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Objective placement, anything stopping me from putting it in a ruins upper floor??  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Recently came up in a game. Can I place an objective in a ruins upper floors?

Also are there any tournaments that have specific rules regarding it? I can't seem to find anything, been searching the ATC rules but can't find much.

Pretty sure the BRB doesn't keep you from doing this.

Thanks guys.

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Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

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Made in us
Trigger-Happy Baal Predator Pilot





Sparta, Ohio

Not at all ... in fact I recommend it for certain scenarios. I like to put them on the first or second level of a ruin when my Thunder Guppies count as scoring units. This allows me to get within 3" of said objective.

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Executing Exarch






You cannot place Objective markers in or on buildings or fortifications (BRB page 121), but Ruins are not Buildings (as wierd as that sounds - Buildings are pages 92-97, Ruins are pages 98-101).

I don't know if any tournament has ruled on this.

(It's also a way of scoring with flyers in The Scouring, since getting the hull close enough to ground-floor objectives is impossible for most flyers).
   
Made in us
Dakka Veteran




Pg 121


No objective may be placed in, or on, impassible terrain, buildings or fortifications.



Up to your group to decide if that includes ruins but oddly enough they are separate entries.

Edit: Ninjad

This message was edited 1 time. Last update was at 2014/01/29 18:20:23


 
   
Made in us
Longtime Dakkanaut






 Quanar wrote:
You cannot place Objective markers in or on buildings or fortifications (BRB page 121), but Ruins are not Buildings (as wierd as that sounds - Buildings are pages 92-97, Ruins are pages 98-101).

I don't know if any tournament has ruled on this.

(It's also a way of scoring with flyers in The Scouring, since getting the hull close enough to ground-floor objectives is impossible for most flyers).


I've always understood that GW made it that way because not every building has an access point to the roof. If you could place them on any building then you could place them where no one would ever be able to reach them. If they said they can only be placed on building with access points to the roof then all I would need to do to prevent my opponent from being able to score/deny that objective is occupy the building. In a ruin however you can always climb to the top floor.
   
Made in us
Sinewy Scourge




Murfreesboro, TN

I've played in a couple of events that state that objectives couldn't be placed higher than the 2nd floor of a ruin, but theres nothing in the rulebook prohibiting it. And as someone already stated, in some scenarios, its the only way a non-helldrake flyer can actually control an objective.

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Made in ca
Enigmatic Chaos Sorcerer





British Columbia

I've seen some people who play that objectives project a column up and down from it's location.

That way a flyer can control a ground objective and bikes can control a top floor ruin objective.

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Monster-Slaying Daemonhunter






Dimmamar

 Eldarain wrote:
I've seen some people who play that objectives project a column up and down from it's location.

That way a flyer can control a ground objective and bikes can control a top floor ruin objective.


But this is clearly a house rule. RAW you measure to the objective itself, not to its airspace.

Although, there are some problems with objectives in general, since the BRB only describes them as "markers." What those are is up to the players to decide. They could be poker chips (which is sensible), or they could be decorated 60mm bases (which seems a bit large to me, but is technically legal). Then you'd have to decide whether to measure from the decorations on the base, or from the base itself. Or you could nominate a pillar in a piece of terrain as your objective, thus making it however tall the pillar is....

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[MOD]
Making Stuff






Under the couch

 DJGietzen wrote:
.... In a ruin however you can always climb to the top floor.

...unless you're one of the various unit types that isn't allowed to climb floors in ruins...
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Such as bikes, or if you say block the ruins access with one infantry unit, guarding another, which keeps the enemy from getting into range of the objective on the third floor.

I had some hardcore cheaters argue up and down that not only could the objective not be placed in a ruin (which I knew was false) but that the ATC rules, which we were using, stated it couldn't be placed up there, but they couldn't show me those rules.

I'm also asking, because I cannot find ATC rules, beside an FAQ.

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Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in us
Longtime Dakkanaut




Played a game where opponent placed obj on 4th floor of ruins. Meant I not only had to cross the table, but climb another 12" to get to the obj.
I think there should be a rule disallowing anything past the 2nd floor.
   
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Powerful Phoenix Lord





Buffalo, NY

Last time my opponent placed an objective on the top floor, my tervigon charged the one kabalite warrior on ground level. I then swept the squad.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
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Made in us
Boosting Space Marine Biker





Hays, KS

. . . you swept kapalite warriors with a tervigon? The dice were definately with you in that game.

Absolutely nothing preventing this barring of course placing in the ruin meets the other requirements laid out for the placement of objectives ( atlest 6" on the board and 12 " from other objectives, etc)

Honestly I see no reason why it should be prevented any ways. Yea it does hurt a player who brings a list that cannot make it up those levels, but it will also hamper your opponents ability to make it to the relic if they need reinforcements. Don't forget your ruins are still difficult terrain and must be rolled for. 1 in 3 chance you will not even be able to climb a level in your movement. Also you are limiting your range as well. since you now have to account for the distance going down as well as out. In most cases this will mean shorter overall shooting capabilities. The benefits are somewhat equal to the costs

   
 
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