| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/08/13 01:08:08
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Dakka Veteran
|
Not all the primarch's were that close to each other in actual combat. Horus and Sanguinus were considered the best fighters 1v1 while Russ and Angron competed for the best on the battle field. The ones that weren't great fighters like Guillman and Alpharius made up for it with Tactics or sneakiness.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/13 02:10:16
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Bounding Black Templar Assault Marine
Waco TX
|
Nicholas wrote:Not all the primarch's were that close to each other in actual combat. Horus and Sanguinus were considered the best fighters 1v1 while Russ and Angron competed for the best on the battle field. The ones that weren't great fighters like Guillman and Alpharius made up for it with Tactics or sneakiness.
Ok I understand that but a 1500 point model with a 4++ is absurd, especially seeing as how gulliman has a 3++, then a following 4++, I mean fateweaver has a better save than perttymuch any of them and heck ghazkul could tear almost any of the primarch's facTes if he waagh's and has any heavy nobs with him, I mean come on they should pretty much all have 2++ saves, heck not pretty much I mean for 1500 points they SHOULD.
Although many just give them 4 wounds, but heck I think 5 wounds isn't even unreasonable considering he's 1500 points
Have to add 1 more thing Dorn got boned I mean his stateline sucks compared to the rest, and to top it off his special rules aren't even that great, especially when compared to some of the others, especially when he was considered one of the bet strategists out of the primarch's, and furthermore he was considered great in combat by his brothers (by far the best all around primarch's there was only second to Horus in the emperors eyes, even Horus considered Dorn to be a great candidate for Warmaster. He turned to Dorn for advice all the time.)
Honestly overall I don't agree with most of these, I would never let someone use one in a game simply because the ok ones are ... Ok I guess, but to many points then compared to others there to cheap compared to their equal points cost counterparts just an array of off set state lines and special rules IMHO.
And what's the deal with Horus he's way better then the emperor, he removes models from play in shooting, gives you abbadon and 8 dad
On princes for free are you kidding me, if that's the case the emperor better get some
More free custodes.
|
|
This message was edited 6 times. Last update was at 2011/08/13 02:45:29
NO PITY!
NO REMORSE!
NO FEAR! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/13 19:03:13
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
Cain wrote:I think points need to be different for some like gulliman has a 3++ then a 4++ FNP while all dorm has is a 4++ kinda weak sauce either that or give dorn something better, also would love to see stats for a sigisimund, since well he is the equalivent of abaddon just for the IF and he was a CC master as well actually I think he bested abaddon once
I might do a ruling for Sigismund.( WS 10,hit's on 2+ with rerolls,acceptable?)
Remeber that dorn has a chainfist that ignore's EW,+1 on damage chart,and inflicts ID.That's Str 10, ID on everything except the units listed here.Or 10+ 2D6 Arm. Pen and +1 damage.That's not enopugh for you.
[si.
Remeberze=9]Automatically Appended Next Post:[/size]
Brian P wrote:I would go a completely different route with Primarchs.
They have special rules to replace their statlines (except for attacks) They always hit in close combat on a 2+ and can choose to strike anywhere in the initiative order at all times. Shooting always hits on a 2+/4+ and they can allocate the wounds like the Vindicare assassin. They always wound on a 2+ and their attacks ignore armour saves and inflict instant death. They are all psykers who can cast 3 powers per turn. Fearless and so on and so forth. Maybe something really sick like "no retreat" wounds caused by a Primarch ignore all saves.
So in general they are freaking monsters ability-wise. They shoot anything they can see and whatever they assault dies very quickly. They don't have any titan-crushing shooting powers or anything like that. They're just Space Marines with a god-like skill level.
In addition they would all have a chapter tactics ability that functions in addition to whatever chapter tactics or other special rule that the army gets.
And whatever special rule is appropriate to the specific primarch. Wings, etc.
And I agree as well, they should all be close to equal, just a little better at certain things.
They are close to equal.The all have the same basic ruyles,but,IE,Gulliman is an all rounder,Khan is fast,Vulkan has rocking wargear,Corax is mighty fast and skilled....
