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Made in gb
Plummeting Black Templar Thunderhawk Pilot






So my basis for this thread is off the back of a tournament I went to that allowed forgeworld (with certain exceptions) units. I came up against a Tau/orks army that was using these things called Tetras. I hadn't heard of these before, but after that game I sure won't be forgetting them in a hurry! For those that don't know, they are fast skimmers which can fire 4 marker lights a turn. You can give them various tau upgrades like targetting arrays to confer +1BS. These things only cost 50 points basic, and I have to say I think they are one of the best things ive seen in a Tau list. They were stripping cover saves, and really really putting the pain on my expensive footslogging wraithguard. I somehow managed to win the game, but I didnt get anywhere near killing these things (disruption pods for the 2+ cover save win...).

So this got me thinking - I think that with a proper price adjustment, these things would very nicely slot into the Tau codex when it eventually comes out. I know that Hyrdas were once upon a time a forgeworld unit as well, and they were also shifted into the IG codex. Any other predictions? I think that the eldar flyers for example might make an appearance in the new codex.Anyone else like to venture a guess?

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You only get a 3+ cover save with a disruption pod.
   
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Plummeting Black Templar Thunderhawk Pilot






Page 30 – Armoury, Disruption Pod.
Change the last sentence to read “A vehicle with a disruption
pod has the Shrouded special rule against any weapons firing
from more than 12" away.”


Yeah looks like you're right. I'm sure it was Stealth AND Shrouded in a previous FAQ version, but never mind. Any thoughts on the original topic?

Please check out my video battle report series! 50 games in 50 weeks!

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Part 2: http://www.youtube.com/playlist?list=PL36388662C07B319B&feature=view_all
Part 3: http://www.youtube.com/playlist?list=PLrPdNlJMge2eUv55aJag2cMj4znP8YfOT&feature=view_all
Part 4: http://www.youtube.com/watch?v=JxrTKHXULnQ&list=PLrPdNlJMge2cN6_lo1RbXvbvFZbto5wXB

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Made in gb
Hulking Hunter-class Warmech




North West UK

When you look at Guard, quite a few units in the codex were originally Forgeworld. The Griffon, Medusa, Valkyrie, Hydra, Vanquisher, maybe a few other Russ variants, and probably a load more stuff I'm forgetting...


But then, Forgeworld do love guard, so there's that!

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 Ouze wrote:

Well, you don't stuff facts into the Right Wing Outrage Machine©. My friend, you load it with derp and sensationalism, and then crank that wheel.
 
   
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Tibbsy wrote:
When you look at Guard, quite a few units in the codex were originally Forgeworld. The Griffon, Medusa, Valkyrie, Hydra, Vanquisher, maybe a few other Russ variants, and probably a load more stuff I'm forgetting...


But then, Forgeworld do love guard, so there's that!


All the variants for the devil dog, all but one of the russ variants, all the artillery except the Basilisk.
   
Made in us
Humorless Arbite





Maine

I hope to see the Eldar Hornet make the jump. How about grot tanks? I also hope the rumored new Ork buggies are like the forgeworld artwork for Ork buggies.

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Made in gb
Hulking Hunter-class Warmech




North West UK

 ZebioLizard2 wrote:
Tibbsy wrote:
When you look at Guard, quite a few units in the codex were originally Forgeworld. The Griffon, Medusa, Valkyrie, Hydra, Vanquisher, maybe a few other Russ variants, and probably a load more stuff I'm forgetting...


But then, Forgeworld do love guard, so there's that!


All the variants for the devil dog, all but one of the russ variants, all the artillery except the Basilisk.


I thought the Devil Dog / Bane Wolf were brand new? And the Hellhound was already in the last codex anyway.

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 Ouze wrote:

Well, you don't stuff facts into the Right Wing Outrage Machine©. My friend, you load it with derp and sensationalism, and then crank that wheel.
 
   
Made in ca
Bane Lord Tartar Sauce




I could see Marines getting the AA Whirlwind variant and possibly one of the less crazy Land Raider variants. If Tau don't get Tetras, I will be extremely disappointed.
   
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Tibbsy wrote:
 ZebioLizard2 wrote:
Tibbsy wrote:
When you look at Guard, quite a few units in the codex were originally Forgeworld. The Griffon, Medusa, Valkyrie, Hydra, Vanquisher, maybe a few other Russ variants, and probably a load more stuff I'm forgetting...


But then, Forgeworld do love guard, so there's that!


All the variants for the devil dog, all but one of the russ variants, all the artillery except the Basilisk.


I thought the Devil Dog / Bane Wolf were brand new? And the Hellhound was already in the last codex anyway.


Hellhound, sorry I always confuse the two.
   
