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![[Post New]](/s/i/i.gif) 2010/02/05 19:58:51
Subject: Re:40k MMO to be unvieled at E3
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Calculating Commissar
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The amount of people that still think this will be WoW: 40K astounds me. Google-fu will unleash a tidal wave of interviews with Vigil and THQ that show this will be -nothing- like WoW, other than it's also an MMORPG. You control one character that has command of a whole squad and their abilities/equipment. Level (or equiv) won't make you unstoppable, even if you're at the maximum level/rank/whatever and a beginner takes you on. If that beginner puts a lasbolt/shuriken/etc... through your face, you're quite dead, as would be expected. You don't need groups to complete missions. Your squad will act like a group in itself, meaning that there won't be a whole lot of dependancy on crappy LFG requirements, which is a major flaw in WoW's design. That's only a couple things. Again, Google will answer 99% of questions with a little effort.
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This message was edited 2 times. Last update was at 2010/02/05 19:59:23
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![[Post New]](/s/i/i.gif) 2010/02/05 20:02:08
Subject: 40k MMO to be unvieled at E3
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Longtime Dakkanaut
Burbank CA
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If I have enough health sure I can take a shot to the face. My health (at max lvl) > That (low lvl) gun's damage.
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W/L/D 2011 record:
2000+ Deathwing: 1/0/0
Kabal of the Poisoned Tongue (WIP)
Long Long Ago, there were a man who tried to make his skills ultimate. Because of his bloody life, its no accident that he was involved in the troubles. |
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![[Post New]](/s/i/i.gif) 2010/02/05 20:10:00
Subject: Re:40k MMO to be unvieled at E3
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Calculating Commissar
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It's not a health based system it would seem, considering that Vigil has said level won't entirely save your arse on the battlefield, even against a new player. I'm guessing it's going to be a GoW/CoD style health system, where you die after a certain number of shots rather than just have a health bar, regardless of level. If you take too much damage, hide in cover and your damage meter will go down. Better gear will obviously let you take more hits, while better weapons will kill faster. It's pretty balanced, and removes the need for potion-spam and stat building.
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This message was edited 1 time. Last update was at 2010/02/05 20:10:27
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![[Post New]](/s/i/i.gif) 2010/02/05 20:12:50
Subject: 40k MMO to be unvieled at E3
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Dakka Veteran
Huntsville, AL
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Well work is sending me out to E3 this year, I will let you guys know what I find out.
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![[Post New]](/s/i/i.gif) 2010/02/05 20:15:59
Subject: 40k MMO to be unvieled at E3
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Soul Token
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Nice job you have then mate ;P
keep us informed ;P
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The fastest, safest, and largest trade market on the net.
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![[Post New]](/s/i/i.gif) 2010/02/05 20:27:35
Subject: 40k MMO to be unvieled at E3
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[DCM]
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Clay Williams wrote:Well work is sending me out to E3 this year, I will let you guys know what I find out.
Nice!
And really, if you can, get your picture taken with as many booth babes as possible.
I mean, I'm sure no one else will be doing it, so you shouldn't run into too many lines...
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![[Post New]](/s/i/i.gif) 2010/02/05 20:58:40
Subject: Re:40k MMO to be unvieled at E3
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Calculating Commissar
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Bah. Booth Babes. They insult the spirit of any convention, be it Auto, Video Games, Guns, or other. /End old man ramble
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This message was edited 1 time. Last update was at 2010/02/05 20:58:58
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![[Post New]](/s/i/i.gif) 2010/02/05 21:43:06
Subject: 40k MMO to be unvieled at E3
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Veteran Inquisitor with Xenos Alliances
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I really look forward to hearing more about this. I could really go for a new MMO.
Ahtman wrote:@aka_mythos: Your still on that? It is so yesterday. Move forward with a new day ahead of you.
To say something like that you still are.
I do love the irony that in the sort of game you want, you'd never have the sort of stories that Mudd appeared in, but you use him for your avatar.
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This message was edited 1 time. Last update was at 2010/02/05 21:44:32
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![[Post New]](/s/i/i.gif) 2010/02/05 21:54:02
Subject: 40k MMO to be unvieled at E3
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Sneaky Striking Scorpion
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Didn't E3 ban booth babes a few years back?
It is a really fun time. i got to go as a guest of Nintendo (brother-in-law of an employee) the year before it was scaled back. Lots to see and do.
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agnosto wrote: To the closet, batman and don't forget the feather duster!
