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![[Post New]](/s/i/i.gif) 2012/12/01 23:18:27
Subject: Chaos Warhound Titan
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Shas'la with Pulse Carbine
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I was looking at their rules and to me they seem rubbish to me for their points cost, especially when compared to the ork stompa, I'd. Like to know people's experiences with Warhound titans in gaming terms.
Thanks
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![[Post New]](/s/i/i.gif) 2012/12/01 23:26:12
Subject: Re:Chaos Warhound Titan
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Battleship Captain
Oregon
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Review Str D weapons and then look at how many turbo lasers a warhound can take.
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![[Post New]](/s/i/i.gif) 2012/12/01 23:33:34
Subject: Re:Chaos Warhound Titan
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Douglas Bader
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minigun762 wrote:Review Str D weapons and then look at how many turbo lasers a warhound can take.
This. Dual turbolaser Warhounds are just stupidly overpowered for 750 points.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/01 23:36:19
Subject: Chaos Warhound Titan
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Shas'la with Pulse Carbine
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But it only has 1 cc attack at initiative 1 and weapon skill 2. Automatically Appended Next Post: I see your point about the lasers though
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This message was edited 1 time. Last update was at 2012/12/01 23:36:41
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![[Post New]](/s/i/i.gif) 2012/12/01 23:41:12
Subject: Re:Chaos Warhound Titan
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Boosting Space Marine Biker
The Halo Stars
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Usually, an imperial or chaos titan (not sure about eldar) will be long dead before it can get into CC, so the quantity and quality of it's CC attacks is a non issue.
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![[Post New]](/s/i/i.gif) 2012/12/01 23:42:57
Subject: Chaos Warhound Titan
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Douglas Bader
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olim wrote:But it only has 1 cc attack at initiative 1 and weapon skill 2.
So what? You can only use them in Apocalypse games, and in Apocalypse games the table is so huge and crowded that a titan is rarely, if ever, going to assault. Titans kill things by taking lots of powerful guns and wiping entire units off the table with a single shot, not by running up to punch stuff. And the Warhound, like all titans, is insanely cheap for the level of firepower it can deliver.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/02 00:09:58
Subject: Chaos Warhound Titan
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Shas'la with Pulse Carbine
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Wouldn't two units of three blight drones be better than a Warhound with two turbo lasers?
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![[Post New]](/s/i/i.gif) 2012/12/02 01:01:11
Subject: Chaos Warhound Titan
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Lord of the Fleet
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olim wrote:Wouldn't two units of three blight drones be better than a Warhound with two turbo lasers?
Oh god no. You can take 4 Destroyer 5" blasts for 750 points. If your Titan is trying to assault then you're doing it wrong.
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![[Post New]](/s/i/i.gif) 2012/12/02 01:06:27
Subject: Chaos Warhound Titan
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Elite Tyranid Warrior
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olim wrote:I was looking at their rules and to me they seem rubbish to me for their points cost, especially when compared to the ork stompa, I'd. Like to know people's experiences with Warhound titans in gaming terms.
Thanks
Used one a few weeks ago. Kitted it with the duel turbo laser set up. Looked awesome. First turn, a drop pod landed next to it full of melta guns. It was blown up before it got to shoot. Gutted. This was mainly due to my own lack of defence on it though. In previous games in worked a treat. Best advice. For most effective results. Surround it with a crap unit, so no-one can get close. A guard mob/ cult mob should suffice.
They are sweet. But they do get killed easy if your not clever. Like me.
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"If it Bleeds, we can kill it!"
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![[Post New]](/s/i/i.gif) 2012/12/02 01:08:21
Subject: Chaos Warhound Titan
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Longtime Dakkanaut
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Str D is so powerful. Op your definitely missing how incredible turbo lasers can be. A weapon that shoots 5" templates that auto pens, wounds, and ignores cover and armor. At 10' away. You get 4 shots at 2 separate targets for 750 points...although I guess you can never really understand how potent str D is until you see someone employ it.
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This message was edited 2 times. Last update was at 2012/12/02 01:09:15
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![[Post New]](/s/i/i.gif) 2012/12/02 03:51:28
Subject: Chaos Warhound Titan
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Gore-Soaked Lunatic Witchhunter
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olim wrote:I was looking at their rules and to me they seem rubbish to me for their points cost, especially when compared to the ork stompa, I'd. Like to know people's experiences with Warhound titans in gaming terms.
Thanks
The Stompa isn't honestly very well-armed; it's a decent Titan-killer if you can get it into close combat, but it's not fast enough to make it there. The Warhound/Revenant theory of four S D Large Blasts a turn is actually rather more versatile and a lot more powerful in most situations when weighed against a close-combat Titan. If you're playing Chaos in an Apocalypse game, you can't really compete with a Warhound for firepower; the Brass Scorpion is a fairly effective linebreaker, the Plaguereaper can hold a flank pretty well, the Tower of Skulls is a tough and entertaining toy, but nothing has the punch that two twin-linked turbo-lasers do.
