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![[Post New]](/s/i/i.gif) 2017/05/13 15:03:01
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Daedalus81 wrote:
Or maybe they found Demiurg...
I can see them easily adding a few units here and there of found races to the Tau lineup.
We need Demiurg, maybe is a little soon after the Kharadron Overlords, but... they are so cool.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/05/13 15:16:16
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Sure Space Wolves Land Raider Pilot
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Galas wrote:Daedalus81 wrote:
Or maybe they found Demiurg...
I can see them easily adding a few units here and there of found races to the Tau lineup.
We need Demiurg, maybe is a little soon after the Kharadron Overlords, but... they are so cool.
That would be great! I've always thought they've missed a trick with not fleshing out the different Xenos that are part of the greater good, it'd be nice to be able to take a squad of humans too. Maybe a future upgrade sprue?
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![[Post New]](/s/i/i.gif) 2017/05/13 16:23:13
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Longtime Dakkanaut
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Just great, resisting the urge to do BSG themed Tau is gonna be tough
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![[Post New]](/s/i/i.gif) 2017/05/13 16:56:46
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Longtime Dakkanaut
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Sidstyler wrote:The Fourth Sphere Expansion fleet set off almost immediately once the fires in the Gulf had subsided, but with the Great Rift was still raging through that region of space, all contact with them was soon lost. Were they all killed by some unknown attacker(s)? Did they just lose contact due to interference? Perhaps they entered the Warp – intentionally or not – becoming lost (or worse) in the violent empyrean tides? Maybe they will yet be found, or emerge somewhere unexpected in the galaxy, a lost portion of this optimistic new empire ever intent on conquest…
Chaos Tau confirmed.
I'll collect them lol. Would be neat to see crazed Mon'tau. Also the 4th wave didn't get destroyed, but a huge expeditionary force that size being used by chaos is going to put some hurt on things. Whatever happened to them I'm sure it will be plot significant if it's the first new thing worth learning about them.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:05:17
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Enigmatic Chaos Sorcerer
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I love the narrative points, and hope that they become the default for casual games and not matched.
RE: Summoning I think it can't be as bad as in AOS, where summoning is basically worthless unless you have some kind of gimmick. But people are too caught up in "BUT IT'S NOT FAIR YOU GET SOMETHING FOR FREE!" to do anything but whine and cry if they see any perceived advantage of their opponent.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:11:55
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Towering Hierophant Bio-Titan
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![[Post New]](/s/i/i.gif) 2017/05/13 17:15:23
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Norn Queen
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Slaanesh is all about speed, baby. They will almost always swing first in combat, even if they did not charge, due to their Quicksilver Swiftness special rule! This means even relatively fragile units such as Daemonettes can be a threat at all times. They’re one of my favourite units – I own nearly 100 of them at present (I might have a problem) – and I can’t wait to get them on the table.
The good news is that these crab-armed warriors are absolutely lethal, especially if taken in units of twenty or more models. In large units like this, the Graceful Killers special rule grants them a bonus attack with their Piercing Claws (which are resolved at AP-4 when you roll a 6+ to wound!) allowing them to slice through armour in melee.
Ye Gods
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:16:46
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Regular Dakkanaut
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Gamgee wrote: Sidstyler wrote:The Fourth Sphere Expansion fleet set off almost immediately once the fires in the Gulf had subsided, but with the Great Rift was still raging through that region of space, all contact with them was soon lost. Were they all killed by some unknown attacker(s)? Did they just lose contact due to interference? Perhaps they entered the Warp – intentionally or not – becoming lost (or worse) in the violent empyrean tides? Maybe they will yet be found, or emerge somewhere unexpected in the galaxy, a lost portion of this optimistic new empire ever intent on conquest…
Chaos Tau confirmed.
I'll collect them lol. Would be neat to see crazed Mon'tau. Also the 4th wave didn't get destroyed, but a huge expeditionary force that size being used by chaos is going to put some hurt on things. Whatever happened to them I'm sure it will be plot significant if it's the first new thing worth learning about them.
