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Made in gb
Tail-spinning Tomb Blade Pilot




 CthuluIsSpy wrote:
I'm sure if we bitch and wishlist hard enough, they'll change the codex at the last minute.
The first batch of codices may have whiteout and entries written in crayon as a consequence


Good plan!
   
Made in us
Longtime Dakkanaut




Ute nation

sieGermans wrote:
Honestly, folks, the prior case of trying to ‘inform’ the Codex writing team is clearly over.

Let’s not spoil what may be an amazing Codex with speculation that can only prove a source of disappointment when the eventual outcome is different (though not necessarily worse!).

Besides, we have two months at least before the Codex is table legal, and loads of events between now and then!

Has anyone figured out useful synergies at 2k to justify a Brigade?


The great thing about our current index entries is that just about anything will be an upgrade, so I doubt speculation will put much of a damper on that. besides most of us are pretty curious how they fixed Necrons, and idle speculation is fun.

Speaking of speculation, it sounds like they listened to us on tomb world deployment because they were saying necrons will be much more mobile in the codex.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in gb
Dakka Veteran




The real question is: Will the monolith still suck?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Grimgold wrote:


Speaking of speculation, it sounds like they listened to us on tomb world deployment because they were saying necrons will be much more mobile in the codex.


Where did they say that? Apparently there's a Q&A but I don't know where that is.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Longtime Dakkanaut




Ute nation

 CthuluIsSpy wrote:
 Grimgold wrote:


Speaking of speculation, it sounds like they listened to us on tomb world deployment because they were saying necrons will be much more mobile in the codex.


Where did they say that? Apparently there's a Q&A but I don't know where that is.


One of the guys that attended the QA said it, and it was mentioned in the comments section of this page:

http://www.belloflostsouls.net/2018/01/breaking-games-workshop-40k-more-product-reveals-lvo.html

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Loyal Necron Lychguard





 Grimgold wrote:
sieGermans wrote:
Honestly, folks, the prior case of trying to ‘inform’ the Codex writing team is clearly over.

Let’s not spoil what may be an amazing Codex with speculation that can only prove a source of disappointment when the eventual outcome is different (though not necessarily worse!).

Besides, we have two months at least before the Codex is table legal, and loads of events between now and then!

Has anyone figured out useful synergies at 2k to justify a Brigade?


The great thing about our current index entries is that just about anything will be an upgrade, so I doubt speculation will put much of a damper on that. besides most of us are pretty curious how they fixed Necrons, and idle speculation is fun.

Speaking of speculation, it sounds like they listened to us on tomb world deployment because they were saying necrons will be much more mobile in the codex.

I wouldn't be surprised if there's a stratagem that uses tomb world deployment, so you'd be able to beam in your units even if all of your transports have been destroyed.
   
Made in us
Longtime Dakkanaut




Ute nation

They do seem to like their spend a CP and deep strike a unit stratagems, so I can see us getting something like that, probably with the requirement that the unit start in tomb world deploy.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in jp
Proud Triarch Praetorian





 Grimgold wrote:
idle speculation is fun.

So long as it's on topic, maybe. Otherwise, if people just want to post hopes and how they would fix things and wish list, there are more appropriate threads to have those discussions.

 
   
Made in gb
Dakka Veteran




 skoffs wrote:
 Grimgold wrote:
idle speculation is fun.

So long as it's on topic, maybe. Otherwise, if people just want to post hopes and how they would fix things and wish list, there are more appropriate threads to have those discussions.


Not sure what more you can expect here until there's news on the new codex.
   
Made in jp
Proud Triarch Praetorian





Let's call it practice for the next tactics thread, then.
(but seriously, there's a section of this site specifically made for general discussion)

 
   
Made in gb
Tail-spinning Tomb Blade Pilot




Has anyone figured out an effective target for Annihilation Barges?

Presumably it’s low armour, Toughness 3 or 6 that come in squads of 5? Do any armies play anything like that?
   
Made in nl
Regular Dakkanaut





sieGermans wrote:
Has anyone figured out an effective target for Annihilation Barges?

Presumably it’s low armour, Toughness 3 or 6 that come in squads of 5? Do any armies play anything like that?


Aye, the Barge is in a weird spot. I think the 'least worst' use of it is the following:

The Tesla Destructor with T7 is best used as light anti-vehicle and can be combo'd witha Triarch Stalker. The problem with this is;
A: the Tesla Destructor will still only wound on a 4+ and give your opponents vehicle a regular save.
B: the Triarch Stalker will no doubt shoot its Heat Ray or Heavy Gauss Cannon at something tougher then a T7 vehicle.

For its secondary weapon id go with the Gauss Blaster for some anti-MEQ support.

But overal... its not great in my opinion.

