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![[Post New]](/s/i/i.gif) 2016/02/25 17:29:48
Subject: New Sisters of Battle Codex Tactica
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Hallowed Canoness
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It looks like an Epic40k Ork Scorcha, that's what looks off about it. lol.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2016/02/28 05:21:02
Subject: New Sisters of Battle Codex Tactica
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Trigger-Happy Baal Predator Pilot
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Maybe too cartoony? Like a Hanna-Barbera villain's vehicle
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10000
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![[Post New]](/s/i/i.gif) 2016/02/28 23:41:33
Subject: New Sisters of Battle Codex Tactica
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Pestilent Plague Marine with Blight Grenade
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Toying with a new list idea.... the basis being to deny certain armies (cough cough eldar) their s6 spam.
1850
Fortification:
Firestorm redoubt with:
6x baricades
BS3
Void shield (I FORGOT ABOUT THESE!)
HQ
Canonness with melta bombs, power axe and maul, Litany, and Rosarius.
Four priests with melta bombs
Troops
Three squads with:
Plasma pistol
Storm bolter
Flamer
Immolator with extra armor
Fast
Dominions with combi melta, power maul, and four meltas in immolator
Heavy
Avenger with auto cannons
Exorcist with extra armor
Full squad of retributers with combi flamer, four heavy bolters and banner.
Callidus assasin.
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This message was edited 1 time. Last update was at 2016/02/28 23:54:38
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![[Post New]](/s/i/i.gif) 2016/02/29 00:37:01
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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Umm. You need a bit of work on this one. If you want to deny S6 spam, putting more AV 11 vehicles on the board doesn't help.
Also, that's a lot of toys on those squads that you could use to buy more squads.
Lastly, the FSR got a lot worse after the Skyfire/Intercept changes in 7th edition and really isn't worth it anymore.
I thought you were going to go for a AV13 spam list with Repressors, that annoys S6 a bit. Although with Eldar, they just move to your side armor.
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![[Post New]](/s/i/i.gif) 2016/02/29 01:49:38
Subject: New Sisters of Battle Codex Tactica
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Pestilent Plague Marine with Blight Grenade
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Battlecannon or punisher maybe? The immolators are probably reserved fyi. The av 13 and up was the intent of the firestorm and exorcist.
Two rounds of heavy bolter rending, I tried the uriah combo but they usually get primaried pretty fast so three rounds seemed optimistic.
Uriah is cheaper and probably better.
Av 13 would be fun let me give that a try....
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![[Post New]](/s/i/i.gif) 2016/03/07 17:40:03
Subject: Re:New Sisters of Battle Codex Tactica
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Been Around the Block
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Can we talk about the new Wulfen for a moment? I don't think they're nearly as big a problem for our army as they are for many others. There's a TL;DR at the bottom if you don't want to read how I came to this conclusion.
I played Orks against the Wulfen for my opponent's first game using them, and my maybe second game using Orks. The Wulfen took out well over half my army in points with just a single squad of 5. Yes, I charged them with units I probably shouldn't have (looking at you, regular Boyz), but even an assault army like Orks didn't stand a chance against those monsters. It was brutal.
The other day I played a very small game with my Sisters against the same player. I brought 3 identical BS squads in MM Immolators, F/HF for each squad, my Canoness with EW/Rosarius riding with one of them, and 10 dominions in a rhino with the standard 4 melta and a Simulacrum. That squad was there because at the last minute we changed points from 500 to 750 and that ate up most of it so we could get the game rolling. The Wolves brought 5 Wulfen with the leader having the two claws, two axes and two hammershields, 5 Thunderwolves with 3 hammershields and no other upgrades, a Wolf Lord on mount with no other upgrades except two dogs for extra wounds.
He got Turn 1, but nothing happened except moving and running - I deployed just out of his maximum possible move-run-charge range from the Wulfen, the same as I always do against the TWC anyway. I moved all of my tanks up and shot, but nothing happened there either due to Stormshield saves. Turn 2 he charged the dogs squad at my rhino and glanced it to death, dominions got out unscathed. The Wulfen charged one of my two non-HQ immolators and utterly destroyed it, I think there were like 5 Explodes results (SO glad it can only explode once). His leader took a wound from the explosion and most of my squad died, HF and one regular Sister still alive to nail the LD check. My Turn 2 I disembarked a second nearby squad and fired 2 HF and 1 regular flamer at the squad altogether and killed off everything but 1 axe with 1 wound. 8 bolter shots finished that off. We did all of this in the proper sequence, of course - 1 HF, Rapid-fire bolter from the small squad, HF then Flamer then 3 Rapid-fires from the big squad. Just wanted to clear that up. The rest of the game doesn't matter except that I won when it ended after Turn 6, the TWC were their usual painful selves but I feel like I managed them well enough by using tanks to cut off charge lanes to my units.
