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Made in au
Mutilatin' Mad Dok





Australia

So I just 2nd Handed 6 super sexy looking possessed marines for a cheap price and wondering how I can use them.
6th edition greatly crunches them up but I'm still not convinced cuz ya know how RL can sometimes greatly differ to books.

Theres also the fact that I only got 6 of them, hardly worth a rhino, and my elite section are sorta already filled with berzerkers, hellbrutes and (soon to be after I'm done converting them) plague marines/thousand sons/noise marines.
So should I disassemble them and use their bitz to spice up my CSM army or should I keep them for the lolz.
   
Made in us
Sinewy Scourge





Commoragh (closer to the bottom)

I have alot of fun with them.... I just run them in a rhino, and kill stuff. They havent let me down yet

 Wyzilla wrote:
Saying the Eldar won the War in Heaven is like saying a child won a fight with a murderer simply because after breaking into his house, shooting his mother and father through the head, the thug took off in a car instead of finishing off the kid.


 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Just use them as regular Marines or as your Champions or something.

To put it simply, in the shooty edition of 40k, you kind of wonder about the unit with no guns and no dedicated Assault Vehicle who cost 26pts a pop.

Read Bloghammer!

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Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in de
Morphing Obliterator






If you want to run any Cult unit except zerkers (but those really like to be paired up with an IC) consider to make them troops. PMs and TSs are excellent objective holders and really hard to get rid off.

To the Possessed: I have yet to run them in 6th but with all those nice buffs they got I actually consider taking them again as the models are amazing. But I would not run them in a Rhino, give them MoN or MoT and put them in front of your shooty units and run every turn you are not in charge distance and the enemy has to decide if he shoots them or your big guns.

Playing mostly Necromunda and Battletech, Malifaux is awesome too! 
   
Made in br
Savage Khorne Berserker Biker






I'm with Godless-Mimicry. Break them up and use their bits for unit chapions, Chosen and other models that actually carry their weight.

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in ca
Warp-Screaming Noise Marine




Canada!

Aren't they fleet now? That requires less transporting.
Too bad they only ever get ap2.

Don't take berserkers as elites.

Huron will help give lame assault units infiltrate?

It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax...  
   
Made in us
Ghastly Grave Guard





Cambridge, UK

Really good (and recent) discussion of Possessed here: http://www.dakkadakka.com/dakkaforum/posts/list/482835.page

1500
500
Vampire Counts 2400
300
Circle Orboros 20 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Godless-Mimicry wrote:
Just use them as regular Marines or as your Champions or something.

To put it simply, in the shooty edition of 40k, you kind of wonder about the unit with no guns and no dedicated Assault Vehicle who cost 26pts a pop.

This is the point. Use them in a fun game, but in a competitive setting, there is no place for Possessed. Actually, the issues are the same as in the previous edition.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Longtime Dakkanaut





 wuestenfux wrote:
 Godless-Mimicry wrote:
Just use them as regular Marines or as your Champions or something.

To put it simply, in the shooty edition of 40k, you kind of wonder about the unit with no guns and no dedicated Assault Vehicle who cost 26pts a pop.

This is the point. Use them in a fun game, but in a competitive setting, there is no place for Possessed. Actually, the issues are the same as in the previous edition.


Right. Even if you could make possessed slightly better than marked CSM or cult troops (which really you can't) you still aren't scoring in any missions. So tactically you lose out on an objective holder. The CSM or cults in most cases will be almost as powerful in melee, and give you access to heavy/special weapons which are going to be able to take out enemy armor. Possessed really serve no purpose. Even as a small cheap throw away unit they lose out to terminators who can deepstrike, shoot melta, and take much more dedicated fire from the enemy to kill.

   
Made in us
Regular Dakkanaut




I was thinking to use some in a Tally List with Mark or Nurgle. Any thoughts on that? Shouldn't be an issue since they are daemons, and would benefit from everything but the Feel No Pain buff.
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

EricBasser wrote:
I was thinking to use some in a Tally List with Mark or Nurgle. Any thoughts on that? Shouldn't be an issue since they are daemons, and would benefit from everything but the Feel No Pain buff.


but they still arent any good. even with their random mutations you are better off using other units.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

Convert them back to normal CSM (just mutated)

This message was edited 1 time. Last update was at 2012/12/09 10:44:31


 
   
 
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