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Made in us
You Sunk My Battleship!



San Ramon

Yeah, 7th edition fantasy, I besically wiped out a WOC horde with a unit of swordmasters. He took all infantry plus a mage and a hero. I had a 5X4 unit of swordmasters. He had bad luck casting so no magical damage. And everything else ran up got its front rank killed and ran away. All my other units did is pursue fleeing units.
   
Made in au
Rifleman Grey Knight Venerable Dreadnought




Realm of Hobby

dodicula wrote:Yeah, 7th edition fantasy, I besically wiped out a WOC horde with a unit of swordmasters. He took all infantry plus a mage and a hero. I had a 5X4 unit of swordmasters. He had bad luck casting so no magical damage. And everything else ran up got its front rank killed and ran away. All my other units did is pursue fleeing units.


As stated before... the example above is against an inexperienced gamer. Hardly a 'perfect' game when you begin with a bias.

It's like playing chess against yourself.

MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)

Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid Since i avoid bushlands that is
But we're not that bad... are we?
 
   
Made in ca
Aspirant Tech-Adept





Once in WFB 7th edition with the old Skaven army book.
fought an opponents wood elves both sides 2250 points. first turn killed his Tree man, his level 4 mage, and the unit of archers it was in. panicked the warhawks and tehy flew off board.
second turn after the opponent tries some damage control. i shoot down or magic, or charge and kill, 2 units of dryads, 1 unit of wardancers, and his BSB. he didnt even start his second turn, just gave up and we played again. this time i won as well but it was no route.

but if you want really perfect, also with skaven, ive had a game of 7th with the old army book where i blew up my cannon and a ratling gun first turn. and killed a engineer and seriously wounded my grey seer all with missfires .

second turn fired my remaing ratling witch also missfired mowing down my greyseer unit witch failed its panic test, this panicked 2 units of clanrats, 3 blocks of giant rats, and my jezzails, all casueing them to flee. Good times and alot of laughing. my oppomnet commented that the army must not have wanted to fight that battle. and i replied. ya, guess they went on strike.
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Back in 3rd edition I was playing at a GW Grand Tournament (either LA or Seattle, I can't remember now) and I was using Imperial Guard and I played against Space Wolves.

I had a couple of Basilisks and I don't think this guy (somehow) knew quite how deadly they were (back in 3rd edition the blast hit full strength on any vehicle it touched, not just the one under the center hole).

On the first turn I managed to detonate one of his transports full of guys (back in 3rd edition you could vaporize an entire vehicle with its contents if you got lucky with ordnance) and I immobilized or destroyed a couple of his other transports.

So he basically now just had to walk his Space Wolves into my IG gunline. I ended up winning the game in a landslide (I didn't wipe him out because he eventually decided to just hide his last guys) and only lost a SINGLE GUARDSMAN.


And now here's the kicker...when the tournament results were read out at the end of Sunday, the very same Space Wolf player takes down the overall champion spot!

So I suppose he went on to have a glorious tournament besides his game against me!

But I love that story because its the fewest Guard casualties I've ever taken in any game of 40K AND it came against the guy who won the GT...go figure!


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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Made in us
Sinewy Scourge




Lawrence, KS

I've had a few total routs before, but I don't consider those to be "perfect games." One of my most cherished was playing against 3e IW with my Tau. The IW player was TFG (the army seemed to attract them in droves. Wonder why...) that we took to calling "The Cheat." Why you needed to cheat while playing that list, I have no idea. He was playing the standard 4 pie plates, 9 Oblit army.

He scoffed at my Firewarriors.

He scoffed at my Pathfinders.

He scoffed at my Stealth Suits.

That win was perfect because by the math (and our dice rolls, if taken at purely numbers) I should not have won. That was one of the most one sided match ups in 4e, and I came out on top by being straight better, and calling him EVERY time he cheated (move and fire HB from PA chaos marines? Of course I can!).

My other victory was against his Demon bomb Khorn army. I moved my FW to surround one Rhino containing his Demon Host (containing a BT) blocking off all exits. I knew that if it erupted, it would die, since it would appear BEFORE movement and be trapped inside.

"Why would you move your firewarriors?" he asked, clearly uncertain why I hadn't simply annihilated the vulnerable rhino.
"Because I likely won't kill all of those Berserkers inside. So i'm blocking the exits instead."
"You can't do that," he said.
"Of course I can."
"But I won't be able to get out!" he whined. Yes. He actually whined.
I grinned at him.
He threw a tantrum and demanded the judge make a ruling. The judge laughed at the innovation, quoted him the rule, and moved to a different table.

