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Made in us
Awesome Autarch






Las Vegas, NV

InControl busts out his Nids against Reecius' Imperial Fists in a 1750 bat rep! Will the Nid Challenge finally be won??



   
Made in us
Tunneling Trygon






I really like the way these Nid Batreps are evolving. Tyrannofex are full of win of course, and I like multiple Crones. I also must agree on Mawlocs, they just don't quite do it for me either, especially with the other options in HS.


 
   
Made in us
Awesome Autarch






Las Vegas, NV

Yeah, so far they've been just utter fail for us whereas the T-Fex survives almost every game and while he doesn't always crush the enemy he is big time board control.

I am thinking about this list:

Tyranids 1750 Pts
Unit Description Size Cost
HQ
Flyrant Devourers x 2, Wings 1 230
Flyrant Devourers x 2, Wings 1 230

Troops
Termagants 30 120
Tervigon Regen 1 225
Termagants 10 40

Elites
Venomthropes 2 90

Fast Attack
Crone 1 155
Crone 1 155
Crone 1 155

Heavy Support
T-Fex 1 175
T-Fex 1 175

Totals 50 1750

   
Made in us
Rampaging Carnifex





South Florida

Tyrannofex is solid. I've run him in two games now with the Acid Spray and a Thorax Swarm. Both games he was a solid troop killer that marched around stomping enemies.

   
Made in us
Huge Hierodule





Louisiana

T-fex was a street sweeper in the 5e book. With a 75 point drop I agree this guy is a definite firm choice.

I have 1, but I foresee buying a 2nd one in my near future.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Rampaging Carnifex





South Florida

Great game, as always! You consistently have the best music playing in the background - Mastodon, Tool, A Perfect Circle... the list goes on.

   
Made in us
Tunneling Trygon






 tetrisphreak wrote:
T-fex was a street sweeper in the 5e book. With a 75 point drop I agree this guy is a definite firm choice.

I have 1, but I foresee buying a 2nd one in my near future.


I've already mutilated two Tervigons... I feel bad about this, but I had three. And the chances of me using two Tervigons again in the next4 years are, well, low... One will be just fine.


 
   
Made in us
Rampaging Carnifex





South Florida

One Tervigon, I think, is still very useful. I've put Regen on mine and she is a solid backfield synapse unit. It can be tough to mitigate the Termagant after-shock when she dies, though it can be done. In the games i've played with the new book, though, she hasn't even been shot at with some of the other threats marching around, like the Tyrannofex.

   
Made in us
Tunneling Trygon






rollawaythestone wrote:
One Tervigon, I think, is still very useful. I've put Regen on mine and she is a solid backfield synapse unit. It can be tough to mitigate the Termagant after-shock when she dies, though it can be done. In the games i've played with the new book, though, she hasn't even been shot at with some of the other threats marching around, like the Tyrannofex.


Exactly! Plus 30 points more than a Norn-Prime is so worth it.


 
   
Made in us
Smokin' Skorcha Driver




Tucson, Arizona

Great report Reece it was good to see the Nids win! I think three Crones is a bit overkill I think two and a Harpy adds a bit more variety plus it's a tad cheaper. It's crazy you guys haven't been able to get the Mawlocs to work as a S6 AP2 large barrage type blast seems really good on paper especially for as cheap as it is. Looking forward to seeing everyone at the LVO!

-5000 Pts. of Orks
-1750 Pts. of Ravenwing 
   
Made in jp
Cosmic Joe





So, if Nids succeed with every test they make, they can win. Good to know!



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

"I'm forging a hard narrative here..."

I'm surprised the camera didn't get covered in residual sarcasm after that comment.


Isn't it annoying having that water cooler so close to the table?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Executing Exarch





McKenzie, TN

Thanks for the batrep. I am not really sure how you guys are still functioning with the mega mat and LVO added on top of your normal business.

I am kind of thinking the data slate lictor forest brood could be really good with 3 mawlocs, coms relay, and a tervigon to man it.
   
Made in us
Huge Hierodule





Louisiana

So InCoNtRoL won. Hooray! Did you give him a plastic kit? Seems like another T-fex would serve him well.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Grisly Ghost Ark Driver





NC

Good report. I think a tervigon needs to be in every list. Even if it doesn't make that many gaunts, it is still a 6 wound synapse creature. This is the first tyranid list that you have used in a battle report that I really liked. Good luck in future games and thanks for a great report.

Falcon Punch!


 
   
Made in us
Fixture of Dakka





San Jose, CA

To me, there was no question that tyranids can compete against the majority of the armies out there. Not just compete, but dominate as well. The only problem is when they go up against the top-tier armies like Taudar, mechdar, tau/tau, etc. or traditionally bad matchups like venom-spam DE. That's when bugs will have to fight an uphill battle. But against many of the other armies, they can really kick a$$ and take names.

Performances like Geoff's in this game isn't a fluke. It's what will actually consistently happen when you pit mediorce armies against them.




Automatically Appended Next Post:
 Reecius wrote:
Yeah, so far they've been just utter fail for us whereas the T-Fex survives almost every game and while he doesn't always crush the enemy he is big time board control.