Made in gb
The Hammer of Witches





Lincoln, UK

Tibbsy wrote:
When you look at Guard, quite a few units in the codex were originally Forgeworld. The Griffon, Medusa, Valkyrie, Hydra, Vanquisher, maybe a few other Russ variants, and probably a load more stuff I'm forgetting...


But then, Forgeworld do love guard, so there's that!


Hate to be pedantic (actually love to be pedantic ) but the Griffon was originally in the 2nd ed. Guard codex. It just took a brief break, is all.

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Pittsburgh, PA

I could definitely see the Eldar getting the Firestorm as their AA unit. Maaaaybe Hornets, but they fill a similar role to Vypers and Walkers (although definitely better).

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On moon miranda.

There's a lot of stuff that could easily make the jump, but GW now appears to have moved away from "stealing" FW units if you will. They had an excellent opportunity with the CSM book to move two flyers, the Hell Talon and Hell Blade, and chose to re-cast the Fantasy Elf dragon instead.

If I had to guess however, Tetras, Barracudas, and Hazard suits would be likely candidates, they took the Pirhana and Skyray from FW last Tau codex.

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Agreeing with the OP!

The FW Tau Tetra is quite possibly the most ridiculously efficient, and in theme unit, for the whole race! Period! Go read the thing if your not familiar with it and enjoy!

When you take into consideration that Markerlight use is what Tau do instead of Psyker powers (Arguable I know, but also the way it should be in my opinion) I'm all for crazy new things to do with my Markerlights. Be it actual ways to spend the 'Light hits, or units with special personal uses of those hits, or what were talking about: new units that are equipped with Markerlights!

So my vote goes to the Tetra. But I'm also holding out for a plastic Barracuda kit. While the Battlesuit array of Forgeworld is super cool, let them stay Forgeworld. I'll just keep customizing my GW kits to extreme levels of awesomeness, even if they still can't compete.
   
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Colorado

I could see the repressor and the avenger being added into the sisters book. The Repressor is probably the less likely of the two because sisters players have been asking for it since the damn thing came out.

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Humorless Arbite





Maine

 htj wrote:
Tibbsy wrote:
When you look at Guard, quite a few units in the codex were originally Forgeworld. The Griffon, Medusa, Valkyrie, Hydra, Vanquisher, maybe a few other Russ variants, and probably a load more stuff I'm forgetting...


But then, Forgeworld do love guard, so there's that!


Hate to be pedantic (actually love to be pedantic ) but the Griffon was originally in the 2nd ed. Guard codex. It just took a brief break, is all.


It's easy to forget Forgeworld often made kits that didn't have plastic citadel kits. cough.....wave serpent ...cough..
I hope that they do fold some of the FW antiaircraft options into the new codex, but wonder if they will make plastic kits for them.
Although IG doesn't need a better intercepter than the vendetta, I would like to see one of the other navel units make the jump too, like the thunderbolt.

Hear that GW! Thunderbolt! Or Lightning!
   
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I'd buy half a dozen thunderbolts if they were plastic and not like £100.

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Sneaky Sniper Drone





Baltimore, MD.

I'm only going to comment on the Tau as they are all I really play. I see the tetra of course(no brainer), the hammerhead variant turrets ie: the lovely plasma cannon, and hopefully the remote sensor tower. I run all three of these now and they make the army extra special. I would like to see a more gun heavy remora too, maybe w/ some plasma gun upgrade. They are an awesome model but not well equipped enough for my taste.

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New Hampster, USA

BT deserves the Caestus Assault Ram. Seems only fair.

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I can see Guard getting the CRASSUS ASSAULT TRANSPORT in 6th ed.

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Northern California

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New Orleans, LA

 Color Sgt. Kell wrote:
Nurgle Blight Drone for CSM.


If only.

I was extremely disappointed that the Dreadclaw Drop Pod wasn't included in the Chaos Space Marine Codex.

As my group is FW friendly, I'll pick one up anyway for my new Chaos army. But still, why wasn't it put in there?

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Gore-Soaked Lunatic Witchhunter







Guard have plenty, they just need a plastic Hydra and they're golden (though they could use some more variety in regular grunts). Eldar should get at least a conversion pack for a Firestorm turret on the Falcon and maybe a Nightwing or Phoenix (a Warp Hunter or a Wasp would be fun, but let's not stretch it too much). Dark Eldar and Necrons have no useful Forge World models, Space Marines (and variants) could get the Contemptor but I think it'd be kind of silly to have four different dreadnaught kits (Ironclad, base, Venerable, Contemptor). Tau could use a Barracuda kit and maybe XV-9s, 'Nids could use an anti-air Pyrovore variant (I know it doesn't exist, but it should, if only for the Starship Troopers movie jokes it'd produce), Grey Knights are fine, Sisters of Battle need plastic...well...everything. Am I missing anyone?


Automatically Appended Next Post:
 kronk wrote:
 Color Sgt. Kell wrote:
Nurgle Blight Drone for CSM.