Pop. Perfect game.

Therion wrote:
6th edition lands on June 23rd!

Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
 
   
Made in us
Automated Rubric Marine of Tzeentch






VA Beach

I'm a firm believer in "No plan survives contact with the enemy".

Though I guess this is a little different.


Let the galaxy burn.

 
   
Made in us
Hauptmann




Diligently behind a rifle...

yakface wrote:
Back in 3rd edition I was playing at a GW Grand Tournament (either LA or Seattle, I can't remember now) and I was using Imperial Guard and I played against Space Wolves.

I had a couple of Basilisks and I don't think this guy (somehow) knew quite how deadly they were (back in 3rd edition the blast hit full strength on any vehicle it touched, not just the one under the center hole).

On the first turn I managed to detonate one of his transports full of guys (back in 3rd edition you could vaporize an entire vehicle with its contents if you got lucky with ordnance) and I immobilized or destroyed a couple of his other transports.

So he basically now just had to walk his Space Wolves into my IG gunline. I ended up winning the game in a landslide (I didn't wipe him out because he eventually decided to just hide his last guys) and only lost a SINGLE GUARDSMAN.


And now here's the kicker...when the tournament results were read out at the end of Sunday, the very same Space Wolf player takes down the overall champion spot!

So I suppose he went on to have a glorious tournament besides his game against me!

But I love that story because its the fewest Guard casualties I've ever taken in any game of 40K AND it came against the guy who won the GT...go figure!



Brings back fond memories... I loved the Ordnance Damage Table

Catachan LIX "Lords Of Destruction" - Put Away

1943-1944 Era 1250 point Großdeutchland Force - Bolt Action

"The best medicine for Wraithlords? Multilasers. The best way to kill an Avatar? Lasguns."

"Time to pour out some liquor for the pinkmisted Harlequins"

Res Ipsa Loquitor 
   
Made in us
Dakka Veteran




Only time I've seen this happen was at a tourney (Waaagh! Paca). It allows special characters, and it was orcs and goblins vs tomb kings in fantasy.

Top of turn one, the casket of souls popped. One epic chain-panic-fest of doom later, 950 points of orcs and goblins, and Grom the Paunch, were dead or fled. It was a wolfrider-spam list, so the units were mainly very small. The tomb kings with their 5+ shooting managed to finish off the rest; I don't think there was a single instance of close combat the entire game.

They gave that guy an award: a set of new dice and a pack of flamers to start his daemon army (this was 7th).

Manchu wrote:It's a lie, K_K, pure Imperial propaganda. Where's the Talon of Horus, huh? Plus everyone knows the Imperium planned and carried out the invasion of Cadia itself. Bin Abaddon was just a convenient scapegoat.
 
   
Made in ca
Huge Hierodule






Outflanking

ZacktheChaosChild wrote:I'm a firm believer in "No plan survives contact with the enemy".

Though I guess this is a little different.


I've actually had plans go off perfectly. My first game of '11, I decide to do something different, and deploy an all-reserves army against mech guard. I got the best possible results on reserves, with both Trygons Deepstiking without scatter, Zoanthropes arriving without scattering, and all three outflanking units rolling a 5 or 6 for board edge. End of turn 2, I have taken no casualties, and destroyed an infantry squad, a Leman Russ and a Basilisk. Turn 3, my Hive Guard come through the tunnel, blow a hole through the remaining russ, all my other reserves arrive, and I destroy a Strom Troopers squad, a company command squad, a Griffon Battery, and a Chimera. I loose one Trygon. The game continued in the same manner until round 5, when my opponent surrendered.

The only thing seperating it from a perfect game is that I lost both Trygons.

Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in ca
Growlin' Guntrukk Driver with Killacannon





Owen Sound, ON. Canada

It was a 750pt game for me, my Orkz vs the Blood Angels (before their new dex) on a 4x4 board! I had him wiped at the end of turn 2. He charged at me and I at him, but his dice failed to deal any damage... my orks ate well!

No doubt a total fluke, but hey sometimes thats how it goes!

Waaagh! Skarshak - Back after being lost in the Warp, an' ready to Krump sum 'eads!  
   
Made in us
Jinking Ravenwing Land Speeder Pilot






I was nearly the recipient of a perfect game twice.

