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![[Post New]](/s/i/i.gif) 2018/11/03 02:47:54
Subject: Necromunda Underhive - pg 166 Delaque
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Dakka Veteran
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These will be packers for me
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Glory is fleeting, but obscurity lasts forever.
Considering also your duty as a warrior you should not waver. Because there is nothing more auspicious for a warrior than a righteous war.
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![[Post New]](/s/i/i.gif) 2018/11/03 03:00:23
Subject: Necromunda Underhive - pg 166 Delaque
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Ship's Officer
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Kinda excited to see the Delaque dice, just cause all the Necromunds dice have been so nice.
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![[Post New]](/s/i/i.gif) 2018/11/03 03:11:06
Subject: Necromunda Underhive - pg 166 Delaque
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Furious Raptor
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Prolly too old of a reference for most on here but Delaque looks soooo Dark City now !
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![[Post New]](/s/i/i.gif) 2018/11/03 03:27:31
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Experienced Saurus Scar-Veteran
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They certainly have a lot of conversion potential.
I like the vanilla look to them to be honest. I could see myself getting extra bodies from bits seller and seeing what I could come up with.
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![[Post New]](/s/i/i.gif) 2018/11/03 03:36:50
Subject: Necromunda Underhive - pg 163 Sumpkroc
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Delaque are my fav gang. Have been since Necromunda first game out way back when in the long long ago. I've led more Delaque gangs to victory than any other. I own every gang, bar Spyrers, but Delaque's were my gang. These... I don't know what these are. They're certainly different. Very different. Too different. And that's kinda my issue with them. They're not Delaque miniatures. They're Genestealer Cultists mixed with Vampires. And no GW6 it seems. Want Delaque rules? Buy all the rules you already have! Thanks GW. Never buying another single Necro book from you ever again. The thing about DLC is that the season pass should be released at the start of the cycle, not at the end once everyone's already bought all your extras one by one.
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This message was edited 2 times. Last update was at 2018/11/03 03:37:37
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![[Post New]](/s/i/i.gif) 2018/11/03 03:41:58
Subject: Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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John D Law wrote:Prolly too old of a reference for most on here but Delaque looks soooo Dark City now !
No more Mr. Quick!
Automatically Appended Next Post:
Baxx wrote: Starfarer wrote:
I'm hoping we do get a compendium book if they release a new Outlanders type starter set in the future. My only complaint with Necromunda is shuffling all the books, and if they do keep expanding to new factions we can't be expected to carry around 10+ books for a skirmish game.
You have no problem that you might find different results depending on your shuffling? Let's say you got book 1, 2, 3 and the same rule in 3 versions x, y ,z. Laid out in this fashion:
book 1, rule version x
book 2, rule version y
book 3, rule version z
So let's say you are looking for this rule, your result would depend on which book you found it in. So if you want to know the range of a lasgun or the strength of a rad gun, it not only depends what book you're looking in, it also depends which page in the same book!
To me, this is much worse than having 6 books, 2-3 white dwarf, 100 cards, a box full of tokens and templates and 4 pdfs. I can make useful quick-reference sheets or rules compilations, but it is impossible for me to know whether harpoon launcher's long range is 12" or 18" depending of whether you look in Gang War 4, page x or page y, or Gang War 3 page z...
Agree very much with Baxx on this. Bad enough it's $30 or so a pop for each book. But they can't even keep their stuff straight.
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This message was edited 2 times. Last update was at 2018/11/03 03:44:40
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![[Post New]](/s/i/i.gif) 2018/11/03 03:47:04
Subject: Necromunda Underhive - pg 166 Delaque
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Blood Angel Chapter Master with Wings
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My first thought was new Genestealers, cool! Honestly they look like GSC, non-miners (which they should totally do btw, other types of hybrid costume themes). If GSC hadn't been re-released I would totally be converting these dudes into Magi or the like. Nice minis! Though I can see why some old school Delaquers feel they are a little too diff. I think they may grow on them though once the otherness wears off and they can start incorporating the newer look in their minds.
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![[Post New]](/s/i/i.gif) 2018/11/03 04:07:12
Subject: Necromunda Underhive - pg 166 Delaque
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Ship's Officer
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I think they decided to just cut to the chase and do the compilation book. Its what players were asking for basically all year. In a way its not bad cause thats one less gang war book to buy and deal with before buying the compilation book I knew was needed to begin with. Players who waited until now did the smart thing. As far as I'm concerned this is going to be the actual launch of the complete game. So long as these books are actually competently done, I sure can't complain.
