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![[Post New]](/s/i/i.gif) 2014/04/28 12:27:05
Subject: Black Templar Kill Teams
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Plummeting Black Templar Thunderhawk Pilot
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I haven't played the new Kill Teams rules but have a game Thursday so I am hoping to get some help making my list. I played the 5th ed rules a few times so am familiar with the general design.
The game is for a summer campaign that my group is doing so i have to use BT Chapter Tactics and I know i will be facing necrons. I will also have 3 objectives I have to control so need to either be able to kill a lot of necron or have a lot of bodies. Here are a few lists that I have thought of.
Option 1
Dreadnought with Assault Cannon and DC
5 Crusaders with Heavy Bolter
Option 2
6 Crusaders with Heavy Bolter and Melta Gun
6 Crusaders with Heavy Bolter and Melta Gun
Option 3
7 Stern guard
Option 4
5 Stern guard and an Assault Cannon Razorback
Any help to decide on with one to run would be great!
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![[Post New]](/s/i/i.gif) 2014/05/01 13:21:48
Subject: Black Templar Kill Teams
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Plummeting Black Templar Thunderhawk Pilot
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My game is tonight so any help is appreciated
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![[Post New]](/s/i/i.gif) 2014/05/01 16:37:52
Subject: Black Templar Kill Teams
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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Option 2 is your best bet, maybe drop them down to 5 man each with ML and Plasma since your meltas will probably get focused down before they get to shoot and the rockets are incase of wraiths or other things with 3+ armour or multi wound
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
10k
2k
500 |
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![[Post New]](/s/i/i.gif) 2014/05/01 17:16:43
Subject: Black Templar Kill Teams
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Lead-Footed Trukkboy Driver
Dis filfy git wantz ta know?
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2 or 4.
2 gives you alot of men that will be harder to kill. i would drop meltas for plasmas. you wont ever be in range.
4 gives you a tanky deathstar feel. but if the bring a antitank gun it wont be good.
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10k
We Green And Not Very Clean!
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count if we runs for it we don't die neiher,
Cos we can come back for annuver go,
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![[Post New]](/s/i/i.gif) 2014/05/01 17:36:36
Subject: Black Templar Kill Teams
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Plummeting Black Templar Thunderhawk Pilot
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How about this then?
5 man crusader squad with HB, PG and 1 Neophyte
5 man crusader squad with HB, PG
Comes to 200 puts even.
Would give 1 HB Split Fire, a PG Feel no Pain, and other HB Ignore cover
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![[Post New]](/s/i/i.gif) 2014/05/01 17:48:09
Subject: Black Templar Kill Teams
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Lead-Footed Trukkboy Driver
Dis filfy git wantz ta know?
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Marshall Ragnar wrote:How about this then?
5 man crusader squad with HB, PG and 1 Neophyte
5 man crusader squad with HB, PG
Comes to 200 puts even.
Would give 1 HB Split Fire, a PG Feel no Pain, and other HB Ignore cover
That sounds pretty good.
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This message was edited 2 times. Last update was at 2014/05/01 17:50:10
10k
We Green And Not Very Clean!
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count if we runs for it we don't die neiher,
Cos we can come back for annuver go,
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![[Post New]](/s/i/i.gif) 2014/05/02 20:29:19
Subject: Re:Black Templar Kill Teams
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Maniacal Gibbering Madboy
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Do SM Dreads have a LS value now to take in KT?
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![[Post New]](/s/i/i.gif) 2014/05/02 20:55:45
Subject: Black Templar Kill Teams
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Longtime Dakkanaut
Minneapolis, MN
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Dreadnoughts are not legal in in any Kill Teams ruleset that I know of.
I would favor running option 2. You have the weapons to deal with a range of opponents, as well as the bodycount to survive.
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This message was edited 1 time. Last update was at 2014/05/02 20:56:06
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