The first was my first time against tau with gunline DA and having absolutely no idea how to beat them got clobbered. He lost 1 kroot.

Second time was a 3 way game and I got the last corner, putting me much closer to the Death Company than I'd have liked to be and still in firing range for a pair of exorcist missiles.

The only thing left was the Razorback.

This message was edited 1 time. Last update was at 2011/01/17 03:55:46


Angels of Acquittance 1,000 pts 27-8-10
Menoth 15 pts 0-0-0
Dwarves 1,000 pts 3-1-0
 Sigvatr wrote:
. Necrons should be an army of robots, not an army of flying French bakery.



 
   
Made in ca
Regular Dakkanaut





i played a perfect game with my 2k scarbarand/slannesh horde
not a single model scattered and i lost 2 daemonettes. those bloodangels didnt know what hit them.
   
Made in us
Reverent Tech-Adept





33.509406,-82.220934

A very long time ago, WFB 3rd of 4th Ed (the one where you could "fly high"). Against Brits. Deamons with two Deamon Princes. Turn one they both took off, turn two they both charged from flying high, wiped out the units, he had stacked the army close so every unit ended up taking break test and all his units ran off the table edge on turn two. If was more sad then funny, I removed one Prince from my list, kept him on the ground for our second game and had much more fun.

   
Made in us
Warning From Magnus? Not Listening!





New Jersey, USA

TheCapm wrote:
Guitardian wrote:
TheCapm wrote:I've seen it a couple times pulled off on newbs, but never had the heart to do it to them myself.


Yeah man, but like I said, it just can't be helped! I can't not shoot without being a little too obvious, y'know?

Haha, I didn't see your post, my bad. I know what you mean though. I've had the same experience in a different way. Someone was having some real problems winning, so I gave myself a 100 pnt handicap and told them my list. Still didn't go too well for them :\

To comment a little further on your discussion, guys, I've had a similar experience where I also played a few beginners, and ended up teaching them the game as we played on. Granted it wasn't as extreme as Guitardian's case (the newbs I played were 17 and 27), but the main point behind the games I played with them were to teach them how to play as well.

It can be a bit of a "Jerky" feeling tabling someone who's just opened their AOBR box, but as long as the person I'm playing is learning more about the game and/or having fun playing, I feel more comfortable about it. Guitardian, I don't think you did anything wrong in your case. Going out of your way to show the kid how to place the template and reminding him of stuff that he either forgot to move or shoot with is being a good sportsman. Now, how you go about that makes a difference as well, but unless you were going "Hey idiot, you forgot to do this", I wouldn't have thought ill of you in the slightest bit. Kudos for being a sportsman!

Back on Topic:

The closest I've ever come to a "Perfect Game" was against a Guard player I played against last year. It was a 2000 point game, and I was playing a very fluffy Cato Sicarius list (3 Tacticals, 2 Assaults, 2 Devastators), and I remember only losing 2 Assault marines and 1 Rhino. The guy I played still had fun though, so it wasn't all that bad. It was also that day that I learned that playing fluffy lists can still do fairly well in casual play.

"This One Is Rurouni... Once Again, This One Will Drift..."
"Rushing towards danger without hesitation isn't recklessness, but bravery... And avoiding danger when there's a chance for victory isn't precaution, but cowardice..."
"I can only go forward." 
   
Made in us
Fresh-Faced New User




I played against a local Salamander player who's actually a good player. He's won a few local tournaments and places pretty high in larger tournaments. He castled his Salamanders, I flanked him with 8 Destroyers, 2 H. Destroyers, and 5 Scarabs. I charged the center with 2 Monoliths and Nightbringer, and my lord veiled behind his lines with 20 warriors. It took about 2 turns to show I was definitely winning, another 2, to show he was in danger of getting tabled, and we called it before turn 6. I lost 4 models.

This wasn't much of a fluke, I usually do very well against Space Marines...I just to get better against daemons, nids, and SoB...

This message was edited 2 times. Last update was at 2011/01/17 16:48:20


 
   
Made in us
[MOD]
Madrak Ironhide







Wouldn't the perfect game be 6s on every die roll

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in gb
Brainy Zoanthrope






Lancashire, UK

malfred wrote:Wouldn't the perfect game be 6s on every die roll

Except leadership rolls

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Made in gb
Land Raider Pilot on Cruise Control





England

i played a tyranid army of 1500 points with my marines with no casulties, but the best bit was i tabled him in 3 turnes!!!