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![[Post New]](/s/i/i.gif) 2018/11/03 04:09:16
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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I've been collecting every disappointed response about them being "too different" to cook up and shoot straight into my heart.
Anything that drives people with bad aesthetics out of my games means better designs for me in the future. ::chef kiss::
These models look so, so fresh.
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This message was edited 1 time. Last update was at 2018/11/03 04:12:07
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![[Post New]](/s/i/i.gif) 2018/11/03 04:31:22
Subject: Necromunda Underhive - pg 166 Delaque
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Raging Rat Ogre
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Never was a Delaque fan until now. My group does not play Necromunda, but I’ll definitely get a set of these. I’m really enjoying GWs new direction.
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Urusei Yatsura, Cerebus the Aardvark, Machiavelli, Plato and Happy Days. So, how was your childhood?
DC:70S+G++M+++B+I-Pat43/f+D++A(WTF)/eWD079R+++T(R)DM+ |
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![[Post New]](/s/i/i.gif) 2018/11/03 04:35:01
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Altruizine wrote:Anything that drives people with bad aesthetics out of my games means better designs for me in the future. ::chef kiss::
Don't like something I like = They have a bad aesthetic.
Uh-huh.
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![[Post New]](/s/i/i.gif) 2018/11/03 04:41:43
Subject: Necromunda Underhive - pg 163 Sumpkroc
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Longtime Dakkanaut
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So if a person has the core rulebook are both of these new books required, I wonder?
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![[Post New]](/s/i/i.gif) 2018/11/03 04:46:35
Subject: Necromunda Underhive - pg 166 Delaque
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Dakka Veteran
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I was waiting for the Delaque release and I am not disappointed.
The most interesting faction is no longer just random normal looking bald guys in trench coats.
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![[Post New]](/s/i/i.gif) 2018/11/03 04:56:13
Subject: Necromunda Underhive - pg 166 Delaque
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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I love them, they're almost exactly the kind of thing I was hoping for. My only quibble is...crikey, they're tall. Doing a rough measurement using MSPaint and the base diameter on the fully-upright bloke makes them look night on 37mm.
The compiled rules isn't quite as compiled as I'd hoped for...but I suppose a core rulebook with a series of setting-themed "Gangs of..." books is still a lot better than no rulebook and dozens of separate Gang War-style minibooks.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/11/03 05:00:33
Subject: Necromunda Underhive - pg 163 Sumpkroc
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Longtime Dakkanaut
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H.B.M.C. wrote:And no GW6 it seems. Want Delaque rules? Buy all the rules you already have!
Thanks GW. Never buying another single Necro book from you ever again. The thing about DLC is that the season pass should be released at the start of the cycle, not at the end once everyone's already bought all your extras one by one.
People have literally been asking for the compilation book since the game launched. People have been asking for the rulebook to be available separately since Underhive. We all knew this was coming eventually. GW gives people exactly what they want and there's always someone who isn't happy and swears a blood oath of vengeance. Maybe once you've calmed down, you can see this soft relaunch as a positive development for the game, that will lead to a better experience and more players.
Being an early adopter can sometimes feel like getting the short end of the stick, but it's your support that kept the game going long enough to get to an almanac. It's your comments and suggestions that helped shaped the game into what it eventually became. They've been refining the game over the past year - largely through the Gang War supplements, which have changed for the better in response to player feedback. Your support wasn't insignificant and it wasn't unappreciated. Necromunda is a better game because of people like you - and not me. So thank you.
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![[Post New]](/s/i/i.gif) 2018/11/03 05:02:52
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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Pinhead from Hellraiser much?
Slap some dark eldar chains and spikely bits on it with brass rod for the pins and unleash legendary suffering on your opponent.
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Paulson Games parts are now at:
www.RedDogMinis.com |
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![[Post New]](/s/i/i.gif) 2018/11/03 05:07:45
Subject: Necromunda Underhive - pg 166 Delaque
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Powerful Phoenix Lord
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Yep, extremely Hell Raiser.
I admit, I'd be pretty pissed if I had bought all of the poorly produced Gang War books and "had" to buy the large compendium to get the Delaque rules (admittedly they'll be online in a day).
That's kinda gak. I haven't started in with Necromunda because I hated their release schedule and method...so the compendium may get me into it, particularly if it's actually edited and proof-read (have the othes on PDF...holy...moly, the worst printed product I've ever seen from GW).
Now the "real" gangs are out and the proper books maaaay be what I'm looking for. We'll see. This is what they should have done from the start though.
