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Made in ph
Nihilistic Necron Lord




The best State-Texas

The Decapitator wrote:The Mind in the Machine rule states "Anrakyr overrides the targeting systems in that vehicle - you can immediately shoot with it as of it was you unit. It cannot alter it's facing and fires as if it hadn't moved. You can ignore crew shaken and stunned on that vehicle for the attack but not weapon destroyed. Once you have fired, it goes back to your opponents control.

Command is 10 less that Annialation Barge.


Thanks again, What's Anrakyrs Points cost? We know the Stormlord is 225 from the WD, and every character is supposed to be cheaper than him.


We really appreciate you, helping us out!

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in de
Decrepit Dakkanaut





The Decapitator wrote:
Exactly!

You could use another Solar Pulse but as I said they are one use only, and you can only take 2.



Thanks a lot for the information! It's interesting how in the last few days, I went from "Wow, I will really buy Imotekh!" over "Hmmm, let's see how it works out." to "Imo-what?".

Anyone already got any ideas for converting Warriors to Tesla Immortals? ;D

This message was edited 2 times. Last update was at 2011/11/02 18:54:09


   
Made in ph
Nihilistic Necron Lord




The best State-Texas

Sigvatr wrote:
The Decapitator wrote:
Exactly!

You could use another Solar Pulse but as I said they are one use only, and you can only take 2.



Thanks a lot for the information! It's interesting how in the last few days, I went from "Wow, I will really buy Imotekh!" over "Hmmm, let's see how it works out." to "Imo-what?".

Anyone got any ideas for converting Warriors to Tesla Immortals already? ;D


Yeah, He's still got such a Badass model though, that I'll have him stand in for one of my Generic Overlords.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in gb
Sybarite Swinging an Agonizer




Commoragh

Anrakyr is 60 less than the Stormlord.

- 2000 pts
- 2500 pts
- 1500 pts
- 500 pts

Skaven - 3000 pts
Vampires - 2000 pts

Dreadfleet - hehe.... 
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

The Decapitator wrote:Anrakyr is 60 less than the Stormlord.


Quite the Bargain then. He's not cheap mounted on a Command barge, but I imagine neither would another overlord.

Thanks a lot.

So, is there anything in the Codex that has struck you as really cool, Fluff or rules wise?

I would really like to hear your overall opinion on the Dex!

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in us
Longtime Dakkanaut





I'm liking this Anrakyr guy.

I RIDE FOR DOOMTHUMBS! 
   
Made in de
Crafty Clanrat



Germany

The Decapitator wrote:
Anrakyr has a Tachyon Arrow (which is fantastic btw, Infinite range!) and a Warscythe.


He has a Warscythe?! AWESOME! He'll be one hell of a lot of fun on a Barge. For you anyway...
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

Sigvatr wrote:Meh, great, sitting on a lot of Necron Warriors but no Immortals...kind of sucks and getting as many Immortals with Teslas as normally necessary will be pretty expensive. 18€ / 5 Immortals is bad. A lot better than before yet still bad. Yay, you also get spare parts for a sniper unit you're not going to field anyway.

I mean...old warriors were 30€ (18€) a box. One warrior was 18 points, 12 warriors in a box. Now, Immortals are Troops, 18 points each, 5 in a box. Really? That's rip-off.


I don't get the "warriors suck" thing.
Marine stats with a 4+ and a 5+ RP and I2 for 13 pts
can glance land raiders, hell can glance anything.
With a ghost ark nearby they can generate D3 more warriors if the RP didn't work so hot plus they get fire support. And if you run barges, monoliths, C'tan and lychguard the enemy has some real target saturation issues to deal with.

If anyone is concerned about objective holding just run two arks with warriors, two MSU immortal units, and hell if you wanted to seriously piss off your opponent, drop down a monolith with Tzan the infinite and some lychguard with shields: "oh hey i'm a scoring IC and have a mini deathstar unit with me, oh and this big thing i came out of? yeah you have to deal with that now too"


   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Speaking of monoliths...is there any mention of immunity to Deep Strike Mishaps?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Longtime Dakkanaut






Scyzantine Empire

Sigvatr wrote:Anyone already got any ideas for converting Warriors to Tesla Immortals? ;D



I'm working on it.

When I figure it out, I'll put a tutorial in the P&M Tutes forum.