   
Made in gb
Servoarm Flailing Magos





My first ever 1K game with my WH. No SoBs just ISTs for troops. My Lord killed a deamon prince in turn 2 and the second in turn 3. My good freind conceeded then after that terrible luck.

I lost 1 ISTrooper. ( 10 pts )

"Praise Be To The Omissiah!"

"Three things make the Empire great: Faith, Steel and Gunpowder!"

Azarath Metrion Zinthos

Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.

Come at me Heretic. 
   
Made in us
[MOD]
Madrak Ironhide







Forgotmytea wrote:
malfred wrote:Wouldn't the perfect game be 6s on every die roll

Except leadership rolls


Unless you had psykers, would you even need those?

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Warning From Magnus? Not Listening!





New Jersey, USA

Forgotmytea wrote:
malfred wrote:Wouldn't the perfect game be 6s on every die roll

Except leadership rolls

And Psychic Tests!

Doh! Ninja'd by a couple of minutes!

This message was edited 2 times. Last update was at 2011/01/17 19:42:42


"This One Is Rurouni... Once Again, This One Will Drift..."
"Rushing towards danger without hesitation isn't recklessness, but bravery... And avoiding danger when there's a chance for victory isn't precaution, but cowardice..."
"I can only go forward." 
   
Made in gb
Swift Swooping Hawk






A few times.
Advantagous terrain, sloppy deployment on my opponents side, and incredibly lucky rolls have won me a few "perfect" games.
Sometimes its simply the match up.

I remember once when playing the old skaven agasint a mostly goblin wolf rider list the bell tolled and caused the gobbos to all take panic checks... that was a quick game indeed.

WLD: 221 / 6 / 5

5 Dragons 2011: 2nd Overall

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Made in us
Privateer





The paint dungeon, Arizona

To me, the perfect games are the ones you remember 10 years later, whether or not you won.

The kind of games that had such crazy things happen that a lone Eldar Swooping hawk took out 5 2nd edition termies and survived. Or the Space marine landspeeder that got shot 89 times in a single round and only got shaken. When 6 Ratling snipers charge an ork warboss and kill him. Or when an ork army without any anti tank weapons gets laughed at by an eldar player with 3 wraithlords- then proceeds to kill ALL 3 of those wraithlords in a single round with a wall of Big Shoota shots.

Winning in itself isnt a perfect act- having a good game is
   
Made in us
Fireknife Shas'el






Richmond, VA

Mistress of minis wrote:To me, the perfect games are the ones you remember 10 years later, whether or not you won.


I agree, and one of my best games is one I lost, it was 2nd Edition 40K, I played Genestealer Cult alongside my buddy Luke's Chaos Space Marine force against a combined force of Ultramarine's and Space Wolves. There was such a crazy amount of terrain it was a blast (at least 2 Necromunda boxes worth of modular scenery, woods, battle bunkers, ruins made from the old styrofaom inserts in squad boxes ect. etc.) My fondest memory was on turn 4, I'd just finished my movement phase, and Luke goes to move his guys and realizes that there are none left on the table. His plaintive cry of "where the hell is my army" was a highlight.

 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

I just had one.

Admittedly, I would have started racking up the casualties if the game had gone to its most bitter end, but having a game fail to make it even to the bottom of 2 was a little surprising.

All due to a single die roll...

As for a perfect game being ones you remember, I have to disagree. The games I most distinctly remember are the ones I painfully and tortuously lost due to bad luck. Those were far from perfect...


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Sybarite Swinging an Agonizer





New Orleans, LA

I second the statement about the perfect games being the ones I remember.

The brutal one sided losses haunt me to no end.

Armies:
4000+
2000
125 Khador
1500 Beastmen


W/L/D
14/11/10
4/1/3
 
   
Made in us
Lone Wolf Sentinel Pilot




San Diego Ca

The icing on the cake wasn't the total spank that happened.
It was popping TFG even after he set up all the rules and missions to his advantage.
Well done, Sir.

Life isn't fair. But wouldn't it be worse if Life were fair, and all of the really terrible things that happen to us were because we deserved them?
M. Cole.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

liam0404 wrote:So Dakka, has anyone else managed this once in a lifetime feat? If so please share your stories!


Yep.

