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Made in au
Frenzied Juggernaut





Australia

As title, how has the table effected you in games so far?

Have you had a game winning/losing situation because of the table?



Iv only played a few games with the new book so far and the table hasnt really done a huge amount.
The worst result was my army getting -1 to invulnerable saves which was largely negated by either using cover, psychic powers or the grimoire.

Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

The best result I've had was a squad of 11 daemonettes appearing.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

My first turn of the first game playing the news daemons with a mono tzeentch list, I rolled the result that damages tzeentch marked units. Of the 10 units I had on table, not a single one was hit, however I did manage to kill about 15 gaunts/stealers and 2 ripper swarms. Future roles saw no further damage to either party.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in au
Frenzied Juggernaut





Australia

The most damage I have done to myself so far was kill a plaguebearer while my opponent lost maybe an ork or 2.

Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
Made in us
Quick-fingered Warlord Moderatus






first game I had against tseneech Daemons and my opponent rolled -1 invuln save on the table. It would have been perfect of my Vindicators weren't shooting Demolisher Cannons instead of PaintBalls >.>

also, playing against Daemons during a Crusade of Fire Daemon world tournament was the most random thing I have ever done. we had to roll on the Planet chart AND the Warp storm chart in the same turn.

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

Not at all. It will be a while before I or the other Chaos Space Marine player in my group has enough Chaos Daemons to field an army or ally list.

I can't wait, though!

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in gb
Longtime Dakkanaut







Best thing it has done, is kill almost a whole terminator unit with rending attacks from slaanesh.

Worst thing it has done, is the turn after, it ate up my slaanesh flying daemon prince.

Slaanesh was pissed that game.
   
Made in au
Frenzied Juggernaut





Australia

Lol, that's chaos for you I guess.

Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
Made in us
Lead-Footed Trukkboy Driver



Oklahoma

Its not done much to me as the opponent of a demon player and its given my opponents a few things. I think he rolled the one where my psyker would be replaced with a herald, but I dont use psykers.

I played a massive apoc game last sat, and all I can say is that rule is massively annoying when your opponent(s) have a godly number of units (there were 60 basilisks alone) and they have to roll for every unit.
   
Made in au
Frenzied Juggernaut





Australia

60 basilisks?? Who the hell has that many basilisks lol?

Scale is interesting to consider, larger games being more beneficial for the damage results on the chart. I imagine having to roll for all the units in an apoc game would be tiring.

This message was edited 1 time. Last update was at 2013/03/18 15:05:00


Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
Made in gb
Member of a Lodge? I Can't Say






Nothing bad has happened so far but it killed a big mek and a few ork boyz in my last game.

“Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls.
The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does.
That is why we are the Eaters of Worlds, and the War Hounds no longer."
– Eighth Captain, Khârn 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

My opponent in the Saturday game rolled double 6 so that 8 Plague Bearers appeared. Another scoring unit on the field can disrupt your plan. I had to deal with them asap. They were deep striking and in the open so that my emerging Warriors and Immortals (disembarking from Night Scythes) killed them.
But beware, PB have defensive grenades and so stealth if shot within 8''. Moreover, it was round 5 and night fight so that they got stealth from shooting >= 12'' away. But I was able to place the Warriors perfectly within the gap of 9'' to 11''-

Former moderator 40kOnline

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Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Troubled By Non-Compliant Worlds




Edinburgh, Scotland


On the topic of Apoc games, I've got one coming up and wondering how to play it with the demons. It'll be a big table and rolling the warp storm could take forever. Currently thinking of saying that it only affects units within 36 inches of the warlord or something, as a way of keeping it in without it being too cumbersome? Anyone any other views/ experience of it in apoc?
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

I had the -1 to invul in a recent apoc game, though it didn't do anything really.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
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Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

Worst results I've had has been rolling the -1 invuln save at least once per game thus far.
Best result I've had thus far has been getting +1 invuln two turns in a row.

Haven't killed much yet with the 'God X shows up' results either... Hasn't scratched any of my own units, but Grandfather Nurgle did fart 4 of 5 Lootas to death in my last game!

Thus far, the most complained about thing in my army have been my Pink Horrors w/Lv3 Tzherald.
Only a couple marine players have been outright bemoaning how 'unfair' that unit is, but I suspect that's more because they haven't brought Libby's yet and tend to lose an entire unit a turn to 7D6/S6 re-roll to-hit shooting attacks.

 
   
Made in us
Dark Angels Librarian with Book of Secrets






That sounds awesome! May have to restart my Daemons after all...
   
Made in ca
Sinister Chaos Marine




Playing against my little brother and his BA yesterday, I got +1 to invuln on turn 3 (which was handy). Otherwise not much happened. Nurgle and Tzeentch took their pot shots at the board once each, but didn't manage to kill anyone.
   