Anyway, what I'm getting at is really, this is just another fast unit for us to shoot at. If it gets to us in assault we're dead - but honestly, barring certain lucky situations, isn't that the case with any assault unit getting to us? They're actually easier to shoot down, I find, than most things I've been taught to fear. TWC, for example, have a 3+ and the same access to shields in case of melta, the same 2W, but they're T5 instead of having FNP. Heavy flamers completely ignore the Wulfen armor save (4+), their only hope is a 5+ FNP and 2 wounds per model, depending on the position of whatever shields they've taken. On top of that, Wulfen are still T4 so bolters can get several more wounds against them than the TWC usually.
All in all, after playing against them with the Orks I was right with all the other non-Wolf players in thinking the unit is just too powerful, but after facing them with my main army I'm not so sure anymore. They're still very potent, and the buffs they give can make the rest of the army even faster, but I think the problem with my Orks game against them was that we were playing Kill Points, I'm still very unfamiliar with the Ork army, and I was charging units at them that didn't need to go after them. I'll still tentatively say that charging the Wulfen can be better than being charged by them, but any unit in combat with those things is going to be completely wiped. All you do by charging them is keep their axes stuck at I1. I'll maintain that Orks need a rework badly, possibly even more than we do (we need models but their rules are truly bad).
TL;DR - Wulfen are powerful, but for Sisters it's just another thing to shoot at before it kills us in assault like any other pure assault unit.
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![[Post New]](/s/i/i.gif) 2016/03/07 18:00:55
Subject: New Sisters of Battle Codex Tactica
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Confessor Of Sins
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When facing big assault deathstars I've often surprised the opponent by fielding my own mini-star with priests, crusaders and maybe an allied beat-stick character and/or rad grenade Inquinisitor.
With re-rollable 3++ on the Crusaders in assault you can tie theirs up for a long time for often a fraction of the points.
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2016/03/07 18:12:22
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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Shandara wrote:When facing big assault deathstars I've often surprised the opponent by fielding my own mini-star with priests, crusaders and maybe an allied beat-stick character and/or rad grenade Inquinisitor.
With re-rollable 3++ on the Crusaders in assault you can tie theirs up for a long time for often a fraction of the points.
I have done the same thing in the past with 20 BSS, Uriah and some priests. 3+/5++ rerollable on the whole unit is hilarious.
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![[Post New]](/s/i/i.gif) 2016/03/07 18:33:09
Subject: New Sisters of Battle Codex Tactica
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Pious Palatine
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sfshilo wrote:Toying with a new list idea.... the basis being to deny certain armies (cough cough eldar) their s6 spam. 1850 Fortification: Firestorm redoubt with: 6x baricades BS3 Void shield (I FORGOT ABOUT THESE!) HQ Canonness with melta bombs, power axe and maul, Litany, and Rosarius. Four priests with melta bombs Troops Three squads with: Plasma pistol Storm bolter Flamer Immolator with extra armor Fast Dominions with combi melta, power maul, and four meltas in immolator Heavy Avenger with auto cannons Exorcist with extra armor Full squad of retributers with combi flamer, four heavy bolters and banner. Callidus assasin. I count 135 wasted points. You could get Flamer/HEavy FLamer in an MM immo for the points being put into subpar upgrades. Putting power weapons on sister's sergeants is pointless unless you're blobbing because they'll get challenged out and die before their initiative. Plasma pistols suck. Storm bolters suck. extra armor sucks and the combi-flamer is a waste of 10 points because if the unit ever needs to use it, it's already dead. If you're gonna run priests you need AT LEAST 9 girl squads in rhinos, if not 20 girl foot blobs. putting them on a 5-6 girl immo squad is not gonna net you a benefit enough to justify 30 points.