Or you could go all-out and try and convert a Warlord Titan if you want to make no friends at all (ten S D Large Blasts that can be split between four different targets for 2,500pts).
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![[Post New]](/s/i/i.gif) 2012/12/02 15:27:26
Subject: Chaos Warhound Titan
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Junior Officer with Laspistol
Manchester, UK
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I would probably go with a turbo laser and an inferno cannon. Doubling up on strength D is probably better, but I love the look of the inferno. Also, it means you can remove entire lines of infantry with very little effort.
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![[Post New]](/s/i/i.gif) 2012/12/03 13:55:59
Subject: Chaos Warhound Titan
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Decrepit Dakkanaut
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olim wrote:But it only has 1 cc attack at initiative 1 and weapon skill 2. That is not the point of a Warhound Titan. Like, at all. It's a Turbo Laser Delivery System. I also like the Plasma gun, so I'm taking one of each on the one I'm building. I've played against one twice, and it wrecked face each game.
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This message was edited 1 time. Last update was at 2012/12/03 13:56:30
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2012/12/03 14:00:54
Subject: Chaos Warhound Titan
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Pyro Pilot of a Triach Stalker
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Agree with the above posters, the Turbolaser/Plasma Blastgun is just ridiculous.
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2012/12/03 21:15:00
Subject: Re:Chaos Warhound Titan
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Battleship Captain
Oregon
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I purposefully don't run dual turbo lasers because it feels wrong. Plus the model looks better with different arms.
What's even worse is Reavers. Dual laser blasters and a turbo laser. 8x StrD shots is gross.
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![[Post New]](/s/i/i.gif) 2012/12/03 21:18:15
Subject: Re:Chaos Warhound Titan
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Douglas Bader
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minigun762 wrote:What's even worse is Reavers. Dual laser blasters and a vortex missile.
Fixed that for you.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/03 21:20:49
Subject: Chaos Warhound Titan
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Boosting Black Templar Biker
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My buddy ran a reaver with all turbo lasers in a Apoc game against orks. Turn 1, 8 turbo laser shots against 3 stompas. None of them survived, 3 stompas dead first turn.
I have used my warhound a few times, turbo laser/ plasma blast gun. Great results. You see somethign you dont like, it will be gone in short order, even another titan if you get the first hit on it. Put cannon fodder in front of the Titan, best way to protect from assault.
Make sure that you have some anti-air now with 6th ed. Blast templates cannot shoot down fliers to the best of my knowledge. So fliers have free pickins against a titan.
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This message was edited 1 time. Last update was at 2012/12/03 22:07:16
10k Black Templar
Warhound Titan "Legio Matallica" |
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![[Post New]](/s/i/i.gif) 2012/12/04 00:04:19
Subject: Re:Chaos Warhound Titan
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Willing Inquisitorial Excruciator
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I have found that Apocalypse games are decided by who brings the most STR D weapons. Against AV 14, S 10 deals Damage half of the time (1 glance, 2 pens out of 6) A STR D weapon deals damage every time (all pens) 2x as powerful as STR 10 Then add in the fact that you ignore cover (4+ save prevents half the damage of a S10 shot) STR D is about 4x times as powerful as STR 10 shooting into cover at AV14 Then add in the fact that you Instant Death everything, Regardless of toughness (all those T6 MC's cry about that one) Against a Tervigon in Cover with FNP STR D is about 16x more powerful than S10 Close combat is really not something that decides Apoc Games. The Tables are Huge, The ranges on guns are Huge, There are giant units of useless infantry surrounding everything important. Also,don't titans get some kind of Stomp Attack against infantry? Wiping clear entire sections of the board with STR D templates is the deciding factor in most Apoc games.
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This message was edited 3 times. Last update was at 2012/12/04 00:06:29
40k: 2500 pts. All Built, Mostly Painted Pics: 1 -- 2 -- 3
BFG: 1500 pts. Mostly built, half painted Pics: 1
Blood Bowl: Complete! Pics: 1
Fantasy: Daemons, just starting Pic: 1 |
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![[Post New]](/s/i/i.gif) 2012/12/04 18:42:32
Subject: Chaos Warhound Titan
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Boosting Black Templar Biker
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I thought they get a STR D attack for stomp as well? I have never had my titan destroyed or assaulted in the 2 games i have played with it so far. (I guess i am lucky) Even going agains an enemy titan, and logan with a drop pod of meltas. They didnt touch it! lol
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10k Black Templar
Warhound Titan "Legio Matallica" |
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![[Post New]](/s/i/i.gif) 2012/12/04 19:14:59
Subject: Re:Chaos Warhound Titan
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Only if they have a TCCW. Which Warhounds can't get.