Automatically Appended Next Post: Cain wrote:Nicholas wrote:More free custodes.
You mean Mega Space Marines who come in squads of 10,and can quite ably rip Kaldor Draigo several new ones easily.If they join the Emp and deep strike with him,they die most of the time anyway.
BTW,they are not free.The squad costs the same as 9,30 pts custodes,+45 for the Head.
|
|
This message was edited 1 time. Last update was at 2011/08/13 19:23:31
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 04:22:17
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Gore-Soaked Lunatic Witchhunter
|
Also, in at least one canon incident the Emperor was nearly killed by one Ork Warboss. We may be exaggerating the awesomeness of the Emperor and the Primarchs because all we know about them comes from Imperial propaganda/legends.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 11:56:58
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
Still,the fluff is all we have.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 13:45:12
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Liche Priest Hierophant
|
Nah, the Emperor's actually All That and a bag of Soylent chips; it's just that Orks is da Best!
|
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 14:59:46
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
I will be getting around to the other armies.I just ahve been busy.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 15:12:47
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Sneaky Striking Scorpion
In Beil-Tan High Command, plotting the destruction of the Mon-Keigh.
|
Where are the Eldar gods in this?
|
"The Stars themselves once lived and died at our command and yet you still dare to oppose us."-Mirehn Beilann. " What do the humans know of our pain? We have sung songs of lament since before your ancectors cralled out of the sea"- Eldrad Ulthran
3500 (total)
2000 W:73 D:12 L:8
Salamanders 1500 W:34 D:4 L:20
"Into the fires of battle!" "UNTO THE ANVIL OF WAR!!!"
1500 Bretonnians W:5 D:0 L:1
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 15:15:48
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
As I said,not here yet.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 16:04:56
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Sneaky Striking Scorpion
In Beil-Tan High Command, plotting the destruction of the Mon-Keigh.
|
|
|
This message was edited 1 time. Last update was at 2011/08/14 16:05:10
"The Stars themselves once lived and died at our command and yet you still dare to oppose us."-Mirehn Beilann. " What do the humans know of our pain? We have sung songs of lament since before your ancectors cralled out of the sea"- Eldrad Ulthran
3500 (total)
2000 W:73 D:12 L:8
Salamanders 1500 W:34 D:4 L:20
"Into the fires of battle!" "UNTO THE ANVIL OF WAR!!!"
1500 Bretonnians W:5 D:0 L:1
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 16:46:16
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
Don't worry.They are coming soon.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 21:39:49
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Grovelin' Grot
|
Well orks cannot field their gods in field, but how about their prophets, the grand warlords. Propably over hundred of these bad boys live somewhere, but ghazzy is the only one that imperium knows. They are bigger than a carnifex, very ill tempered, fitted with the best armor, even after that fitted with some more armor and bionics, then given the biggest and baddest wepons of them all. I think a grand warlord would be something cool to see. Because curently there is no warboss that has been beaten in combat(If I'm right)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 22:34:20
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Long-Range Land Speeder Pilot
|
loller0pallero wrote:Well orks cannot field their gods in field, but how about their prophets, the grand warlords. Propably over hundred of these bad boys live somewhere, but ghazzy is the only one that imperium knows.
What About the Arch Arsonist of Charadon?
|
Space Marines, Orks, Imperial Guard, Chaos, Tau, Necrons, Germans (LW), Protectorate of Menoth
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/14 22:36:05
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
Not a living one anyway.Except Ghaz.But he just got more popular.
I am glad I have a reason to post on this thread,because I just finished rules for Khaine.Anyone want to see?
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 02:00:22
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Liche Priest Hierophant
|
Arch-Arsonist: So much Burninating...
Probably dual-wields twin-linked Mega-Skorchas. Strength 8 AP1 Hellstorm Template weapons, and is allowed to fire through his own troops, even into close combat. After all, everything burns.
|
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 02:06:26
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Long-Range Land Speeder Pilot
|
Anvildude wrote:Arch-Arsonist: So much Burninating...
