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![[Post New]](/s/i/i.gif) 2012/02/01 16:13:58
Subject: Necron vehicles = to explody?
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Fresh-Faced New User
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Stalker big job its to support, he has sinergy with Ghost arks or inmortals
Targeting Relay thats the "main weapon" think about 9 -10 warrior into a ghost ark rapid firing TWIN LINKED GAUSS FLAYERS
or Destruction crypteks with twinlinked S8 ap 2
and also theu have 2 melta shoots nice.
the only bad thing is that for 150 point they should have Close combat weapon
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This message was edited 1 time. Last update was at 2012/02/01 16:14:37
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![[Post New]](/s/i/i.gif) 2012/02/01 16:41:52
Subject: Necron vehicles = to explody?
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Dakka Veteran
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A3 base with S7 is not terrible.
I'm still intrigued by the S7 AP4 large blast version giving twin-linked to multiple targets.
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![[Post New]](/s/i/i.gif) 2012/02/01 21:36:05
Subject: Necron vehicles = to explody?
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Dakka Veteran
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loreweaver wrote:A3 base with S7 is not terrible.
I'm still intrigued by the S7 AP4 large blast version giving twin-linked to multiple targets.
Doesn't give it on multiple units, the targetting relay only applies to the unit you target with the gun, so even if you scatter and hit another unit and not the one you were aiming at, you do not get twin linked on the unit that shot did land on.
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Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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![[Post New]](/s/i/i.gif) 2012/02/01 21:47:38
Subject: Necron vehicles = to explody?
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Longtime Dakkanaut
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Cryage wrote:loreweaver wrote:A3 base with S7 is not terrible.
I'm still intrigued by the S7 AP4 large blast version giving twin-linked to multiple targets.
Doesn't give it on multiple units, the targetting relay only applies to the unit you target with the gun, so even if you scatter and hit another unit and not the one you were aiming at, you do not get twin linked on the unit that shot did land on.
According to what exactly? I thought the Dex just said "any unit hit".
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![[Post New]](/s/i/i.gif) 2012/02/01 22:04:06
Subject: Necron vehicles = to explody?
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Dakka Veteran
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ShadarLogoth wrote:Cryage wrote:loreweaver wrote:A3 base with S7 is not terrible.
I'm still intrigued by the S7 AP4 large blast version giving twin-linked to multiple targets.
Doesn't give it on multiple units, the targetting relay only applies to the unit you target with the gun, so even if you scatter and hit another unit and not the one you were aiming at, you do not get twin linked on the unit that shot did land on.
According to what exactly? I thought the Dex just said "any unit hit".
According to the dex exactly.
"If a triarch stalker shoots at an enemy unit and manages at least one hit, place a counter or coin next to the target."
It needs to hit the unit it shoots at.
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Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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![[Post New]](/s/i/i.gif) 2012/02/01 22:44:21
Subject: Necron vehicles = to explody?
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Longtime Dakkanaut
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Cryage wrote:ShadarLogoth wrote:Cryage wrote:loreweaver wrote:A3 base with S7 is not terrible.
I'm still intrigued by the S7 AP4 large blast version giving twin-linked to multiple targets.
Doesn't give it on multiple units, the targetting relay only applies to the unit you target with the gun, so even if you scatter and hit another unit and not the one you were aiming at, you do not get twin linked on the unit that shot did land on.
According to what exactly? I thought the Dex just said "any unit hit".
According to the dex exactly.
"If a triarch stalker shoots at an enemy unit and manages at least one hit, place a counter or coin next to the target."
It needs to hit the unit it shoots at.
Ah good catch, although the wording isn't exactly precise. "Manage at least one hit" doesn't specify "against the original target" and "next to the target" could imply "next to the target that was actually hit." Just playing Devils Advocate though, I think your probably right.
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![[Post New]](/s/i/i.gif) 2012/02/01 22:50:00
Subject: Necron vehicles = to explody?
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Warp-Screaming Noise Marine
Canada!
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ShadarLogoth wrote:
Two shot MM that twinlinks the target it hits and has AV 13 stacks swimmingly against most walkers for 150 points IMHO, but Sasori is right it needs the right amount of threats around it to really shine. Work in conjunction with ABarges or Night Scythes it can really buff the damage output of the Tesla Destructors, and a 2 shot MM is nothing to sneeze at (not to mention the only Melta in the whole Dex).
You also have to have your own weapons distributed in a way so that they can benefit from their increased potency, to feel like you are getting your buck for the relay. Taking a stalker and an ark full of Royal destructeks will give you very few opportunities to efficiently use your fire, and your re-rolls.