I am thinking about this list:

Tyranids 1750 Pts
Unit Description Size Cost
HQ
Flyrant Devourers x 2, Wings 1 230
Flyrant Devourers x 2, Wings 1 230

Troops
Termagants 30 120
Tervigon Regen 1 225
Termagants 10 40

Elites
Venomthropes 2 90

Fast Attack
Crone 1 155
Crone 1 155
Crone 1 155

Heavy Support
T-Fex 1 175
T-Fex 1 175

Totals 50 1750

I agree with yodisisray. Mix up the FA with 2 crones + 1 HVC harpy.

I'd also keep 1 mawloc more for tactical reasons. They work sort of like biovores in that they screw with your opponent's deployment as well as movement. To me, that alone makes their price tag worth it. You don't really need 2. 1 is enough. 2 t-fexes doesn't cut it for me (1 is ok). If the opponent screens them out with a cheap MSU unit (say, 1 marine combat squad), he can actually tie them up a bit. Just being resilient doesn't increase its threat factor. However, he does work better against non-MEQ troops due to his torrent weapon.

Finally, methinks you need a backup source for synapse. Shooty-heavy armies and/or fast armies can take out your lone backfield synapse without too much sweat, especially after they've dealt with your flyrants and attackers. Consider 1 zoan for synapse-redundancy as well as another chance for Catalyst/Dominion.


Finally, tervigons are still good. I'd always recommed 1 in a balanced Tyranid list. Last edition, they were actually under-costed. In this edition, they are more where they should be. They're not spectacular like before, but they are still a solid unit.



This message was edited 2 times. Last update was at 2014/02/02 15:37:05



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Regular Dakkanaut





 tetrisphreak wrote:
So InCoNtRoL won. Hooray! Did you give him a plastic kit? Seems like another T-fex would serve him well.


I don't think Reece was using a tournament list. Going straight to run mode with the new dex didn't turn out well, so they backed it off to walk or crawl to help figure out what is more viable in the dex.
   
Made in hu
Pyromaniac Hellhound Pilot





 jy2 wrote:
To me, there was no question that tyranids can compete against the majority of the armies out there. Not just compete, but dominate as well. The only problem is when they go up against the top-tier armies like Taudar, mechdar, tau/tau, etc. or traditionally bad matchups like venom-spam DE. That's when bugs will have to fight an uphill battle. But against many of the other armies, they can really kick a$$ and take names.

Performances like Geoff's in this game isn't a fluke. It's what will actually consistently happen when you pit mediorce armies against them.


But isn't this a little bit problematic? I mean, if you say that a good Tyranid list can only beat mediocre/bad whateverelse lists reliably then it sounds like bad news for me . I mean, preferably, I want to beat good lists with my good list...

My armies:
14000 points 
   
Made in us
Fixture of Dakka





San Jose, CA

 AtoMaki wrote:
 jy2 wrote:
To me, there was no question that tyranids can compete against the majority of the armies out there. Not just compete, but dominate as well. The only problem is when they go up against the top-tier armies like Taudar, mechdar, tau/tau, etc. or traditionally bad matchups like venom-spam DE. That's when bugs will have to fight an uphill battle. But against many of the other armies, they can really kick a$$ and take names.

Performances like Geoff's in this game isn't a fluke. It's what will actually consistently happen when you pit mediorce armies against them.


But isn't this a little bit problematic? I mean, if you say that a good Tyranid list can only beat mediocre/bad whateverelse lists reliably then it sounds like bad news for me . I mean, preferably, I want to beat good lists with my good list...

That is just the way things are. The Tyranid codex just is not externally balanced against the other armies. In that regards, GW just did a crappy job on the new Tyranid codex. As such, they will always have problems against certain builds. We have our strengths, but we also have our weaknesses.

BTW, I didn't say nor did I imply that we can only beat mediocre lists reliably. What I am saying is that mediocre lists will have problems against Tyranids just as Tyranids will have problems against the top armies.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Haemonculi Flesh Apprentice






HQ
Flyrant Devourers x 2, Wings 1 230
Flyrant Devourers x 2, Wings 1 230

Troops
Termagants 30 120
Tervigon Regen 1 225
Termagants 10 40

Elites
Venomthrope 1 45
Venomthrope 1 45
Zoanthrope 1 50

Fast Attack
Crone 1 155
Crone 1 155
Harpy 1 135

Heavy Support
T-Fex 1 175
Mawloc 1 140

Totals 51 1745

I think this is a pretty scary list for most none Eldau armies.

This message was edited 1 time. Last update was at 2014/02/02 18:12:02


   
Made in us
Fixture of Dakka





San Jose, CA

 jy2 wrote:
I agree with yodisisray. Mix up the FA with 2 crones + 1 HVC harpy.

I'd also keep 1 mawloc more for tactical reasons. They work sort of like biovores in that they screw with your opponent's deployment as well as movement. To me, that alone makes their price tag worth it. You don't really need 2. 1 is enough. 2 t-fexes doesn't cut it for me (1 is ok). If the opponent screens them out with a cheap MSU unit (say, 1 marine combat squad), he can actually tie them up a bit. Just being resilient doesn't increase its threat factor. However, he does work better against non-MEQ troops due to his torrent weapon.