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![[Post New]](/s/i/i.gif) 2010/02/05 22:19:58
Subject: Re:40k MMO to be unvieled at E3
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Longtime Dakkanaut
Burbank CA
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metallifan wrote:It's not a health based system it would seem, considering that Vigil has said level won't entirely save your arse on the battlefield, even against a new player.
I'm guessing it's going to be a GoW/CoD style health system, where you die after a certain number of shots rather than just have a health bar, regardless of level. If you take too much damage, hide in cover and your damage meter will go down.
Better gear will obviously let you take more hits, while better weapons will kill faster. It's pretty balanced, and removes the need for potion-spam and stat building.
Oh I see what you mean then. But don't forget! CoD the original (still better than all the others) had a health bar
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W/L/D 2011 record:
2000+ Deathwing: 1/0/0
Kabal of the Poisoned Tongue (WIP)
Long Long Ago, there were a man who tried to make his skills ultimate. Because of his bloody life, its no accident that he was involved in the troubles. |
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![[Post New]](/s/i/i.gif) 2010/02/05 22:52:04
Subject: Re:40k MMO to be unvieled at E3
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Calculating Commissar
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CrazyThang wrote:metallifan wrote:It's not a health based system it would seem, considering that Vigil has said level won't entirely save your arse on the battlefield, even against a new player. I'm guessing it's going to be a GoW/CoD style health system, where you die after a certain number of shots rather than just have a health bar, regardless of level. If you take too much damage, hide in cover and your damage meter will go down. Better gear will obviously let you take more hits, while better weapons will kill faster. It's pretty balanced, and removes the need for potion-spam and stat building. Oh I see what you mean then. But don't forget! CoD the original (still better than all the others) had a health bar  I never played the stone-age CoD But yea, so no matter what your level, if some noob owns your face with a shot from a laspistol, and you're not in PA, you're worm-chow
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This message was edited 2 times. Last update was at 2010/02/05 22:53:38
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![[Post New]](/s/i/i.gif) 2010/02/05 23:03:05
Subject: Re:40k MMO to be unvieled at E3
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Longtime Dakkanaut
Burbank CA
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metallifan wrote:CrazyThang wrote:metallifan wrote:It's not a health based system it would seem, considering that Vigil has said level won't entirely save your arse on the battlefield, even against a new player.
I'm guessing it's going to be a GoW/CoD style health system, where you die after a certain number of shots rather than just have a health bar, regardless of level. If you take too much damage, hide in cover and your damage meter will go down.
Better gear will obviously let you take more hits, while better weapons will kill faster. It's pretty balanced, and removes the need for potion-spam and stat building.
Oh I see what you mean then. But don't forget! CoD the original (still better than all the others) had a health bar 
I never played the stone-age CoD
But yea, so no matter what your level, if some noob owns your face with a shot from a laspistol, and you're not in PA, you're worm-chow 
Woah now, stone-age?! I believe it was 2001. Trying to make me sound all old and such
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W/L/D 2011 record:
2000+ Deathwing: 1/0/0
Kabal of the Poisoned Tongue (WIP)
Long Long Ago, there were a man who tried to make his skills ultimate. Because of his bloody life, its no accident that he was involved in the troubles. |
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![[Post New]](/s/i/i.gif) 2010/02/06 01:35:14
Subject: Re:40k MMO to be unvieled at E3
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Calculating Commissar
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I remember when DOOM II was the best new thing. And SNES. And Vanilla Nintendo, with 2 games per cartrige.
Now THAT is old man talk.
At least until Frazz shows up and goes off about how great bar Pong was
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![[Post New]](/s/i/i.gif) 2010/02/06 01:55:10
Subject: 40k MMO to be unvieled at E3
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Fireknife Shas'el
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We don't want none of that new-fangled Pong rubbish. Give me that old school CRT based Missile Simulator any day of the wing. Pongs just one step towards Pac-Man and that's when gaming jumped the shark
Okay, I can't do cranky Frazz impressions...
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![[Post New]](/s/i/i.gif) 2010/02/06 02:02:15
Subject: 40k MMO to be unvieled at E3
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Longtime Dakkanaut
Burbank CA
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I can't wait to tell my kids "Back in my day we had Playstation ONE!" bust the old thing out and show 'em some Metal Gear Solid.