What harm can it do to find out? It's a question that left bruises down the centuries, even more than "It can't hurt if I only take one" and "It's all right if you only do it standing up." Terry Pratchett, Making Money

"Can a magician kill a man by magic?" Lord Wellington asked Strange. Strange frowned. He seemed to dislike the question. "I suppose a magician might," he admitted, "but a gentleman never could." Susanna Clarke Jonathan Strange & Mr. Norrell

DA:70+S+G+M++B++I++Pw40k94-D+++A+++/mWD160R++T(m)DM+

 
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

Gavin Thorne wrote:
Sigvatr wrote:Anyone already got any ideas for converting Warriors to Tesla Immortals? ;D



I'm working on it.

When I figure it out, I'll put a tutorial in the P&M Tutes forum.


please do, im getting some metal ones very soon

   
Made in us
Ruthless Interrogator





Ann Arbor, MI

CthuluIsSpy wrote:Speaking of monoliths...is there any mention of immunity to Deep Strike Mishaps?
I've got the same question. Will probably be the deciding factor in what HS options I choose.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Oh, I will use a monolith regardless. I just want to know if I can ambush the enemy liked I used to.

You know how it goes: You see a bunch of marines clumped up in a nice area, so you drop a monolith on them.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

I want to know if I'll take 2. :}
   
Made in es
Fresh-Faced New User




Could someone with the codex check which is the armour save of the scarab? An if they have or not Reanimation Protocols. Thanks
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

I'm worried scarabs will be sorta eliminated if they lack RP AND only have a 5+, but its likley



Automatically Appended Next Post:
Don't expect thier stats to change

This message was edited 1 time. Last update was at 2011/11/02 19:22:06


   
Made in us
Tail-spinning Tomb Blade Pilot





All kinds of places at once

Sasori wrote:
Kitzz wrote:Hey...has what the monolith can port changed at all? I am very interested in this.


You really need to read the first page, all of the questions you've asked so far, could have been answered if you read it.


Really? I happen to have read all 150 or so pages of this thread, and I have not seen a satisfactory answer to the following, all of which I have asked:

Has what the monolith can port changed at all?

I asked this because no other vehicle (outside APOC) can transport monstrous creatures (C'tan), Cavalry (Scarabs), and Vehicles (Barges/Arks/Scyhtes). The way it is currently worded, all are possible, as it is only a disembark and no models are ever actually transported "inside" from what I can tell.

Can I use the Cryptek's re-roll ability to re-roll Imotekh's night fight roll?

Does each unit of deathmarks get to pick a different unit to wound on a 2+?



What is the points cost for deathmarks?

I apologize, this one was answered at 19 points since the last time I took a look at the first post. Unfortunately, I tend not to re-read the first post every time I look at a thread. It's certainly interesting, and something I'll have to think on.


Check out my project, 41.0, which aims to completely rewrite 40k!


Yngir theme song:
I get knocked down, but I get up again, you're never gonna keep me down; I get knocked down...

Lordhat wrote:Just because the codexes are the exactly the same, does not mean that that they're the same codex.
 
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

IronfrontAlex wrote:I'm worried scarabs will be sorta eliminated if they lack RP AND only have a 5+, but its likley



Automatically Appended Next Post:
Don't expect thier stats to change


We can least produce more of them With Tomb Spyders though. I still think getting a few swarms of these is going to make a huge difference.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in de
Crafty Clanrat



Germany

Especially since they're pretty quick and would get +1 to their cover saves... I still think they're great even without RP.
   
Made in de
Decrepit Dakkanaut





IronfrontAlex wrote:

I don't get the "warriors suck" thing.
Marine stats with a 4+ and a 5+ RP and I2 for 13 pts
can glance land raiders, hell can glance anything.
With a ghost ark nearby they can generate D3 more warriors if the RP didn't work so hot plus they get fire support. And if you run barges, monoliths, C'tan and lychguard the enemy has some real target saturation issues to deal with.


They do not suck, I never said that and would never say so. I just stated that Immortals are the far superior choice right now (at least in my area) as most people play MEQ and a simple Gauss Blaster has S4 and AP5...basically a bolter thus it will hardly damage a normal marine. The Tesla Weapons, however, have the chance to deal 3 hits with 1 shot and while neither can they penetrate the 3+, the simply lay down more potential wounds and thus might cause more losses...not to mention that they are Assault 2 instead of Rapid Fire. I want my guys to stay out of CC for as long as I possibly can.

