Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/11/06 11:56:17
Subject: Re:Thoughts on Necron Codex?
|
 |
Devestating Grey Knight Dreadknight
|
Fair enough, I forgot it is single use. But infinate range? Bigger the table is better.
orbital bombardment is unlimited range too
yes, scatter blah, not when you can take kazarmov and have that suicidal justicar thawn run in for you!
|
+ Thought of the day + Not even in death does duty end.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 12:07:26
Subject: Thoughts on Necron Codex?
|
 |
Courageous Space Marine Captain
|
Yep, I have a nice, but risky and difficult Tactic for Anti Necron GKs.
Basically take a load of Chepa Henchman with Coteaz Spam, and a Libby with Warp Rift. Place some Crusaders, very survivable in a corner with one entrance near your board edge. Use Coteaz's Psychic Commune( IIRC he does have this) and his -1 to reserves to wait in reserve unitll the all get close. Then Bring in you libby. Becausde Necrons have Int 2 across ther board, and Warp Rift causes an Int test or removal from play, it can effectively take out the target, and prevent RAP.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 13:38:52
Subject: Thoughts on Necron Codex?
|
 |
Ferocious Black Templar Castellan
|
Deadshot wrote:Yep, I have a nice, but risky and difficult Tactic for Anti Necron GKs.
Basically take a load of Chepa Henchman with Coteaz Spam, and a Libby with Warp Rift. Place some Crusaders, very survivable in a corner with one entrance near your board edge. Use Coteaz's Psychic Commune( IIRC he does have this) and his -1 to reserves to wait in reserve unitll the all get close. Then Bring in you libby. Becausde Necrons have Int 2 across ther board, and Warp Rift causes an Int test or removal from play, it can effectively take out the target, and prevent RAP.
And all of a sudden you realize that Warp Rift uses a Flamer Template. Why the HELL would any remotely competent Necron player go near enough for you to use this?
|
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 14:10:49
Subject: Thoughts on Necron Codex?
|
 |
Courageous Space Marine Captain
|
Read it again. You put a few units in a corner near your board edge, where they havem to come near you board edge to fire at you. like this
____
|X<----Squad
| X<-----Cons
| X<-------Libby from reserve.
---------------------Board Edge
Obviously it won't work all the time, and its highly risky, but can be devastating.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 14:50:29
Subject: Thoughts on Necron Codex?
|
 |
Ferocious Black Templar Castellan
|
Deadshot wrote:Read it again. You put a few units in a corner near your board edge, where they havem to come near you board edge to fire at you. like this
____
|X<----Squad
| X<-----Cons
| X<-------Libby from reserve.
---------------------Board Edge
Obviously it won't work all the time, and its highly risky, but can be devastating.
Or they just ignore your henchmen? Seriously, how often do you get terrain that lets you hide in a place like that, without conciously placing terrain so you get to use this trick, which is borderline cheating?
|
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 15:03:18
Subject: Thoughts on Necron Codex?
|
 |
Regular Dakkanaut
|
AlmightyWalrus wrote:Deadshot wrote:Read it again. You put a few units in a corner near your board edge, where they havem to come near you board edge to fire at you. like this
____
|X<----Squad
| X<-----Cons
| X<-------Libby from reserve.
---------------------Board Edge
Obviously it won't work all the time, and its highly risky, but can be devastating.
Or they just ignore your henchmen? Seriously, how often do you get terrain that lets you hide in a place like that, without conciously placing terrain so you get to use this trick, which is borderline cheating?
Not to add fuel to the fire, but anything hiding behind anything in an obvious lure is Wraith Bait.
|
- 2000 Points
- 2000 Points
'We are the force which breaks the enemy's spear, shattering its haft with the teachings of Mont'ka!' - Commander WindSabre, Shas'O O'Shirada before the counter attack against the Raven Guard Space Marines on Tellidan II.
'The only perk from being a Captain is that I get my own private bathroom.'
