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Made in gb
Longtime Dakkanaut




Surely it's the same for any board game.

Do you really need the miniatures for space hulk or imperial assault for example? It just adds top the experience
   
Made in us
Legendary Master of the Chapter





SoCal

You need them for Space Hulk because they differentiate what is seen and "real" from the phantom echoes represented by the chits. Flipping over one mystery chit and then replacing it with another, slightly different chit, takes the visceral out of the game the way genestealers take the viscera out of the terminators. Might as well play set up, stare at, and then sadly repack a Fantasy Flight game.


Besides, it's really nice for some of us that the rules and miniatures can go to separate homes.

   
Made in us
[DCM]
.







I thought 'elevation' actually *did* matter in the game?

At least in regards to 'terrain', ranged attacks, etc?
   
Made in gb
Longtime Dakkanaut




 BobtheInquisitor wrote:
You need them for Space Hulk because they differentiate what is seen and "real" from the phantom echoes represented by the chits. Flipping over one mystery chit and then replacing it with another, slightly different chit, takes the visceral out of the game the way genestealers take the viscera out of the terminators. Might as well play set up, stare at, and then sadly repack a Fantasy Flight game.


Besides, it's really nice for some of us that the rules and miniatures can go to separate homes.


Sure, but it would function with just tokens - it's not like there is line of sight or something similar which actually relies on the miniatures being there
   
Made in us
Major




In a van down by the river

There is some terrain where it matters with the Stone Face, but there's not tons of situations where it does.

As someone already said, no miniature is really required to play a game and only if one introduces TLoS does it need to be anything more than a chit. Most mass-market board games still do this for a reason because the game is the focus and not the pieces. Really, you could replace all of the Space Marines in a game of 40k/Space Hulk with fun-size candy bars and it'd work much the same as 40k ever does (plus you get to eat your casualties).

Where Spidicules is particularly jarring though is that he is SO much bigger than the area he's supposedly occupying that it interferes with playing the game and can easily knock other things on the table. It's a great display piece, but not really a practical addition to the game. Of course, "Kingdom Death" and "practical" are clearly barely on speaking terms so that's not *actually* surprising.
   
Made in gr
Thermo-Optical Spekter





Greece

In most (if not all) boardgames and wargames the models are irrelevant and can be substituted by a flat chit or a volumetric thing, a cube or a cylinder and gameplay will not be impacted at all.

For example in the spacehulk mentioned green round chit for blip as is purple for actual stealers, red with arrow for forward facing and weapon loadout for marines, rectangular
chit for door done.

We use models because we like the 3D representation of game tokens that is all.

Spidicules is a problematic model, I do not see how it can be resculpted since the whole idea is the ball body with arms and legs extending far away from it and the investment has been already done so it makes little sense to spend resources at this time to redo the model, especially if the concept of the model needs to change for a resculpt to happen.
   
Made in us
Longtime Dakkanaut





Vorian wrote:
Surely it's the same for any board game.

Do you really need the miniatures for space hulk or imperial assault for example? It just adds top the experience


But as I said... the Spidicules actively has to come with cardboard chits, because the model doesn't even remotely resemble the footprint it takes up on the board. So... you don't actually use the model... you just have it.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Using Object Source Lighting





Portland

Most games don't technically need real models (GW's about the only that doesn't have approximated volumes, which generally creates clunky mechanics), I think that argument isn't going anywhere.

However, the spidicules is just really awkward. They shouldn't have made the space you're supposed to stand for a buff the most inaccessible part of the battlefield at all times. I think it's a really neat model, but should have kept a regular blind spot (behind) and either not allowed models directly under it, or penalized them so you're not often there.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Myrmidon Officer





NC

 Alpharius wrote:
I thought 'elevation' actually *did* matter in the game?

At least in regards to 'terrain', ranged attacks, etc?
the only elevation I recall in the game are the giant stone head terrain markers which give plus to ranged attacks. That's it.

LOS issues tend to be more common with nemesis encounters having some pillars, but from a practical standpoint, they almost never matter. The butcher teleports, the hand asks you to dance, the lion knight asks you for theatrics, etc.
   
Made in us
Death-Dealing Devastator






There is a reason I call Spidicules, Spidiculous.