Made in de
One Canoptek Scarab in a Swarm




Playing against daemons with nid zilla list. Turn one some nurgle ability gibs my dakkafex outright... I was like okay, thats kinda cool... 2nd turn the dreaded 11 kills my flyrant warlord that was outflanking his soul grinder.... Not so cool anymore.

 
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Last game I played I had:

-1 Invulnerable Saves
Take an Instability Test on my GUO (who passed with a 9 phew!)
-1 Invulnerable Saves
Tzeentchs Firestorm (every unit of mine is Nurgle)
Nurgles 'Rot, Glorious Rot' that wiped out the last scoring enemy unit who were on an objective and well out of range of everything else I had. Winning me the game (3 points to 1 instead of 3 points to his 4).

The other Gods might do their best to ruin my day but Nurgle takes care of his own!
   
Made in us
Stalwart Space Marine




What is the Warpstorm chart? I've never heard of it...

I ain't got time to die, I'm too busy exterminating!

Now, we descend into battle like Angels from on high. The Emperor depends upon us as his messengers, and we shall know no fear! WE ARE SPACE MARINES!

Space Marines can only be male because marine implants only take with the male physiology. Males and females have differing hormone levels in terms of estrogen, testoterone, etc. Thank you for reading this. 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Not up on the new Codex: Daemons, I take it?

It's what happens when Daemons arrive and bring The Warp with them.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Stalwart Space Marine




Oooooh. Okay. I haven't read the new Daemon codex yet. No. Don't have access to it, lol.

I ain't got time to die, I'm too busy exterminating!

Now, we descend into battle like Angels from on high. The Emperor depends upon us as his messengers, and we shall know no fear! WE ARE SPACE MARINES!

Space Marines can only be male because marine implants only take with the male physiology. Males and females have differing hormone levels in terms of estrogen, testoterone, etc. Thank you for reading this. 
   
Made in us
Jovial Plaguebearer of Nurgle




Somewhere in GA

Best result I have seen so far was my friend rolling DI on the chart. She passed every test, except for one. That one killed two Daemonetts that were in cover, leaving the rest out of cover. It allowed her to charge 10 inches.

DS:80S++G++M—IPw40k99/re++D+++A++/sWD-R+++T(T)DM+++

 paulson games wrote:

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Made in ca
Guarded Grey Knight Terminator





Calgary, Alberta

My best result so far has been Nurgle eating two Black Knights turn one.

One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Ss5fenix wrote:
Playing against daemons with nid zilla list. Turn one some nurgle ability gibs my dakkafex outright... I was like okay, thats kinda cool... 2nd turn the dreaded 11 kills my flyrant warlord that was outflanking his soul grinder.... Not so cool anymore.

Well, Tyranid MCs are in danger when fighting Nurgle. Imagine a flying DP with greater reward. The default option gives him a plague sword that kills outright.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Pile of Necron Spare Parts



Tennessee

Only game I've played against them, my opponent and I were playing "The Relic." He had gotten points for Slay the Warlord, and First Blood. I had a point for Slay the Warlord. My only remaining scoring unit was 5 tesla immortals that had just popped out of a night scythe and grabbed the relic. They were hemmed in between a unit of 11 or so daemonettes, and a unit of 6 or so khorne warriors (this is AFTER I have finished my firing). Daemonettes would have torn me up for sure, but, luckily he rolled DI on the warp storm chart. His leadership roll? Boxcars. Bye-bye daemonettes! Khorne daemons failed their assault range and the game ended with the immortals sealing the victory!

4000 points
 
   
Made in us
Tough Tyrant Guard





My first game, I went first, promptly rolled double ones and lost 2/3 of my 500 point army thanks to rolling 11's and 12's on instability
.... ... ... .... ..... Gee thanks Gee dubs.
   
Made in us
Legendary Master of the Chapter






The very first game had the very last enemy daemon model on the board at the last turn, being that crazy nurgle impossible to kill thing with iron arms, rolling a 3? and lost all his wounds.

was a good day.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Esteemed Veteran Space Marine







I've had more harmful results than beneficial over two games. First game was pretty even, improved save twice, Dark Prince Thirsts once, but then got hit with decreased save(#4) and the warp recedes (#2) at the worst possible time.

Turn 5, I was in clear control, getting ready to charge 11 daemonettes into 5 immortals (last scoring unit of his) and capturing the relic. Rolled snake eyes on the chart, then roll box cars for the daemonettes instability test!!!! This allowed my opponent to wipe out the other two units with the immortals and crypteks he had left. Instead of winning the game 5-1, I lost 4-2.

The second game was brutal. First turn I got daemonic possession, but was facing Nids with Zoenthropes, so it only targeted a lowly single zoenthrope (which passed its test). The rest of the game was decreased save for 3 turns.
   
 
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