Speaking of systems and getting back on topic and such, is this just going to be a computer thing or will it also be xbox live, playstation etc? (Trust me I prefer computer but I'm just wondering)
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W/L/D 2011 record:
2000+ Deathwing: 1/0/0
Kabal of the Poisoned Tongue (WIP)
Long Long Ago, there were a man who tried to make his skills ultimate. Because of his bloody life, its no accident that he was involved in the troubles. |
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![[Post New]](/s/i/i.gif) 2010/02/06 02:04:13
Subject: 40k MMO to be unvieled at E3
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Awesome Autarch
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It would be awesome if it were like Team Fortress.....but that is because that is one of the only video games I still play!
Was Darksiders a crappy game? It sounds like people didn't like it.
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![[Post New]](/s/i/i.gif) 2010/02/06 03:15:56
Subject: Re:40k MMO to be unvieled at E3
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Member of the Malleus
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Any thoughts on what kind of cross faction battles could occur? Such as could a tau player work with a marines player to stop an ork horde? Those kind of battles would be a blast. Also would the marines all be stuck with ultramarines? It would be nice to allow people to choose different chapters/clans/whatever for each race.
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The greater good needs some moo. |
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![[Post New]](/s/i/i.gif) 2010/02/06 04:56:17
Subject: 40k MMO to be unvieled at E3
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Fixture of Dakka
drinking ale on the ground like russ intended
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Alpharius wrote:Clay Williams wrote:Well work is sending me out to E3 this year, I will let you guys know what I find out.
Nice!
And really, if you can, get your picture taken with as many booth babes as possible.
I mean, I'm sure no one else will be doing it, so you shouldn't run into too many lines...
Alpharius is looking for more pics for a special mod dcm board thread.
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Logan's Great Company Oh yeah kickin' and not even bothering to take names. 2nd company 3rd company ravenguard House Navaros Forge world Lucious & Titan legion void runners 314th pie guard warboss 'ed krunchas waaaaaargh This thred needs more cow bell. Raised to acolyte of the children of the church of turtle pie by chaplain shrike 3/06/09 Help stop thread necro do not post in a thread more than a month old. "Dakkanaut" not "Dakkaite"
Join the Church of the Children of Turtle Pie To become a member pm me or another member of the Church |
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![[Post New]](/s/i/i.gif) 2010/02/06 05:23:39
Subject: 40k MMO to be unvieled at E3
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Calculating Commissar
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CrazyThang wrote:I can't wait to tell my kids "Back in my day we had Playstation ONE!" bust the old thing out and show 'em some Metal Gear Solid.
Speaking of systems and getting back on topic and such, is this just going to be a computer thing or will it also be xbox live, playstation etc? (Trust me I prefer computer but I'm just wondering)
both THQ and Vigil are PC games companies. So it's probably going to be PC only
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![[Post New]](/s/i/i.gif) 2010/02/06 08:51:20
Subject: Re:40k MMO to be unvieled at E3
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Blood-Drenched Death Company Marine
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metallifan wrote:The amount of people that still think this will be WoW: 40K astounds me.
Google-fu will unleash a tidal wave of interviews with Vigil and THQ that show this will be -nothing- like WoW, other than it's also an MMORPG.
You control one character that has command of a whole squad and their abilities/equipment.
Level (or equiv) won't make you unstoppable, even if you're at the maximum level/rank/whatever and a beginner takes you on. If that beginner puts a lasbolt/shuriken/etc... through your face, you're quite dead, as would be expected.
You don't need groups to complete missions. Your squad will act like a group in itself, meaning that there won't be a whole lot of dependancy on crappy LFG requirements, which is a major flaw in WoW's design.
That's only a couple things. Again, Google will answer 99% of questions with a little effort.
Can you link to that interview? Because the only interviews I find with Vigil are talking about characters in the singular form, no mention of squad based gameplay anywhere, besides saying that 'squad' is just their terminology for 'group'.
metallifan wrote:both THQ and Vigil are PC games companies. So it's probably going to be PC only
THQ is a publisher, and they have plenty of console titles out. Vigil only has 1 title out (Darksiders), which is a console game. That said, the 40K MMO is indeed probably going to be PC based.
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![[Post New]](/s/i/i.gif) 2010/02/06 10:24:39
Subject: 40k MMO to be unvieled at E3
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Massive Knarloc Rider
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So what do people think the playable races would be?
Ima hoping to be a tyranid apart from it would totally screw up everything.....
GO GO ripper class ^^
mor reilistically i can imagine space marines, eldar and Orks being in it deffinately.