And seriously, the new prices are a pure rip-off. Nothing else. The Necron box got 33% more expensive and while the Immortals "box" got a LOT cheaper, they are also worth 11 points less. As stated above: we used to pay 30€ for 12 units that cost 18 points + 3 swarms and now, we are to pay 26€ for FIVE models at 17 points? Ridiculous. I buy at Wayland, of course, yet it still is extremely expensive. Why not just charge 30€ for 10 Immortals and sell Deathmarks in a seperate box? Anyone here who actually wants those guys?

Gavin Thorne wrote:

I'm working on it.

When I figure it out, I'll put a tutorial in the P&M Tutes forum.


If you succeed...I want your babies. Little robot babies. With Gauss rifles

This message was edited 2 times. Last update was at 2011/11/02 19:35:42


   
Made in gb
One Canoptek Scarab in a Swarm





Me, they look awesome.

We are the necrontyr we claim dominion over this world, surrender and die 
   
Made in de
Decrepit Dakkanaut





aboytervigon wrote:Me, they look awesome.


Agreed, they do look awesome. I just can't imagine fielding them right now

   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

Imortals and warriors can't crack a 3+ yes but were you really expecting them to? these are the basic run of the mill troopers, they are PvP not so much anti tank, spec op, support, or artilery

   
Made in de
Decrepit Dakkanaut





IronfrontAlex wrote:Imortals and warriors can't crack a 3+ yes but were you really expecting them to? these are the basic run of the mill troopers, they are PvP not so much anti tank, spec op, support, or artilery


Of course not. But Tesla Immortals can potentially inflict more wounds on MEQ while Gauss Shots will be reflected most of the time.

   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Personally I'm going to try and maximise the amount of telsa in my army purely because it is cooler than gauss.
   
Made in us
Tunneling Trygon





The House that Peterbilt

The Tesla Weapons, however, have the chance to deal 3 hits with 1 shot and while neither can they penetrate the 3+, the simply lay down more potential wounds and thus might cause more losses...not to mention that they are Assault 2 instead of Rapid Fire.

Tesla carbines are Assault 1, this is in the white dwarf.

While the potential for more damage is there, math works out that on average they kill as many MEq per shot as 2 gauss flayers shots. Which is still good for assault 24", but means warriors can dish out a little more damage for the points (if only at 12" range, which has its issues of course) and have gauss and are not -1 on the damage chart. Still much prefer immortals with tesla, but I think this illustrates they did a good job with the internal balance of these weapons (unlike the horrible issues with Tyranid weapons, for example).

snoogums: "Just because something is not relavant doesn't mean it goes away completely."

Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
Made in at
Tail-spinning Tomb Blade Pilot





Sigvatr wrote:...not to mention that they are Assault 2 instead of Rapid Fire. I want my guys to stay out of CC for as long as I possibly can.


Um, theyre assault 1... Unless they changed that too. If they didnt, I could definitely see Blasters as a more than viable option.

Edit: Gah! Damn you, winterman!

This message was edited 1 time. Last update was at 2011/11/02 19:49:47


 
   
Made in dk
Fresh-Faced New User




I have read serveral people saying there is no street date for this release, however I cannot find a reason for this anywhere. I need to convince my flgs that they should take my money tonight! Halp
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

I'm having a hard time weighing Warriors vs. Immortals myself. Compared side by side, Immortals have the edge with much better weapons and a 3+ sv for only a few more points, but the Ghost Ark could make a big difference. Added mobility, added survivability...but the Ark also means a lot of added points. I'm personally inclined toward taking an even mix of Tesla/Gauss Immortals and no Warriors. Mostly because it seems Warriors need the Ark, and I really dislike that model.
   
Made in us
Freaky Flayed One




a single squad of Warriors, along with a Ghost Ark, seems plenty sturdy to me. i could make it 9 warriors and a Lord to give them a Res Orb, but that will probably be unnecessary with the Ark putting guys back every so often.

the rest of my troops are definitely going to be Tesla Immortals, possibly with VoDs from the Crypteks to replicate how i currently play. though that forces me to take that Abyssal Stave, which i think is right awful. if we still had the Ld reduction somewhere it'd be cooler, but we don't, so it's blah.
   
 
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