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Made in ca
Depraved Slaanesh Chaos Lord





FalkorsRaiders wrote:
The Decapitator wrote:Targeting Relay: If a Triarch Stalker shoots at an enemy unit and manages at least 1 hit, place a counter or coin next to the target. All other friendly units that shoot at the same target later in the same shooting phase count their weapons as twin-linked.


I wonder if anrakyr's ability to control an enemy vehicle for shooting allows it to be considered a "friendly unit" for the short time you control it? I doubt it is, but I would laugh so hard when I take stuff over and have it twin-linked. "I rolled a 1 to shoot? let's try that again."

If the rule is written as "Anrakyr can fire the enemy tank's weapon", then it should work, as Anrakyr is doing the shooting. Didn't the fluff even say that he takes over the targeting and guidance systems?
   
Made in us
Freaky Flayed One




FalkorsRaiders wrote:
The Decapitator wrote:Targeting Relay: If a Triarch Stalker shoots at an enemy unit and manages at least 1 hit, place a counter or coin next to the target. All other friendly units that shoot at the same target later in the same shooting phase count their weapons as twin-linked.


I wonder if anrakyr's ability to control an enemy vehicle for shooting allows it to be considered a "friendly unit" for the short time you control it? I doubt it is, but I would laugh so hard when I take stuff over and have it twin-linked. "I rolled a 1 to shoot? let's try that again."


Sorry to be a downer, but Anrakyr's ability is at the start of the shooting phase, so, before the stalker can even shoot.

1000
2500ish 
   
Made in us
Regular Dakkanaut





GiantSlingshot wrote:
FalkorsRaiders wrote:
The Decapitator wrote:Targeting Relay: If a Triarch Stalker shoots at an enemy unit and manages at least 1 hit, place a counter or coin next to the target. All other friendly units that shoot at the same target later in the same shooting phase count their weapons as twin-linked.


I wonder if anrakyr's ability to control an enemy vehicle for shooting allows it to be considered a "friendly unit" for the short time you control it? I doubt it is, but I would laugh so hard when I take stuff over and have it twin-linked. "I rolled a 1 to shoot? let's try that again."


Sorry to be a downer, but Anrakyr's ability is at the start of the shooting phase, so, before the stalker can even shoot.


No worries. It just means I won't be laughing about shooting with my enemies vehicle and being twin-linked, just when shooting with my enemies vehicle.

4000+ points

1500 points maybe? 
   
Made in us
Huge Hierodule





Louisiana

FalkorsRaiders wrote:
GiantSlingshot wrote:
FalkorsRaiders wrote:
The Decapitator wrote:Targeting Relay: If a Triarch Stalker shoots at an enemy unit and manages at least 1 hit, place a counter or coin next to the target. All other friendly units that shoot at the same target later in the same shooting phase count their weapons as twin-linked.


I wonder if anrakyr's ability to control an enemy vehicle for shooting allows it to be considered a "friendly unit" for the short time you control it? I doubt it is, but I would laugh so hard when I take stuff over and have it twin-linked. "I rolled a 1 to shoot? let's try that again."


Sorry to be a downer, but Anrakyr's ability is at the start of the shooting phase, so, before the stalker can even shoot.


No worries. It just means I won't be laughing about shooting with my enemies vehicle and being twin-linked, just when shooting with my enemies vehicle.


Especially if the enemy's vehicle has twin-linked weapons anyway (storm raven, land raider, etc)

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in ca
Unhealthy Competition With Other Legions





Washington

Decided to pay my flgs a visit and this is what I saw

http://s279.photobucket.com/albums/kk159/MrMoat/necron/

:^) I got some reading and painting to do now!
   
Made in us
Grisly Ghost Ark Driver






Now it makes me wonder would a weapon under certain effects of his army (Vulkan and his twin linking for example) share that same benefit when you use it AND imagine the hilarity if you force a vehicle to shoot a flame based weapon when a C'tan with Lord of Fire is within range.

"Yes, I'm going to make you blow yourself up. Deal with it!"
   
