Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2009/09/02 14:34:22
Subject: Vraks Part 3 - IA 7.
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Considering that Warwick's signature is no doubt copy-pasted rather than actually being signed, I'd say the sleeve is the better deal.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/02 15:55:24
Subject: Vraks Part 3 - IA 7.
|
 |
Hurr! Ogryn Bone 'Ead!
|
Kanluwen wrote:
It's nowhere near that price point.
It's two and 1/5ths Basilisks for the Minotaur, alongside of the Earthshakers being twin-linked, and having two structure points rather than just the standardized vehicle.
Ah, well my memory sucks, but I knew it was more than 2 Basilisks.
Still stupidly overcosted, especially since you only have to take out a single gun, instead of two, to disable it.
All the Malcador and Macharius variants are stupidly overpriced, though, so it's not a shocker.
I'm pretty sure the ForgeWorld team has no idea how the game works on a competitive level, and are afraid of making overpowered monsters, so they just jack up the points costs on everything to an arbitrary level so they don't have to worry about balance issues. The old Hydra was a good example of this. But then you get something that slips through the cracks and is just awesome, like the Salamander Command vehicle (and from the sound of it, Hector Rex).
|
Iorek on Zombie Dong wrote:I know you'll all keep thinking about it. Admit it. Some of you may even make it your avatar
Yup. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/02 16:03:22
Subject: Vraks Part 3 - IA 7.
|
 |
Dogged Kum
Houston Texas
|
H.B.M.C. wrote:Considering that Warwick's signature is no doubt copy-pasted rather than actually being signed, I'd say the sleeve is the better deal.
It is a real sig in what looks like ball point pen ink. You can feel an indention into the paper on it. It is very illegible though, and as my girlfriend,who used to go signature hunting put it, very forge-able.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/02 16:45:06
Subject: Re:Vraks Part 3 - IA 7.
|
 |
[ARTICLE MOD]
Fixture of Dakka
|
40kenthusiast wrote:
An'grath and Big Green are unchanged.
Blight Drones are great, I'd play them in a Chaos Daemon army without hesitation. A fast skimmer that has good long range options is just what the doctor ordered.
Blood Slaughterers are...interesting. I can see potential, but I think I'd ultimately break down on the side of the grinder. Rage is just so crippling. Maybe test out a list with a squadron of them just to see what they can do.
Khornate Prince (executioner) is wretched, but his fluff is awesome.
Mammon is amazing, auto-include in my Daemon army. t7, 5 wounds? Rawk!
Nurgle Sorcerer guy is good value for points if you are going all Nurgle, he beats basic Nurgle warptime sorcerer due to having FNP. Good to go next to Typhon for the all FNP army. That said, he pales next to Lash Sorcerer.
Nurgle Guard army is similar to Khorne guard army. I think Khorne guard does better (Zerks better able to make use of dreadclaws), but no flies on Nurguard. Both lists need to be updated to be 5th edition Guard style.
Agreed on most points, although the slaughters do have the potential to have more armour on the table than soul grinders. The ranged attack option is probably crap though, as BS1 means that they're hitting so infrequently, you have to wonder why you're not fleeting.
Blight Drones do rock. A large blast on a fast platform should be able to get good shots off. Mammon also has a serious template attack. Wounding on 2s and AP3 means he could rack up the tally in a hurry.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/02 18:58:16
Subject: Vraks Part 3 - IA 7.
|
 |
Regular Dakkanaut
|
TobyDog wrote:
Story wise I don't think many want spoilers...
LMK if you do, I finished it last weekend.
I'd like to get the story spoilers, I'm not planning on purchasing this book but I do have Vraks Part 1 and would be interested to see how the story ended.
|
"Someday someone will best me. But it won't be today, and it won't be you." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/04 05:30:53
Subject: Vraks Part 3 - IA 7.
|
 |
Rampaging Chaos Russ Driver
|
Where do the daemon engines reside in lists (CSM or CD)?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/04 14:37:50
Subject: Vraks Part 3 - IA 7.
|
 |
Maddening Mutant Boss of Chaos
|
Agamemnon2 wrote:FW is starting to give C.S. Goto a run for his money in the writing-by-idiots competition
Ben Counter and his box of crayons thinks this is funny.
|
Veteran Sergeant wrote:Oh wait. His fluff, at this point, has him coming to blows with Lionel, Angryon, Magnus, and The Emprah.  One can only assume he went into the Eye of Terror because he still hadn't had a chance to punch enough Primarchs yet.
Albatross wrote:I guess we'll never know. That is, until Frazzled releases his long-awaited solo album 'Touch My Weiner'. Then we'll know.
warboss wrote:I marvel at their ability to shoot the entire foot off with a shotgun instead of pistol shooting individual toes off like most businesses would.
Mr Nobody wrote:Going to war naked always seems like a good idea until someone trips on gravel.
Ghidorah wrote: You need to quit hating and trying to control other haters hating on other people's hobbies that they are trying to control.