Captain Esh of the 24th Iron Tortoise Artillery Regiment during an officer's speach a regimental inaugeration on Calador. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 15:55:25
Subject: Re:Thoughts on Necron Codex?
|
 |
Trazyn's Museum Curator
|
Sasori wrote:CthuluIsSpy wrote:Oh hell yeah! Scarabs are awesome.
I just played a game against some marine player. I deepstruck a mono like 12" away from a LR, teleported 3 scarabs bases to the gate. They fleeted, and charged the LR, reducing it to AV11. The expression on my opponent's face was priceless. You can guess what happened in the shooting phase.
You can't assault after using the Monoliths gate. It counts as disembarking from a vehicle that moved.
You can't? Crap, there goes that combo
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 16:05:17
Subject: Thoughts on Necron Codex?
|
 |
Focused Dark Angels Land Raider Pilot
|
The dex seems very interesting and, all in all, pretty balanced at a first reading... Something is slightly undercosted and there are some obvious OTT things just like in every other dex ( Entropic strike? Oh gosh... that's totally OTT... fortunately you can't spam it) and some units that could have been better (given their fluff Praetorians deserved something to make em more resilient, like an inv save of sort... while the intercepting DS of deathmarks is... welll meh... very situational... it looks just a creative way to get instagibbed by those nasty cc units)...
But I have to say that I'm satisfied and I can't wait to play against my necron buddy!!! Ward confirms his good rule-design... sadly he does the same about fluff-writing ... Ireally do not like the new fluff but this is a question of personal taste..
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 16:09:52
Subject: Re:Thoughts on Necron Codex?
|
 |
Shas'la with Pulse Carbine
Sacratomato
|
The infinite ranged Entropic strike weapon you can give to a Cryptek - What restrictions am I not reading on this?
On a side note - is it me or is the Ghost Ark and Doomsday Ark just a flipped version of each other?
|
70% of all statistics are made up on the spot by 64% of the people that produce false statistics 54% of the time that they produce them. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 16:10:18
Subject: Thoughts on Necron Codex?
|
 |
Terminator with Assault Cannon
|
An excellent, fun, and balanced Codex with great fluff and models to boot.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 16:52:10
Subject: Re:Thoughts on Necron Codex?
|
 |
Courageous Space Marine Captain
|
Da-Rock wrote:The infinite ranged Entropic strike weapon you can give to a Cryptek - What restrictions am I not reading on this?
On a side note - is it me or is the Ghost Ark and Doomsday Ark just a flipped version of each other?
Yep, flipped upside down your Ghost Ark becomes a doomsday Ark.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 16:59:57
Subject: Re:Thoughts on Necron Codex?
|
 |
Longtime Dakkanaut
West Midlands (UK)
|
Da-Rock wrote:The infinite ranged Entropic strike weapon you can give to a Cryptek - What restrictions am I not reading on this?
None. Other than that it's unique per royal court (so 2 max in the army) and only Assault 1 on a BS4 model. So it's not going to mass-spam entropic strike Landraiders into destruction like the (highly theoretic) all out Scarab-swarm assault. But it might be useful "sniping down" some AV-values here and there before unloading a Doomsday Cannon, Gauss Cannons or Eldritch Lance or some such.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 17:14:26
Subject: Thoughts on Necron Codex?
|
 |
Loyal Necron Lychguard
|
lazarian wrote:First game was a clean sweep. I took 3 spiders and 2 max scarab bases. First turn one was bulked up by three squads and went hunting, i kept the other back and spent the next two turns making it rather silly sized. Scarab speed + Stormy is brutal. The monolith also sent a few people plus a defdread to New Jersey so I was happy. Tempted to run 6 or 9 spiders to support max scarab bases (9 bases each turn on the counter charge fearless scarab unit)
Scarabs are far and away the best unit in the book now. The ability to amp up their numbers just before they move out coupled with the fact they will erase any vehicle without so much as blinking is rather insane. 5 attacks on their impressive charge range had them munching ork units and msu marine squads without even a thought.
The Ctan shard as well as warriors were lackluster in games today. Going to avoid them for a few games as i cycle through every option but so far... lordy its a fun army now.
