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![[Post New]](/s/i/i.gif) 2013/08/11 02:19:29
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Regular Dakkanaut
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Which non playable faction could become a major power or at least on par with the Taus in the series right now or in the future?
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![[Post New]](/s/i/i.gif) 2013/08/11 04:59:14
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Major
Fortress of Solitude
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The Hrud are a consistent annoyance.
I guess the adeptus arbites are fairly significant.
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This message was edited 1 time. Last update was at 2013/08/11 05:00:01
Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General |
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![[Post New]](/s/i/i.gif) 2013/08/11 05:30:46
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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The Mechanicum.
Not counting any Imperials (since really, they all count as "The Imperium".
... idk. The Hurd are deadly, but from what I understand they're a nomad race who doesn't give a gak about anything. Not too knowledgeable on any other races.
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![[Post New]](/s/i/i.gif) 2013/08/11 05:32:54
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Dark Angels Librarian with Book of Secrets
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Zoats.
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![[Post New]](/s/i/i.gif) 2013/08/11 05:39:45
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Nihilistic Necron Lord
The best State-Texas
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Hrud, if they were expanded upon more.
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![[Post New]](/s/i/i.gif) 2013/08/11 15:23:29
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Terrifying Doombull
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Hrud, Slaugth and others could wreack havoc if further developed
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![[Post New]](/s/i/i.gif) 2013/08/11 15:28:48
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Wight Lord with the Sword of Kings
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The return of the Enslavers!
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![[Post New]](/s/i/i.gif) 2013/08/11 15:38:14
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Stone Bonkers Fabricator General
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Traitor Guard
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/08/11 16:39:00
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Fixture of Dakka
Temple Prime
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Slaugth, Hrud and the Rak'Gol
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/08/11 16:42:18
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Waaagh! Warbiker
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Genestealer cults.
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![[Post New]](/s/i/i.gif) 2013/08/11 18:33:00
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Leader of the Sept
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Demiurg
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2013/08/11 18:37:03
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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I've been waiting for some donkey-cave to say the Squats.
You have failed me, Dakka.
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![[Post New]](/s/i/i.gif) 2013/08/11 18:41:48
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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[DCM]
Procrastinator extraordinaire
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Squats?
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![[Post New]](/s/i/i.gif) 2013/08/11 18:45:43
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Bryan Ansell
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Nids or DE (they are virtually non playable aren't they?)
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![[Post New]](/s/i/i.gif) 2013/08/11 19:30:53
Subject: Re:Which non playable faction has a chance to become really strong in the galaxy?
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Ferocious Black Templar Castellan
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Old Ones, assuming they're hiding somewhere as opposed to being dead.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/08/11 19:36:42
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Tzeentch Aspiring Sorcerer Riding a Disc
The darkness between the stars
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Wrongo! Nids are just extremely limited on their good lists but Psychic Choir Monster Mash biomancy is nasty.
In all seriousness though... Hrud or Slaugh
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2375
/ 1690
WIP (1875)
1300
760
WIP (350)
WIP (150) |
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![[Post New]](/s/i/i.gif) 2013/08/11 20:02:22
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Powerful Phoenix Lord
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BlaxicanX wrote:I've been waiting for some donkey-cave to say the Squats.
You have failed me, Dakka.
That is because I was working earlier and had not had a chance to reply.
That being said:
All Fear the Diminutive Squats!
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/08/11 21:21:50
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Longtime Dakkanaut
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Squats are just remnants nowadays in the current setting (last we heard of them).
Rakgol wouldnt' be able to hold any territory for long, but they could be good at hit and run piracy attacks like the Dark Eldar.. I'm not sure being as "strong" as the Dark Eldar counts, though, since the original post said "Strong as the Tau." Dark Eldar are technically less of a threat than the Tau are. They just do hit and run attacks on planets while Tau actually CONQUER entire planets here and there. I don't think Dark Eldar have even managed to fully take an entire planet's population. They usually just show up, grab a chunk of the populace, and then are gone.
...anyways, Hrud have managed to destroy entire planets in their migrations so I'd have to cast my vote in with them. Bhargessi are also really powerful (powerful enough that the Imperium DEFENDED them from the Tyranids because the Imperium fears the idea of the Tyranids consuming their genes). but are contained in the ghoul stars and thus presumably aren't very numerous (still numerous enough to have SEVERAL entire space marine chapters dedicated to their containment, though).
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This message was edited 1 time. Last update was at 2013/08/11 21:22:11
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![[Post New]](/s/i/i.gif) 2013/08/12 01:21:59
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Drakhun
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The Loxatl.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2013/08/12 01:23:08
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Judgemental Grey Knight Justicar
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Rak'Gol
Thu don't just do hit and run, they come to kill everything on the planet and make it a nuclear wasteland.
They are also in search of ancient alien artefacts that they like to attach to their bodies either as decoration or replacement arms or legs.
They are brutal.
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This message was edited 1 time. Last update was at 2013/08/12 01:26:08
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![[Post New]](/s/i/i.gif) 2013/08/12 01:34:35
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Terrifying Treeman
The Fallen Realm of Umbar
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Tarellian dog soldiers?
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DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2013/08/12 09:03:55
Subject: Re:Which non playable faction has a chance to become really strong in the galaxy?
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Decrepit Dakkanaut
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Administratum
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![[Post New]](/s/i/i.gif) 2013/08/12 12:45:13
Subject: Re:Which non playable faction has a chance to become really strong in the galaxy?
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Contagious Dreadnought of Nurgle
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That shall flood the galaxy with red tape!
