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Yeah I think the sniper is big. Crouching models tend to be scaled up a little (theres examples in Infinity too) to keep their presence on the board (or sometimes probably just by mistake!).
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"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
AduroT wrote: They're still child soldiers, or that sniper is a giant among men.
Some comedian has messed with the scale of those renders. If you look at the original leaks of the new B13 their scale now matches the rest of the range.
Man some trolls players on Facebook are pissed about this for whatever reason. All seemed okay to me. Some nerfs but everyone's getting them.
TL;DR version:
- Reiteration of the new Tough rules (it doesn't work when a model is knocked down)
- Reiteration of factions getting a faction-specific pool of animi, and an added note that a lot of these are now range Self
- Mauler gets 1" range (like all heavy beasts/jacks, and will be 15 points
- Blitzer Bomber get MAT 6 boost. Blizter's new animus is Irrestiable Force (grants Bulldoze to caster), Bonber gets Farstrike as its animus (Range Self).
- Earthborn - Fury nerf to 4, costs 15
- Mulg gets a major nerf by the sounds - he's slower without his movement shenanigans, STR lowered to 12 and Fury to 4. His affinity to Doomy replaced with Bond which gives him retaliatory Strike. Keeps 2" range.
- Few changes to Axer, Impaler, Bouncer.
- Pyre Troll bacme slightly more accurate, adn RNG goes up to 10", animus cost down to 1 with RNG Self.
- Mountain and Glacier king boosted hitboxes up to 54, Glacier King also gets a MAT boost to 6
- - Welps get a native boost, as they're unchanged by lots of Fury mitigation gone throughout the game.
- Most heavy infatry down to 5 hit boxes
- Longriders only cav with 8 hit boxes
- Kriel Warriors, Krielstone Bearer & Stone Scribes, Sons of Bragg (aside from Wrathar, who still has a 2˝ melee range), Trollkin Champions, Trollkin Runeshapers, Fell Caller Hero, Stone Scribe Chronicler, Trollkin Sorcerer, Horgle Ironstrike, Janissa Stonetide, and most warlocks going up to a 1˝ melee range
- Champs get Defensive Line (+2 DEF in B2B)
- Kriel warriors look like they got nerfed, losing their prayers for 1" RNG and Unyeilding (also said in another update they'd be 'cheap')
- Fennblade UA lost In Step for Re-position 3"
- Sluggers lost damage boxes, get a ROF of d3, cost 8/13
- Burrowers lose Point Blank and it sounds as if they're getting hit with higher points to make for their ability to get backstrikes with new rules - 8/13
- Fel Caller Hero and Chronciler little changed
- Trollkin Skinner gets a big boost to damage output, gaining Weapon Master, a point of STR, Ambush and Treewlker, but losing some damage boxes
- Janissa loses ability to place a wall, instead gets an AOE spell to place a hill
- Madrak 1 and 2 trade Feats. There's a pick of Madrak 1's card
- Doomy 1 loses Purification, picks up a spell for Dissolution.
- Doomy 2 and 3 lose Goad, with Doomy 2 picking up Overtake
- Calandra losr Mercy killer, but went up to Fury 8
- Gunnbjorn gets Explosivo
- Explosivo rewritten - "Target friendly Faction model’s ranged weapons gain Damage Type: Magical . If the affected model directly hits and boxes an enemy model with an attack from a ranged weapon, center a 3˝ AOE on the boxed model, then remove that model from play. Models in the AOE are hit and suffer an unboostable POW 8 magical blast damage roll "
The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space.
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"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
AduroT wrote: The Skinner didn't Get Weapon Master, he already Has it. Ambush is sweet though.
Just going off the wording: "The previous maligned Trollkin Skinner is now a stone-cold killer. In addition to picking up Weapon Master on the knife (picked up, not traded for),"
The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space.
AduroT wrote: They're still child soldiers, or that sniper is a giant among men.
Fake. Not sure why someone would do that - trying to make them the size of the old black 13th perhaps?
Here's the real comparison, though the rifleman would still be taller, it's not a case of gigantism.
This message was edited 1 time. Last update was at 2016/05/12 04:20:47
Looking for a club in Brisbane, Australia? Come and enjoy a game and a beer at Pubhammer, our friendly club in a pub at the Junction pub in Annerley (opposite Ace Comics), Sunday nights from 6:30. All brisbanites welcome, don't wait, check out our Club Page on Facebook group for details or to organize a game. We play all sorts of board and war games, so hit us up if you're interested.
Pubhammer is Moving! Starting from the 25th of May we'll be gaming at The Junction pub (AKA The Muddy Farmer), opposite Ace Comics & Games in Annerley! Still Sunday nights from 6:30 in the Function room Come along and play Warmachine, 40k, boardgames or anything else!
AduroT wrote: The Skinner didn't Get Weapon Master, he already Has it. Ambush is sweet though.
