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Made in gb
Wicked Canoptek Wraith





UK

Its a painful experience to be playing the newer codexes. You have to use every last trick in the Necron book to get a draw let a lone a win. I'll say this as a current Necron general and a former Tau one, Crons are still better than the blue guys.

This message was edited 1 time. Last update was at 2011/10/03 10:54:49


Flashman
 
   
Made in gb
Bloodthirsty Chaos Knight






I am just hoping the Necrons don't get a DA pulled on them. Next edition their new shiny codex becomes almost worthless.

   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

I play Necrons.

My C'Tan is Chuck Norris, my destroyer lord is a cross between a lady bug and Skeletor, and every one of my warriors is an Arnold Schwarzeneggar clone. Fear the Garden of Silence, for I've yet to meet the foe worthy enough to defeat them on the table.

This message was edited 1 time. Last update was at 2011/10/03 15:57:20


   
Made in us
Dakka Veteran




Ya, but how many of those games were played at 500 points
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

At 500 you get 2 units of 10 warriors and a barebones lord (probably with an orb, is all )

Necrons don't really have much of a hope below 1000, and work best for me at about 2000

This message was edited 1 time. Last update was at 2011/10/03 17:00:51


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Dakka Veteran






Dashofpepper wrote:I play Necrons.

My C'Tan is Chuck Norris, my destroyer lord is a cross between a lady bug and Skeletor, and every one of my warriors is an Arnold Schwarzeneggar clone. Fear the Garden of Silence, for I've yet to meet the foe worthy enough to defeat them on the table.


Dash ftw!



















"AM are bunch of half human-half robot monkeys who keep tech working by punching it with a wrench And their tech is so sophisticated that you could never get it wrapped it out" thing a LITTLE to seriously. It also goes "Tau tech is so awesome I wish I was Tau and not some stupid Human" thing.

-Brother Coa Sig'd For the Greater Good 
   
Made in us
Dakka Veteran




At 500 you get 2 units of 10 warriors and a barebones lord (probably with an orb, is all )

Necrons don't really have much of a hope below 1000, and work best for me at about 2000


Exactly. Over powered? Don't think so.

This message was edited 1 time. Last update was at 2011/10/03 17:09:13


 
   
Made in us
Daemonic Dreadnought






AL

Dashofpepper wrote:I play Necrons.

My C'Tan is Chuck Norris, my destroyer lord is a cross between a lady bug and Skeletor, and every one of my warriors is an Arnold Schwarzeneggar clone. Fear the Garden of Silence, for I've yet to meet the foe worthy enough to defeat them on the table.


Okay, so maybe if Dash comes with your crons, but only maybe.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in ie
Mutated Chosen Chaos Marine





Clearly Necrons are OP. They have an ability that MEQs don't. What? There's a GK with that ability?

Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. 
   
Made in ca
Stalwart Dark Angels Space Marine





Calgary, AB

Necrons are only really bad right now because they are using a really outdated codex, as soon as they get a new Codex they will be like any other army, Able to make lists that work in all different game types and and have the exact same chance to succed as your opponent.

Dark Angels 5000 Points
Tyranids 1500 Points
Tau 1500 Points 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

And if you believe that i have some swampland i'd like to sell you..

All codexes are NOT created equal, dude. Game balance isn't exactly GW's forte

This message was edited 1 time. Last update was at 2011/10/03 21:52:35


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in ie
Mutated Chosen Chaos Marine





It was, once upon a time, or so I'm told. Then they decided to stop releasing codices for certain armies...

Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. 
   
Made in us
Jinking Ravenwing Land Speeder Pilot






Ascalam wrote:And if you believe that i have some swampland i'd like to sell you..


Walt Disney made a killing on that deal.

Angels of Acquittance 1,000 pts 27-8-10
Menoth 15 pts 0-0-0
Dwarves 1,000 pts 3-1-0
 Sigvatr wrote:
. Necrons should be an army of robots, not an army of flying French bakery.



 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Sasori wrote:
KingCracker wrote:Seriously lads, play a game with a Necron player that is at least a decent player, and throw the Phase Out rules in the garbage. Youd be surprised at just how tough they still can be. And I dont think they will be over powered when released at all. I agree, every new codex gets that whine fest. Hell ORKS! had that when 5th first dropped. EVERYONE said they were sooooo OP and blah blah blah, whine and cheese, whine and cheese. But do they say that anymore? Nope. Orks dont suck by any stretch of the imagination, but the point still holds



Even without Phase Out, Necrons still lack a large amount of tools to deal with the current meta, in addition to everything being overcosted. They still rank in at the worst Codex with or without Phase out.