Finally, methinks you need a backup source for synapse. Shooty-heavy armies and/or fast armies can take out your lone backfield synapse without too much sweat, especially after they've dealt with your flyrants and attackers. Consider 1 zoan for synapse-redundancy as well as another chance for Catalyst/Dominion.


Finally, tervigons are still good. I'd always recommed 1 in a balanced Tyranid list. Last edition, they were actually under-costed. In this edition, they are more where they should be. They're not spectacular like before, but they are still a solid unit.


 Red Corsair wrote:
HQ
Flyrant Devourers x 2, Wings 1 230
Flyrant Devourers x 2, Wings 1 230

Troops
Termagants 30 120
Tervigon Regen 1 225
Termagants 10 40

Elites
Venomthrope 1 45
Venomthrope 1 45
Zoanthrope 1 50

Fast Attack
Crone 1 155
Crone 1 155
Harpy 1 135

Heavy Support
T-Fex 1 175
Mawloc 1 140

Totals 51 1745

I think this is a pretty scary list for most none Eldau armies.

I'm glad you feel that way.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

Awesome Batrep

Although it is a pity the Bugs have been reduced to another gunline though, tbh.. I was hoping that they would bring back assault, just so my Zerkers would see a good fight once again..

This message was edited 1 time. Last update was at 2014/02/02 18:43:15


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Smokin' Skorcha Driver




Tucson, Arizona

 happygolucky wrote:
Awesome Batrep

Although it is a pity the Bugs have been reduced to another gunline though, tbh.. I was hoping that they would bring back assault, just so my Zerkers would see a good fight once again..


They aren't really a gunline but the best strategy so far is bum rush your opponent with a flying circus to buy time for the rest of your units to get up field to grab objectives. I like the way Nids are looking and I cannot wait to get my hands on them to start play testing.

This message was edited 1 time. Last update was at 2014/02/02 19:52:06


-5000 Pts. of Orks
-1750 Pts. of Ravenwing 
   
Made in gb
Angelic Adepta Sororitas





So the Tyranids are joining CSM and DA in the mediocre club?
   
Made in hu
Pyromaniac Hellhound Pilot





 Mythantor wrote:
So the Tyranids are joining CSM and DA in the mediocre club?


Nah, I would place the Tyranids above the CSM codex. At least the Tyranids perform roughly the same no matter what units you take.

My armies:
14000 points 
   
Made in gb
Esteemed Veteran Space Marine




Sheppey, England

Nice batrep - thanks for that. That alpine mat sure does look nice!

Click for a Relictors short story: http://www.dakkadakka.com/dakkaforum/posts/list/412814.page

And the sequels HERE and HERE

Final part's up HERE

 
   
Made in us
Awesome Autarch






Las Vegas, NV

I was super tired and forgot about my drop pod, doh! I was super tired and played poorly but, this shows us what the Nids CAN do when things go right. It was pretty devastating.


Automatically Appended Next Post:
And yeah, the Alpine mat is legit! I love it, I can't decide if it or the Barren Wasteland is my favorite.

This message was edited 1 time. Last update was at 2014/02/03 05:57:55


   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

 y0disisray wrote:
 happygolucky wrote:
Awesome Batrep

Although it is a pity the Bugs have been reduced to another gunline though, tbh.. I was hoping that they would bring back assault, just so my Zerkers would see a good fight once again..


They aren't really a gunline but the best strategy so far is bum rush your opponent with a flying circus to buy time for the rest of your units to get up field to grab objectives. I like the way Nids are looking and I cannot wait to get my hands on them to start play testing.


Tbh, I don't see any assault units every unit in that force was based for shooting, so it does look like to me another gunline to me, even they flying units are shooting loadouts as well so I cant really see anything going into intentional assault unless its a tank tbh..

Which again is a sad day

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Longtime Dakkanaut




Of all Reecius batreps on the nids this one has had the best looking armies.
   
Made in gb
Dakka Veteran




Reading - UK

 Reecius wrote:
Yeah, so far they've been just utter fail for us whereas the T-Fex survives almost every game and while he doesn't always crush the enemy he is big time board control.

I am thinking about this list:

Tyranids 1750 Pts
Unit Description Size Cost
HQ
Flyrant Devourers x 2, Wings 1 230
Flyrant Devourers x 2, Wings 1 230

Troops
Termagants 30 120
Tervigon Regen 1 225
Termagants 10 40

Elites
Venomthropes 2 90

Fast Attack
Crone 1 155
Crone 1 155
Crone 1 155

Heavy Support
T-Fex 1 175
T-Fex 1 175

Totals 50 1750


I would personally rather a Mawloc over the Harpy,You always have that Ap2 threat then, it doesnt have to land,sometimes the threat alone is enough. Another useful tool in your box rather than 3 Crones.
I also feel the Tyranofex needs adrenal to make those important combats and slingshot up the board.
   
 
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