 
   
Made in us
Legendary Master of the Chapter





SoCal

A lot of you are talking about the mechanics of the game, as opposed to the experience of the game. Mechanically, there doesn't exist a game anywhere that won't function with a properly marked chit in place of a miniature. Mechanically, chits won, and turned the miniatures world into their ash tray. As an experience, gaming depends on a lot more than the mechanics or we'd all be playing some computer algorithm game.

I would imagine most of the flavor of Kingdom Death comes from the miniatures, which deliver tangible touchstones of body horror that provide more imagination fuel than any chit ever could. Playing KD with chits would be like having sex with an auto assembly robot with a picture of Tracy Lords taped to it as opposed to the full, rich experience you could have at the, er hands, of a deluxe Japanese sexbot. Neither is real, but one of them seems a lot more real.

Disclaimer: having never played KDM myself nor ever having sex with a robot, my post is mostly conjecture.

 LordRogalDorn wrote:
There is a reason I call Spidicules, Spidiculous.


Not just because it was clever, then?

   
Made in us
[DCM]
.







Krinsath wrote:Of course, "Kingdom Death" and "practical" are clearly barely on speaking terms so that's not *actually* surprising.


LOL - good one!

LordRogalDorn wrote:There is a reason I call Spidicules, Spidiculous.


I almost hate to break this to you but...we had no idea you did that.


   
Made in us
Fresh-Faced New User




 LordRogalDorn wrote:
There is a reason I call Spidicules, Spidiculous.


https://www.kickstarter.com/projects/poots/kingdom-death-monster-15/posts/1765498?cursor=15416785#comment-15416784

According to this comment, that play on words was actually the intended spelling and pronunciation of the monster...
   
Made in us
Death-Dealing Devastator






When I backed the first kickstarter I miss read his name and just started calling him that. Then after I got it I relooked at his spelling and went, oh, I guess I'm wrong. Now I guess I was right all along =).

 
   
Made in us
Longtime Dakkanaut





 BobtheInquisitor wrote:
A lot of you are talking about the mechanics of the game, as opposed to the experience of the game. Mechanically, there doesn't exist a game anywhere that won't function with a properly marked chit in place of a miniature. Mechanically, chits won, and turned the miniatures world into their ash tray. As an experience, gaming depends on a lot more than the mechanics or we'd all be playing some computer algorithm game.

I would imagine most of the flavor of Kingdom Death comes from the miniatures, which deliver tangible touchstones of body horror that provide more imagination fuel than any chit ever could. Playing KD with chits would be like having sex with an auto assembly robot with a picture of Tracy Lords taped to it as opposed to the full, rich experience you could have at the, er hands, of a deluxe Japanese sexbot. Neither is real, but one of them seems a lot more real.

Disclaimer: having never played KDM myself nor ever having sex with a robot, my post is mostly conjecture.

 LordRogalDorn wrote:
There is a reason I call Spidicules, Spidiculous.


Not just because it was clever, then?


Like I said, as was agreed upon by most KD supporters... you really need to see this mess on a table to understand why this model DETRACTS from the experience, no matter how luxurious and crazy it is. :-p Nothing else in KD has this issue mind you.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Legendary Master of the Chapter





SoCal

I don't think I was disagreeing with you in particular?

Spidicules detracts from my enjoyment of Kingdom Death because I think the mini looks goofy. Same with the Gorm and Sunstalker (infant?).

I just want to nip the whole "chits are fine" line in the bud. Ideally, there's a cheap yet creepy Bones mini that would fit on the board in place of the Spidicules mini.

   
Made in us
Unhealthy Competition With Other Legions





Washington

 BobtheInquisitor wrote:
I don't think I was disagreeing with you in particular?

Spidicules detracts from my enjoyment of Kingdom Death because I think the mini looks goofy. Same with the Gorm and Sunstalker (infant?).

I just want to nip the whole "chits are fine" line in the bud. Ideally, there's a cheap yet creepy Bones mini that would fit on the board in place of the Spidicules mini.


Can you link to the bones mini please? I have never fought the Spider but it makes sense reading what people are saying about it.
   
Made in gr
Thermo-Optical Spekter





Greece

I do not think Gorm and sunstalker detracts from the game, I kinda hate the Gorm model but looks like an infant and plays like an infant its quite disturbing as it should be, Sunstalker Infant is another disturbing sculpt a shark with a human mouth with limbs without inner bones, but I have yet to play the campaign to form what aspect it tries to explore.
   