I'd rather guess that they were swallowed and then spit out in several different places, ready to fight in other warzones against other enemies, justifying fluff-wise how they can be on the table against anyone.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:18:10
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Powerful Phoenix Lord
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Mad Doc Grotsnik wrote:
From what I've read, seems 40k is doing it in an identical way - though I suspect the Tervigon will just become a transport.
I'm hoping the Tervigon is a transport similar to the Ghost Ark in that it can hold a unit of Guants, but also add D6 Guants to exising units within 6" up to their starting size.
Ghost Arks adding Warriors to existing units or Spiders adding scarabs was never a game breaking issue. Making new units could be.
I'm really hoping you don't have to pay for Splitting Horrors because they would make the rule worthless (just deploy them normally)
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![[Post New]](/s/i/i.gif) 2017/05/13 17:20:34
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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So this confirms AoS bonnuses to Hordes. Good.
Galef wrote:I'm really hoping you don't have to pay for Splitting Horrors because they would make the rule worthless (just deploy them normally)
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They have just said that  But I assume that it will work like Age of Sigmar, so if you have a unit of Pink Horrors and other of Blue, whenever a Pink Horror dies, you can add two to the nearby blue horrors unit for free.
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This message was edited 1 time. Last update was at 2017/05/13 17:21:48
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:21:53
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Stealthy Kroot Stalker
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Save some Reinforcement Points for Blue Horrors and Brimstone Horrors as well, as these still split out of their parent unit like a series of Russian Dolls and are great for grabbing objectives and keeping enemy units busy long after other units would have been destroyed.
\
So even if the unit isn't summoned through psychic powers, you still need Reinforcement points.
Good.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:29:11
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Fully-charged Electropriest
UK
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Yep, sounds like no splitting horrors if you haven't saved some points to pay for them.
That suggests to me that Tervigons will need gaunts pre-paid for in reserve to spawn them.
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This message was edited 1 time. Last update was at 2017/05/13 17:31:15
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![[Post New]](/s/i/i.gif) 2017/05/13 17:34:09
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Decrepit Dakkanaut
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Beautiful. Looks like FNP is still in.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:36:10
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Flashy Flashgitz
Armageddon
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Very dissapointed to see 2+ rerollable INVULNERABLE saves. I thought 8th was doing away with this gak. Screamers weren't that awful...
edit: ok, turns out I can't read and I'm as braindead as a grot. My bad guys you can stop replying
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This message was edited 1 time. Last update was at 2017/05/13 17:44:39
"People say on their first meeting a Man and an Ork exchanged a long, hard look, didn't care much for what they saw, and shot each other dead." |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:37:06
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Decrepit Dakkanaut
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So Nurgle basically has FNP? I can live with that.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:37:54
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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The Daemon Possessing Fulgrim's Body
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Don Savik wrote:Very dissapointed to see 2+ rerollable INVULNERABLE saves. I thought 8th was doing away with this gak. Screamers weren't that awful...
He was talking about in 7th?
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:38:31
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Dakka Veteran
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Don Savik wrote:Very dissapointed to see 2+ rerollable INVULNERABLE saves. I thought 8th was doing away with this gak. Screamers weren't that awful...
If you read this, the author is talking about the state of things in 7th when he mentions the 2++ rerollables.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:38:36
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Norn Queen
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Very dissapointed to see 2+ rerollable INVULNERABLE saves
Hmm, where does it confirm that is still around? The opening piece states that is what is happening in 7th no?
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:38:43
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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The Marine Standing Behind Marneus Calgar
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Don Savik wrote:Very dissapointed to see 2+ rerollable INVULNERABLE saves. I thought 8th was doing away with this gak. Screamers weren't that awful...
I think that paragraph is referencing the current state in 7th.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:39:08
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Norn Queen
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Sobre up Don!
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:42:09
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Longtime Dakkanaut
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Well, my question from yesterday was answered... reading between the lines, it seems like 8th Ed 40k Daemonettes are pretty damn close to their AoS counterparts (down to sharing rule names)... though perhaps even better.
Their volume of cheap attacks being super-rending on 6's to wound make me a happy man. Just the image of drowning Knights, etc... in Daemonettes and them having a legit chance to cleave it to bits, should be fun!