Made in us
Freaky Flayed One




So, My local 40k buddies are all sorta satisfied with 1000 points for our armies for the time being. This is right now seeming PAINFULLY scarce on points given all the wonderful options that will be available to us.

I know I should try to bump them to 1500, if I want to play this army to anywhere towards full effect, and I will try. However, they won't get 500 more points of stuff overnight.

So, open question. Given our shaky picture of points costs and rules, what units do you think most deserve a place in a low point game?

This message was edited 1 time. Last update was at 2011/11/03 01:45:18


1000
2500ish 
   
Made in us
Water-Caste Negotiator





Montreal Canada

I am gonna make a whole list based on Imotekh, Immortals and Flayed ones. Basically the best CC guys I can get and Warriors in the Ghost Arks lists.

Than Annihilation Arks to blow appart any possible ork or Tyranid army that comes near me. No Nid or Ork army could possibly survive a good round or two of shots against them AND getting too close to necron shooting phase + thunderstorms from the Imotekh.

At least so goes my theory based on the good things I read.

So a night shroud that I can disperse when I really super need too that shuts down I.G, Tau, Shooting Marines, and enough powerful cc to take down my enemies Troops and stall their hard hitters while mine takes em out on a Solar Pulse turn?!

Yeah. I am gonna have a field day with Crons now!

THE ARMIES I PLAY!
Tau
Space Wolves
Eldar
Orks
 
   
Made in us
Warp-Screaming Noise Marine






and so it begins...


Damn 12 hour day tomorrow. Oh well, I'll fall asleep with sweet necron rules dancing in my head.

9k  
   
Made in gb
Wicked Canoptek Wraith





UK

I'm not jealous, much...

Flashman
 
   
Made in us
Regular Dakkanaut





Kurgash wrote:Now it makes me wonder would a weapon under certain effects of his army (Vulkan and his twin linking for example) share that same benefit when you use it AND imagine the hilarity if you force a vehicle to shoot a flame based weapon when a C'tan with Lord of Fire is within range.

"Yes, I'm going to make you blow yourself up. Deal with it!"


Anrakyr just gets better and better. Now he just needs a decent model and I will refuse to play any other named lord.

4000+ points

1500 points maybe? 
   
Made in us
Huge Hierodule





Louisiana

Blow off work - zombie robots are far more important!

Great score, btw! I'm getting prettymuch the same load you did, except 3 more infantry boxes.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gb
Fresh-Faced New User




Sir Harry Flashman, VC wrote:I'm not jealous, much...


same here but i have to wait for saturday and yup jelous
   
Made in ca
Regular Dakkanaut




Khornatedemon wrote:azrakyr can potentially drop 3 tanks a turn. Thats makes me smile


Possibly 4... Drive by scythe one, disembark by a land raider, hack said land raider, use one tl lascannon to take out tank 3, machine spirit fire other tl lascannon into another tank.

Assuming people still use the standard raider that is
   
Made in ca
Dakka Veteran





Should I buy 2x boxes of immortals or 2x boxes of barges... Decisions decisions... Lol

Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

FalkorsRaiders wrote:With the warscythe being 2d6 armor pen and +2str:



I'm not sure Warscythes really do +2D6 armor pen:

Games Workshop wrote:Mat Ward from Games Development says:


NECRON LYCHGUARD
Lychguard are close combat heavies, and excel as bodyguards for your Overlord, or shock troops fit to sweep the foe aside. If you're expecting heavy firepower, make sure your Lychguard are upgraded with dispersion shields - not only do these provide a 4+ invulnerable save, they can also rebound hits onto nearby enemies. Otherwise, stick with the mighty warscythe - Strength 7 attacks with no armour saves makes quick work of anything short of a Land Raider.


Why would Mat Ward have said that if they could pen a Land Raider?

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
Made in gb
Sybarite Swinging an Agonizer




Commoragh

He can fire one weapon only.....

- 2000 pts
- 2500 pts
- 1500 pts
- 500 pts

Skaven - 3000 pts
Vampires - 2000 pts

Dreadfleet - hehe.... 
   