Made in gb
Long-Range Black Templar Land Speeder Pilot







Anyone else having problems with paying for this? I've contacted ks but they haven't got back to me yet, getting pretty stressed as the deadline for sorting it is tomorrow.
   
Made in ru
Dakka Veteran




 PsychoticStorm wrote:
I do not think Gorm and sunstalker detracts from the game, I kinda hate the Gorm model but looks like an infant and plays like an infant its quite disturbing as it should be, Sunstalker Infant is another disturbing sculpt a shark with a human mouth with limbs without inner bones, but I have yet to play the campaign to form what aspect it tries to explore.



The Gorm idea is poorly executed from a miniature stand point, IMHO.
It does look like a baby(as it should), but the sculpt over all is weak.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 Sirius42 wrote:
Anyone else having problems with paying for this? I've contacted ks but they haven't got back to me yet, getting pretty stressed as the deadline for sorting it is tomorrow.


Have you checked with your bank that they haven't blocked it?
   
Made in gb
Decrepit Dakkanaut





UK

 Sirius42 wrote:
Anyone else having problems with paying for this? I've contacted ks but they haven't got back to me yet, getting pretty stressed as the deadline for sorting it is tomorrow.


If you've been contacted by KS and told your payment has failed you need to chase your bank/cc provider as they'll be the one blocking it (eg because you don't have enough money in the account, or because they think it's a fraudulent payment)

give them a ring and they should be able to unblock the card while you wait, you can then resubmit the KS payment (there's usually a banner across the top of the ks page with a link to do so)

if it still won't work you could try another card too via the same link



(if you've just not heard anything yet, and KS is not flagging up a problem they may just not have tried to collect anything yet, I think they're still chugging along for some people)

 
   
Made in gb
Long-Range Black Templar Land Speeder Pilot







 OrlandotheTechnicoloured wrote:
 Sirius42 wrote:
Anyone else having problems with paying for this? I've contacted ks but they haven't got back to me yet, getting pretty stressed as the deadline for sorting it is tomorrow.


If you've been contacted by KS and told your payment has failed you need to chase your bank/cc provider as they'll be the one blocking it (eg because you don't have enough money in the account, or because they think it's a fraudulent payment)

give them a ring and they should be able to unblock the card while you wait, you can then resubmit the KS payment (there's usually a banner across the top of the ks page with a link to do so)

if it still won't work you could try another card too via the same link



(if you've just not heard anything yet, and KS is not flagging up a problem they may just not have tried to collect anything yet, I think they're still chugging along for some people)



My Bank are saying it's KS and that KS need to provide some info to sort it ( I've had emails from them saying they'll cancel my pledge if it's not sorted by exactly 7 days after completion of the campaign, so I have about 24 hours to sort it).

So what I need is either someone from KS or KD to actually talk to me or I'm looking to be pretty stuffed.

   
Made in us
Frightening Flamer of Tzeentch




 Sirius42 wrote:
 OrlandotheTechnicoloured wrote:
 Sirius42 wrote:
Anyone else having problems with paying for this? I've contacted ks but they haven't got back to me yet, getting pretty stressed as the deadline for sorting it is tomorrow.


If you've been contacted by KS and told your payment has failed you need to chase your bank/cc provider as they'll be the one blocking it (eg because you don't have enough money in the account, or because they think it's a fraudulent payment)

give them a ring and they should be able to unblock the card while you wait, you can then resubmit the KS payment (there's usually a banner across the top of the ks page with a link to do so)

if it still won't work you could try another card too via the same link



(if you've just not heard anything yet, and KS is not flagging up a problem they may just not have tried to collect anything yet, I think they're still chugging along for some people)



My Bank are saying it's KS and that KS need to provide some info to sort it ( I've had emails from them saying they'll cancel my pledge if it's not sorted by exactly 7 days after completion of the campaign, so I have about 24 hours to sort it).

So what I need is either someone from KS or KD to actually talk to me or I'm looking to be pretty stuffed.