No issues though, hopefully Necrovember will be good to us.



Im not saying they are invincible with the removal of Phase Out. But the thing is, most people base their tactics around "Take out the warriors and go for Phase out" Well when phase out is not an issue, then they are ALOT more difficult to beat. Alot of the better Necron builds are centered around keeping your warriors hidden and blasting the enemy with destroyers or Wraiths or Immortals and add in the Lord + Ctan. So if you dont have to hide your warriors, and you already do pretty good with them out of the way, youll obviously do better with phase out gone.
   
Made in nz
Depraved Slaanesh Chaos Lord







Im not picking on anyone here... But I have to say, I regularaly win in two turns against a friend of mine who plays necrons with one model... Its called a daemon prince of slaanesh with lash and wings...

Necrons are not op, when you think that tau, the other "Sucky" codex currently widely used frequently chew my DP to a pulp with ranged firepower before he gets into cc.

Remembering that necrons are also suposed to be a ranged army...


Automatically Appended Next Post:
just to reiterate.

one model

This message was edited 1 time. Last update was at 2011/10/06 05:41:01


Skullscreamers 2000

My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend???
 
   
Made in us
Long-Range Land Speeder Pilot





In the battlefield

I still put up a good fight with my necrons. I have always done 2 troop choices, 3 monoliths, deceiver , wraiths, destroyer lord.
and was a little shocked to see that being the power build for necrons. it works great but it is indeed a good fight with many armies. less room for mistakes but it really helps your skills go to another level on the tactical side.

This message was edited 2 times. Last update was at 2011/10/06 05:49:10


You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood.  
   
Made in nl
Trustworthy Shas'vre




DFW area Texas - Rarely

Five friends who think they are OP?

Billygoats gruff, your thread is calling.

Ok, for some serious answers;
I actually win a lot of games with my necrons.
Here are reasons why;
* phase out takes discipline, this is easy to break - you don't have to beat the army, just the player.
* People are not used to them, and easily underestimate the army, and thus not pay attention to the game or the mission.
* several of the units are fast, very fast, this allows a very good general to overcome the overcosted nature of the book by being able to quickly apply his scarce models across the table.
* tombspyders are vastly under estimated, and almost never used correctly.
* the greatest power of the monolith is not its whip; its the ability to grant extra WBB rolls.

So, while crons are not OP, and they take a lot of very clever play ...they can be successful.


DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in us
Sinewy Scourge







There's really just basic flaws to Crons that aren't as obvious as some armies'.

-Every single tool in the book has to be pulled out to win regularly and you pretty much are restricted to the following 'comp' units; Monoliths, Spyders, Destroyers, Immortals, Warriors and Lords.

-Having no dedicated AT of any sort outside of a fething expensive Heavy Destroyer is really, really bad (Compare it to the much cheaper Raider or even the BT Tank Hunter Termies point-for-point and it sucks, plus it competes with the Liths and Spyders, bad.). And don't even start with Spyders. You want them alive, not suiciding after vehicles.

-WBB is fundamentally flawed. You pay a premium for it in addition to low I and no sort of Powerfist or anything to not get tarpitted by MC's/Dreads, and it doesn't do gak. Sure, you'll win a shooting match against virtually any other army with it, but it's not that great when I can charge in with 10 Wyches or something and put 3-4 wounds and run you over, Rezorb or not. Dedicated assault units such as Incubi/Termies just fething roll them like it's out of season.

-They simply don't have enough raw power to take out of the multi-threat lists that people run now. Essentially what you've got is a bunch of Bolter Marines with some Heavy Bolter bikes behind it. Sure, that's alright against a horde, but try using that against, I dunno, 3 Blender Dreads + Stormravens + Mephiston (no joke.) or Longfangs/Grey Hunters or even remotely cope with DE vehicle spam.

-There is no real obvious power list. Triple Liths/Destroyers/Ctan is the closest to the 'multithreat' and seems like it could work, but it suffers from having around 40 or so Necrons on the table. March of Doom falls apart against a CC army, and Wraithwing suffers from the fact that Wraiths and Destroyers are competing with a FOC slot. If in the future you could possibly run a cluster of 2 Destroyer Lords/9 Wraiths/15 Destroyers that'd be a pretty fearsome deathstar but you can't, obviously.

Tl;dr: They have the same problems as Tau, not enough shooting to keep you out of combat and not much to actually survive combat. Most of their super units are easy to counter and only having one generic troop choice blows.