ShumaGorath wrote:Posting in a thread where fat nerds who play with toys make fun of fat nerds who wear costumes outdoors.
Marshal2Crusaders wrote:Good thing it wasn't attacked by the EC, or it would be the assault on Magnir's Crack. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 00:21:04
Subject: Vraks Part 3 - IA 7.
|
 |
Dakka Veteran
NJ
|
Agamemnon2 wrote:FW is starting to give C.S. Goto a run for his money in the writing-by-idiots competition
God I hope you're kidding...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 01:38:42
Subject: Vraks Part 3 - IA 7.
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
If he's not, then he has terrible reading comprehension.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 01:46:05
Subject: Vraks Part 3 - IA 7.
|
 |
Rogue Daemonhunter fueled by Chaos
|
Well, the thing about this stuff is that it's really only used in close knit casual play groups. Simply change costs, or more like, adjust some abilities. Would the manticore be better at two shots, twin linked, primary weapon at the same cost?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 03:06:18
Subject: Vraks Part 3 - IA 7.
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Minotaur, Pol. There's nothing wrong with the Manticore.
It would be better as two shots, Twin-Linked. Or, if it acted like a battery in Apoc, where you fired the first shot, and then the second shot could automatically hit where the first shot landed without rolling scatter.
And you make it around 230-250 points.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 03:15:11
Subject: Vraks Part 3 - IA 7.
|
 |
Rogue Daemonhunter fueled by Chaos
|
Oops, my bad.
My point is, You could halve the things cost and it would still only be a little better than a basilisk (which isn't exactly the best pound for pound unit in the game, although much better in Apoc)
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 03:35:21
Subject: Vraks Part 3 - IA 7.
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
This is true of all of FW's 2 structure point Super-Heavies. The basic Machairus is horrible. 335 points w/sponson HBs. A single Battlecannon with a 7" blast, a TL-Heavy Stubber and 2 HBs. For 340 points you can get two Leman Russes - that's 2 Battlecannons with 5" blasts and 6 Heavy Bolters. So 5 points more, for over double the firepower, and they're two separate targets. In a one-on-one fight, the 250 point Landraider will beat the Macharius. And the Macharius is slower, its armour is worse, it cannot tranpsort models, its weapons have terrible arcs of fire. The basic Macharius is worth 250 at most. Probably less as it is less than 1.5 Russes in power. The Vanquisher Macharius is 375 (385 w/HB Sponsons) is slightly better as it can fire both regular Battlecanon rounds and AT-rounds (Twin-Linked!), but, again, it's worth 100 points more than it should be. And then the Vulcan Macharius? Oh god... 405 points!!! The Baneblade is only 95 more points FFS, and is infinitely better armed, better protected and more generally useful. It only gets worse with the Malcadors where the basic Malcador has fewer guns than a Russ yet costs 25 points more than a Land Raider. And it has worse armour, is slower than just about every tank bar the Monolith, suffers more damage to its rear and cannot transport troops. These super-heavies are not good tanks and are worth in the mid-200's at absolute most.
|
This message was edited 1 time. Last update was at 2009/09/05 03:35:50
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 07:28:17
Subject: Vraks Part 3 - IA 7.
|
 |
Calculating Commissar
|
H.B.M.C. wrote:These super-heavies are not good tanks and are worth in the mid-200's at absolute most.
Precisely, and the fact that FW either doesn't understand this, or doesn't care, is what makes them a bunch of spineless cretins. They clearly treat rules-writing as a necessary evil just so more people will buy their glossy fluff books. They're the opposite end of the spectrum from the obnoxious list-optimizing, rules-lawyering twits everyone hates playing against.
|
The supply does not get to make the demands. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 08:26:45
Subject: Vraks Part 3 - IA 7.
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Well that's one way of putting it. Spinelessness would imply some level of knoweldge that they're doing wrong however, and I don't think they do know what they're doing wrong. I think Warwick et al. are just clueless.
Remember Aggy - never attribute to malice (or in this case, spinelessness) what you can attribute to being a complete dumbfeth.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 09:39:10
Subject: Vraks Part 3 - IA 7.
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
I'd like to believe it's neither stupidity or malice, and just trying to make it so that it isn't appealing to anything outside of scenario play.
But then, you have to wonder WTF they're thinking.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 10:26:43
Subject: Re:Vraks Part 3 - IA 7.
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
Hmm, having read the background I find it well, not bad or horrible, but rather meh I guess.
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 10:58:56
Subject: Vraks Part 3 - IA 7.
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
... just trying to make it so that it isn't appealing to anything outside of scenario play.
How does that make any sense? Why would you want your products to be less appealing to everyone?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/09/05 11:08:38
Subject: Vraks Part 3 - IA 7.
|
 |
Calculating Commissar
|
It's also hilarious since so many of FW's published Vraks scenarios can't be played as-is without investing thousands of pounds into their models.... oh wait.
Makes perfect sense after all.
|
This message was edited 1 time. Last update was at 2009/09/05 11:08:57
The supply does not get to make the demands. |
|
 |
 |
|