2000-ish point game. Friend was testing out the Ulthwe Strike Force (back when the designers thought sub-lists that allowed variety were a better idea than 'MOAR SPESHUL CHARAKTERZ!!!! ROFLLOL!") that had just arrived in the glorious and holy Eye of Terror Codex *angels sing in the background*.

Anyway, I was playing Guard. But that doesn't matter, because my Guard army did nothing. They maybe fired... a few Autocannons? One or two guns got off a shot at maximum range? And I think maybe 6 Guardsmen died the entire game. Either way, nothing really ever came into the range of their guns. The reason was that the rest of my army was a Callidus Assassin, and this is the tale of a Callidus Assassin defeating 2000 points of Eldar.

Now the Ulthwe Strike Force starts with very little on the table. They had to get a Warp Gate into place to bring out more troops, so they started with very little around. All that was there was hidden behind a forest, and none of my Guard could see them (and for most of the game never did). I got my Callidus out on Turn 2 and proceeded to flame a unit with the Neural Shredder and then charge them. I killed several Black Guardians, and then during his turn flipped out of combat and he was unable to catch me. He dropped his gate and started bringing out more infantry, War Walkers and Vypers.

I on the other hand spent the rest of the game using my Neural Shredder to keep his vehicles Shaken/Stunned, and charging his Guardian units (I and he were positioned in such a way that I could shoot at multiple units at once with the flamer template but still always still charge so he'd never be able to shoot me during his turn). The only wound the Callidus suffered was from a kick from a vengeful Warwalker, but by the time Turn 6 ticked around his army had never left that tiny corner, a lot of the units were dead or had run through the Warp Gate, and I was left standing with a Callidus on 1 wound and a confused Guard army who had hardly fired a shot.

I have never been able to repeat this feat, and to this day neither I nor my opponent are even sure how it happened.

This message was edited 5 times. Last update was at 2011/01/18 06:41:59


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Brainy Zoanthrope






Lancashire, UK

H.B.M.C. wrote:
liam0404 wrote:So Dakka, has anyone else managed this once in a lifetime feat? If so please share your stories!


Yep.

2000-ish point game. Friend was testing out the Ulthwe Strike Force (back when the designers thought sub-lists that allowed variety were a better idea than 'MOAR SPESHUL CHARAKTERZ!!!! ROFLLOL!") that had just arrived in the glorious and holy Eye of Terror Codex *angels sing in the background*.

Anyway, I was playing Guard. But that doesn't matter, because my Guard army did nothing. They maybe fired... a few Autocannons? One or two guns got off a shot at maximum range? And I think maybe 6 Guardsmen died the entire game. Either way, nothing really ever came into the range of their guns. The reason was that the rest of my army was a Callidus Assassin, and this is the tale of a Callidus Assassin defeating 2000 points of Eldar.

Now the Ulthwe Strike Force starts with very little on the table. They had to get a Warp Gate into place to bring out more troops, so they started with very little around. All that was there was hidden behind a forest, and none of my Guard could see them (and for most of the game never did). I got my Callidus out on Turn 2 and proceeded to flame a unit with the Neural Shredder and then charge them. I killed several Black Guardians, and then during his turn flipped out of combat and he was unable to catch me. He dropped his gate and started bringing out more infantry, War Walkers and Vypers.

I on the other hand spent the rest of the game using my Neural Shredder to keep his vehicles Shaken/Stunned, and charging his Guardian units (I and he were positioned in such a way that I could shoot at multiple units at once with the flamer template but still always still charge so he'd never be able to shoot me during his turn). The only wound the Callidus suffered was from a kick from a vengeful Warwalker, but by the time Turn 6 ticked around his army had never left that tiny corner, a lot of the units were dead or had run through the Warp Gate, and I was left standing with a Callidus on 1 wound and a confused Guard army who had hardly fired a shot.

I have never been able to repeat this feat, and to this day neither I nor my opponent are even sure how it happened.

That does sound awesome, both in the game and in terms of the background imagery it evokes

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Inspiring Icon Bearer




Ifurita wrote:Nice and well done. I think the only game that has gone like that for me, was a game (3rd edition WHFB) where my Skaven got in an early charge, won the round, caused the opposing unit to flee off the board, which also caused the 2 units on either side to flee too.


I also got a perfect game in 4th ed WHFB. I managed a 1st turn direct hit with a rock lobba to the undead commander.

Result, entire undead army vanishes.

   
 
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