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Made in us
Boosting Black Templar Biker




Boston,MA

Hey DakkaDakka,

I am going to start collecting the Minotaurs, they are such a cool chapter because they resemble Ancient Greeks. I love their fluff and how they are solitary to the main imperial forces. I also like their combat doctrines, they shoot their enemies till they are pinned and then go in for the kill. I really like that.

The only thing is I need to pick a codex for them. I don't really like Codex Marines because they aren't the CC space marine army style I like. I was thinking of using the Space Wolves or Blood Angels codex. I like the close combat ability of the Space Wolves with the Mark of the Wulfen and the nice customized of the Wolf Lord so I can match the Forgeworld model.

On the other hand, I love the mech behind the Blood Angels with the Baal Predators and fast tanks on everything practically. Also I was thinking of making death company as these Spartan warriors in a way and just go crazy from there. I think having a whole assault marine with jump packs whole be cool.

What do you guys think?

Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in us
Bloodthirsty Bloodletter






i loke blood angels for it

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Made in au
Mekboy Hammerin' Somethin'





Fedan Mhor

When I think Minotaurs, I think their combat style probably suits Black Templars better. A horde of power-armoured guys waiting to get to grips with their foes in brutal close assault.

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Made in us
Boosting Black Templar Biker




Boston,MA

Ronin wrote:When I think Minotaurs, I think their combat style probably suits Black Templars better. A horde of power-armoured guys waiting to get to grips with their foes in brutal close assault.


I would use the Templars codex, but I have 5k points of them already.


Automatically Appended Next Post:
koridon wrote:i loke blood angels for it


I was siding with them, but idk about HQs. I want to use this model but a captain with terminator armor is making this guy look like a joke.
http://www.forgeworld.co.uk/New_Stuff/ASTERION_MOLOC_AND_IVANUS_ENKOMI_OF_THE_MINOTAURS.html

I think if he was a wolf lord stand as he could equipped better and make him seem more, scary as he should be. But I love a lot about the blood angels mech.

This message was edited 1 time. Last update was at 2012/07/22 02:07:09


Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in us
Knight of the Inner Circle






Depends, do you want to be competitive with the Minotaurs or just fluffy/fun

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4000 points
Empire 5500 Points

 
   
Made in us
Boosting Black Templar Biker




Boston,MA

riverhawks32 wrote:Depends, do you want to be competitive with the Minotaurs or just fluffy/fun


I want to lead on the competitive side, but still have fluff in the army that makes somewhat sense.

Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in us
Knight of the Inner Circle






Hmmm, Space Wolves would make the most sense rules wise but not model wise. They have strong firepower and strong melee...To me it seems that the Minotaurs would not be vehicle oriented...but then I have only read less than a paragraph about them.

6000 points
4000 points
Empire 5500 Points

 
   
Made in us
Boosting Black Templar Biker




Boston,MA

riverhawks32 wrote:Hmmm, Space Wolves would make the most sense rules wise but not model wise. They have strong firepower and strong melee...To me it seems that the Minotaurs would not be vehicle oriented...but then I have only read less than a paragraph about them.


They do have a lot of mech from what I read. They like to have heavy weaponry to pin the enemy and once they are pinned they go into cc for the kill. Can't remember where I read it from. I would love to use the HQ from forgeworld from his rules sadly this is a space wolves codex and not vanilla marine codex. I can only use his forgeworld rules in codex marines, which is too bad but makes sense. I will make him my wolf lord if I chose space wolves.

Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in ca
Stealthy Space Wolves Scout






Don't they rely on somewhat on Psykers or something iirc, so something like space wolves would fit nicely.

My purpose in life is to ruin yours. 
   
Made in gb
Perturbed Blood Angel Tactical Marine




Have you completely ruled out Codex: Space Marines? I'm just wondering because Asterion Moloc's wargear seriously reminds me of Vulkan He'stan (sp?).

However if you really don't want to play Salamander's, I would suggest Space Wolves since both Minotaurs and SW are quite infantry based.
   
Made in us
Boosting Black Templar Biker




Boston,MA

Grey elder wrote:Don't they rely on somewhat on Psykers or something iirc, so something like space wolves would fit nicely.



Not totally sure, I think space wolves would work. I could use Black Templars too.


Automatically Appended Next Post:
Evilledz wrote:Have you completely ruled out Codex: Space Marines? I'm just wondering because Asterion Moloc's wargear seriously reminds me of Vulkan He'stan (sp?).

