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Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

Just had a random thought cross my mind but do you guys think that we'll get super heavies soon in regular games of 40k?

Given the sheer size of the wraithlord, it might as well be an APOC game. I want to throw baneblades at the thing so much lol. Maybe 7th edition or maybe just the next IG codex? (Baneblades are one of the few Apoc only units sold on GW web page and I've always wondered why it's only ever in APOC)

+ Thought of the day + Not even in death does duty end.


 
   
Made in gb
Ian Pickstock




Nottingham

I hope so.

Naaa na na na-na-na-naaa.

Na-na-na-naaaaa.

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Made in gb
Stealthy Space Wolves Scout



Rynn's World

I like the Riptide and the Wraithknight,but I do not envisage the IG getting a super heavy ( or SM getting a large base model either )..

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Made in ca
Perfect Shot Dark Angels Predator Pilot




Ottawa, Ontario, Canada

just because Tau and Eldar got some big beasties doesn't mean every single codex from now on will.

"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels."
— Ancient Calibanite Fable 
   
Made in us
Shas'la with Pulse Carbine





You dont think that SM will get a Dreadknight variant?? I think you may be right, mostly because DA didnt get one lol

Tyranids will consume the universe!!! There is no chance for survival!!
.........eventually anyways......... 
   
Made in ca
Confessor Of Sins





:: gasps at the thought :: I hope so! : D

Because then I could maybe use my Baneblade that I primed but never painted! : D
   
Made in gb
Preacher of the Emperor






I wouldn't mind too much, but I wouldn't want them to be must-haves. Big models could be challenging to transport.

Order of the Righteous Armour - 542 points so far. 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

I could easily see the IG getting new tanks, quite likely ones that are larger than the current stock... BUT I don't see them being super-heavies. They'd be stepping on Forgeworld's toes, and it would also mean either introducing Structure Points out of Apocalypse or coming up with some other way to make them more resilient.

...after all, we can't have the new shiny being put out of commission by one lucky lascannon shot... can we Riptide/Wraithknight?

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

I'd have no issue with it. An actual over-sized vehicle would be a nice change from the monstrous creatures we've been getting. But then we get into the whole "vehicles can die from one hit" issue... so we'd have to get into structure points type thing and it would be superheavy vehicles on the table in 40k.

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BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
Made in us
Heroic Senior Officer





Western Kentucky

Hell no for baneblade.

I would tolerate a Macharius or Malcador, or maybe even a knight titan (if only so I can use dreamforge's amazing titan models) They still feel too large for regular 40k to me though.

Baneblade is just way too big for a normal game. If you're playing with the proper amount of terrain, it won't be able to move much since it's so big. Also, it's stat's would be extremely wonky. It would have the equivalent to like 9 HP or something right? And unless you made it's main cannon just a really souped up demolisher shell, or went with the Deathstrike method of a variable template, you would have to bust out apocalypse pie plates as well.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Drew_Riggio




 Super Ready wrote:

...after all, we can't have the new shiny being put out of commission by one lucky lascannon shot... can we Riptide/Wraithknight?


I suppose they could always give the tanks wounds and toughness instead of an armor value. The difference between vehicles and creatures seems to be blurred these days.

Not exactly serious about this for the guard, but possibly the space marines. Dreadnoughts should be something to fear, not fragile 'light vehicle', and giving it wounds and toughness could fix that.
   
Made in ca
Confessor Of Sins





 MrMoustaffa wrote:
Hell no for baneblade.

I would tolerate a Macharius or Malcador, or maybe even a knight titan (if only so I can use dreamforge's amazing titan models) They still feel too large for regular 40k to me though.

Baneblade is just way too big for a normal game. If you're playing with the proper amount of terrain, it won't be able to move much since it's so big. Also, it's stat's would be extremely wonky. It would have the equivalent to like 9 HP or something right? And unless you made it's main cannon just a really souped up demolisher shell, or went with the Deathstrike method of a variable template, you would have to bust out apocalypse pie plates as well.


Hmph. You make a lot of sense.

But I demand that the bigger-than-a-Leman-Russ tank have twin battle cannons on its turret.

Why? Because I like things that have two things instead of one thing.

This message was edited 1 time. Last update was at 2013/05/31 17:24:42


 
   
Made in gb
Servoarm Flailing Magos





 Pouncey wrote:
 MrMoustaffa wrote:
Hell no for baneblade.

I would tolerate a Macharius or Malcador, or maybe even a knight titan (if only so I can use dreamforge's amazing titan models) They still feel too large for regular 40k to me though.