Also, sadly (well not really), Tesla Destructors happen to be twin linked already... and unless I've been playing this wrong forever, having it count as twin linked, on top of being twin linked, means squat.
I've heard 2 big points on stalkers so far. If I may paraphrase: "What good are they in the first couple turns" and "use them primarily as a support unit".
I can can feel where you are coming from. They are sort of wasted in the support field though, as they are pretty good at a variety of tasks, and cost an arm and a leg. You'll find in all but the largest point games, your stalkers will be taking up quite a bit of the points you wanted to allocate answering to high priority targets (tank/ mc hunting). You will find yourself leaning on those shots for tank hunting anyway and you will have a lot less to play with for efficient distribution of fire that corresponds to the targets you'll want to be going after with the stalker.
If you are dead set on looking at it from those points of view, I should say that you still have options. A stalker has way more opportunities to support when it has longer range, and so, a Gauss cannon might not be an awful option. With aggressive placement and taking a little heart in it's ability to move through (or into) cover and fire the cannon, you might be able to make more use of it early on than you'd think. That cannon just feels so expensive though...
I also would like to point out how awesome AV 13 feels against hidden Power fists. Or how mean this guy is if you've managed to pick off a sarge with a sweep attack. Triarch Stalkers can be quite the mire.
All the fluff makes it sound like it supports the army with it's incredible mobility and ability to move ahead of the force and withdraw with impunity... That really isn't represented with the walker movement type. I kept on flipping back to see if it had Scouting or anything...
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This message was edited 1 time. Last update was at 2012/02/01 22:50:30
It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... |
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![[Post New]](/s/i/i.gif) 2012/02/01 23:13:53
Subject: Necron vehicles = to explody?
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Regular Dakkanaut
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I think Stalkers are an important unit.
AV13-heavy Necron armies are all pretty slow, and their anti-tank is just okay, so armies that want to drive up in metal boxes and melta you can do it. Triarch Stalkers give you some delicious multi-melta punch for when the inevitable melta-filled metal boxes start to roll up on your doorstep, and before that they make your lance-teks more effective.
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![[Post New]](/s/i/i.gif) 2012/02/02 02:47:53
Subject: Necron vehicles = to explody?
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Numberless Necron Warrior
Beyond the veil of light and dark...
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loreweaver wrote:DragonRider wrote:Imhotek is the answer to all our problems.....
I disagree with this. He's fun, good in bigger games, but the surfboard lord is the answer to our problems.
The Surflord doesn't give you night fighting...
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![[Post New]](/s/i/i.gif) 2012/02/02 02:50:51
Subject: Necron vehicles = to explody?
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Stealthy Warhound Titan Princeps
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ShadarLogoth wrote:Anpu-adom wrote:loreweaver wrote:DragonRider wrote:Imhotek is the answer to all our problems.....
I disagree with this. He's fun, good in bigger games, but the surfboard lord is the answer to our problems.
Seconded... at any point game, at least 1 surfboard lord is the way to go.
I'm still not sold on the Stalker... it seems to have a big, red bullseye painted on it, but isn't all that impressive (compared to other ranged walkers). It just may be the best in the elite slot... but that's not exactly our toughest slot either. Pairs do seem to be the way to use them though.
Two shot MM that twinlinks the target it hits and has AV 13 stacks swimmingly against most walkers for 150 points IMHO, but Sasori is right it needs the right amount of threats around it to really shine. Work in conjunction with ABarges or Night Scythes it can really buff the damage output of the Tesla Destructors, and a 2 shot MM is nothing to sneeze at (not to mention the only Melta in the whole Dex).
You can just about buy a contemptor for that price, and a contemptor will eat a stalker.
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![[Post New]](/s/i/i.gif) 2012/02/02 03:10:01
Subject: Necron vehicles = to explody?
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Dakka Veteran
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DragonRider wrote:loreweaver wrote:DragonRider wrote:Imhotek is the answer to all our problems.....
I disagree with this. He's fun, good in bigger games, but the surfboard lord is the answer to our problems.
The Surflord doesn't give you night fighting...
No, but a cryptek with a solar pulse gives you a 36" S8 shot in a squad of dudes and one turn of night fight for opponents turn only for 55 points.
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![[Post New]](/s/i/i.gif) 2012/02/02 03:39:34
Subject: Necron vehicles = to explody?
