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![[Post New]](/s/i/i.gif) 2014/02/28 20:05:57
Subject: Why aren't Riptides walkers?
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Ork Boy Hangin' off a Trukk
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It just seems like they have more in common with Dreadnoughts than a monstrous creature.
For that matter, the Wraithknight does too.
I can see Wraithlords as MCs because of the whole "union between soulstone and wraithbore" thing they got going on, but I just kinda feel like Wraithknights and Riptides are more like vehicles with a pilot and such.
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![[Post New]](/s/i/i.gif) 2014/02/28 20:09:32
Subject: Why aren't Riptides walkers?
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Enigmatic Chaos Sorcerer
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Wraithknights have the same soul thing going on as a Wraithlord if I'm not mistaken (only its twins), but I agree with the Riptide.
From what I've read (keep in mind I don't actually play yet, if at all again) I don't get why they didn't just get rid of Walkers period.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2014/02/28 20:10:03
Subject: Why aren't Riptides walkers?
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Slashing Veteran Sword Bretheren
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Why indeed.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2014/02/28 20:11:57
Subject: Why aren't Riptides walkers?
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Nurgle Predator Driver with an Infestation
Brantford, Ontario
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because then no body would buy them.
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Iron Warriors |
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![[Post New]](/s/i/i.gif) 2014/02/28 20:18:30
Subject: Re:Why aren't Riptides walkers?
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Pyromaniac Hellhound Pilot
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The answer is quite obvious: because Walkers represent the clumsy "basic" bipedal things while Monstrous Creatures represent the agile "dynamic" bipedal things. So if you can interact with your environment like a humanoid being then you are a MC. Otherwise, if your interaction with your environment is limited (for example, you can't jump) then you are a Walker.
The Riptide and the Wraithknight are clearly Category 2. Their structural build-up is too nimble to pass as a Walker. It isn't just about being "organic" or "mechanical".
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My armies:
14000 points |
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![[Post New]](/s/i/i.gif) 2014/02/28 20:34:05
Subject: Re:Why aren't Riptides walkers?
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Ork Boy Hangin' off a Trukk
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I donno, vehicles to me always represented models who could survive having one of their weapons, or wheels, or legs, or whatever ripped off, and keep on going. Toughness based models where more things that would bleed out if you cut an arm or leg off.
Also, MCs have most of the same restrictions to movement as walkers iirc.
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![[Post New]](/s/i/i.gif) 2014/02/28 20:45:59
Subject: Re:Why aren't Riptides walkers?
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Pyromaniac Hellhound Pilot
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Hunam0001 wrote:Also, MCs have most of the same restrictions to movement as walkers iirc.
With "agility" I didn't mean just "movement". But also stuff like dodging hits and such.
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My armies:
14000 points |
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![[Post New]](/s/i/i.gif) 2014/02/28 20:49:01
Subject: Re:Why aren't Riptides walkers?
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Ork Boy Hangin' off a Trukk
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Isn't that covered by the presence of a WS?
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![[Post New]](/s/i/i.gif) 2014/02/28 20:56:37
Subject: Re:Why aren't Riptides walkers?
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Battleship Captain
Oregon
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Or I value.
But by that logic, a Great Unclean One or some Tyranid MCs should be walkers.
I've always thought it was organic = MC, inorganic = walker but even that isn't clear.
Reality is both classifications should be consolidated into a new category
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![[Post New]](/s/i/i.gif) 2014/02/28 21:10:54
Subject: Re:Why aren't Riptides walkers?
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Ultramarine Librarian with Freaky Familiar
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Because Jeremy Vetock and Phil Kelly didnt want the big new kits to be one shotted by a Vanquisher. Or any good at for that matter.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2014/02/28 21:13:23
Subject: Why aren't Riptides walkers?
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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Riptides are monstrous creatures because MC's have better rules.
That's it. There is no in-universe explanation.