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This message was edited 1 time. Last update was at 2016/03/07 18:33:33
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![[Post New]](/s/i/i.gif) 2016/03/07 20:10:38
Subject: New Sisters of Battle Codex Tactica
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Noise Marine Terminator with Sonic Blaster
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ERJAK wrote:
I count 135 wasted points. You could get Flamer/HEavy FLamer in an MM immo for the points being put into subpar upgrades. Putting power weapons on sister's sergeants is pointless unless you're blobbing because they'll get challenged out and die before their initiative. Plasma pistols suck. Storm bolters suck. extra armor sucks and the combi-flamer is a waste of 10 points because if the unit ever needs to use it, it's already dead. If you're gonna run priests you need AT LEAST 9 girl squads in rhinos, if not 20 girl foot blobs. putting them on a 5-6 girl immo squad is not gonna net you a benefit enough to justify 30 points.
I have to agree with the above. Core army is solid, but way too many extras that won't serve much purpose.
Ditch the extra armor and plasma pistols on BSS squads
Ditch extra armor on Exorist.
That alone should be enough to field a complete exorcist.
I would lose the power axe on the canonnnes (or the maul, your choice) Two is one too many.
Overall, you have way too few T3 models for an 1850 army. If this is a model problem (i.e. you don't physically have enough), I would suggest proxies or allies to fill in the gap. I would not add extra items just to fill out points.
What is the role of the priests? Where are they going and how do you reasonably expect them to live long enough to use those meltabombs?
I would lose the power maul on the dominions. They scout up and die. The sgt is the first casualty. You want them sticking around using their melta until your opponent finally kills them. You do NOT want them in CC.
Just my initial thoughts.
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![[Post New]](/s/i/i.gif) 2016/03/08 03:42:01
Subject: Re:New Sisters of Battle Codex Tactica
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Missionary On A Mission
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I just want to chime in and say combi flamers are awesome and I never leave home without them. The rest is solid advice
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2016/03/08 04:33:28
Subject: Re:New Sisters of Battle Codex Tactica
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Stealthy Sanctus Slipping in His Blade
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I like combi-melta's on my sisters superior except for a possible blob squad, shoot it at a viable target at the first opportunity because it will die . Two flamers in the blob squad and a combi to put up a decent wall of death before they rush a mob of 20, priests and Uriah is always fun. Inquisitor with a null rod is always worth the points if you have some to spare and a silent sister counts as culexus assassin in the vicinity does wonders, situational, but fun.
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A ton of armies and a terrain habit...
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![[Post New]](/s/i/i.gif) 2016/03/08 21:32:32
Subject: Re:New Sisters of Battle Codex Tactica
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Missionary On A Mission
Australia
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Just the tiniest little snippet of a rumour, via Atia on Bolter and Chainsword
Atia wrote:
We may get a novel series about Vandire in the future
via Laurie Goulding:
Answer to " ... plan to do a ...similar series (than Beast Arises) on Vandire and the Daughters of the Emperor?"
Who says we haven't done all that (planning) already? 
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![[Post New]](/s/i/i.gif) 2016/03/08 22:34:44
Subject: New Sisters of Battle Codex Tactica
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Speedy Swiftclaw Biker
The mysterious North (of London)
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Apologies if this is old news and/or in the wrong place but I've just seen this melta conversion kit offered:
http://www.trolls.cz/collections/conversion-corner/products/melta-gun-conversion-bit
Thought it might be of interest.
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![[Post New]](/s/i/i.gif) 2016/03/09 20:41:05
Subject: New Sisters of Battle Codex Tactica
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Preacher of the Emperor
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Oh that's awesome.
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![[Post New]](/s/i/i.gif) 2016/03/09 21:23:59
Subject: New Sisters of Battle Codex Tactica
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Fixture of Dakka
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HEY ALL!
So Im putting together ... well finishing my 1500 SoB army.
I am doing a Flesh tearers Ally (Its BA with 6 Fast attaks and 1 Troop, so It will be 1 Sanq Priet, 1 Tac Squad in Pod and 6 FA Drop Pods)
I am also doing 3 Units of Dominions and Rets (al l6 in Drop pods) 2 SoB squads and a Can for HQ.
Im looking to put in Knight and some Fliers for future. (I also might do Space Marine Flier Formation and not take a Knight at all).
From what you see, is there anything I should change, add or not thinking of? I will most likely be in small tournaments once a Month, 1250-1500pts.
No FW models (I think Unlimited Formations) and also Sometimes Super Heavies and sometimes not.
Again if you can find anything that would make it better let me know.
PS: My paint scheme... is very different. Im going to Shock factor. When it is done painted I'll post pics.
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![[Post New]](/s/i/i.gif) 2016/03/09 22:06:57
Subject: New Sisters of Battle Codex Tactica
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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My 1500 list is:
3 Melta Dominion Squads in Rhinos.
heavy Flamer Retributor Squad in Rhino
2 Exorcists
2 Flamer Battle Sisters in Rhinos
Canoness (Eternal Warrior, Combiflamer)
Most rhinos have HK missiles. Most characters have meltabombs.