One pitfall im seeing with the 3 other Necron people playing today was spending too much points in the Royalty court. I did not take a court model (Stormy for 2 games) and I ended up with a massive army in comparison.
C'tan ARE pretty lackluster now, since Str4 can damage them. I'm not a fan so far.
|
This message was edited 1 time. Last update was at 2011/11/06 17:15:26
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 17:19:28
Subject: Thoughts on Necron Codex?
|
 |
Focused Dark Angels Land Raider Pilot
|
yes... those fancy weapons can be nasty but they're one use only and you absolutely cannot spam them, so they seem pretty balanced to me. Automatically Appended Next Post: Ouch... I've just read the "Black templar VS Imotekh" fluff...
So Now Necrons are swift to react, do not kill the chapter master of one of the largest forces in the galaxy, while their ships cannot stand a chance against a battle barge? well... I really dslike the new fluff...
|
This message was edited 1 time. Last update was at 2011/11/06 17:26:37
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 18:22:37
Subject: Re:Thoughts on Necron Codex?
|
 |
Shas'ui with Bonding Knife
I wanna go back to New Jersey
|
Didn't read it, just looked for art. I was not displeased at what i found
|
bonbaonbardlements |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 18:24:07
Subject: Re:Thoughts on Necron Codex?
|
 |
Stormin' Stompa
|
I already have a creepy crawly army list idea. Lots of scarabs, wraiths, spiders and stalkers. The HQ choice would be illuminor Szeras to top it off.
|
Ask yourself: have you rated a gallery image today? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 18:27:32
Subject: Re:Thoughts on Necron Codex?
|
 |
Shas'la with Pulse Carbine
Sacratomato
|
Zweischneid wrote:Da-Rock wrote:The infinite ranged Entropic strike weapon you can give to a Cryptek - What restrictions am I not reading on this?
None. Other than that it's unique per royal court (so 2 max in the army) and only Assault 1 on a BS4 model. So it's not going to mass-spam entropic strike Landraiders into destruction like the (highly theoretic) all out Scarab-swarm assault. But it might be useful "sniping down" some AV-values here and there before unloading a Doomsday Cannon, Gauss Cannons or Eldritch Lance or some such.
That's what it is. I forgot the limit of 1 per court - makes waaay ,more sense. I was worried you would see it spammed etc.
|
70% of all statistics are made up on the spot by 64% of the people that produce false statistics 54% of the time that they produce them. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 20:24:00
Subject: Re:Thoughts on Necron Codex?
|
 |
Ferocious Black Templar Castellan
|
What page is the part with Helbrecht on? More Templar fluff is always welcome!
|
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 20:41:36
Subject: Thoughts on Necron Codex?
|
 |
Courageous Space Marine Captain
|
Speaking of which, a little OT question. Was there ever a spot for Black Templars under 40K armies on GW site?
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 20:44:35
Subject: Thoughts on Necron Codex?
|
 |
Ferocious Black Templar Castellan
|
Deadshot wrote:Speaking of which, a little OT question. Was there ever a spot for Black Templars under 40K armies on GW site?
Don't think so; they, Dark Angels, Blood Angels and Space Wolves were all listed under "Space Marines" until the two latter received their 5th ed codices.
|
This message was edited 1 time. Last update was at 2011/11/06 20:44:59
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 20:51:39
Subject: Thoughts on Necron Codex?
|
 |
Courageous Space Marine Captain
|
Ok, thanks.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 01:54:33
Subject: Thoughts on Necron Codex?
|
 |
Focused Dark Angels Land Raider Pilot
|
baaah... Black templars losing close combat to necrons... and necrons losing a starship battle to Templars (you know... the guys that wanna kill their own engines(astropaths)) .... 40K is going mad...