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![[Post New]](/s/i/i.gif) 2018/11/03 05:38:54
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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H.B.M.C. wrote: Altruizine wrote:Anything that drives people with bad aesthetics out of my games means better designs for me in the future. ::chef kiss::
Don't like something I like = They have a bad aesthetic.
Uh-huh.
We can surely break it down with more detail/specificity, if you want to type a lot of words with me.
Old Delaque are actually difficult to do a lot of words about. There are about 3 things you can say about their aesthetic:
- trench coats (like, the most basic/generic cut and features you could associate with that piece of apparel... department store menswear trench coats)
- goggles (the most detail-rich element of the old sculpts, but still fairly uniform)
- bald
The new clothing obviously has 1000% more detail/design; straps, buckles, collars, offset asymmetry, belt buckles, armoured components, rebreathers...
The goggles turned into ocular implants (+ apparent comms gear on the side of the head).
Still bald.
Standard uncritical response to those observations will be "well more detail isn't necessary better detail"
So tell me, what do you think is cool about old Delaque? They're wearing gear I could literally source in 20 minutes at the mall, bouncing between Wal Mart and the Sunglass Hut. Their iconic clothing is the most generic possible version of an extremely pat "ganger" or "criminal" -associated garment. There's almost no sci-fi design to them at all. They were part of a lazy 80s/90s aesthetic of simplistic "gang" concepts (Delaque mafia, Orlock bikers, Goliath/Escher punks).
The new design has originality and looks like fitting apparel for a futuristic gang.
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![[Post New]](/s/i/i.gif) 2018/11/03 05:40:35
Subject: Necromunda Underhive - pg 166 Delaque
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Regular Dakkanaut
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Homerun! Absolutely fantastic redesign of perhaps imo the second ugliest of the original gangs. Goliath having been the worst.
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![[Post New]](/s/i/i.gif) 2018/11/03 05:44:32
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Terrifying Doombull
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Altruizine wrote: H.B.M.C. wrote: Altruizine wrote:Anything that drives people with bad aesthetics out of my games means better designs for me in the future. ::chef kiss::
Don't like something I like = They have a bad aesthetic.
Uh-huh.
We can surely break it down with more detail/specificity, if you want to type a lot of words with me.
Old Delaque are actually difficult to do a lot of words about. There are about 3 things you can say about their aesthetic:
- trench coats (like, the most basic/generic cut and features you could associate with that piece of apparel... department store menswear trench coats)
- goggles (the most detail-rich element of the old sculpts, but still fairly uniform)
- bald
The new clothing obviously has 1000% more detail/design; straps, buckles, collars, offset asymmetry, belt buckles, armoured components, rebreathers...
The goggles turned into ocular implants (+ apparent comms gear on the side of the head).
Still bald.
Standard uncritical response to those observations will be "well more detail isn't necessary better detail"
So tell me, what do you think is cool about old Delaque? They're wearing gear I could literally source in 20 minutes at the mall, bouncing between Wal Mart and the Sunglass Hut. Their iconic clothing is the most generic possible version of an extremely pat "ganger" or "criminal" -associated garment. There's almost no sci-fi design to them at all. They were part of a lazy 80s/90s aesthetic of simplistic "gang" concepts (Delaque mafia, Orlock bikers, Goliath/Escher punks).
The new design has originality and looks like fitting apparel for a futuristic gang.
It has originality? Then why are people (who like them or not) sourcing them to various movies?
I actually like the idea that hive gangers actually wear... street clothes, rather than bizarre techsuits, cultist garb and retro-future movie outfits. Out of the new gangs, the Orlocks are the only ones I particularly like (until you get to the silly special weapons).
They don't look like a gang. They look like chaos cultist cosplayers with giant oversized nerf weapons. Granted, that means it's easy to convert them to chaos or genestealer cultists with sensible weapons and head swaps, but they're an amazingly poor fit for anyone that wanders around the Necromunda hives.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2018/11/03 06:03:48
Subject: Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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I don't know how to respond to that (a very obvious strawman distraction).
Outside of high fashion runways you won't see anything that fits your implied requirements to satisfy the definition of "original" (and even the examples you find there will have some predecessor in human history).
So we can replace the word "original" with "original in comparison to other GW models" or maybe just the word "novel".
The gangs are paramilitaries (and public). This was always a reasonable stance to take, and now it's explicit in the background. Streetwear makes no sense.
I have no comment on the weapons because a) it's always better to determine that in person, and not looking at a picture, and b) I agree with the idea that a lot of the new Necro kits to date DO suffer from oversized weapons.