Made in us
Warp-Screaming Noise Marine






Warscythes DO give 2D6 Pen, I'm looking at it right now.

9k  
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

The Decapitator wrote:He can fire one weapon only.....


Decap, do you have the Codex?

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
Made in gb
Sybarite Swinging an Agonizer




Commoragh

I guess he means that he can make quick work of anything, and although he can penetrate a LR it'll be harder.

I can guarantee you it does have 2d6 pen, or the codex I've got in front of me is faulty....

- 2000 pts
- 2500 pts
- 1500 pts
- 500 pts

Skaven - 3000 pts
Vampires - 2000 pts

Dreadfleet - hehe.... 
   
Made in ca
Regular Dakkanaut




The Decapitator wrote:He can fire one weapon only.....


D'oh! Missed that part :(
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Swara wrote:Warscythes DO give 2D6 Pen, I'm looking at it right now.


Interesting. Mat Ward doesn't know his own Codex.

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
Made in gb
Fresh-Faced New User




Swara wrote:Warscythes DO give 2D6 Pen, I'm looking at it right now.
scan the page and show it says it snce some of nt convince
   
Made in us
Warp-Screaming Noise Marine






thenecronctanofdice wrote:
Swara wrote:Warscythes DO give 2D6 Pen, I'm looking at it right now.
scan the page and show it says it snce some of nt convince
\

Lol, I just posted a pic of the codex I just got. I promise it's 2D6

9k  
   
Made in gb
Sybarite Swinging an Agonizer




Commoragh

*Looks around* Errm, yeah.

- 2000 pts
- 2500 pts
- 1500 pts
- 500 pts

Skaven - 3000 pts
Vampires - 2000 pts

Dreadfleet - hehe.... 
   
Made in us
Freaky Flayed One




Can someone with a codex confirm it's just 1 weapon?

1000
2500ish 
   
Made in us
Warp-Screaming Noise Marine






The Decapitator wrote:*Looks around* Errm, yeah.


Yup Yup Yup.

I'm looking at some sprues atm. Fun times.


Automatically Appended Next Post:
GiantSlingshot wrote:Can someone with a codex confirm it's just 1 weapon?


Who has just one weapon? I scanned up but didn't see what your were talking about.

This message was edited 1 time. Last update was at 2011/11/03 02:08:02


9k  
   
Made in us
Tail-spinning Tomb Blade Pilot






So i have some thoughts...

Take a royal court full of tachyon arrows. Split them into different units. Take multiple triarch stalkers. In turn one use the triarch to twin link multiple targets. If the targets are not destroyed by the Stalkers, use the Tachyon Arrows on the targets that are now twin linked.

By seperating the court you can shoot one at a time and as targets blow up you can move on to the next twin linked item to shoot.

Would be a very effective first turn maneuver., but pricey, but yet again, effective. Like having several hammerheads that are twin linked...

Victory is not the most important outcome. Enjoyment and excitement is the best outcome, victory is sweeter when it was fun.
 
   
Made in us
Freaky Flayed One




Sorry, Decap dropped a bit of a bombshell saying that Anrakyr could only fire 1 of the hacked vehicles weapons, or at least that's what I think he said.


Automatically Appended Next Post:
looking back, it's a bit ambiguous that that was what Decap was referring to.

Either way, I would be most appreciative if someone with the codex could give the wording used in to power.

This message was edited 3 times. Last update was at 2011/11/03 02:18:37


1000
2500ish 
   
Made in us
Warp-Screaming Noise Marine






GiantSlingshot wrote:Sorry, Decap dropped a bit of a bombshell saying that Anrakyr could only fire 1 of the hacked vehicles weapons, or at least that's what I think he said.


Automatically Appended Next Post:
looking back, it's a bit ambiguous that that was what Decap was referring to.


Doesn't say anything about only 1. Says you can fire as if you haven't moved and ignore shaken and stunned. Looks like you can unload everything.

9k  
   
 
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