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![[Post New]](/s/i/i.gif) 2010/02/06 11:14:12
Subject: 40k MMO to be unvieled at E3
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Wing Commander
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I'd like the Guard in there but I can see issues with the sheer amount of different looks the guard posess. So if they are involved, most likely they'll be limited to Cadian, 'Chans and Steel Legion. Maybe some DKoK
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"In the Grim Darkness of the far future; there is only countless Requisition Forms, filled in Triplicate."
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![[Post New]](/s/i/i.gif) 2010/02/06 12:05:51
Subject: 40k MMO to be unvieled at E3
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[DCM]
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sonofruss wrote:Alpharius wrote:Clay Williams wrote:Well work is sending me out to E3 this year, I will let you guys know what I find out.
Nice!
And really, if you can, get your picture taken with as many booth babes as possible.
I mean, I'm sure no one else will be doing it, so you shouldn't run into too many lines...
Alpharius is looking for more pics for a special mod dcm board thread.
Wha...?!?
OK, maybe...
Still, have fun, and be sure to file a report here, if you can!
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This message was edited 2 times. Last update was at 2010/02/06 12:07:33
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![[Post New]](/s/i/i.gif) 2010/02/06 13:13:10
Subject: 40k MMO to be unvieled at E3
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Sybarite Swinging an Agonizer
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Reecius wrote:Was Darksiders a crappy game? It sounds like people didn't like it.
From what I've heard, it got very mixed reviews. Some places I checked said it was an amazing game, others said it was awful. I haven't played it so I can't give my own opinion though.
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Blood Angels 2nd/5th Company (5,400+)
The Wraithkind (4,100+) |
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![[Post New]](/s/i/i.gif) 2010/02/06 16:46:42
Subject: 40k MMO to be unvieled at E3
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RogueSangre
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I also hope it'll be like Planetside.
I'll even play Ultramarines, just so I can run around in New Conglomerate colors.
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![[Post New]](/s/i/i.gif) 2010/02/06 16:57:04
Subject: Re:40k MMO to be unvieled at E3
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Calculating Commissar
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Redemption wrote:metallifan wrote:The amount of people that still think this will be WoW: 40K astounds me. Google-fu will unleash a tidal wave of interviews with Vigil and THQ that show this will be -nothing- like WoW, other than it's also an MMORPG. You control one character that has command of a whole squad and their abilities/equipment. Level (or equiv) won't make you unstoppable, even if you're at the maximum level/rank/whatever and a beginner takes you on. If that beginner puts a lasbolt/shuriken/etc... through your face, you're quite dead, as would be expected. You don't need groups to complete missions. Your squad will act like a group in itself, meaning that there won't be a whole lot of dependancy on crappy LFG requirements, which is a major flaw in WoW's design. That's only a couple things. Again, Google will answer 99% of questions with a little effort. Can you link to that interview? Because the only interviews I find with Vigil are talking about characters in the singular form, no mention of squad based gameplay anywhere, besides saying that 'squad' is just their terminology for 'group'. metallifan wrote:both THQ and Vigil are PC games companies. So it's probably going to be PC only THQ is a publisher, and they have plenty of console titles out. Vigil only has 1 title out (Darksiders), which is a console game. That said, the 40K MMO is indeed probably going to be PC based. Gamespot did an interview with them early last year in (I think) March, and Vigil was quoted with saying that players will have a "Squad Tree" similar to the talent tree in WoW, which will allow them to customize and pick their squad's abilities. The squad itself will consist of a proportionate number of NPCs. I'm looking for the link right now, but it might take some deep rooting considering how old it is. Most of the interviews discussing Character, however, will only be in singular form because... well... you do only play one single character. You just have a squad of NPCs at your disposal, similar to Rainbow Six, ME2, that jazz.
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This message was edited 1 time. Last update was at 2010/02/06 16:59:06
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![[Post New]](/s/i/i.gif) 2010/02/06 17:00:55
Subject: 40k MMO to be unvieled at E3
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Longtime Dakkanaut
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Ahtman wrote:under the creative lead of Joe Madureira
I am still waiting for him to continue the Battle Chasers comics which he put on "indefinite hold" an age ago
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![[Post New]](/s/i/i.gif) 2010/02/06 17:00:59
Subject: 40k MMO to be unvieled at E3
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Boom! Leman Russ Commander
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Howlingmoon wrote:40kenthusiast wrote:I will buy a lifetime subscription to this game.
you'll pay an awful lot for something that won't last very long.
I would never buy that kind of subscription because we will have cheap Virtual Reality in near future(about 20 years from now).
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Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.