Probably dual-wields twin-linked Mega-Skorchas. Strength 8 AP1 Hellstorm Template weapons, and is allowed to fire through his own troops, even into close combat. After all, everything burns.
And we'z orks. So we can alwayz come back fer anuva go.
|
Space Marines, Orks, Imperial Guard, Chaos, Tau, Necrons, Germans (LW), Protectorate of Menoth
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 09:33:21
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
Here is the rules for Khaine,the Bloody Handed God Kaela Mensha Khaine,The Bloody Handed God……5000pts Khaine is an HQ choice for an Eldar army.He uses up all available HQ slots,but HQ units may be taken as elites.Other Gods of War may still be chosen,but you must choose the overall commander. Ws Bs S T W I A Ld Sv 10 7 9 8 10 8 8 10 2+ Unit Type:Gargantuan Creature Wargear The Sword of Khaine This is a Titan close combat weapon.Wounds inflicted by this weapon ignore invulnerable saves and Eternal warrior.Gargantuan creatures suffer D6 wounds.Gods of War that are not gargantuan still suffer instant death.Against vehicle,this weapon rolls 3D6 for Armour Penatration.This even applies to Monolithes and other units that negate extra armour penatration dice. Special rules Independent Character Preferred Enemy: Daemons The God of War Khaine and any Eldar unit within 24” of Khaine is Fearless and has Feel No Pain. Warp Entity For all intents and purposes,Khaine is trated as a Daemon,but is not affected by Daemonbane. Magma’s Child Khaine treats lava and fire features as clear terrain.Khaine is not affected by heat based weapons or weapons with the melta rule.Heat based weapons are Flamers,Heavy Flamers,Flamestorm Cannons,Inferno Cannons,Inferno Guns,Incinerators,Heavy Incinerators,Flamespurts,Dragon’s Breath Flamers,or any other weapon described as being heat based at any point.If a modal attempts to use one of these within 12” of Khaine,roll a D6.On a 4+,the shot is negated and Khaine regains 1 wound,up to a maximum of 10.In addition,Khaine may shoot with the following profile; Range S AP Type 48” 10 1 Assault 1,Melta* *Against vehicles that are within 12”,this rolls 3D6 for armour penetration. Against modals that have a ceramite plating or equivilent,this rolls 2D6 for Armour penetration. Bloody Handed At the beginning of each of Khaine’s turn,take a Ld test.If it fails,Khaine succumbs to guilt,and gains furious charge,rage and fleet rules untill the beginning of his next turn.If the test is failed on double 6,he gains these abilities for the remainer of the game. Retinue:Khaine amy take a retinue of Pheonix Lords,one of each aspect.
|
|
This message was edited 2 times. Last update was at 2011/08/15 11:16:08
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 10:35:54
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Barpharanges
|
That is completely overpowered and could never be used in a normal game, free retinue of Phoenix lords? You best be trolling if you think that is fine in a normal game.
|
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 11:17:39
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
Edited to make the retinue cost the points.And think about it.In a squad of 6 pheonix lords and 1 God,the majority toughness is 4,so easy killings.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 11:56:47
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Kelne
Lost
|
I think, as many have said, that the chaos gods and the emperor are a ridiculous idea for even an apocalypse game. So howsabout a realistically powered greater deamon or avatar? Rathe than those pansy things that GW created.
As for the emperor being overrated, just saying, a deamon prince of nurgle pretty much killed him on that deamon moon in false gods.
I think a norn queen would be a rather fun. Probably being a static gargantuan creature that pukes out carnifes. I don't actually know the high gothic plural for carnifex, but it comes from the latin third conjunction.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 12:26:57
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
In think it is carnifeges.And Norn Queens are part of the bio-ship,attached to the floor.The closest possible creature would be the Dominatix.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 20:33:30
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Auspicious Skink Shaman
|
so how is khaine not OP? in close combat nothing, not even the emperor can stand against him
|
Ogre Kingdoms: 5 500 pts
Lizardmen: 6 000 pts
Undead Legions: 20 000 pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 20:33:47
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Scuttling Genestealer
|
So my 9 man squad of Warriors with LW/BS, Toxic sacs are going to destroy your emperor.