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![[Post New]](/s/i/i.gif) 2014/02/28 21:14:02
Subject: Re:Why aren't Riptides walkers?
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Homicidal Veteran Blood Angel Assault Marine
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My big question is about Dreadknight.
Why do we have rules for walkers if this isn't one?
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4000p
1500p
=====Begin Dakka Geek Code=====
DS:90S+G+MB--IPw40k12+D+A++/mWD-R+T(T)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2014/02/28 21:25:23
Subject: Re:Why aren't Riptides walkers?
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Rogue Grot Kannon Gunna
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soomemafia wrote:My big question is about Dreadknight.
Why do we have rules for walkers if this isn't one?
That was the "canary in the coal mine". It lived and sold really well. Hence they kept mining. It's all about the $$$.
And everyone with a Penitent Engine wept as a walker.
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Meks is da best! Dey makes go fasta and mo dakka! |
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![[Post New]](/s/i/i.gif) 2014/02/28 23:15:32
Subject: Why aren't Riptides walkers?
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Ork Boy Hangin' off a Trukk
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Yeah, I can see Deamon Princes and Tyranid MCs being considered something other than vehicles for the simple fact that it'd be pretty hard to immobilize/destroy their weapons without straight killing them.
Dreadknights however, not so sure.
I kinda figured they where supposed to be an anti Deamon Prince. So maybe, I donno, have them be a psychic construct? Kinda like Armor from the X-Men?
Also, having them all considered vehicles is exactly how DOW 2 handles it.
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![[Post New]](/s/i/i.gif) 2014/02/28 23:53:35
Subject: Why aren't Riptides walkers?
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Longtime Dakkanaut
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Mauler and Forgefiends are inexplicably walkers, despite obviously being 'metal monsters'. Riptides are inexplicably monsterous creatures, despite obviously being a piloted mech.
Really, there's no rhyme or reason, just whatever the author of the book felt like.
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![[Post New]](/s/i/i.gif) 2014/03/01 00:00:20
Subject: Why aren't Riptides walkers?
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Drakhun
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You don't tend to see as many walkers in 'newer' books. They changed with the arrival of the Riptide.
Why was the Riptide a MC? Because they are better than walkers.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2014/03/01 00:20:18
Subject: Re:Why aren't Riptides walkers?
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Longtime Dakkanaut
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AtoMaki wrote:The answer is quite obvious: because Walkers represent the clumsy "basic" bipedal things while Monstrous Creatures represent the agile "dynamic" bipedal things. So if you can interact with your environment like a humanoid being then you are a MC. Otherwise, if your interaction with your environment is limited (for example, you can't jump) then you are a Walker.
The Riptide and the Wraithknight are clearly Category 2. Their structural build-up is too nimble to pass as a Walker. It isn't just about being "organic" or "mechanical".
you should work for GW. you'd be great at spinning things and informing people of "great news" and such.
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![[Post New]](/s/i/i.gif) 2014/03/01 00:34:01
Subject: Why aren't Riptides walkers?
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Tea-Kettle of Blood
Adelaide, South Australia
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I disagree, Wave Serpents have shown us that supposedly inferior vehicles can be made more powerful than Monstrous Creatures.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/01 00:56:59
Subject: Why aren't Riptides walkers?
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Drakhun
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PrinceRaven wrote:
I disagree, Wave Serpents have shown us that supposedly inferior vehicles can be made more powerful than Monstrous Creatures.
I didn't say vehicles in general, I said walkers.
Find me one (non-superheavy) walker that is anywhere near as good as a Riptide or a Wraithknight?
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2014/03/01 01:04:11
Subject: Re:Why aren't Riptides walkers?
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Tea-Kettle of Blood
Adelaide, South Australia
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Currently in existence? Doesn't exist. Doesn't mean you couldn't give them AV 14 all around and a 2+ invulnerable and that wouldn't be more broken than the current rules.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/01 01:09:37
Subject: Why aren't Riptides walkers?