You need to call Kickstarter support a sap or you are sol

2000 6000 with Reaver Titan guard 2k
2500 (imperial force)
2500 (trimming down in 8th)
TS 30k at 5k points
Yes I have a problem
 
   
Made in gb
Long-Range Black Templar Land Speeder Pilot







Looks like I'm SOL, my bank can't fix it this week and KS don't have a phone number
   
Made in us
Death-Dealing Devastator






 Sirius42 wrote:
Looks like I'm SOL, my bank can't fix it this week and KS don't have a phone number


Go here, start following the instructions and eventually you should get to someone who can help you.
https://www.kickstarter.com/contact

 
   
Made in gb
Decrepit Dakkanaut





UK



cross over mini with the CMON SMOG: RIse of Moloch KS

https://www.kickstarter.com/projects/coolminiornot/the-world-of-smog-rise-of-moloch?ref=nav_search

Note:

1. you must pick up the base pledge to buy add ons in CMON KS

Edit
2. The mini will be made by the Kingdom Death then the master passed to CMON for production in their plastic and come preassembled (and may be a bit small compared to 'real' KD minis based on the size of other CMON boardgame humans although i'm now less certain about this since Adam at KD is handling the sculpting, but i'd say it's certainly a possibility)

This message was edited 1 time. Last update was at 2017/02/01 08:36:58


 
   
Made in gr
Thermo-Optical Spekter





Greece

.....

I really do not like CMON SMOG: RIse of Moloch aesthetic....

I really like this concept art....
   
Made in us
Deranged Necron Destroyer





The Plantations

Update 52 (First post campaign update)

Non KD:M Kickstarter Related
World of SMOG
Spoiler:




Armor Painting Contest

Our Amor Kit Painting contest was amazing, we had a HUGE turnout! It was inspirational to see so many new hobbyists jump into the action! There are a few submissions that we could not approve due to blurry photos and such, I will reach out to those people so they have the chance to resubmit and be added to our gallery.

We will announce the winners in due time. Now it's time for JUDGEMENT! BWA HAHAHAHAHAHAHAH!

Check out the full gallery here!!!

I am publishing them as of right now! There are over 100 entries and I need to set the thumbnail and name for each, so give it a few hours before everything is fully published!


KD:M Kickstarter News

KD:M 1.5 Pledge Manager - Estimated Feb 14!

We are aiming to launch the pledge manager on feburary 14th 2017, aka Valentines day! I can confirm that we will be using backerkit and that there is sooo much we need to ensure works properly. Lot's of work! We are trying to build in as many accommodations as we can for the various requests we've received in the past few weeks. Please allow us the time to get everything prepared and the understanding that we must remain tight-lipped about its details until it is launched.

WIP
Spoiler:





Update Frequency & Expectation Management

Please do not or scheduled updates from myself or the KD:M team. I like to write the updates myself, as I can share my unique perceptive with everyone and it feels good to communicate directly. However, since there is just SO MUCH going on everyday, it's not something I feel comfortable making a scheduled thing. I need to be excited to share and ready to talk about the status of the project or any small part of the project. There is a shocking amount to consider each time I write an update.

My plan is to continue doing the best I can and reaching out to you amazing people whenever we really have something to communicate or show. Otherwise, my attention is day by day focused on the myriad of tasks at hand.

First one up. Getting all those last minute typo's and adjustments into the 1.5 Core Game, which I need to 100% sign off on by Feb 8th. Gonna be some loooong hours in the fistful of days! If we make it in time, it gives us our BEST chance of having it within our original estimate. However, I would expect that 3 month rolling delay I mentioned during the campaign. Manufacturing requires a lot of attention and I can't in good faith approve of something subpar just to make a deadline.

Any requests for what we wanna see / talk about next time!?!!!!!!!!

This message was edited 1 time. Last update was at 2017/02/01 00:21:26


 
   
Made in us
Most Glorious Grey Seer





Everett, WA

 OrlandotheTechnicoloured wrote:


cross over mini with the CMON SMOG: RIse of Moloch KS

https://www.kickstarter.com/projects/coolminiornot/the-world-of-smog-rise-of-moloch?ref=nav_search

Note:

1. you must pick up the base pledge to buy add ons in CMON KS

2. The mini will be made by the CMON sculptors in their plastic and come preassembled (and will probably be a bit small compared to 'real' KD minis based on the size of other CMON boardgame humans)

I don't suppose there's anyone pledging that would be willing to be a middleman for some Steampunk Twilight Knights for those of us who don't want the game?

Edit: NM. I found someone on the KD Facebook group.


This message was edited 1 time. Last update was at 2017/02/01 01:25:19


 
   
 
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