I see no Eternal Warrior on there.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 20:44:37
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Auspicious Skink Shaman
|
the emperors toughness is 7, is your BS strenght 14? Automatically Appended Next Post: or does BS inflict instant death? can't remember lol
|
|
This message was edited 1 time. Last update was at 2011/08/15 20:45:20
Ogre Kingdoms: 5 500 pts
Lizardmen: 6 000 pts
Undead Legions: 20 000 pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 20:59:13
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Scuttling Genestealer
|
BoTW wrote:the emperors toughness is 7, is your BS strenght 14?
Automatically Appended Next Post:
or does BS inflict instant death? can't remember lol
No but if he takes a wound roll leadership if you fail...you die.
Since he's not a garg creature insta death still works on him and I see no eternal warrior.
Automatically Appended Next Post: Also Swarmlord with Tyrant guard who has LW.
Going first and hitting on 3's. Preferred enemy in the shooting phase. Wounding on 5's. If he takes a wound insta death. Re-rolling all made invuls.
|
|
This message was edited 1 time. Last update was at 2011/08/15 21:01:11
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 21:01:50
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Death-Dealing Ultramarine Devastator
|
I would play a Chaos army just to field Konrad Curze. Night Lords all the way.
|
S.O.U. (Straight Outta Ultramar)
4000 points + fully painted!
Eldar of Ulthwe
1,500 points
Rid-Ex Nids
1,600 points-in progress
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 21:34:26
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
From the OP.Reread it. Deadshot wrote: The Emperor…….5000pts The Emperor may be taken as an HQ choice for an army taken from the following Codexes;Space Marines,Blood Angels,Dark Angels,Space Wolves,Black Templars,Imperial Guard,Grey Knights,Daemonhunters,Witch Hunters.The Emperor takes up all available HQ slots,however,all other HQ units become elites choices.Other Gods of War may still be taken,but you must choose the overall commander of the army.To represent his might, the Emperor uses all the rules for Gargantuan Creatures. He still follows all Infantry rules for movement and assault range(i.e.6”)and may still board transport vehicles, although he takes up 5 spaces. Automatically Appended Next Post: Instead of giving him EW,which would mean Vortex Missiles/Grenades could kill him anyway,and remove his force from the game,I made him a GC,so he would instead suffer D6 wounds. GCs are immune to instant death. Automatically Appended Next Post: Also,he should be included in a SoB army.This was written before they came out.
|
|
This message was edited 3 times. Last update was at 2011/08/15 21:39:50
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 21:59:53
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Blood Angel Terminator with Lightning Claws
|
Deadshot wrote:To which are you refering?
Ultramarines get FC, CA, and Fleet
Blood Angels get Free JumpPacks on IC's, Honor Guard and VV's? Thanks great. Also we can NOT take Termies, Bikes, Devs, or Tacts.
Yeah, cause that is remotely fair and balanced.
|
On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/15 22:09:23
Subject: Re:Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
It is a fluufy rule. And they trade,2/3 times your units get Furious Charge and Fearless,and should he die,your entire army gets relentless. A BA should be about getting stuck in and fighting,as Sanguinius designed them.He favoured arial attacks,so you get arial attacks. However,look out for my edit in In shadow of our Lord for Sanguinius..It will possibly make it more fair.
