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Made in us
Rotting Sorcerer of Nurgle





About tacticals + chappy: I had meant that he would have needed to be transported to combat.

I presented the tactical rhino was an option, I never said it was a great choice, and I did say the LR with an assault squad is where he should be.
I was illustrating that Cassy is not different from a normal chappy in that regard.

In addition, he 'can' function in a tactical squad combat squadded, or just in a drop pod full squad.
Tac vet w/ combi flamer
Trooper with flamer
3-8 joes
Chassius with his combi flamer.

It's not 'as good' as Ass termies in a raider, but there prob. is a reason why GW gave him a combi-flamer, so you can drop 3 templates where you need it.
/Shrug, not saying it's great but is an option.

[q]Like any other chappy. [/q]

That was my point. You pay a bit more for a slight bonus when you could use the points.....(ok if you don't like extra armor to make sure the ride gets there) 2 MM's on LRs that would of not been there with 5 points extra for...whatever).
The only thing you get for that 25 points is to absorb ONE str 8+ wound.
That's worth it to some, but it's the low number of wounds that makes it lacklustre.
You have control over how you allocated shooting attacks, but not in combat other than you getting your guy into b2b of somethng specific.

[q]As opposed to a REALLY crappy single wound to the squad? [/q]
I'm not saying any Chappy is a cake walk for the opponent, they both have a variety of saves and such. I prefer to keep characters as cheap as possible. Tacking on a chappy to an Assault unit is a boon already, more is a luxury/excessive.

You get lots of things with Cassy, many requires specific placement and situations to make use of what he brings, and even then it has the life span of one wound.

[q]My 7 Cents.[/q]
Don't get me wrong, this is my nomral way of ending a post, it's not meant to say my thoughts are more expensive than anyone else (even if that's what it looks like) but it's a running theme over at 40KO that I'm through and through nurgle, so it seemed like a logical step to throw a seven in there.

As for barely being 2 cents, I'm just throwing my opinons down.

I presented that the 2 wounds is just not so hot with all the defensive buffs.
I'm not saying that they are bad, just that it's not as good as it looks. The 'worthiness' of the cost is different for everyone, I belive I can better use the points from a chappy =-> chassius in better places.

If are are NOT starved for points, go ahead with Cassius, you'll just have to get the most out of him by:
-Allocating Str 8+ wounds to him. (still at effective T4), but will stop after the first wound.
-Random non ap 2,1 small arms (still at effective T4), but will stop after the first wound.
-When in combat, you'll need to be in b2b with the fist-equivlane bearer to force the opponent to put the fist on cassius.
-If you do not, and get into b2b of a regular trooper, then you only get to steal one model's attacks going up agianst his T63+FNP, which is cool, but not great.

My 7 Cents.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
 
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