Thus far, extremely effective at 1500. all the firepower you'd need to kill the heavy stuff, lot of protection to take cover for a round against psyker and reserve counter attacks. Rhinos allow you to fire out for a round that way and effect the fight while providing less savory targets to the enemy. Simulacrums allow you to execute a second devastating strike.
It has won a tournament already and now that it is starting to get painted, I am less embarrassed to bring it. Hehehe. Not to say it doesn't need work. it does. but it's looking much better. I don't tend to let paint get in the way of my fun though. As much as I'd like to bring a beautiful thing to the table, especially sisters of Battle I just am not that skilled at painting.
anywho, for what it's worth, that's what I'm rocking.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2016/03/12 21:03:36
Subject: Re:New Sisters of Battle Codex Tactica
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Calm Celestian
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Hello fellow nerds, I am planning on buying a 3rd party Inquisitor but I have three options. I'll post them here and can you guys tell me which you prefer? Please
Number one (reverse half track)
Number two (Hey! Read this book!)
Number three ( 40K batmobile)
Note: Car is a big part of this purchase
Thanks
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This message was edited 1 time. Last update was at 2016/03/12 21:07:16
"Suffering is Faith, Faith is Strength.
Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen
Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A |
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![[Post New]](/s/i/i.gif) 2016/03/12 22:24:39
Subject: New Sisters of Battle Codex Tactica
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Trigger-Happy Baal Predator Pilot
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Hmmm... vote Car #3 but Inquisitor #1
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![[Post New]](/s/i/i.gif) 2016/03/12 22:35:57
Subject: New Sisters of Battle Codex Tactica
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Roaring Reaver Rider
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My vote is "Hey read this book". I feel it fits the aesthetic of SoB a bit more if you want them to blend better.
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1500 1000
Please check out my project log on Dakka here |
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![[Post New]](/s/i/i.gif) 2016/03/13 01:27:01
Subject: Re:New Sisters of Battle Codex Tactica
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Preacher of the Emperor
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My inquisitor model is actually "Hey, read this book!" She looks great and blends well with the rest of the army.
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![[Post New]](/s/i/i.gif) 2016/03/13 19:17:00
Subject: Re:New Sisters of Battle Codex Tactica
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Angelic Adepta Sororitas
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Hi. I'm new here and in the process of building up my Sisters force. I've come up with a 1850 2CAD MSU list i think i'm going to aim for in terms of purchases, but i'd be interested in seeing what you guys think of.
(Combined Arms Detachment 1)
HQ
Canoness [Bolt Pistol, Chainsword, Rosarius]
Troops
2x Battle Sister Squad [4x Battle Sister, Flamer, Heavy Flamer] Sister Superior [Bolt Pistol, Boltgun]
Sororitas Rhino
Fast Attack
3x Dominion Squad [4x Dominions, 4x Meltagun] Dominion Superior [Bolt Pistol, Boltgun]
Immolator [Twin-Linked Multi-Melta]
Heavy Support
3x Exorcist
(Combined Arms Detachment 2)
HQ
Canoness [Bolt Pistol, Chainsword]
Troops
2x Battle Sister Squad [4x Battle Sister, Flamer, Heavy Flamer] Sister Superior [Bolt Pistol, Boltgun]
Sororitas Rhino
Heavy Support
3x Exorcist
An option would be dropping one exorcist for wargear, combi/relics/etc.
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![[Post New]](/s/i/i.gif) 2016/03/13 19:38:08
Subject: New Sisters of Battle Codex Tactica
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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6 Exorcists? Lol. Well I mean, spamming AV 13 is certainly not a bad idea. It can be feast or famine though. Looks solid.
You might wanna sacrifice a tank just to get a little more line breaking from the Seraphim. the Dominion tend to have a job to do and they tend to go away after doing their job so if you can see your way clear ot do it, many games are won or lost on secondaries and having a Linebreaker unit that doesnt necessarily have to engage until later when the enemy is softened and focused on other things isnt a terrible idea.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2016/03/13 20:40:12
Subject: Re:New Sisters of Battle Codex Tactica
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Angelic Adepta Sororitas
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I wasn't really thinking about it in terms of spamming AV13, but rather leveling out the randomness of the exorcist D6 shots. The theory being that the more exorcists there are the more likely it is to get the average 3.5 shots across 6 of them. or the average 21 shots out of a possible 6-36 range.