If only.

I was extremely disappointed that the Dreadclaw Drop Pod wasn't included in the Chaos Space Marine Codex.

As my group is FW friendly, I'll pick one up anyway for my new Chaos army. But still, why wasn't it put in there?


It's in Aeronautica, maybe they didn't want to overlap the two, and Forge World's people threw a tantrum and got Aeronautica given primacy? Or maybe they've got a cap on the number of new plastic sets they can do with every Codex?

This message was edited 1 time. Last update was at 2012/11/12 19:23:16


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Holland , Vermont

Personally I don't really want any just straight from forgeworld ports..I want NEW stuff, just make anything forgeworld usable with consistant rules.

That leave forgeworld a option and not just another entry in a codex, but myself and those I game with have no problems whatsoever with anything forgeworld, we even houserule where there are gaps in the printed rules.

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RegalPhantom wrote:
I could see Marines getting the AA Whirlwind variant and possibly one of the less crazy Land Raider variants. If Tau don't get Tetras, I will be extremely disappointed.


I suggest you prepare for disappointment. Never any guarantees that they will be included, but given that they are already availabel in forge world what is the problem except being unable to us them in tournies that have a no forge world rule? They still exist whether they are in the offical Tau codex or not.

Skriker


Automatically Appended Next Post:
 kronk wrote:
 Color Sgt. Kell wrote:
Nurgle Blight Drone for CSM.


If only.

I was extremely disappointed that the Dreadclaw Drop Pod wasn't included in the Chaos Space Marine Codex.

As my group is FW friendly, I'll pick one up anyway for my new Chaos army. But still, why wasn't it put in there?


Probably so you have to purchase one of the Forge World Apocalypse rulebooks to use one instead of just including it in a regular codex. Usually "More money" reason...

My group doesn't have a problem with forge world either, so I don't worry about it at all. Can still use all I want in my forces without worrying about it. Everyone gets a great laugh when the Ogryn berserkers charge forward and crush a unit only to then all die on the spot because of the side effects of their combat drugs, after they've shrugged off a lot of damage to get to that point. My nurgle plague ogryns have never once gotten into combat in any of the half dozen games I have used them. For some reason they draw a TON of fire, but aside from the usual higher toughness and feel no pain really are nothing special. They have no ranged attacks, no special damage on their CC attacks or nothing, but they just look so creepy everyone wants to make them dead as soon as they see them.

Skriker

This message was edited 1 time. Last update was at 2012/11/13 14:07:13


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North West UK

 htj wrote:
Tibbsy wrote:
When you look at Guard, quite a few units in the codex were originally Forgeworld. The Griffon, Medusa, Valkyrie, Hydra, Vanquisher, maybe a few other Russ variants, and probably a load more stuff I'm forgetting...


But then, Forgeworld do love guard, so there's that!


Hate to be pedantic (actually love to be pedantic ) but the Griffon was originally in the 2nd ed. Guard codex. It just took a brief break, is all.


I stand corrected I only started playing in 3rd ed! That's my excuse and I'm sticking to it!

Not One Step Back Comrade! - Tibbsy's Stalingrad themed Soviet Strelkovy

Tibbsy's WW1 Trench Raid Diorama Blog
 Ouze wrote:

Well, you don't stuff facts into the Right Wing Outrage Machine©. My friend, you load it with derp and sensationalism, and then crank that wheel.
 
   
Made in gb
The Hammer of Witches





Lincoln, UK

@Tibbsy

That sounds like a fair excuse to me.

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I would like to see different chapters get special characters a la Badab war, or go the Horus Heresy route and make the vanilla characters customizable and almost as good as the Special characters.

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 Tiger9gamer wrote:
I would like to see different chapters get special characters a la Badab war, or go the Horus Heresy route and make the vanilla characters customizable and almost as good as the Special characters.


The other incredibly awesome thing the Horus Heresy book did was bring back the theory about writing a list and then having a few appendices afterwards detailing variants to the list. I'd love it if that made it into more Codexes.

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 AnomanderRake wrote:
 Tiger9gamer wrote:
I would like to see different chapters get special characters a la Badab war, or go the Horus Heresy route and make the vanilla characters customizable and almost as good as the Special characters.


The other incredibly awesome thing the Horus Heresy book did was bring back the theory about writing a list and then having a few appendices afterwards detailing variants to the list. I'd love it if that made it into more Codexes.


Seeing as chaos wasn't anywhere like this, It's very unlikely they are changing to this model.

I believe orks could get the Lifta-Droppa, it was in their second edition dex as the Smasha Gun

This message was edited 1 time. Last update was at 2012/11/13 15:59:20


 
   
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Oakland, CA

P.216 of the BRB shows a Stonecrusher Carnifexen's Wrecking Ball so perhaps we'll see Stonecrushers in the next Tyranid codex.

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