Baneblade is just way too big for a normal game. If you're playing with the proper amount of terrain, it won't be able to move much since it's so big. Also, it's stat's would be extremely wonky. It would have the equivalent to like 9 HP or something right? And unless you made it's main cannon just a really souped up demolisher shell, or went with the Deathstrike method of a variable template, you would have to bust out apocalypse pie plates as well.


Hmph. You make a lot of sense.

But I demand that the bigger-than-a-Leman-Russ tank have twin battle cannons on its turret.

Why? Because I like things that have two things instead of one thing.


So you want a Macharius?

"Praise Be To The Omissiah!"

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Azarath Metrion Zinthos

Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.

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Made in ca
Confessor Of Sins





 VikingScott wrote:
 Pouncey wrote:
 MrMoustaffa wrote:
Hell no for baneblade.

I would tolerate a Macharius or Malcador, or maybe even a knight titan (if only so I can use dreamforge's amazing titan models) They still feel too large for regular 40k to me though.

Baneblade is just way too big for a normal game. If you're playing with the proper amount of terrain, it won't be able to move much since it's so big. Also, it's stat's would be extremely wonky. It would have the equivalent to like 9 HP or something right? And unless you made it's main cannon just a really souped up demolisher shell, or went with the Deathstrike method of a variable template, you would have to bust out apocalypse pie plates as well.


Hmph. You make a lot of sense.

But I demand that the bigger-than-a-Leman-Russ tank have twin battle cannons on its turret.

Why? Because I like things that have two things instead of one thing.


So you want a Macharius?


. . . Maaaaaaaybe. o///o
   
Made in us
Tough Tyrant Guard





I'm fine with all these other armies getting big models, as long as tyranids get the largest scariest MC in the end. Baneblade would indeed have 9 HP, and couldn't be sploded until the final one went away (ref. http://www.forgeworld.co.uk/News/Downloads.html , Apocalypse update) .

As long as TMC are brought to scale in terms of points and scariness I'm totally cool with the 2+/5++ MC toting a s6ap4 heavy 12 rending cannon,with skyfire/intercepter. Totally cool.
Yup. No issues there. Definitely not mad this thing costs less than a decently kitted dakkafex. Not mad at all.

This message was edited 1 time. Last update was at 2013/05/31 18:38:55


 
   
Made in us
Storm Trooper with Maglight





Raleigh NC USA

I'm all for super heavies and hope the Bane blade and maybe a variant or two end up in the next Guard Dex.

That said, the Macharius is my favorite tank model of all time. Ever. In the world. But I don't see the dexing it before the 'blade when they have it in plastic.

Bigger is better I always say.

There is a word for a wargamer with an empty paint bench.

Dead.

Mierce Miniatures wrote:

Plastic is getting better - but the quality of resin still pees all over it -
 
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

 StarHunter25 wrote:
I'm fine with all these other armies getting big models, as long as tyranids get the largest scariest MC in the end. Baneblade would indeed have 9 HP, and couldn't be sploded until the final one went away (ref. http://www.forgeworld.co.uk/News/Downloads.html , Apocalypse update) .

As long as TMC are brought to scale in terms of points and scariness I'm totally cool with the 2+/5++ MC toting a s6ap4 heavy 12 rending cannon,with skyfire/intercepter. Totally cool.
Yup. No issues there. Definitely not mad this thing costs less than a decently kitted dakkafex. Not mad at all.


I think that's an issue with the Tyranid codex. Don't worry man, you'll have your day when the new codex comes out and all your new toys arrive. Just think of the 5 years the current owners of that MC had to wait around shivering in anticipation while hugging their hopelessly outdated codex that still mentioned target priority tests...

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BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
Made in au
Missionary On A Mission





Australia

I wonder what if any thing the sm codex might get

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Rohan: 1500pts
Serpent: 2000pts
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Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

A DreadKnight for the DreadKnight, so you have a walking robo-tank that baby-carries your walking robo-tank while the pilot is baby-carried by the walking robo-tank.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
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Regular Dakkanaut



SF, USA

I hope not.
   
Made in us
Infiltrating Broodlord





Indiana

Since 'Nids have been brought up, I want to share my insight into the possibilities. Tyranids have a well rounded codex, and very few things do not have an official model, so it is unlikely that we will receive a completely new unit, more likely a revamp of one unit we already possess. The facts are as following; 'Nids are missing the following models.

