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Made in us
Crushing Black Templar Crusader Pilot





Arizona

I was looking in the newest codex, the 6th edition rules and the official errata on the website, but I wasn't able to find any mention of the dual close combat weapons for tyranids. Given that most of the tyranids have 4 or more arms with various nasty bits for slashing, cutting and generally making mince-meat out of things, do they get additional attacks in close combat?

Let's take a genestealer for example. They have 2 pairs of rending claws, do they get an additionally 2 attacks in close combat for being armed as such?

What would be the RAW?

A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head. - Maxim 12 - The Seventy Maxims of Maximally Effective Mercenaries

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Made in se
Been Around the Block




This is covered in the codex, page 33. "Tyranid models never receive bonus Attacks for fighting with more than one close combat weapon - these bonuses are always included in the creature's profile."
   
Made in gb
Tough Tyrant Guard





SHE-FI-ELD

Hi

CC Attacks are defined in the Profile table, under 'A'

Genestealers for example, are A 2, so they do get 2 Attacks in CC. A Tyranid is never without a weapon - If your Fex is donning 2 Shooting weapons it will be using its Teeth and Claws in CC (The disadvantage being, these to not have any special abilities like other CC weapons Tyranids wield)

Tyranids do not benifit from having extra combat weapons to improve A charictaristic, there arms are already taken into account in the profile

This message was edited 1 time. Last update was at 2013/01/14 16:48:02


It's my codex and I'll cry If I want to.

Tactical objectives are fantastic 
   
Made in us
Crushing Black Templar Crusader Pilot





Arizona

Awesome, thank you both.

A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head. - Maxim 12 - The Seventy Maxims of Maximally Effective Mercenaries

Check out my painting and modeling blog here! Currently I'm working on getting my painting set up... set up. 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Yes this is commonly missed, but the codex states on page 33 that the bonus attacks are always counted. Don't worry too much about missing it.

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Made in ca
Fixture of Dakka




Just remember they stack though. So if you reroll, you can still rend on the reroll.

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Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

Nem wrote:
Hi

If your Fex is donning 2 Shooting weapons it will be using its Teeth and Claws in CC (The disadvantage being, these to not have any special abilities like other CC weapons Tyranids wield)



Well it is a MC, so it has smash. That alone makes it pretty smexy.

   
Made in ca
Regular Dakkanaut




Genestealers 4claws 2 attacks. Yep.

And to your next question, yep venomthrope does have a BS of 4.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

It's so they can not fire weapon emplacements or emplaced weapons.

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