I don't think line breaker will be a massive issue. Once all the transports have disgorged their contents that's potentially 4 empty Rhinos on a table where they are the lowest priority target, any one of them being able to make an 18" move to grab Line Breaker or objectives.
My experience with Seraphim has been a little mixed, mostly bad but, if they Deep Strike they get shot to bits on the turn they come in. If they don't die out right and they get charge 4x D3 hand flamer hits is really good in overwatch. But yeah they can be a useful tool in your toolbox. if i was to extend this list up to 2000pts I'd add in a squad or two for DS objective grabbing or suicide DS on something that needs to die or be tied up for a turn.
++Edit++
Another option for extending up to 2000pts would be add a Priest or swap a Canoness for Jacobus and take an Ecclesiarchy Battle Conclave with 2 Crusaders and 3 Deathcult Assassins in a rhino.
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This message was edited 1 time. Last update was at 2016/03/13 20:51:10
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![[Post New]](/s/i/i.gif) 2016/03/13 23:14:54
Subject: New Sisters of Battle Codex Tactica
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Preacher of the Emperor
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I'd probably go 4 Dominion squads and 4 exorcists as a starting point for pure Sisters and then upgrade one of the Canoness' to Celestine. Puts it at ~1840 that way. Even in a gun line, you want some kind of bully assault unit to mop up OBSEC units. Celestine can also line break like Jancoran suggested with Seraphim.
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![[Post New]](/s/i/i.gif) 2016/03/14 15:17:27
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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PanzerLeader wrote:I'd probably go 4 Dominion squads and 4 exorcists as a starting point for pure Sisters and then upgrade one of the Canoness' to Celestine. Puts it at ~1840 that way. Even in a gun line, you want some kind of bully assault unit to mop up OBSEC units. Celestine can also line break like Jancoran suggested with Seraphim.
I would agree with this!
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![[Post New]](/s/i/i.gif) 2016/03/14 20:01:00
Subject: Re:New Sisters of Battle Codex Tactica
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Pious Palatine
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Drider wrote:Hi. I'm new here and in the process of building up my Sisters force. I've come up with a 1850 2CAD MSU list i think i'm going to aim for in terms of purchases, but i'd be interested in seeing what you guys think of.
(Combined Arms Detachment 1)
HQ
Canoness [Bolt Pistol, Chainsword, Rosarius]
Troops
2x Battle Sister Squad [4x Battle Sister, Flamer, Heavy Flamer] Sister Superior [Bolt Pistol, Boltgun]
Sororitas Rhino
Fast Attack
3x Dominion Squad [4x Dominions, 4x Meltagun] Dominion Superior [Bolt Pistol, Boltgun]
Immolator [Twin-Linked Multi-Melta]
Heavy Support
3x Exorcist
(Combined Arms Detachment 2)
HQ
Canoness [Bolt Pistol, Chainsword]
Troops
2x Battle Sister Squad [4x Battle Sister, Flamer, Heavy Flamer] Sister Superior [Bolt Pistol, Boltgun]
Sororitas Rhino
Heavy Support
3x Exorcist
An option would be dropping one exorcist for wargear, combi/relics/etc.
VOID SHIELD GENERATOR! This much artillery DEMANDS it. I would also consider running a knight crusader, making IT the warlord and having the second group be an allied detachment instead of double CAD. 4 Exorcists+ the Crusader should be plenty and with the Void Shield, fairly Survivable.
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![[Post New]](/s/i/i.gif) 2016/03/14 22:29:31
Subject: New Sisters of Battle Codex Tactica
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Angelic Adepta Sororitas
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i like the idea of the VSG for turn 1 protection maybe even the Knight, it's worth taking into consideration and having a think about.
Having the second group be an Allied Detachment wouldn't work because an Allied Detachment cannot be of the same faction as the Primary Detachment.
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This message was edited 1 time. Last update was at 2016/03/14 22:42:39
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![[Post New]](/s/i/i.gif) 2016/03/15 01:40:26
Subject: New Sisters of Battle Codex Tactica
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Preacher of the Emperor
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VSGs are overrated. 10 Sisters and 2 Rhinos are survivable enough when well deployed to get you to Turn 2 and reserve rolls.
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![[Post New]](/s/i/i.gif) 2016/03/15 02:01:43
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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I, personally, enjoy the Shrine of Immolating Faith (Plasma Obliterator) for my sisters.
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