Parasite of Mortrex
The Doom of Malan'Tai
Mycetic Spore
Tyranid Shrike
Sky-Slasher Swarm
Harpy

Now here is where things get easy. GW is a business, and they need something that can be sold repeatedly, and show up multiple times per army. So, that instantly removes the Parasite of Mortrex and the Doom of Malan'Tai. The Mycetic Spore pod is a transport, and not essential, so that can also be removed. Now, looking back at the previous two releases, we have seen two fairly large models. Tyranid Shrikes and Sky Slasher Swarms get knocked off the list at that point, due to the fact that they are Tyranid Warriors and Ripper Swarms with wings, and quite small. Now, what does that leave us with? The Harpy. The Harpy will most likely wind up being the size of an aircraft along with a total revamp on points price and efficiency, probably boosting its price to at least 200pts with some better weaponry. Now, baring the fact that it is an aerial unit, there is 1 last remaining option for what a new Tyranid model would be, if we solely focused on ground units. Old One Eye. Why? Because he is 260pts, and looks like this.

http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1460217a&_requestid=2516700

When he should look like this, and is this big.

http://wh40k.lexicanum.com/mediawiki/images/6/67/Oldoneeye.jpg

This message was edited 1 time. Last update was at 2013/06/01 00:20:32


"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has thought and purpose that functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bioengineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if is aware of us at all it must know us only as Prey."
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Made in ca
Confessor Of Sins





 Psienesis wrote:
A DreadKnight for the DreadKnight, so you have a walking robo-tank that baby-carries your walking robo-tank while the pilot is baby-carried by the walking robo-tank.


Obviously they need it to take on . . . Okay, seriously, the hell? I KNOW that Forge World used to sell a giant demon primarch or something.

Mighta been this guy:

http://www.forgeworld.co.uk/Warhammer/Warhammer_Monsters/BLOODTHIRSTER-GREATER-DAEMON-OF-KHORNE.html

But I'm pretty sure the one I'm thinking of was named Angron or something like that.

Also, my friend says, "Some armor for your armor."

This message was edited 1 time. Last update was at 2013/06/01 00:39:09


 
   
Made in us
Heroic Senior Officer





Western Kentucky

All I'll say is that if we end up getting Baneblades in normal games, I will probably stop playing, at least for a while.

That's just way too ridiculous for a normal game. I can barely tolerate the riptide because I can kill it with lasguns, and have intentionally avoided looking at the Eldar Zord wannabe so I don't get frustrated.

We have apocalypse for a reason guys.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in ca
Monstrous Master Moulder



Space Cowboy Cruising Around Olympus Mons

Well I was actually talking to the owner of my FLGS about all the new giant units and I was wondering why they were doing it. He seems to think that it is because there are trying to make these types of models more accessible for people than the forge world models. I personally just think it is a way for GW to build big giant models and people say "DUDE that's huge I NEED that!" That's just a way for them to make more money because 100 bucks for a single unit seems outrageous imho.
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

I'd not be shocked to see the Stompa making it into the new Ork codex, whenever that happens. Some variant of it anyway.

They aren't much bigger than the Wraithknight, and are on the lower end of the power-scale for apoc.

with a price increase of course :(


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Disclples of the Dragon - Ad Mech - about 2000 pts
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Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in ca
Confessor Of Sins





chiefbigredman wrote:
Well I was actually talking to the owner of my FLGS about all the new giant units and I was wondering why they were doing it. He seems to think that it is because there are trying to make these types of models more accessible for people than the forge world models. I personally just think it is a way for GW to build big giant models and people say "DUDE that's huge I NEED that!" That's just a way for them to make more money because 100 bucks for a single unit seems outrageous imho.


Yes. Yes it is.

If I were starting my Sisters now, I'd be paying over 90 dollars for a 10-woman squad, and another 45 dollars for a transport.

And that unit will probably cost less than the Wraithknight and probably somewhat more than a third of a Baneblade, points-wise.

That's right. I compared the cost of the Wraithknight to the cost of a complete, bread-and-butter Sororitas squad. Come and get me.
   
Made in us
Aspirant Tech-Adept





The baneblade is just stupidly too large for 40k, as is the ridiculous wraithknight. This edition has totally jumped the shark.

A baneblade makes terrain meaningless because it should be able to just drive through ruins or any other buildings due to its size and power, if it cant then it is not really a baneblade.

   
Made in ca
Veteran Inquisitorial Tyranid Xenokiller






My guess is that they may include the Knight Titan for Imperial forces to take in standard play to stand up to all these MCs coming out, esp when you consider the Wraithknight is only 2" shorter than a Warhound Titan.
   
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Oberstleutnant






Perth, West Australia

In other news, Dreamforge leviathan sales are on the rise. ; )
   
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Death-Dealing Devastator




UK

I wish the space wolves get some unique mech or anti-air forces!
   
 
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