However if you really don't want to play Salamander's, I would suggest Space Wolves since both Minotaurs and SW are quite infantry based.


I haven't ruled out the Codex Marines. I actually love Salamanders. I could do that which would be really cool since re-rolling ranged weapons. and also the thunder hammers re-rolling could be kinda cool with fluff as well. I like that idea actually. I'll start making lists for all 3 armies and see in the end which might suit best for play.

This message was edited 1 time. Last update was at 2012/07/22 08:46:20


Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in gb
Sure Space Wolves Land Raider Pilot





London

I think C:SM because they are not angel or wolf related?

 
   
Made in us
Boosting Black Templar Biker




Boston,MA

TH3FALL3N wrote:I think C:SM because they are not angel or wolf related?


I was thinking of that because of the fluff in the Minotaurs say they are berzerkers in combat. Meaning I could field a really cool berzerker list but the Minotaur chapter using their rules. I really like that idea. I just wanted to just angels or wolves or codex marines since you know, regular marine codexes and such.

Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in gb
Lurking Gaunt





You could consider using the marine codex with Captain Lysander rules for the Minotaur HQ from forge world.
He makes them all stubborn which seems very well suited to the Minotaurs from what I've read...plus Lysander is an absolute beast!
   
Made in us
Boosting Black Templar Biker




Boston,MA

Explosivo111 wrote:You could consider using the marine codex with Captain Lysander rules for the Minotaur HQ from forge world.
He makes them all stubborn which seems very well suited to the Minotaurs from what I've read...plus Lysander is an absolute beast!


That could work, almost all of the people at my FLGS will let people use forgeworld rules in games which is great. I really love the Minotaurs Chapter Masters rules. I just don't exactly love Codex Marines though. I was thinking of have 3 tactical squads in rhinos with some weapons and then have a 7 man terminator squad with the my HQ. and then go from there. The Minotaur guy gives everyone preferred enemy against Chaos Space Marines which is cool and has a weapon that is a relic blade that can fire 1 strength 8, assault shot per game. I really like it. Lysander isn't really my kind of HQ. Even though is is pretty sick.

Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Try IA:10 Badab War 2. You get awesome stuff such as siege dreads, Land Raider Achilles, those 2 characters (who are AWESOME!) and Caetus Rams. Its an upgrade to Codex Marines but it is much different. IIRC Assault Marines are troops and can all have combat shields for a srt price regardless of unit size and Tacs can get siege mantles. Rerolls to armour saves which extends to ICs.

Its pretty awesome list.


Automatically Appended Next Post:
And in fact it is the Minotaurs list.


Automatically Appended Next Post:
Oh, and the Chapter Master rocks. His Chapter Tactics is Preferred Enemy: Space Marines, and as 60% of armies are some sort of marines...

This message was edited 2 times. Last update was at 2012/07/22 11:27:39


I'm celebrating 8 years on Dakka Dakka!
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Made in gb
Willing Inquisitorial Excruciator





Classified

Obviously enough, if you want to use Asterion Moloc and Ivanus Enkomi, you've no choice other than to use vanilla Space Marines. If you're willing to forego them (and the chapter's nifty and background-defining preferred enemy rule) then obviously the Blood Angels' and Space Wolves' codices both do everything ordinary Marines do, only better or more cheaply.

Given the suggestions implicit in Imperial Armour X, you might even consider waiting a week or two and giving consideration to running a World Eaters list from the forthcoming Chaos Marines book.



Red Hunters: 2000 points Grey Knights: 2000 points Black Legion: 600 points and counting 
   
Made in us
Boosting Black Templar Biker




Boston,MA

English Assassin wrote:Obviously enough, if you want to use Asterion Moloc and Ivanus Enkomi, you've no choice other than to use vanilla Space Marines. If you're willing to forego them (and the chapter's nifty and background-defining preferred enemy rule) then obviously the Blood Angels' and Space Wolves' codices both do everything ordinary Marines do, only better or more cheaply.

Given the suggestions implicit in Imperial Armour X, you might even consider waiting a week or two and giving consideration to running a World Eaters list from the forthcoming Chaos Marines book.


I would love to use them, so I am thinking of going vanilla marines. The only thing is, I don't know how to make a good fluffy list for them. They say in the Badab War Part II book for the Minotaurs, "First deploying a vanguard to pin their enemies in combat, the using fast units to encircle them to ensure that there could be no escape before bringing in the full weight of the Chapter's firepower and armor to crush the foe without mercy."