Just going off the wording: "The previous maligned Trollkin Skinner is now a stone-cold killer. In addition to picking up Weapon Master on the knife (picked up, not traded for),"
Skorne Skorne Introductory Guide
Warlock Beastmaster Xekaar
Titan Gladiator Heavy Warbeast
Cyclops Raider Light Warbeast
Cyclops Savage Light Warbeast
Praetorian Swordsmen Unit (10 models)
The official product pages for the battleboxes will be going up on our website VERY soon
Each box is US$90, which is pretty awesome.
Looking for a club in Brisbane, Australia? Come and enjoy a game and a beer at Pubhammer, our friendly club in a pub at the Junction pub in Annerley (opposite Ace Comics), Sunday nights from 6:30. All brisbanites welcome, don't wait, check out our Club Page on Facebook group for details or to organize a game. We play all sorts of board and war games, so hit us up if you're interested.
Pubhammer is Moving! Starting from the 25th of May we'll be gaming at The Junction pub (AKA The Muddy Farmer), opposite Ace Comics & Games in Annerley! Still Sunday nights from 6:30 in the Function room Come along and play Warmachine, 40k, boardgames or anything else!
Biggest news in the discussion thread so far is that there's a
hint that Convergence medium based infantry have retained
8 damage boxes (vs. 5 for most others).
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
That makes at least some sense. Men of war are the only other unit to keep eight boxes, and they're pretty explicitly power armor, not just big dudes in heavy armor. Convergence stuff are frigging robots.
Man some trolls players on Facebook are pissed about this for whatever reason. All seemed okay to me. Some nerfs but everyone's getting them.
TL;DR version:
- Mulg gets a major nerf by the sounds - he's slower without his movement shenanigans, STR lowered to 12 and Fury to 4. His affinity to Doomy replaced with Bond which gives him retaliatory Strike. Keeps 2" range."
Those changes to Mulg might have a large part to play in some troll players annoyance! Always thought the affinity to Doomshaper was nice and characterful
Maddermax wrote:
Spoiler:
New 2 player Battle Box contents have been spoiled:
PPS_Valerie;3511110 wrote:For the Warmachine Battlebox:
Cryx Cryx Introductory Guide
Warcaster Bane Witch Agathia
Slayer Heavy Warjack
Reaper Heavy Warjack
Deathripper light warjack
Bane Warrior Unit (10 models)
Cygnar Cygnar Introductory Guide
Warcaster Major Beth Maddox
Ironclad Heavy Warjack
Lancer Light Warjack
Firefly Light Warjack
Stormguard Unit (10 models)
I don't see why they'd be limited, the ones last edition weren't. I think I'll probab;y get the Hordes one (have Skorne already, always been interested in Trolls and I love the new Troll caster) and I'd consider the Warmachine one too but I already have Stormguard, Bane Warriors, a Slayer, 2 Deathrippers, and an Ironclad.
Maybe they crammed those both in so they could do something
like Omega 7 tomorrow lol
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
They show the design of the new Cryx warcaster. Hopefully
the production models turn out better than they have in the
past. A poorly cast model would turn that haunted skirt with
the faces into a mess.
This message was edited 1 time. Last update was at 2016/05/14 04:38:28
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
Also cards are floating around for Madelyn Corbeau and Satyxis
Gun Mages. Check your facebook sources for the pics (I can't
post them from here)
Automatically Appended Next Post: Okay, lots of leaked cards now. Thunderhead, Typhon, Carrion Thrallss, ravagore, Gaspy2...looks like a French leak of some kind.
Automatically Appended Next Post: Okay, lots of leaked cards now. Thunderhead, Typhon, Carrion Thrallss, ravagore, Gaspy2...looks like a French leak of some kind.
This message was edited 2 times. Last update was at 2016/05/17 14:36:25
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
Changes:
- Only one Jack at a time.
- Some models haave lost Jack Marshal, some have gained it.
- As leadership tests are a thing of the past Drive has changed to a special rule for when the marashalled Jack is in the marashal's Leadership range. Exmaple given - the Iron Lich Overseer gained Drive: Dark Shroud and a spell that could grant Stealth to itself and a warjack it controls.
- Once per turn a marshalled Jack can gain one of these benefits:
• Crush! – The warjack can make one additional melee attack during its activation this turn. Additionally, it gains +2 on all melee damage rolls during its activation this turn.
• Hurry! – The warjack can run, charge, or make a power attack without spending focus during its activation this turn. Additionally, it gains +2 on charge attack rolls and slam attack rolls during its activation this turn.
• Strike True! – The warjack gains +2 on all attack rolls during its activation this turn.
• Take Aim! – The warjack must forfeit its Normal Movement to aim during its activation this turn. Additionally, it gains +2 on all ranged damage rolls during its activation this turn.
You won't be able to for a while. Maybe someone getting into
Cygnar will get two and sell the extra Maddox?
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude