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Made in ca
Ork Boy Hangin' off a Trukk




Toronto, Canada

It just seems like they have more in common with Dreadnoughts than a monstrous creature.

For that matter, the Wraithknight does too.

I can see Wraithlords as MCs because of the whole "union between soulstone and wraithbore" thing they got going on, but I just kinda feel like Wraithknights and Riptides are more like vehicles with a pilot and such.
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

Wraithknights have the same soul thing going on as a Wraithlord if I'm not mistaken (only its twins), but I agree with the Riptide.

From what I've read (keep in mind I don't actually play yet, if at all again) I don't get why they didn't just get rid of Walkers period.

- Wayne
Formerly WayneTheGame 
   
Made in us
Slashing Veteran Sword Bretheren






Why indeed.

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Made in ca
Nurgle Predator Driver with an Infestation




Brantford, Ontario

because then no body would buy them.

Iron Warriors  
   
Made in hu
Pyromaniac Hellhound Pilot





The answer is quite obvious: because Walkers represent the clumsy "basic" bipedal things while Monstrous Creatures represent the agile "dynamic" bipedal things. So if you can interact with your environment like a humanoid being then you are a MC. Otherwise, if your interaction with your environment is limited (for example, you can't jump) then you are a Walker.

The Riptide and the Wraithknight are clearly Category 2. Their structural build-up is too nimble to pass as a Walker. It isn't just about being "organic" or "mechanical".

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Made in ca
Ork Boy Hangin' off a Trukk




Toronto, Canada

I donno, vehicles to me always represented models who could survive having one of their weapons, or wheels, or legs, or whatever ripped off, and keep on going. Toughness based models where more things that would bleed out if you cut an arm or leg off.

Also, MCs have most of the same restrictions to movement as walkers iirc.
   
Made in hu
Pyromaniac Hellhound Pilot





Hunam0001 wrote:
Also, MCs have most of the same restrictions to movement as walkers iirc.


With "agility" I didn't mean just "movement". But also stuff like dodging hits and such.

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Made in ca
Ork Boy Hangin' off a Trukk




Toronto, Canada

Isn't that covered by the presence of a WS?
   
Made in us
Battleship Captain




Oregon

Hunam0001 wrote:
Isn't that covered by the presence of a WS?


Or I value.

But by that logic, a Great Unclean One or some Tyranid MCs should be walkers.

I've always thought it was organic = MC, inorganic = walker but even that isn't clear.

Reality is both classifications should be consolidated into a new category
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

Because Jeremy Vetock and Phil Kelly didnt want the big new kits to be one shotted by a Vanquisher. Or any good at for that matter.

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Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Riptides are monstrous creatures because MC's have better rules.

That's it. There is no in-universe explanation.
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





My big question is about Dreadknight.

Spoiler:


Why do we have rules for walkers if this isn't one?

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Made in us
Rogue Grot Kannon Gunna





 soomemafia wrote:
My big question is about Dreadknight.

Spoiler:


Why do we have rules for walkers if this isn't one?


That was the "canary in the coal mine". It lived and sold really well. Hence they kept mining. It's all about the $$$.

And everyone with a Penitent Engine wept as a walker.

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Made in ca
Ork Boy Hangin' off a Trukk




Toronto, Canada

Yeah, I can see Deamon Princes and Tyranid MCs being considered something other than vehicles for the simple fact that it'd be pretty hard to immobilize/destroy their weapons without straight killing them.

Dreadknights however, not so sure.

I kinda figured they where supposed to be an anti Deamon Prince. So maybe, I donno, have them be a psychic construct? Kinda like Armor from the X-Men?

Also, having them all considered vehicles is exactly how DOW 2 handles it.
   
Made in ca
Longtime Dakkanaut





Toronto

Mauler and Forgefiends are inexplicably walkers, despite obviously being 'metal monsters'. Riptides are inexplicably monsterous creatures, despite obviously being a piloted mech.

Really, there's no rhyme or reason, just whatever the author of the book felt like.

   
Made in gb
Drakhun





You don't tend to see as many walkers in 'newer' books. They changed with the arrival of the Riptide.

Why was the Riptide a MC? Because they are better than walkers.

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Made in ca
Longtime Dakkanaut




 AtoMaki wrote:
The answer is quite obvious: because Walkers represent the clumsy "basic" bipedal things while Monstrous Creatures represent the agile "dynamic" bipedal things. So if you can interact with your environment like a humanoid being then you are a MC. Otherwise, if your interaction with your environment is limited (for example, you can't jump) then you are a Walker.

The Riptide and the Wraithknight are clearly Category 2. Their structural build-up is too nimble to pass as a Walker. It isn't just about being "organic" or "mechanical".


you should work for GW. you'd be great at spinning things and informing people of "great news" and such.
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 welshhoppo wrote:
Why was the Riptide a MC? Because they are better than walkers.


I disagree, Wave Serpents have shown us that supposedly inferior vehicles can be made more powerful than Monstrous Creatures.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in gb
Drakhun





 PrinceRaven wrote:
 welshhoppo wrote:
Why was the Riptide a MC? Because they are better than walkers.


I disagree, Wave Serpents have shown us that supposedly inferior vehicles can be made more powerful than Monstrous Creatures.



I didn't say vehicles in general, I said walkers.


Find me one (non-superheavy) walker that is anywhere near as good as a Riptide or a Wraithknight?

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Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Currently in existence? Doesn't exist. Doesn't mean you couldn't give them AV 14 all around and a 2+ invulnerable and that wouldn't be more broken than the current rules.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Bounding Assault Marine




United States

I can see the wraith knight barely passing as a monstrous creature because the baby carrier leaves thesspace marine vulnerable to small arms fire??

But the riptide don't make a lick of sense other than da monies.

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Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

yukondal wrote:
I can see the wraith knight barely passing as a monstrous creature because the baby carrier leaves thesspace marine vulnerable to small arms fire??

But the riptide don't make a lick of sense other than da monies.

"da monies"?

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 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in us
Jovial Plaguebearer of Nurgle






Just because the mc rules were better. They were worried tau would be underpowered, in the same way they were worried tyranids would be overpowered.
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 Rotary wrote:
Just because the mc rules were better. They were worried tau would be underpowered, in the same way they were worried tyranids would be overpowered.


The sad thing is both of those statements could actually be true.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Battlewagon Driver with Charged Engine




Between Alpha and Omega, and a little to the left

To offer a less cynical theory: They wanted to keep the Jet Infantry feel of the Crisis Suits for the Riptide so chose the MC rules because they're more infantry like than Walkers. I don't particularly believe that myself, but just throwing it out there.

This message was edited 1 time. Last update was at 2014/03/01 09:36:38


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Made in gb
Fireknife Shas'el





Leicester

 Luke_Prowler wrote:
To offer a less cynical theory: They wanted to keep the Jet Infantry feel of the Crisis Suits for the Riptide so chose the MC rules because they're more infantry like than Walkers. I don't particularly believe that myself, but just throwing it out there.


I think it's probably this; no dark power build conspiracy*, just that they were being consistent with existing Tau units. They've always been treated as infantry in suits rather than walkers, a bizarre historical quirk that I guess comes from not wanting to give walkers jet pack abilities etc. three editions ago.

* Bear in mind that the power curve is all over the shot (Tau or DA flyers anyone?), I just don't see that GW can actually recognise good units from bad sufficiently to have any power build conspiracy.

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 Zed wrote:
*All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Still, comparing Crisis Suits to Riptides is like comparing Iron Man to a Gundam. Iron Man is justifiably not a walker, you couldn't say the same for a Gundam.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Regular Dakkanaut




Because it would make the model less desirable. The hull point system needs to do-over.
   
Made in gb
Drakhun





I think the Hull point system is a good idea. It is just how you cause hull points that is the problem.

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Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Vulgar wrote:
Because it would make the model less desirable. The hull point system needs to do-over.


The problem isn't hull points, the problem is the proliferation of cheap high strength low AP shooting. It's the same problem I have with my TMCs (you know, the ones without fancy things like invulnerable saves, Toughness 8 or 2+ armour). They're simply too easily vaporised by the ridiculous shooting capacity of armies like Tau and Eldar.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
 
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