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![[Post New]](/s/i/i.gif) 2011/04/30 16:46:23
Subject: Tech Marine Dreadnought?
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Storm Guard
Salt Lake City, Utah
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purplefood wrote:Hmm...
A GK MotF psychic dreadnought...
That is approaching a dangerous level of mary sue:Overload imminent
A psychic Dreadnought? Awesome!
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![[Post New]](/s/i/i.gif) 2011/04/30 17:04:46
Subject: Re:Tech Marine Dreadnought?
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Willing Inquisitorial Excruciator
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conversion beamer dreadnought? why not make it twin linked
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"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
6970 points of Preheresy Night Lords 7681 points Preheresy thousand sons 8230 points Preheresy Iron Warriors 3230 points Preheresy Death Guard 4940 points preheresy Dark Angels 4888 points preheresy Iron Hands 2030 points preheresy Blood Angels 2280 points preheresy space wolfs 1065 points preheresy white scars 3210 points preheresy sons of Horus 1660 points Grey Knights 628 points Sister of Battle 2960 points adeptus mechanicus 18650 points Titanicus legio Nex Caput capitis 5566 points Imperial Guard 5875 points Preheresy Emperor's Children 3735 points Preheresy World Eaters 1710 points Preheresy Word Bearers 2090 points preheresy Imperial Fists 1570 points preheresy Alpha Legion 4600 points necrons 1420 points prehersy Raven Guard 960 points prehersy Salamanders 6334 points Tau Empire 20942 points tyranids 8722 points eldar 3125 points dark eldar 10745 points Bearers of the Light 1415 points Preheresy Luna Wolves 8508 points Chaos
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![[Post New]](/s/i/i.gif) 2011/04/30 19:50:39
Subject: Tech Marine Dreadnought?
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Rogue Grot Kannon Gunna
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Shayden wrote:purplefood wrote:Hmm...
A GK MotF psychic dreadnought...
That is approaching a dangerous level of mary sue:Overload imminent
A psychic Dreadnought? Awesome!
its not as awesome as one might think. these dreads seem to forget their previous abbilities when their entombed in the dread and swap them with a pretty lame power to affect stunned and shaken results on the dam chart....
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Evil Sunz
The Dark Pact
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![[Post New]](/s/i/i.gif) 2011/04/30 20:46:34
Subject: Tech Marine Dreadnought?
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Renegade Inquisitor de Marche
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Have you seen BA Librarian dreadnoughts?
They can damn well fly... more or less.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
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"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/04/30 20:56:01
Subject: Re:Tech Marine Dreadnought?
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Storm Guard
Salt Lake City, Utah
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Alright, we're getting off-topic. Anyway, I see no reason why a Techmarine shouldn't be a Dreadnought. Hell, that would be even more of an honor to them, to become one with such a machine!
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![[Post New]](/s/i/i.gif) 2011/05/01 19:49:35
Subject: Tech Marine Dreadnought?
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Storm Guard
Salt Lake City, Utah
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It's a wonder they aren't more common!
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![[Post New]](/s/i/i.gif) 2011/05/01 20:35:58
Subject: Re:Tech Marine Dreadnought?
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Slippery Scout Biker
United States, Oregon, Salem
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thought I would add my two cents to this thread.
first off one of the main things tech marines (including MOFs) do is to control servitors. So I purpose that because of the excess space available to help him, the techdread should be either able to control more servitors, or make better use of the ones he has. So this means if he controls them better he would either get a better bonus per servitor toward his repair roll, or he would be able to control there guns better, so getting a better ballistic skill on all servitors.
second you guys seem to be focusing on the servo arms and the conversion beamer more than anything else. So with that said I would like to remind you of the fact that the tech also has a plasma cutter (plasma cannon anyone?) and a welder (flame storm cannon GO!). these weapons can BOTH be fired by the tech in one turn, so would this be carried over to the dread?
third, the conversion beamer increases strength and ap with range, so what would the new larger gun have a better rang or more power (or both?) that said is it even possible that the gun can be built any other way then what it is already. It says in the fluff that the beamer is built pre-heresy, which according to other fluff, no knows how to modified such things, and as far as the mechanicus is concerned, they don't want to, due to the extreme techno religion they run.
despite all this I still think this is a GREAT idea, so much so that I might put this into my fandex.
-thatirishguy-
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Current Armys:
(W/L/T)
Iron Knights Chapter=7000+pts= (4/30/10)
Kaledon Hunters Regiment=90pts=(0/0/0)
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![[Post New]](/s/i/i.gif) 2011/05/01 21:47:32
Subject: Tech Marine Dreadnought?
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Daemonic Dreadnought
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i did mention a Heaavy Plasma Cutter in my post above which would play as a multi-melta. But plasma cannon could work too.
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![[Post New]](/s/i/i.gif) 2011/05/01 22:07:45
Subject: Tech Marine Dreadnought?
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Growlin' Guntrukk Driver with Killacannon
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Maybe you could do some adetus cyberneticus things. like start with a dread base or a sentinal and built something mad. Automatically Appended Next Post: http://www.primarchstudio.com/?page_id=470#4
have a look at these. there a bit 'underdone' compared to what your thinking of doing but ther may be some ideas there. found them while surching for hoverbikes, quite funky tbh.
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This message was edited 1 time. Last update was at 2011/05/01 22:11:27
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![[Post New]](/s/i/i.gif) 2011/05/01 22:13:56
Subject: Tech Marine Dreadnought?
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Storm Guard
Salt Lake City, Utah
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I think that GW would make a healthy profit by creating an Adeptus Mechanicus Codex and some accompanying models.
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![[Post New]](/s/i/i.gif) 2011/05/01 22:16:56
Subject: Tech Marine Dreadnought?
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Growlin' Guntrukk Driver with Killacannon
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Yeah. Id love to feild some skitarii. i did start my own army at one piont based on Mechanicus the novel, but it didnt get very far tbh.
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![[Post New]](/s/i/i.gif) 2011/05/01 22:24:33
Subject: Tech Marine Dreadnought?
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Mysterious Techpriest
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Shayden wrote:I think that GW would make a healthy profit by creating an Adeptus Mechanicus Codex and some accompanying models.
dark Mechanicus, we already have enough normal imperial codexes (codei?)
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![[Post New]](/s/i/i.gif) 2011/05/02 00:08:07
Subject: Tech Marine Dreadnought?
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Storm Guard
Salt Lake City, Utah
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FM Ninja 048 wrote:Shayden wrote:I think that GW would make a healthy profit by creating an Adeptus Mechanicus Codex and some accompanying models.
dark Mechanicus, we already have enough normal imperial codexes (codei?)
Ooh, even better!
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![[Post New]](/s/i/i.gif) 2012/08/12 21:36:15
Subject: Tech Marine Dreadnought?
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Disbeliever of the Greater Good
Michigan 3 hours away from both GW in the whole state.
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What about a whole dreadnought arm with mechandrites coming out of the palm with rules similer to the chaos obliterator where it can spawn difrent weapons each turn
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FOR THE GREATER GOOD!!!! |
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![[Post New]](/s/i/i.gif) 2012/08/12 23:23:59
Subject: Tech Marine Dreadnought?
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[DCM]
Tilter at Windmills
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Locked for thread necromancy.
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