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Nihilistic Necron Lord
The best State-Texas
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im2randomghgh wrote:ShadarLogoth wrote:Anpu-adom wrote:loreweaver wrote:DragonRider wrote:Imhotek is the answer to all our problems.....
I disagree with this. He's fun, good in bigger games, but the surfboard lord is the answer to our problems.
Seconded... at any point game, at least 1 surfboard lord is the way to go.
I'm still not sold on the Stalker... it seems to have a big, red bullseye painted on it, but isn't all that impressive (compared to other ranged walkers). It just may be the best in the elite slot... but that's not exactly our toughest slot either. Pairs do seem to be the way to use them though.
Two shot MM that twinlinks the target it hits and has AV 13 stacks swimmingly against most walkers for 150 points IMHO, but Sasori is right it needs the right amount of threats around it to really shine. Work in conjunction with ABarges or Night Scythes it can really buff the damage output of the Tesla Destructors, and a 2 shot MM is nothing to sneeze at (not to mention the only Melta in the whole Dex).
You can just about buy a contemptor for that price, and a contemptor will eat a stalker.
I can't buy a Contemptor as an Elite slot in the Necron codex. A Contemptor doesn't twinlink the rest of the Army, to the target it hits. The Contemptor can't get two Multi-Melta shots a turn. The Contemptor also as of right now, can't be used in 90% of tournaments, and you generally need to ask permission to use it in friendly games. It also costs 25 points more than the Stalker.
I don't know what you mean by "eat" Do you mean it will beat it in Close combat? If so, well, of course it will as long as it has it's DCCW, otherwise it's going to end up being a slapfight for the rest of the game.
If by "eats" you mean it's better than the Stalker, I disagree. They serve totally different purposes. For me, The Stalker is primarily an Anti-tank platform. I generally don't use It's Targeting relay, until I have some juicier targets, or it's a Tank I really need to destroy. The Stalker definitely has a Niche, you really have to build a certain type of list to take advantage of it, but it is a very good option in the Necron codex. The Contemptor can be geared to whatever purpose you need, but it's points add up very quickly, so while more versatile than the Stalker, it doesn't mean it's better.
No, but a cryptek with a solar pulse gives you a 36" S8 shot in a squad of dudes and one turn of night fight for opponents turn only for 55 points.
I Agree 100% here. Very few lists don't have a court full of Lanceteks, and for the lists I build, the Solar pulses just mesh better than Imotekh.
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![[Post New]](/s/i/i.gif) 2012/02/02 17:39:32
Subject: Re:Necron vehicles = to explody?
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Stealthy Warhound Titan Princeps
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If by "eats" you mean it's better than the Stalker, I disagree. They serve totally different purposes. For me, The Stalker is primarily an Anti-tank platform. I generally don't use It's Targeting relay, until I have some juicier targets, or it's a Tank I really need to destroy. The Stalker definitely has a Niche, you really have to build a certain type of list to take advantage of it, but it is a very good option in the Necron codex. The Contemptor can be geared to whatever purpose you need, but it's points add up very quickly, so while more versatile than the Stalker, it doesn't mean it's better.
The Contemptor could do anti-tank in that it can take 2 TL lascannons, or melta weapons or or or...
And also, the stalkers TL'ing of other units isn't that impressive. Do you know what's impressive? BS5 Broadsides with TL railguns who ignore your cover save and night fighting and lower your LD value à la markerlights.
While it is useful to have the TL'ing ability, it is not something you can rely on because other races have their own tricks.
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![[Post New]](/s/i/i.gif) 2012/02/02 18:40:47
Subject: Re:Necron vehicles = to explody?
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Longtime Dakkanaut
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im2randomghgh wrote:If by "eats" you mean it's better than the Stalker, I disagree. They serve totally different purposes. For me, The Stalker is primarily an Anti-tank platform. I generally don't use It's Targeting relay, until I have some juicier targets, or it's a Tank I really need to destroy. The Stalker definitely has a Niche, you really have to build a certain type of list to take advantage of it, but it is a very good option in the Necron codex. The Contemptor can be geared to whatever purpose you need, but it's points add up very quickly, so while more versatile than the Stalker, it doesn't mean it's better.
The Contemptor could do anti-tank in that it can take 2 TL lascannons, or melta weapons or or or...
And also, the stalkers TL'ing of other units isn't that impressive. Do you know what's impressive? BS5 Broadsides with TL railguns who ignore your cover save and night fighting and lower your LD value à la markerlights.
While it is useful to have the TL'ing ability, it is not something you can rely on because other races have their own tricks.