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![[Post New]](/s/i/i.gif) 2018/11/03 06:52:35
Subject: Necromunda Underhive - pg 166 Delaque
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Ladies Love the Vibro-Cannon Operator
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The miniatures look great to me. At least they give the opportunity for conversions.
Cultists and GSC come to my mind. Someone else?
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2018/11/03 07:09:19
Subject: Necromunda Underhive - pg 166 Delaque
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Veteran Inquisitorial Tyranid Xenokiller
Watch Fortress Excalibris
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I actually like the idea that hive gangers actually wear... street clothes, rather than bizarre techsuits, cultist garb and retro-future movie outfits.
Why the heck would people on another planet 38000 years in the future wear street clothes that look like stuff people in 20th century America would wear?
Also, Necromunda games don't take place 'on the streets', but in various hazardous industrial locations, because that's where the valuable resources are in the Underhive. You're not fighting in front of the local Quik-E-Mart. You want clothing that incorporates some kind of basic body-armour and protects you when the chemical pipe you're hiding behind gets hit and starts spraying toxic gunk everywhere. At least if you're not one of the exhibitionist gangs like Escher and Goliath...
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A little bit of righteous anger now and then is good, actually. Don't trust a person who never gets angry. |
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![[Post New]](/s/i/i.gif) 2018/11/03 07:13:38
Subject: Necromunda Underhive - pg 166 Delaque
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Foxy Wildborne
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Yeah the rules compendium thing is garbage. Now I have to rebuy the fifth reprint of everything AGAIN to get the last 4 pages or so of new content for the Delaques. I hope people with GW stores nearby are returning Gang Wars en masse.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/11/03 08:00:50
Subject: Necromunda Underhive - pg 163 Sumpkroc
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Sqorgar wrote:Thanks GW. Never buying another single Necro book from you ever again. The thing about DLC is that the season pass should be released at the start of the cycle, not at the end once everyone's already bought all your extras one by one.  People have literally been asking for the compilation book since the game launched. People have been asking for the rulebook to be available separately since Underhive.
All of this would be fine if there was a GW6 with Delaque in it. Then people who had all the books already could buy that, and those that didn't could get the compilation book. But there isn't a GW6. There's just the compilation. Now if you want Delaque rules you have to buy all the things you have already bought. Please tell me this fact isn't lost on you? I mean, you did understand my original post, right, 'cause it doesn't seem like you did. It seems like you think I think a compilation is a bad idea. I don't. But compilations only make sense if they're a compilation of existing material. This one is not. It's one bit of new stuff that a lot of us have been waiting for, and a bunch of stuff we already have. Fantastic for those who don't have it. Absolutely fething murder on the wallet for those of us who do.
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This message was edited 3 times. Last update was at 2018/11/03 08:03:36
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![[Post New]](/s/i/i.gif) 2018/11/03 08:16:24
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Fixture of Dakka
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It will be interesting to see what they price Gangs of The Underhive and the rulebook at.
Gangs will probably be a similar price to the B.B. almanac £30 and the rulebook similar to Kill team at £25 so that’s another £55 for everything.
I agree that they should have done a Gang War 5 as well for Delaque and any other new bits at £17.50 so people have the choice to add just that to their current collection rather than have to buy everything again.
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This message was edited 1 time. Last update was at 2018/11/03 08:17:06
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![[Post New]](/s/i/i.gif) 2018/11/03 08:29:20
Subject: Necromunda Underhive - pg 166 Delaque
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Veteran Inquisitorial Tyranid Xenokiller
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Yodhrin wrote:I love them, they're almost exactly the kind of thing I was hoping for. My only quibble is...crikey, they're tall. Doing a rough measurement using MSPaint and the base diameter on the fully-upright bloke makes them look night on 37mm.
My thoughts as well.
I get why they have done it to make them look freakier (sinister/slender man vibe) but I don’t want 6foot 10 delaque.
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![[Post New]](/s/i/i.gif) 2018/11/03 09:20:21
Subject: Necromunda Underhive - pg 166 Delaque
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Legendary Dogfighter
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Those are horrifically bad.
I didn't think Cawdor could be beaten in terms of puke inducing abilities.
But we have a new winner!
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![[Post New]](/s/i/i.gif) 2018/11/03 10:16:16
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Most Glorious Grey Seer
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I get more of a Dark City vibe from these guys.
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![[Post New]](/s/i/i.gif) 2018/11/03 10:18:47
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Trazyn's Museum Curator
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I know right? I thought the exact same thing and even posted the same picture
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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