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Bounding Assault Marine
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I can see the wraith knight barely passing as a monstrous creature because the baby carrier leaves thesspace marine vulnerable to small arms fire??
But the riptide don't make a lick of sense other than da monies.
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2000+
"Can we stop saying CCSM and CSM to just say CSM and SM? I mean really, don't we already know they have a codex? Plus my colon key is broken." |
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![[Post New]](/s/i/i.gif) 2014/03/01 01:54:38
Subject: Why aren't Riptides walkers?
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Wise Ethereal with Bodyguard
Catskills in NYS
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yukondal wrote:I can see the wraith knight barely passing as a monstrous creature because the baby carrier leaves thesspace marine vulnerable to small arms fire??
But the riptide don't make a lick of sense other than da monies.
"da monies"?
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2014/03/01 02:02:48
Subject: Why aren't Riptides walkers?
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Jovial Plaguebearer of Nurgle
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Just because the mc rules were better. They were worried tau would be underpowered, in the same way they were worried tyranids would be overpowered.
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![[Post New]](/s/i/i.gif) 2014/03/01 06:37:18
Subject: Why aren't Riptides walkers?
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Tea-Kettle of Blood
Adelaide, South Australia
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Rotary wrote:Just because the mc rules were better. They were worried tau would be underpowered, in the same way they were worried tyranids would be overpowered.
The sad thing is both of those statements could actually be true.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/01 09:36:03
Subject: Re:Why aren't Riptides walkers?
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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To offer a less cynical theory: They wanted to keep the Jet Infantry feel of the Crisis Suits for the Riptide so chose the MC rules because they're more infantry like than Walkers. I don't particularly believe that myself, but just throwing it out there.
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This message was edited 1 time. Last update was at 2014/03/01 09:36:38
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![[Post New]](/s/i/i.gif) 2014/03/01 10:22:08
Subject: Re:Why aren't Riptides walkers?
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Fireknife Shas'el
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Luke_Prowler wrote:To offer a less cynical theory: They wanted to keep the Jet Infantry feel of the Crisis Suits for the Riptide so chose the MC rules because they're more infantry like than Walkers. I don't particularly believe that myself, but just throwing it out there.
I think it's probably this; no dark power build conspiracy*, just that they were being consistent with existing Tau units. They've always been treated as infantry in suits rather than walkers, a bizarre historical quirk that I guess comes from not wanting to give walkers jet pack abilities etc. three editions ago.
* Bear in mind that the power curve is all over the shot (Tau or DA flyers anyone?), I just don't see that GW can actually recognise good units from bad sufficiently to have any power build conspiracy.
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![[Post New]](/s/i/i.gif) 2014/03/01 10:24:36
Subject: Re:Why aren't Riptides walkers?
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Tea-Kettle of Blood
Adelaide, South Australia
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Still, comparing Crisis Suits to Riptides is like comparing Iron Man to a Gundam. Iron Man is justifiably not a walker, you couldn't say the same for a Gundam.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/01 10:53:57
Subject: Re:Why aren't Riptides walkers?
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Regular Dakkanaut
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Because it would make the model less desirable. The hull point system needs to do-over.
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![[Post New]](/s/i/i.gif) 2014/03/01 11:36:40
Subject: Why aren't Riptides walkers?
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Drakhun
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I think the Hull point system is a good idea. It is just how you cause hull points that is the problem.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2014/03/01 13:31:12
Subject: Re:Why aren't Riptides walkers?
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Tea-Kettle of Blood
Adelaide, South Australia
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Vulgar wrote:Because it would make the model less desirable. The hull point system needs to do-over.
The problem isn't hull points, the problem is the proliferation of cheap high strength low AP shooting. It's the same problem I have with my TMCs (you know, the ones without fancy things like invulnerable saves, Toughness 8 or 2+ armour). They're simply too easily vaporised by the ridiculous shooting capacity of armies like Tau and Eldar.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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