Um what?
http://en.wikipedia.org/wiki/Non_sequitur_%28literary_device%29
Seriously.....what?
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![[Post New]](/s/i/i.gif) 2012/02/02 18:46:19
Subject: Necron vehicles = to explody?
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Fireknife Shas'el
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no. they are just right av 13 is no joke. plus it doesn't blow up as easy as a rhino so i'd take it if i were you
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2012/02/02 19:02:33
Subject: Re:Necron vehicles = to explody?
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Nihilistic Necron Lord
The best State-Texas
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The Contemptor could do anti-tank in that it can take 2 TL lascannons, or melta weapons or or or...
The Mortis Contemptor is the only Contemptor that can can take Two Multi-meltas or 2 Twin linked lascannons. The Regular Contemptor cannot. Not to mention, once again, why are you comparing a Unit, that can't be taken to 90% of Competitive Events, and needs permission from an opponent to play in friendly games in a Discussion about NECRON vehicles and how they fit into NECRON lists.
And also, the stalkers TL'ing of other units isn't that impressive. Do you know what's impressive? BS5 Broadsides with TL railguns who ignore your cover save and night fighting and lower your LD value à la markerlights.
Why are you continuing to bring other units into this discussion? Yes, Broadsides are good. What is your point? You are also looking at 240 points just for that broadside unit. That's approaching the Price for 2 Stalkers. You also can't "Ignore" Nightfighting. You can take Blacksun filters, in addition to your inbuilt acute senses, but it doesn't ignore nightfighting, you still have some dice to roll. How many people even take Blacksun filters on their Broadsides though? Anyone?
While it is useful to have the TL'ing ability, it is not something you can rely on because other races have their own tricks.
This is one of the silliest statements I've ever read. I might as well not rely on any of my unit's special rules, because each race has their own tricks. Do you understand how silly that sounds? The Twin-linking is useful, but I buy the Stalker for the AV 13 Saturation, and the Double Multi-Melta. As I said before, the Twin-linking doesn't come into play until later in the game.
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This message was edited 2 times. Last update was at 2012/02/02 19:08:43
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![[Post New]](/s/i/i.gif) 2012/02/06 06:50:27
Subject: Necron vehicles = to explody?
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Tail-spinning Tomb Blade Pilot
Texas
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Sasori wrote:No, but a cryptek with a solar pulse gives you a 36" S8 shot in a squad of dudes and one turn of night fight for opponents turn only for 55 points.
I Agree 100% here. Very few lists don't have a court full of Lanceteks, and for the lists I build, the Solar pulses just mesh better than Imotekh.
I'm trying to put together a Necron strategy, but I keep stumbling over this "Solar pulses" thing. (Plural.) We only get one, right? Ie, my reading of the court rules is that we can only have one tek w/the solar pulse, right?
Which is very worrisome, as I'm going to be facing spammed GK Razorback LC+ PC, and I'm with the OP - our stuff is pricy and weak in AT. Against a GK razorback/stormraven or SW longfang centric force, are we forced to take Imhotek to bring the range in?
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![[Post New]](/s/i/i.gif) 2012/02/06 06:55:57
Subject: Necron vehicles = to explody?
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Nihilistic Necron Lord
The best State-Texas
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Randall Turner wrote:Sasori wrote:No, but a cryptek with a solar pulse gives you a 36" S8 shot in a squad of dudes and one turn of night fight for opponents turn only for 55 points.
I Agree 100% here. Very few lists don't have a court full of Lanceteks, and for the lists I build, the Solar pulses just mesh better than Imotekh.
I'm trying to put together a Necron strategy, but I keep stumbling over this "Solar pulses" thing. (Plural.) We only get one, right? Ie, my reading of the court rules is that we can only have one tek w/the solar pulse, right?
Which is very worrisome, as I'm going to be facing spammed GK Razorback LC+ PC, and I'm with the OP - our stuff is pricy and weak in AT. Against a GK razorback/stormraven or SW longfang centric force, are we forced to take Imhotek to bring the range in?
If you take two Overlords, you can have two courts, and thus two Solar pulses.
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![[Post New]](/s/i/i.gif) 2012/02/06 07:38:36
Subject: Necron vehicles = to explody?
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Tail-spinning Tomb Blade Pilot
Texas
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Sasori wrote:If you take two Overlords, you can have two courts, and thus two Solar pulses.
Exhorbitant point-wise. Might as well take Imhotek. Your comment that "Very few lists don't have a court full of Lanceteks" (ie, "a", singular) implied I was misunderstanding a rule. Not the case, no stress.
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