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![[Post New]](/s/i/i.gif) 2013/10/19 13:46:16
Subject: Flamers and water
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Been Around the Block
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The 6th ed rules make are pretty poor on rules involving water. What is the point of having a chimera that is amphibious when there are no water features? That said, grandfathering in the 4th/5th ed rules stating that it is difficult terrain that provides cover, would a a unit in water get a cave against flamer/template weapons?
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![[Post New]](/s/i/i.gif) 2013/10/19 13:52:45
Subject: Flamers and water
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Lit By the Flames of Prospero
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Not really, considering it's burning promethium it would just sit on top of the water, as long as the weapon itself isn't underwater it should still be able to fire normally :3
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/10/19 13:54:13
Subject: Flamers and water
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Leader of the Sept
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Even if the weapon is underwater, it would just float to the top and ignite there. It is supposed to spontaneously combust on contact wth oxygen, after all.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2013/10/19 13:56:22
Subject: Flamers and water
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Lit By the Flames of Prospero
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Flinty wrote:Even if the weapon is underwater, it would just float to the top and ignite there. It is supposed to spontaneously combust on contact wth oxygen, after all.
That is true, sorry, I'm thinking of modern-day flamers that fire liquid and then ignite it with a flame =P
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/10/19 14:53:17
Subject: Flamers and water
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Fighter Ace
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There's rules for water in so much as it becomes difficult terrain, you could also agree with your opponent as to whether or not it has any cover save features like if it's a deep river or something for it to be up to 6th edition rules. And flamers also have the ignores cover special rule, so they just burn the hell out of the poor guys there.
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![[Post New]](/s/i/i.gif) 2013/10/21 01:51:16
Subject: Flamers and water
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Towering Hierophant Bio-Titan
UK
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BrotherOfBone wrote: Flinty wrote:Even if the weapon is underwater, it would just float to the top and ignite there. It is supposed to spontaneously combust on contact wth oxygen, after all.
That is true, sorry, I'm thinking of modern-day flamers that fire liquid and then ignite it with a flame =P
Promoetheum, fired as liquid, ignited by FAITH!
To be productive; I think the Mysterious Rivers piece ( BRB, P103) provides some interesting rules.
Flamers, however, ignore cover so a model would not benefit from a cover save. However, a model may benefit from TLOS (i.e. can't target it) depending on how the river/leaky sump pump is modelled). Could also benefit from an Iceblood result on the D6 roll.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2013/10/21 12:12:21
Subject: Flamers and water
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Leader of the Sept
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Razerous wrote: BrotherOfBone wrote: Flinty wrote:Even if the weapon is underwater, it would just float to the top and ignite there. It is supposed to spontaneously combust on contact wth oxygen, after all.
That is true, sorry, I'm thinking of modern-day flamers that fire liquid and then ignite it with a flame =P
Promoetheum, fired as liquid, ignited by FAITH! Or by doping it with something that ignites on contact with moisture/oxygen (i.e.phosphorous, caesium, sodium)
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This message was edited 1 time. Last update was at 2013/10/21 12:12:30
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2013/10/21 13:53:21
Subject: Flamers and water
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Confessor Of Sins
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BrotherOfBone wrote:That is true, sorry, I'm thinking of modern-day flamers that fire liquid and then ignite it with a flame =P
Quite a few of the fiery chemicals they've used for flame weapons stick to you and burn underwater too, or re-ignite when you surface. The thing called Greek Fire couldn't be put out with water, and that's what the Eastern Roman Empire used to keep the Turks at bay for hundreds of years.
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