This message was edited 1 time. Last update was at 2018/01/27 17:27:57


 
   
Made in us
Irked Necron Immortal



Colorado

I can't think of any good targets for the Annihilation barge. Anything it's "good" at killing doesn't care because there's more where that came from, e.g. Gaunts or Conscripts.
   
Made in jp
Proud Triarch Praetorian





The issue with the Gauss Cannon on the A.Barge is that, if you move you won't be able to fire it at full efficiency (where as you can with the Tesla Cannon).

At the moment none of our vehicles are all that great. Stalker is probably the best one, but it's not exactly an auto include.
Not sure how they're going to fix them in the codex apart from a price drop (but even then, would making them cheaper mean they would be better if it meant they did the exact same thing they're doing now?)

This message was edited 1 time. Last update was at 2018/01/28 02:09:46


 
   
Made in us
Longtime Dakkanaut




Ute nation

 skoffs wrote:
The issue with the Gauss Cannon on the A.Barge is that, if you move you won't be able to fire it at full efficiency (where as you can with the Tesla Cannon).

At the moment none of our vehicles are all that great. Stalker is probably the best one, but it's not exactly an auto include.
Not sure how they're going to fix them in the codex apart from a price drop (but even then, would making them cheaper mean they would be better if it meant they did the exact same thing they're doing now?)


They said major changes, here is my guesses:

Things that seem like no-brainers:
1.) Doom Scythe gets strafing run (+1 to hit units without fly, all of the old assault flyers got it)
2.) Doomsday ark high powered blast goes to heavy d6 (all other units with sometimes D3 sometimes D6 have been upgraded)
3.) Dispersion shields go to 3++ (like every other shield in the game)
4.) Powers of the C'Tan will get the three missing powers, and we know what three powers they are.
5.) The return of our "relics",
6.) More Warlord traits,

Things that will happen but we are not sure in the specifics
1.) Tomb world deploy fix, might get stratagems to make it more useful, might get overhauled.
2.) Rebalancing our expensive units, either thru buffs or point reductions.
3.) Wargear changes for our HQs, right now we are very inconsistent on how wargear is applied.
4.) Rework of special characters, none of our special characters are particularly special, except in the riding the short bus regard.
5.) Modification of crypteks to be more configurable utility characters, so more like psychers.

Things that I hope for, but I'm not sure will make the cut
1.) Doomsday Ark high powered blast gets the macro keyword (it basically has a lame version of it now).
2.) Changes of commander benefits, MWBD is ok, but if it were a choice between +1 to hit or wound it would be much better. The lord's will is weak and uninteresting, so it could use a change.
3.) Some mechanism for the entire army to be better at anti-vehicle, compared to other armies we are way behind on anti-vehicle capability, which has traditionally been a strong area for us.
4.) Tesla destructors are bad, and we have them on half of our vehicles so they need some love. Str 7 leaves it too low to double out marines, and not high enough to be effective against heavy vehicles due to the lack of AP. Bump their str to 8, or give them a -1 AP.
5.) Tomb spyders get the character keyword, if they ever get useful low wounds just make them to easy of a target.
6.) Quantum shielding change, I'm not even sure how it made it out the door in its current form. It's quirky and fun, but the random nature of it can lead to some pretty negative play experiences. I expect it to work like our warlord trait, -1 damage to a minimum damage of 1.

This message was edited 1 time. Last update was at 2018/01/28 03:28:45


Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in ie
Deranged Necron Destroyer





Can someone explain to me how the Spyder could get the Character Keyword? It's not like it's a unique unit or anything, all they do is make sure tomb worlds are maintenanced, produce Scarabs and 'help" Canoptek units stay alive.

There is literally no reason for it to get a character keyword besides the fact that they are squishy in their Index form and need a way to protect themselves.

The only rule I could think of that would benefit the Sypder and act like a Character keyword is to give it it's own special rule e.g. <Dynasty> Canoptek Spyders cannot be targeted in the shooting phase if another <Dynasty> Canoptek unit is closer to the enemy model. Or, <Dynasty> Canoptek Spyders cannot be targeted in the shooting phase if other friendly <Dynasty> units are closer to the enemy model.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in us
Longtime Dakkanaut




Ute nation

 Odrankt wrote:
Can someone explain to me how the Spyder could get the Character Keyword? It's not like it's a unique unit or anything, all they do is make sure tomb worlds are maintenanced, produce Scarabs and 'help" Canoptek units stay alive.

There is literally no reason for it to get a character keyword besides the fact that they are squishy in their Index form and need a way to protect themselves.