I want to make a list based off that, I want to play my Minotaurs like they would in their combat doctrine. I am having a hard time choosing what units to use in my 2000 point list. Could you possibly help?

Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Probably Assault Marines, and lots of Tanks, hence the squadrons of Preds and Vindis in IA 10.

If you want to represent them fluffwise, go for Vanguard Vets or Preferably assault marines with maxed out HS. Anything with lots of firepower in other slots is good too, such as Dreads and Land Speeders

I'm celebrating 8 years on Dakka Dakka!
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Boston,MA

Deadshot wrote:Probably Assault Marines, and lots of Tanks, hence the squadrons of Preds and Vindis in IA 10.

If you want to represent them fluffwise, go for Vanguard Vets or Preferably assault marines with maxed out HS. Anything with lots of firepower in other slots is good too, such as Dreads and Land Speeders


Thats a good idea, though I want to show Asterion Moloc and his assault terminators in action. Assault Terminators are popular in the minotaur chapter. This is really low on troops, but im making up for it with a crap load of fire power.

HQ:
Asterion Moloc: 235 points

Troops:

Tactical Squad: 230 points
flamer, multi-melta, powerfist, rhino

Tactical Squad: 235 points
meltagun, multi-melta, powerfist, rhino

Fast Attack:

Assault Squad: 225 points
flamer, Powerfist

Assault Squad: 225 points
flamer, Powerfist

Elites:

Assault Terminator Squad: 460 points
2 LCs, 3 TH/SS, LRC: multi-melta

Heavy Support:

Predator: 120 points
lascannon sponsons

Predator: 120 points
lascannon sponsons

Predator: 120 points
lascannon sponsons

Is this fluffy?

Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Probably, yeah. Try Lexicanum for more fluffyness.

I would swap one Pred for a Vindicator with Dozer Blade for a more heavy AT or Anti-Inf. Just to add veriety.

I'm celebrating 8 years on Dakka Dakka!
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Credit to Castiel for banner. Thanks Cas!
 
   
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Willing Inquisitorial Excruciator





Classified

Off the top of my head, the Minotaurs' background suggests they should field plenty of terminators and dreadnoughts, so my first thought would be a basis of something like Moloc + deep-striking (or land raider) terminator squads + tactical marines in rhinos + dreadnoughts in support. Assault marines would obviously be a fluffy choice, but they're not really much use for actually assaulting anything, so I wouldn't bother with them. I shall devote a bit more thought to it...

Edit: ninja'd. From your list I'd chop the assault marines (they're just rubbish)), and the predators, and use the points for more terminators and tactical marines. Since they're portrayed as a well-equipped chapter, I'd consider adding a Master of the Forge as a second HQ (though this rules out a librarian), and taking dreadnoughts in the heavy support slots.

Bonus edit: Looking through IA X, the Siege Assault Vanguard list looks very well-suited to the Minotaurs; a mix of tactical squads with mantlets and troop-slot assault squads in rhinos (or even assault rams) without jump packs, plus squadrons of vindicators and/or predators (and the aforementioned terminators in the elite slots) would be fluffy and (just as importantly) fairly effective. Add a MotF and you could fill out the remaining heavy support slots with a pair of siege/ironclad dreadnoughts for close support of your tactical marines. (Alternately, add a librarian, since everybody wants a psychic hood, or a chaplain [Ivanus] for extra assaultyness.

The only downside to this, of course, is that would require investing money and effort buying and painting Forge World stuff, and the world is full of muppets who'll refuse (for no better reason than that they can) to play against you (whilst, of course, seeing nothing wrong in fielding their long fang/purifier/venomspam lists).

This message was edited 4 times. Last update was at 2012/07/22 13:02:36




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Made in gb
Sure Space Wolves Land Raider Pilot





London

Go with C:SM take like 3 tact squads in rhinos as objective grabbers and a gunline. Then just fill in as many terminators as you can which will deep strike alongside your HQ?

 
   
Made in us
Boosting Black Templar Biker




Boston,MA

Stormtrooper520 wrote:
Deadshot wrote:Probably Assault Marines, and lots of Tanks, hence the squadrons of Preds and Vindis in IA 10.

If you want to represent them fluffwise, go for Vanguard Vets or Preferably assault marines with maxed out HS. Anything with lots of firepower in other slots is good too, such as Dreads and Land Speeders


Thats a good idea, though I want to show Asterion Moloc and his assault terminators in action. Assault Terminators are popular in the minotaur chapter. This is really low on troops, but im making up for it with a crap load of fire power.