My DIY chapter Fire Wraiths http://www.dakkadakka.com/dakkaforum/posts/list/264338.page
3 things that Ivan likes:
Food Sex Machines
Tactical Genius of DakkaDakka
Colonel Miles Quaritch is my hero
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![[Post New]](/s/i/i.gif) 2010/02/06 18:31:45
Subject: Re:40k MMO to be unvieled at E3
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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metallifan wrote:
Gamespot did an interview with them early last year in (I think) March, and Vigil was quoted with saying that players will have a "Squad Tree" similar to the talent tree in WoW, which will allow them to customize and pick their squad's abilities. The squad itself will consist of a proportionate number of NPCs. I'm looking for the link right now, but it might take some deep rooting considering how old it is.
Most of the interviews discussing Character, however, will only be in singular form because... well... you do only play one single character. You just have a squad of NPCs at your disposal, similar to Rainbow Six, ME2, that jazz.
Well just been over Gamespot for about 20mins searching everything I could think of relating to 40K/MMO and I can't find anything about it. I'm also involved in a 40K MMO forum that has been relentlessly tracking info down, and although a lot (and I mean a lot) of folks on various forums are crying out for this idea of squad play, we haven't seen anything official from Vigil.
So if you can link the news, I'd love to be able to share it over at the site I'm on, as we somehow managed to miss it.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2010/02/06 20:32:59
Subject: 40k MMO to be unvieled at E3
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Roarin' Runtherd
South Korea
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Guys,
Dont any of you play Dawn of War 2?
I would have thought its obvious that the basic mechanism of the new game will be game play comparable to The Last Stand portion of DOWII tied in with the launch loadout screens of the campaign.
This also gives you the playable factions: Space Marine, , Eldar and Chaos (incorporating the development for Chaos Rising to be released in March). Maybe Ork, but maybe not, as ork make sense as a neutral faction harassing everyone.
While they have developed the Tyrannid force tree and all the game build resources, they will probably keep playable factions limited so that they can control some kind of coherent meta-game.
They may develop Tau and Imperial Guard, or other viable alliable factions (Dark Eldar). More likely though, the business plan would have the juiciest possibilities reserved for annual expansions (the brightest future) case the initial offering succeeds in gathering enough subscribers.
The more humanlike races (Tau) make more sense in terms of allowing a basis for mutual identification and politics. The nids are monsterous and would be too ethically challenging (Nids have no morals so players could jettison theirs).
Nids make sense more as a universal threat,that everyone gets to fight when they are not going PVP.
My theory is that most of the game mechanics (and playable units)are already established in DOWII and Chaos Rising. This is the best use of the existing investment, and the least investment in risk if the game aultimately underperforms.
You can expect they have set up a scenario of a sector in space, a number of planetary systems, and secure home bases for each faction.
The best places will be contested zones, where of course faction versus faction is the whole point.
Initial focus will be on players doing some training and tutorials near home base against neutral (tyrannid) threats.
At a point of qualification or training, player takes on their squad and runs a few set missions.
Then out beyond base to the game proper.
While it will undoubtably look and play well enough, I'm dubious if they have the basis to make a really successful game.
The whole heart of WOW success is the levelling up process.....Tyhe way you take a green character from level 1 to level 120, fine tuning lovingly each set of skills and each area of specialisation... and the way you learn to use and improve your own gameplay, in evolution with the changing character.
Since present talk is a DOWII set up, where there are playstyles for different wargear builds, there is so much LESS to do with character development. The game will get boring quite fast.
Also with less power earned over time the game will favour the talented few, which will encourage the less gifted to give up in humiliation.
Co-operation in games is fun for everyone, but competition isn't when you are the idiot with the 1-33 kill to death ratio.
If there isn't an intriguing, elaborate, and worthwhile reason to continue the game (and reach higher levels, unlock new powers and combos) the game will die soon enough.
We all have too much to do in our lives, and truth be told too many other games to also enjoy, to tread water in perpetual parity.
If there is no illusion of becoming "kings" (for anyone who perseveres, even clutzes) there will be no reason to persevere.
OTG Automatically Appended Next Post: PS: Building a squad isn't the same as building a character. If (please No!) you have to control and give orders to multiple units it will be less rather than more fun, since only commited keyboard masters will ever be able to co-ordinate multiple units, in comples combat.
Even monitoring multiple units in DOW II is a total pain in the arse, the reason TLS is the outstanding dimension of the game.
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This message was edited 1 time. Last update was at 2010/02/06 20:41:09
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