The only rule I could think of that would benefit the Sypder and act like a Character keyword is to give it it's own special rule e.g. <Dynasty> Canoptek Spyders cannot be targeted in the shooting phase if another <Dynasty> Canoptek unit is closer to the enemy model. Or, <Dynasty> Canoptek Spyders cannot be targeted in the shooting phase if other friendly <Dynasty> units are closer to the enemy model.


Let's make sure we are setting the bar correctly, Daemonic Heralds are characters, Space marine ancients are characters, mindless automatons like a Tyranid prime are characters, engineseers are characters. Character refers to a role on the battlefield not a models notability, to wit a character is a single model, that supports other units through use of abilities and wargear. Spyders are already acting in that exact roles, They bring unique wargear to the table (gloom prism, fabricator claw arrays), they support other units (scarab hive and vehicle repair), and function as a single model.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in gb
Tail-spinning Tomb Blade Pilot




Looks like the LVO had a 79th(?) placed Necron Army with... Annihilation Barges (Gauss equipped, too!).

I promise my question wasn’t based on that list...

Overall straightforward seeming setup:

Tesla Immortals (max) with OL (though the OL had the Veil: I’m guessing to MWBD the Lychguard).
Two min squad Gauss Immortals (I’m guessing treated as tax).
Scythe Lychguard (presumably for veil shenanigans)
Two ABarges with Gauss
Mamma Pylon

Does anyone know how good 79th is for the LVO? Is this list significant (pre-Codex)?
   
Made in us
Longtime Dakkanaut




Ute nation

4-2 is good, loosing her first match set her in the bottom half of the event, which was probably for the best, because the competition there was a little less fierce. Then she worked her way up to the top 20 ish percent, got clipped, and finished on a high note with her fourth win which got her in the top 3rd. All in all I would rate her performance as heroic, because the next necron finished 50 places behind her.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Loyal Necron Lychguard





It'll be exciting to see how she does post-codex, she's been the only one reliably putting up results as Necrons in ITC events. I hope when the codex comes out the FLG guys interview her for her thoughts like they did with InControl and the AdMech codex.
   
Made in nl
Regular Dakkanaut





Wait, whos this Necron woman we are talking about? Does she have a youtube channel/blog where she shares her Necron tactics?
   
Made in gb
Numberless Necron Warrior




Scotland, UK

sieGermans wrote:
Looks like the LVO had a 79th(?) placed Necron Army with... Annihilation Barges (Gauss equipped, too!).

I promise my question wasn’t based on that list...

Overall straightforward seeming setup:

Tesla Immortals (max) with OL (though the OL had the Veil: I’m guessing to MWBD the Lychguard).
Two min squad Gauss Immortals (I’m guessing treated as tax).
Scythe Lychguard (presumably for veil shenanigans)
Two ABarges with Gauss
Mamma Pylon

Does anyone know how good 79th is for the LVO? Is this list significant (pre-Codex)?


I think there was 480ish players, so top 20%. Which seems pretty good! I've not done any wargame tourneys (been on LCGs more recently) but I saw some comments on the FB group saying her list is garbage which... seems a bit weird considering how well she finished?
   
Made in ie
Deranged Necron Destroyer





 Grimgold wrote:
 Odrankt wrote:
Can someone explain to me how the Spyder could get the Character Keyword? It's not like it's a unique unit or anything, all they do is make sure tomb worlds are maintenanced, produce Scarabs and 'help" Canoptek units stay alive.

There is literally no reason for it to get a character keyword besides the fact that they are squishy in their Index form and need a way to protect themselves.

The only rule I could think of that would benefit the Sypder and act like a Character keyword is to give it it's own special rule e.g. <Dynasty> Canoptek Spyders cannot be targeted in the shooting phase if another <Dynasty> Canoptek unit is closer to the enemy model. Or, <Dynasty> Canoptek Spyders cannot be targeted in the shooting phase if other friendly <Dynasty> units are closer to the enemy model.


Let's make sure we are setting the bar correctly, Daemonic Heralds are characters, Space marine ancients are characters, mindless automatons like a Tyranid prime are characters, engineseers are characters. Character refers to a role on the battlefield not a models notability, to wit a character is a single model, that supports other units through use of abilities and wargear. Spyders are already acting in that exact roles, They bring unique wargear to the table (gloom prism, fabricator claw arrays), they support other units (scarab hive and vehicle repair), and function as a single model.


Fair enough point my friend.


However, for fluff, I think a version like the one I stated would be a better rule due to it being Necron specific and not have people rage about us being "op" with Sypder having the character keyword cause you know, people like to say we are OP even if they bring broken lists.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in gb
Tail-spinning Tomb Blade Pilot




 unitled wrote:
sieGermans wrote:
Looks like the LVO had a 79th(?) placed Necron Army with... Annihilation Barges (Gauss equipped, too!).