HQ:
Asterion Moloc: 235 points

Master of Forge: 100 points

Troops:

Tactical Squad: 230 points
flamer, multi-melta, powerfist, rhino

Tactical Squad: 230 points
flamer, multi-melta, powerfist, rhino

Tactical Squad: 235 points
meltagun, multi-melta, powerfist, rhino



Elites:

Assault Terminator Squad: 460 points
2 LCs, 3 TH/SS, LRC: multi-melta

Dreadnought: 135 points
TL lascannon

Dreadnought: 135 points
TL lascannon

Heavy Support:

Dreadnought: 125 points
TL autocannons

Dreadnought: 115 points
assault cannon
Is this fluffy?


Hows this looking now?

This message was edited 2 times. Last update was at 2012/07/22 22:23:22


Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
64-70-23
21-15-4
3-0-0

Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in us
Longtime Dakkanaut




Stormtrooper520 wrote:
Stormtrooper520 wrote:
Deadshot wrote:Probably Assault Marines, and lots of Tanks, hence the squadrons of Preds and Vindis in IA 10.

If you want to represent them fluffwise, go for Vanguard Vets or Preferably assault marines with maxed out HS. Anything with lots of firepower in other slots is good too, such as Dreads and Land Speeders


Thats a good idea, though I want to show Asterion Moloc and his assault terminators in action. Assault Terminators are popular in the minotaur chapter. This is really low on troops, but im making up for it with a crap load of fire power.

HQ:
Asterion Moloc: 235 points

Master of Forge: 100 points

Troops:

Tactical Squad: 230 points
flamer, multi-melta, powerfist, rhino

Tactical Squad: 230 points
flamer, multi-melta, powerfist, rhino

Tactical Squad: 235 points
meltagun, multi-melta, powerfist, rhino



Elites:

Assault Terminator Squad: 460 points
2 LCs, 3 TH/SS, LRC: multi-melta

Dreadnought: 135 points
TL lascannon

Dreadnought: 135 points
TL lascannon

Heavy Support:

Dreadnought: 125 points
TL autocannons

Dreadnought: 115 points
assault cannon
Is this fluffy?


Hows this looking now?


If your not using the FW stuff, I would from a fluff view, swap the Riflemans out for Ironclads. Also reduce the total number of dreads for more Terminators. DS Tactical Terminators have gotten a bit of a buff this edition with the nerfing of power weapons and armor saves against Dangerous terrain tests. Take the Assault cannon, cyclone launcher and put a SS on the point man and they can get very nasty now.
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Couple things there. First, a cyclone launcher and Assault cannon would only be allowed in a 10 man squad (costing some 460pts without a few chainfists). Also, Tac Terms can not get SS, not even one. You could attached a DS capable captain or libby with one though. Moloc could do it well enough but that means he'll be taking a lot of shots.


Also, in regards to the dreads I think he's right. Swap out one of the LasDreads or the AssCan one for an Ironclad. Don't use Hurricaine Bolters, they suck. Go for a choice of DDCW and either the Chainfist (Which strikes at normal Int and +1 damage for AP 2. Also, it was FAQed to count as a DDCW with 2D6 armour pen so it gives +1 attack) or Seismic Hammer, which gives +1 attack and adds +2 to damage (AP 2 and special rule).

I'm celebrating 8 years on Dakka Dakka!
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Credit to Castiel for banner. Thanks Cas!
 
   
Made in us
Nimble Mounted Yeoman





California

Deadshot wrote:Try IA:10 Badab War 2. You get awesome stuff such as siege dreads, Land Raider Achilles, those 2 characters (who are AWESOME!) and Caetus Rams. Its an upgrade to Codex Marines but it is much different. IIRC Assault Marines are troops and can all have combat shields for a srt price regardless of unit size and Tacs can get siege mantles. Rerolls to armour saves which extends to ICs.

Its pretty awesome list.


Automatically Appended Next Post:
And in fact it is the Minotaurs list.


Automatically Appended Next Post:
Oh, and the Chapter Master rocks. His Chapter Tactics is Preferred Enemy: Space Marines, and as 60% of armies are some sort of marines...


Can anyone confirm or deny for me that the Minotaurs can take Assault Marines as troops and they can all take combat shields?

This message was edited 1 time. Last update was at 2012/08/09 01:58:24


 
   
 
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