Just as soon as someone has filled out form 111FC/3 (proposal to expand operations) in triplicate, submitted the plan to the review board, followed by review of the review by the review sub committee, passed it for consultation by the management board (subject to the normal reviews, checks and balances).
Then, and only then, shall we take over the galaxy! One report submission at a time (pending health and safety assessment)
We'll be back to you with a final answer in 300-400 years. Possibly. As long as we get a reply from management on Holy Terra sometime this decade.
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This message was edited 1 time. Last update was at 2013/08/12 12:46:14
insaniak wrote:Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons... |
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![[Post New]](/s/i/i.gif) 2013/08/12 12:47:42
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Wight Lord with the Sword of Kings
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BlaxicanX wrote:I've been waiting for some donkey-cave to say the Squats.
You have failed me, Dakka.
The post before you said 'Demiurg'.
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![[Post New]](/s/i/i.gif) 2013/08/14 18:12:23
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Nurgle Predator Driver with an Infestation
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What about the Adeptus Custodes and the Sisters of Silence? Can't really play em at the moment but they sure are powerful enough to make some serious movement in the universe!
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Blistered Be.
40k: : 6500
2000(GK allies -Sons of Opet)
3000 Sons of Malice( played as primaris Salamanders)
AoS: 5500 |
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![[Post New]](/s/i/i.gif) 2013/08/14 19:57:09
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Longtime Dakkanaut
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IMHO sisters of silence should be an elite attachment to sisters of battle like harlequins or legion of the damned.
They have a very specialized role and given that the ENTIRE sisterhood is made up of pariahs, I doubt they have enough sisters to field an army. At most, they probably only have enough to use as attachments.
....that said, I believe Forge World said that sisters of silence will have playable fieldable units for the Prospero Horus Heresy book.
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![[Post New]](/s/i/i.gif) 2013/08/14 20:18:02
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Stone Bonkers Fabricator General
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TiamatRoar wrote:
I'm not sure being as "strong" as the Dark Eldar counts, though, since the original post said "Strong as the Tau." Dark Eldar are technically less of a threat than the Tau are. They just do hit and run attacks on planets while Tau actually CONQUER entire planets here and there. I don't think Dark Eldar have even managed to fully take an entire planet's population. They usually just show up, grab a chunk of the populace, and then are gone.
who says they wanted an entire planets population
they can strike where they want, when they want, to get what they want, and no one can stop them.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/08/14 20:29:11
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Longtime Dakkanaut
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R'akgal can de-populate planets, but mainly through orbital bombardment. I'm not sure they'd be able to field a standing army in their current fluff state that could go toe to toe with another standing army force of average "tabletop" size.
Exergy wrote:TiamatRoar wrote:
I'm not sure being as "strong" as the Dark Eldar counts, though, since the original post said "Strong as the Tau." Dark Eldar are technically less of a threat than the Tau are. They just do hit and run attacks on planets while Tau actually CONQUER entire planets here and there. I don't think Dark Eldar have even managed to fully take an entire planet's population. They usually just show up, grab a chunk of the populace, and then are gone.
who says they wanted an entire planets population
they can strike where they want, when they want, to get what they want, and no one can stop them.
Even Dark Eldar that would love to have their own planet (exiles from Commoragh) can't conquer one. Dark Eldar are VERY good at what they do, but when it comes to straight up holding territory, I doubt they'd be able to do it if they hypothetically wanted to. The one time the Imperium was able to send a sizeable force to Commaragh, things went pretty badly for the DE (well, most of them. Vecht was having the time of his life)
Admittingly, they did repel the Imperial invaders in the end. I suppose it's technically unconfirmed if they could beat the Tau in a straight fight or not if all their forces were matched against each other in a Ragnarok scenario.
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![[Post New]](/s/i/i.gif) 2013/08/14 20:35:03
Subject: Re:Which non playable faction has a chance to become really strong in the galaxy?
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Road-Raging Blood Angel Biker
Behind you...
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The Wambles. Being able to live on the moon with no oxygen means they can float around through space if their ship explodes.
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![[Post New]](/s/i/i.gif) 2013/08/14 20:52:02
Subject: Which non playable faction has a chance to become really strong in the galaxy?
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Stone Bonkers Fabricator General
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TiamatRoar wrote:
Exergy wrote:
who says they wanted an entire planets population
they can strike where they want, when they want, to get what they want, and no one can stop them.
Even Dark Eldar that would love to have their own planet (exiles from Commoragh) can't conquer one. Dark Eldar are VERY good at what they do, but when it comes to straight up holding territory, I doubt they'd be able to do it if they hypothetically wanted to. The one time the Imperium was able to send a sizeable force to Commaragh, things went pretty badly for the DE (well, most of them. Vect was having the time of his life)
Admittingly, they did repel the Imperial invaders in the end. I suppose it's technically unconfirmed if they could beat the Tau in a straight fight or not if all their forces were matched against each other in a Ragnarok scenario.
The DE dont want a planet. They like hiding away in the webway, hidden from Slanesh. They could go out and get hundreds of planets, but to what end? Then they would be visible to their "she who thirsts" and vulnerable.
Commoragh is much larger than any planet, it contains several entire suns in it for lighting. It is described that Commoragh compared to a human hive city is similar to a hive city to an ant hill. Immeasurably larger. They want not for living space.
The only reason that they might want to colonize or conquer worlds is to get raw materials, but why go to the trouble of mining/growing junk when you can just steal it from lesser races?
It is never mentioned that DE want a planet, they have no use for them.
Anyway they are a playable faction, so I am sticking with the mechanicus
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This message was edited 1 time. Last update was at 2013/08/14 20:54:35
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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