I promise my question wasn’t based on that list...

Overall straightforward seeming setup:

Tesla Immortals (max) with OL (though the OL had the Veil: I’m guessing to MWBD the Lychguard).
Two min squad Gauss Immortals (I’m guessing treated as tax).
Scythe Lychguard (presumably for veil shenanigans)
Two ABarges with Gauss
Mamma Pylon

Does anyone know how good 79th is for the LVO? Is this list significant (pre-Codex)?


I think there was 480ish players, so top 20%. Which seems pretty good! I've not done any wargame tourneys (been on LCGs more recently) but I saw some comments on the FB group saying her list is garbage which... seems a bit weird considering how well she finished?


Properly Meta’ed lists are rarely a full set of the best units in a vacuum (which can throw external observers quite a bit)—though they will be the best units for the expected match-ups. Possibly mix that with general online toxicity...

It’d be great if she”d chime in on this thread with a few thoughts!

This message was edited 1 time. Last update was at 2018/01/28 19:03:53


 
   
Made in us
Longtime Dakkanaut




Ute nation

I too would love to hear her impressions, but outing yourself as a girl is always a bit daunting on forums like these, I mean we literally had a thread not too long ago on how feminist agenda is ruining the game (which was a trainwreck that got thread locked). So I would understand if she preferred to post her impressions somewhere else like as a guest article on 3++ or blood of kittens.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in gb
Numberless Necron Warrior




Scotland, UK

 Grimgold wrote:
I too would love to hear her impressions, but outing yourself as a girl is always a bit daunting on forums like these, I mean we literally had a thread not too long ago on how feminist agenda is ruining the game (which was a trainwreck that got thread locked). So I would understand if she preferred to post her impressions somewhere else like as a guest article on 3++ or blood of kittens.


Yeah, sadly true :( Likewise hope we see some thoughts from her as watching good players is usually the best way to learn. I heard she was on the GW twitch at one point, but I believe you need to get a paid subscription to watch those? Also sounds like she'll be in a good place after the codex drops, I heard a rumour Wraiths are going up to Ap -2 and 2 damage
   
Made in gb
Tail-spinning Tomb Blade Pilot




 unitled wrote:
 Grimgold wrote:
I too would love to hear her impressions, but outing yourself as a girl is always a bit daunting on forums like these, I mean we literally had a thread not too long ago on how feminist agenda is ruining the game (which was a trainwreck that got thread locked). So I would understand if she preferred to post her impressions somewhere else like as a guest article on 3++ or blood of kittens.


Yeah, sadly true :( Likewise hope we see some thoughts from her as watching good players is usually the best way to learn. I heard she was on the GW twitch at one point, but I believe you need to get a paid subscription to watch those? Also sounds like she'll be in a good place after the codex drops, I heard a rumour Wraiths are going up to Ap -2 and 2 damage


/sigh.

Yea, makes sense.
   
Made in us
Longtime Dakkanaut




Just played my first two games with my new necron army (I have a bad habit of buying new armies before a codex comes out, works well normally for me since stuff is typically cheaper before it gets "good" ) and I was impressed. Won both games, few things I noticed, both vs marines.

Destroyers are cool. They are pretty effective vs elites like terminators.
Pure numbers are the great equalizer. One on one tacticals can't win a shooting match vs crons.
Cryptechs are definitely a nessisary unit if your using lots of warriors (which I do, I like warriors in numbers)
We really don't have any good options for melee it seems. I lost my left flank (15 warriors, cryptech, and 5 deathmasks) to a squad of Marines who managed to get in and charged.

On the topic of deathmasks... these things are awesome. One game I used them to kill a dreadnaught that had 1 wound left thanks to the mortal on a 6 to wound. Next game I used Ethereal Interception to drop in when my opponent tied to drop in a small 5 man assault marine squad. 8 hits, and 3 6's on the to wound rolls + normal wounds = 4 dead assault marines, and the 1 remaining marine didnt live long enough to do anything. I know I got great rolls here but they are now my favorite unit.
   
Made in jp
Proud Triarch Praetorian





Azuza001 wrote:
We really don't have any good options for melee it seems.

Scarabs and Wraiths, but they're more for tying up enemy melee units (to protect your Warriors/Immortals/Destroyers) rather than inflicting damage.
Praetorians would be great if they were cheaper (but that's par for the entire army).

 
   
Made in fi
Freaky Flayed One





Was the Necron player in the LVO Jessica? I think she plays Frankie in a FLG batrep. If I remember correctly it was Necrons vs Deathguard when the DG codex just dropped.

As for the feminist debate I won't go there because it's very toxic from both perspectives. However the nice things about forums is that you don't have to say if you are a man or woman. Because it doesn't matter.
   
 
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