make all your big guys die really fast. I think it's probably easier to find armies the Tyranids are good against versus those they aren't... Daemons come to mind. Then again, Daemons are crap.

Things will change in 2 weeks. Go read some of the confirmed WD leaks. That should make you happy about flying monstrous creatures! It does for me! (Go Go Bloodthirsters!)

Shine on, Kaldor Dayglow!
Not Ken Lobb

 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

The problem here is actually pretty simple. 40k has changed. You have not. In not keeping up, you have fallen behind, to the point where you're loosing too much to keep interest in the game itself.

40k can be more fun if you do better. Refusing to either change armies, or change your lists within the same army to more competitive ones as things age is not conducive to this. This is especially with old codices (like tyranid), and if you're playing in an old style (as in, you haven't changed much how you play since 4th ed).

I hate to say it, but you're kind of bringing it on yourself here. The up-side, though, is that there are things you can do to fix it.




Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

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Made in us
Martial Arts Fiday






Nashville, TN

Yeah, like play Grey Knights!

UGH!

"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"

-Nobody Ever

Proverbs 18:2

"CHEESE!" is the battlecry of the ill-prepared.

 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


Albatross wrote:I think SlaveToDorkness just became my new hero.

EmilCrane wrote:Finecast is the new Matt Ward.

Don't mess with the Blade and Bolter! 
   
Made in us
Raging Ravener





Lovecraft Country

Ailaros wrote:The problem here is actually pretty simple. 40k has changed. You have not. In not keeping up, you have fallen behind, to the point where you're loosing too much to keep interest in the game itself.

40k can be more fun if you do better. Refusing to either change armies, or change your lists within the same army to more competitive ones as things age is not conducive to this. This is especially with old codices (like tyranid), and if you're playing in an old style (as in, you haven't changed much how you play since 4th ed).

I hate to say it, but you're kind of bringing it on yourself here. The up-side, though, is that there are things you can do to fix it.





I've never played 4th ed. I started with 5th.

Let's take a look at what was played at Adepticon this year:

1.Grey Knights 22%
2.Space Wolves 16%
3.Imperial Guard 11%
4.Blood Angels 9%
5.Necrons 8%
6.Space Marines 7%
7.Dark Eldar 6%
8.Orks 4%
9.Chaos Space Marines 4%
10.Eldar 3%
11.Daemons 3%
12.Dark Angels 3%
13.Black Templars 2%
14.Tau 2%
15.Tyranids 0%
16.Sisters of Battle 0%


Hm.


Hmmmmmmmm.

"If you really want to know what it was like, to fight in the air in the great War, then go up to someone you have never met and who has never done you the slightest harm and pour a two-gallon tin of petrol over them. Then apply a match, and when they are nicely ablaze, push them from a fifteenth-floor window after first perhaps shooting them a few times in the back with a revolver. And be aware as you are doing these things that ten seconds later someone else will quite probably do them to you. This will exactly reproduce... the substance of First World War aerial combat and will cost your country nothing. It will also avoid the necessity of ten million other people to die in order for you to enjoy it."

John Biggens The Two -Headed Eagle 
   
Made in pa
Regular Dakkanaut




Panama

Hmmmmmmm!

Keep up the fight!  
   
Made in us
Kid_Kyoto






Probably work

Just because you started in 5th doesn't mean that you aren't playing a 4th edition style list, especially if you learned from people who were still themselves playing in 4th edition style lists. That's how I started with my woefully static gunline IG in 5th. It happened because I got taught how to play by a 4th edition Eldar player who had only seen 4th edition IG once or twice.

Concerning your army breakdown, see http://www.belloflostsouls.net/2010/04/end-of-the-leafblower-affair.html. Here's a BOLS post on how there were a lot of players at Adepticon in 2010 spamming Leafblower (and other mech guard lists). Competitive people play competitive armies. Top five Armies are the top five because they're the latest five. All of these things have happened before and all of them will happen again.

I am unsure of what bearing your breakdown of armies at Adepticon has on Ailaros's all too accurate statement that the game is fluid and your 'meta' changes with each new release.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
 
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