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:42:55
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Enigmatic Chaos Sorcerer
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Unusual Suspect wrote:Save some Reinforcement Points for Blue Horrors and Brimstone Horrors as well, as these still split out of their parent unit like a series of Russian Dolls and are great for grabbing objectives and keeping enemy units busy long after other units would have been destroyed.
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So even if the unit isn't summoned through psychic powers, you still need Reinforcement points.
Good.
Sigh. Yet more kneejerk reactions because "but it's not fair you get something for free!". This is why I really hope that matched play does NOT become the default mode of play. For a tournament sure, reinforcement points work. For casual games it's obnoxious.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:49:53
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Norn Queen
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Their volume of cheap attacks being super-rending on 6's to wound make me a happy man. Just the image of drowning Knights, etc... in Daemonettes and them having a legit chance to cleave it to bits, should be fun!
Heres to hoping Genestealers return to such heady heights......
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:52:39
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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I'm gonna insist that summoning for free actual units that have a cost for themselves can't be balanced.
You need summoning focus unit that in general spawn "low" tier units, and have the capacity of spamming other units builded into their costs, for example, a Tervigon.
The summoning of Daemons should be deserved to specific daemons made to that end, with specific summoner casters.
Obviously, speaking about Tournament/Matched play.
To narrative play, if you want to summon a Bloodthirster if the battleplan goes around that, then it can be very cool.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:54:11
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Longtime Dakkanaut
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people are truely not capable of change.
MAYBE (!) Demons will get some kind of compensation like point reduction or ANYTHING ELSE?
Noooo! The sky is falling.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:54:22
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Foxy Wildborne
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That would normally be a very dangerous proposition for a unit of little guys, but the children of Nurgle are Disgustingly Resilient – which means they ignore wounds on a roll of 5 or 6!
This is FNP under a different name. Makes it pretty obvious that the same damn rule will appear over and over under different names.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2017/05/13 17:54:55
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Stealthy Kroot Stalker
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Wayniac wrote: Unusual Suspect wrote:Save some Reinforcement Points for Blue Horrors and Brimstone Horrors as well, as these still split out of their parent unit like a series of Russian Dolls and are great for grabbing objectives and keeping enemy units busy long after other units would have been destroyed.
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So even if the unit isn't summoned through psychic powers, you still need Reinforcement points.
Good.
Sigh. Yet more kneejerk reactions because "but it's not fair you get something for free!". This is why I really hope that matched play does NOT become the default mode of play. For a tournament sure, reinforcement points work. For casual games it's obnoxious.
Well, yeah - if we're talking POINTS, we're talking about fairness concerns.
But for casual games (where there are no points, but only bring-whatever-you-want-and-count-its-power and play-this-historic-battle-using-your-models, and so you won't need Reinforcement points) where fairness isn't a huge concern, players aren't going to have to worry about the obnoxiousness, if any, of Reinforcement points.
So... what are you complaining about, again?
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![[Post New]](/s/i/i.gif) 2017/05/13 17:58:33
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Confessor Of Sins
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Here's a wild thought:
What if Power Level includes "cost" for the unit's ability to summon while Points don't and instead are calculated based on the need for Reinforcement Points?
Nah. GW can't be that smart about their rules.
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![[Post New]](/s/i/i.gif) 2017/05/13 17:58:40
Subject: Re:Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Unusual Suspect wrote:Save some Reinforcement Points for Blue Horrors and Brimstone Horrors as well, as these still split out of their parent unit like a series of Russian Dolls and are great for grabbing objectives and keeping enemy units busy long after other units would have been destroyed.
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So even if the unit isn't summoned through psychic powers, you still need Reinforcement points.
Good.
Pretty thrilled about this in general, I was never a fan of free stuff, and I'm glad they learned their lesson from 7E on that. That got really tiring to face and deal with.
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![[Post New]](/s/i/i.gif) 2017/05/13 18:09:16
Subject: Warhammer 40k 8th Edition Summary - 12th May 17: Points article (all info in OP)
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Fixture of Dakka
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In a game balanced by points, it's always been really absurd to get units for 0 points. Tervigons should pay for the upgrade to spit out gaunts based on average # on 3d6 and same goes for Pink Horrors. Then you wouldn't be getting a large advantage for doing nothing.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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