|
|
This message was edited 1 time. Last update was at 2011/08/15 22:16:21
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/09/03 22:08:59
Subject: Rules for awesome mega units like emperor and primarchs in 40k present day
|
 |
Courageous Space Marine Captain
|
Hey guys.I know this hasn't been commented on for a bit,but I didn't want to open a duplicate thread,I want to keep these all together.I have new rules,for Crons and DE.The Necron one would be good,even if it wasn't a god of war,just a normal Necron Super-Heavy.Anyway,here is the Necron Gauss Titan,and Dark Khaine. Necron Gauss Titan……………5000pts The Gauss Titan is an HQ choice for a Necron army.It uses all available HQ slots,but other Hqs may be selected as Elites.Other Gods of War may still be chosen,but you must choose the overall commander. Ws Bs S Fr Sd Rr I A 2 10 10 14 14 14 1 2 Unit type:Super Heavy walker SP-10 Void Shields-4 Wargear Hyper density armour plating Hits against the Necron Supreme Guass Titan always suffer an additional -2 modifier to the damage chart.If the total modifiers bring the result to less than 1,the hit is ignored. 2 arm mounted Gauss Lasers The Gauss laser may fire in one of 3 modes.It is a primary weapon Laser beam mode In this mode,selct a target within 72” of the weapon.This unit sufferes a Str 10,AP 1 hit for every model in the unit.Vehciles are hitm on the side armour.Then,draw a line that is no more than 36” long,and no part of it is more than 72” away from the weapon.Each unit touched by it suffers a Str 6,AP 3,Gauss hit.Vehicles are hit on the side armour. Focus mode. Pick a point on the board.Place the 10” blast over this point and leave it there.Any model moving onto this spot suffer a Str D,AP 1 hit for each modal on the marker. Burst Mode Range Str AP Type 72” 8 1 Ord. 6,7” blast,Lance 2 Shoulder mounted Heavy Gauss cannons 1 chest Mounted Particle whip. Special Rules Living Metal Awesome Might God of War Towering Behemoth. Weapons mounted on the shoulders of the Gauss Titan have a minimum range of 12”. Titanic Tread Models moving within 12” of the Gauss Titan count it as difficult terrain.Models actually in difficult terrain also count it as dangerous,and roll only 1 dice. The Guass Titan may move 15” in the movement phase,and exch drive damaged result reduces this by 3”. Models may move onto the Titan’s base as if it were clear terrain,but if the Titan movers the will be stomped. The Titan’s stomp attacks have the Destroyer rule. Gauss Reactor Meltdown. When the Titan suffers an Apocalyptic Explosian! Result,the range is 6D6”,and the Str is D.If it suffers an Explodes result,the range is 3D6”,and the strength is 9. Dark Khaine……….5000pts Dark Khaine is an HQ choice for a DE army.If you include him in your force,then he taes up all available HQ slots,but other Hqs may be taken as Elites. Ws Bs S T W I A Ld Sv 8 5 7 7 10 7 5 10 2+ Gargantuan Creature Wargear Painsabre For each unsaved wound Dark Khaine inflicts on a unit,every model in the unit must take a Toughness test.For each test failed,the model that failed takes a S6,AP2 hit.Veghicles are not affected. Shadowsphere Dark Khaine,and every unit with a model within 6” of him,has a 3+ cover.Any unit firing on one of these units must do so using Night Fighting Rules.In additon,Dark Khaine is counted as being armed with a Webway Portal. Special Rules Independent Character Awesome Might Master of War Fleet Power from pain Master of Pain.Dark Khaine gains 1 pain token for every wound he inflicts,in addition to the normal rules for Poweer from Pain.At the beginning of any phase,Dark Khaine may spend a number of pain tokens to upgrade any of his characteristics by 1,up to the number of pain tokens spent.No characteristic can be above 10.He amy recover wounds in this way.If Dark Khaine is S10,he may upgrade this to Strength D,following these rules. Combat Drugs Dark Khaine comes with 2 sets of combat drugs.The first are rolled for as normal.The second may be taken at any time,straight away,in your opponent’s turn,after assault moves,After hitting,even between saves.He must abide by the firast result,untill he comsumes the second.When he uses the second,her loses the effect from the first,unless it was a 6,which he keeps.If he rolls a 6 for his second Combat Drugs,he loses the effects of the first roll(unless this was also a 6),and gains 1 pain token.
|
|
This message was edited 1 time. Last update was at 2011/09/03 22:10:41
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
|
|