The Warhound is a fairly mobile shooting plaform. It does move 12" a turn. Which is just enough to help it avoid the Stompas that are moving just as fast.
With 2 double-turbolaser destructors, it can drop most unshielded superheavies(that arn't Reavers or Warlords) in one round of shooting.
Destroy Weapons also get +1 on the damage chart so thats always something to remember. Plus its usually AP2.
So if you hit regular units its usually a case of "Do you have an Invuln?" and if not you die.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/04 21:06:59
Subject: Re:Chaos Warhound Titan
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Douglas Bader
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Grey Templar wrote:Destroy Weapons also get +1 on the damage chart so thats always something to remember.
Not anymore, the 6th edition update removed that. They're still insanely powerful, but it's a very slight step down in power.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/05 00:18:26
Subject: Re:Chaos Warhound Titan
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Missed that. Not like they needed it.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/05 16:34:25
Subject: Chaos Warhound Titan
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Boosting Black Templar Biker
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Do they still have it where if you roll doubles on the damage chart, you can roll again?
So are flyers a big threat to titans now in 6th ed? We only have 1 weapons to shoot them down ( Vulcan Mega bolter). I do not own that weapon... yet... But I have a big tournment coming up, which I most likely will see flyers. Would it be worth the investment to get a Vulcan megabolter just for flyers? Or just stick with dual turbo lasers??
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10k Black Templar
Warhound Titan "Legio Matallica" |
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![[Post New]](/s/i/i.gif) 2012/12/05 17:24:53
Subject: Chaos Warhound Titan
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Junior Officer with Laspistol
Manchester, UK
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Titans are always going to be rubbish at killing aircraft, even with the bolter. You should make it concentrate on ground targets and just use support units to deal with air cover.
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![[Post New]](/s/i/i.gif) 2012/12/05 18:26:52
Subject: Chaos Warhound Titan
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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J99Pwrangler wrote:Do they still have it where if you roll doubles on the damage chart, you can roll again?
Yes, kinda. Super heavies now use the regular damage chart. But the Explodes result is lose a Structure point and roll again. And they treat Immobilized and WD results slightly differently.
Super Heavies have Hull and Structure points. For every Structure point, it has 3 Hull points.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/05 18:54:39
Subject: Chaos Warhound Titan
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Daemonic Dreadnought
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Flyers could be a threat to Titan i suppose, but they still have to get through those pesky void shield that you cn then regenerate each turn. But as has already been said - use your Titan to take out enemy armour and high value targets. Leave flyer killing unit better equpiied to do that (autocannon, havocs, other flyers etc etc)
A firend of mine has a Warhound with Turbo Laser and Vulcan (he wishes he got the plasma gun instead) and it never fails to smack stuff around seemingly at will.
The Vulcan Mega Bolter will quite happily wipe out a squad of marines in one turn (S6 AP3). The Turbo Laser is just plain nasty.
Oh, and most Strength D weapons will still get +1 on the damage table but that's due to them being Ap2.
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This message was edited 1 time. Last update was at 2012/12/05 18:55:20
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![[Post New]](/s/i/i.gif) 2012/12/05 18:57:40
Subject: Re:Chaos Warhound Titan
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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If you are within 12" the Titan doesn't get its Void Shields. Voids only help against shots from over 12" away.
So a flyer can simply zip to within 12" of the titan on each run and get voidless hits on it. Of course it would probably take 2 rounds for the Flyer to wheel around.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/05 19:40:11
Subject: Chaos Warhound Titan
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Boosting Black Templar Biker
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Most likely I will run my Titan with my dual turbo lasers, and leave my Plasma at home. I will also have a quad gun in my list for going up against air, if there is any.
I just dont know much about flyers, so I didnt want to make a list with my titan, and have it taken down by a group of flyers.
Side note... would it pay to ever keep a Techmarine at the base of my titan? Help repair HP on the titan....
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10k Black Templar
Warhound Titan "Legio Matallica" |
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![[Post New]](/s/i/i.gif) 2012/12/05 20:29:32
Subject: Re:Chaos Warhound Titan
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Definitly, the Titan would definitly be worth repairing.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/05 21:12:46
Subject: Re:Chaos Warhound Titan
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Douglas Bader
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And of course since this is Apocalypse you can bring 20 techpriests and surround the titan, guaranteeing that you repair all damage as soon as it is inflicted. The only drawback is that you sacrifice mobility, but that's not too terrible for a unit with such long range on its weapons.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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