This message was edited 1 time. Last update was at 2011/10/06 23:53:19


Kabal of the Void Dominator - now with more purple!

"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." 
   
Made in nl
Trustworthy Shas'vre




DFW area Texas - Rarely

While I think his entire post was good, I have to give special notice to this specific reference;

Mr. Self Destruct wrote:
They have the same problems as Tau, not enough shooting to keep you out of combat and not much to actually survive combat.


Some people think necrons and tau are shooty armies....I just want to know what they heck they are comparing them to? Genestealers?



(yes, taking 750 points of destroyers can net you a lot of shots...a little more than three venoms.).

This message was edited 1 time. Last update was at 2011/10/07 00:09:02


DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in us
Sinewy Scourge







davethepak wrote:While I think his entire post was good, I have to give special notice to this specific reference;

Mr. Self Destruct wrote:
They have the same problems as Tau, not enough shooting to keep you out of combat and not much to actually survive combat.


Some people think necrons and tau are shooty armies....I just want to know what they heck they are comparing them to? Genestealers?



(yes, taking 750 points of destroyers can net you a lot of shots...a little more than three venoms.).



Well, they are shooty armies, really. Everyone fawns over Kroot even though they're average and Necrons have the SUPER MEGA Pariahs unit with no WBB and sweep through combats with a whopping 2 S5 attacks each.

And Destroyers are good just because of S6. Raiders hate them.

Kabal of the Void Dominator - now with more purple!

"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." 
   
Made in fi
Long-Range Black Templar Land Speeder Pilot




Right behind you...

Mikemc757 wrote:So me and my fiend Randomsauce19 have ben having an argument for some time now about necrons being over powerd

So he thinks that with what looks like a new update for necrons is going to make them better because he thinks that there under powerd and in my opinion there already over powerd like were they keep on coming back after you kill them

So what do you guys think overpowerd or not?




They are the worst army in the game right now, with just one troops choice, Phase out, crappy elites and bad heavy support. And after next codex, their fluff will also get raped by Matt Ward.

There is only the Emperor, and he is our shield and protector.




 
   
Made in us
Death-Dealing Ultramarine Devastator





Nebraska

marv335 wrote:If you think the the Necrons are OP, I have some bad news for you...


You suck at 40k.

Seriously.

Necrons OP? Are you on crack?


Yeah pretty much. Not to bash on Necrons but I play slop lists on the fly and still whomp necrons right back to the cute little pyramid thing they came from. Lost against them once out of like 5 games? Either way they are not OP and your friend is correct Randomsauce, awesome name too. Either way, they are in need of a new codex. Anyone who has played them or against them kind of knows that.

S.O.U. (Straight Outta Ultramar)
4000 points + fully painted!


Eldar of Ulthwe
1,500 points

Rid-Ex Nids
1,600 points-in progress

 
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

If it bleeds we can kill it...what, they don't bleed? OP!
   
Made in us
Long-Range Land Speeder Pilot





In the battlefield

Necrons can handle basic mech like razor back spam. wraiths have strength 6, 4 attacks on the charge hitting back armor. destroyer lord strength 5 with warsycthe gets 2D6 armor pen on back armor. monolith particle is strength 9 ap1 with the hole on the tank. its not your basic anti tank but it does work.


I played space wolves today with my necrons 2k list. he has 10 rockets. 5 plasma cannons. total of 7 TWC and a Thunder wolf lord. 27 grey hunters with PF rhinos etc, 2 rune priests.

He gave up turn 5. I held 2 objectives. I have 39 models in my entire army I lost 10 total. killed all his TWC, killed 2 rhinos, 24 grey hunters. ignored his long fangs.



you would have to be a lazy player to assume Necrons are simply the worst codex out there. BTW my phase out number is 24.

You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood.  
   
Made in au
Twisting Tzeentch Horror





http://www.dakkadakka.com/dakkaforum/user/edit/40180.page

Gauss weapons are pretty deadly and 'We'll be back' is pretty annoying but you can just make them phase out. Even apart from phase out, they are still plain old bad

DS:90S+G++MB++I+Pw40k09#+D++A+/eWD344R++T(S)DM+
 
   
Made in au
Regular Dakkanaut







Why..why is this thread still going?
   
Made in au
Twisting Tzeentch Horror





http://www.dakkadakka.com/dakkaforum/user/edit/40180.page

Battle Brother Ambrosius wrote:




Nice

This message was edited 1 time. Last update was at 2011/10/13 07:25:40


DS:90S+G++MB++I+Pw40k09#+D++A+/eWD344R++T(S)DM+
 
   
 
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