Automatically Appended Next Post: BTW What do you guys think of flayed ones? I've heard someone sying thy're awful but they look fine to me...
|
This message was edited 1 time. Last update was at 2011/11/07 01:55:33
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 02:35:52
Subject: Thoughts on Necron Codex?
|
 |
Stormin' Stompa
|
punkow wrote:baaah... Black templars losing close combat to necrons... and necrons losing a starship battle to Templars (you know... the guys that wanna kill their own engines(astropaths)) .... 40K is going mad...
Automatically Appended Next Post:
BTW What do you guys think of flayed ones? I've heard someone sying thy're awful but they look fine to me...
Some of them look cool, but some of them really don't.
|
Ask yourself: have you rated a gallery image today? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 05:33:16
Subject: Thoughts on Necron Codex?
|
 |
Novice Knight Errant Pilot
|
I think the new models all look pretty bad. I really liked the old ones - they actually looked like they'd just flensed the skin off something and draped it on. The current ones just look too bulky, and in some cases with their 'trophies,' goofy.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 05:54:58
Subject: Thoughts on Necron Codex?
|
 |
Daring Dark Eldar Raider Rider
In your nightmares...
|
Nice codex, not too OP, glad the Monolith was nerfed though. Damn near impossible to kill.
|
2000 points. Win:23 Draw:3 Lost:3
Back after hiatus. I'll see you around! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 06:14:51
Subject: Thoughts on Necron Codex?
|
 |
Twisted Trueborn with Blaster
|
Stormlord is undercosted for what he does, but not ridiculously so.
24" bubble o' death.
Scurubs are scurry
Dooooooooooom scythes.
I like the fluff. It makes the army more colorful and interesting to read about. They have personality now.
All in all, I like this codex. Despite not liking Matt Ward in a general sense, I think this is a very balanced codex in terms of gameplay, and well written in terms of fluff.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 06:26:13
Subject: Thoughts on Necron Codex?
|
 |
Ferocious Black Templar Castellan
|
punkow wrote:baaah... Black templars losing close combat to necrons... and necrons losing a starship battle to Templars (you know... the guys that wanna kill their own engines(astropaths)) .... 40K is going mad...
Automatically Appended Next Post:
BTW What do you guys think of flayed ones? I've heard someone sying thy're awful but they look fine to me...
Yes, Necrons losing a starship to Black Templars... you know, the guys that lead the space defense of Armageddon against Ghaz and his boyz...
|
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 06:58:45
Subject: Thoughts on Necron Codex?
|
 |
Loyal Necron Lychguard
|
Lokas wrote:Stormlord is undercosted for what he does, but not ridiculously so.
24" bubble o' death.
Scurubs are scurry
Dooooooooooom scythes.
I like the fluff. It makes the army more colorful and interesting to read about. They have personality now.
All in all, I like this codex. Despite not liking Matt Ward in a general sense, I think this is a very balanced codex in terms of gameplay, and well written in terms of fluff.
Not really, considering you have a 33% chance that his two main special abilities stop working at the beginning of the second turn and it jut goes up from there. He's not really under-priced, especially considering he is the single most expensive named character and the second most expensive single model you can take (overlord with every possible upgrade is 75 points more than imotekh) (also tied with fully upgraded D. Lord).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 06:59:08
Subject: Thoughts on Necron Codex?
|
 |
Bounding Assault Marine
|
To OP:
New codex seems balanced, save for stormlord and scarabs. But other than that, I was surprised that it wasn't another GK style codex.
Looking forward to fight with them.
|
Space Marines 6700pts Tyranids 5000pts Tau 2350pts Blood Angels 2850pts Orcs & Goblins 1350pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/07 14:24:48
Subject: Thoughts on Necron Codex?
|
 |
Focused Dark Angels Land Raider Pilot
|
I have to say that I should see him actually used before saying that Imotekh is OP... His Night fighting ability is HUGE but he's true crap in CC... Draigo for example is a nice force multiplier and kicks every ass you send to him in CC...
About Flayed ones I also think the new models are meh... But I was asking about their rules... Are they usable? I have 20 of them and I would like to sell 'em to my necron buddy but I don't wanna get money from him for a crappy unit...
|
|
 |
 |
|