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2K Rematch - Maximum Threat Overload Necrons vs Crowe-Purifier Grey Knights Part II (Completed)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Poll
Will Grey Knight be able to avenge their loss to the very dangerous MTO Necrons?
Yes. Last game was a fluke that the grey knights lost.
Draw. It's not so easy to beat my MTO necrons.
No. Necrons are the real deal and a true threat to the top-tier armies.

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Made in us
Shepherd





Tomb King wrote:
Draigo wrote:The module was removed. :(


http://www.dakkadakka.com/dakkaforum/posts/list/389512.page This dakka page can walk you through getting the module and how to make it work.

sudojoe wrote:what exactly is vassal and where do I go get it? Sounds like it can be fun. It's pretty cold over here and I could use something to do during snow days.


http://www.vassalengine.org/

SabrX wrote:
Draigo wrote:The module was removed. :(


Seems to be working just fine.

Same here I just got the updated 5.4E version just this week had 5.4D for the longest time


Thank you sir

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in us
Powerful Ushbati





Manhatten, KS

Draigo wrote:
Tomb King wrote:
Draigo wrote:The module was removed. :(


http://www.dakkadakka.com/dakkaforum/posts/list/389512.page This dakka page can walk you through getting the module and how to make it work.

sudojoe wrote:what exactly is vassal and where do I go get it? Sounds like it can be fun. It's pretty cold over here and I could use something to do during snow days.


http://www.vassalengine.org/

SabrX wrote:
Draigo wrote:The module was removed. :(


Seems to be working just fine.

Same here I just got the updated 5.4E version just this week had 5.4D for the longest time


Thank you sir


NP, and just remember. Knowing is half the battle! (i sincerely hope people get that reference)

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
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[DCM]
Tilter at Windmills






Manchester, NH

I would hope so as well...



Great report!

New crons are sweet. If my new Blood Angels didn't look so sexy I'd be in a hurry to build 'crons.

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San Jose, CA

Mannahnin wrote:
Great report!

New crons are sweet. If my new Blood Angels didn't look so sexy I'd be in a hurry to build 'crons.

Yeah, necrons definitely are fun. Then again, any army would be fun as long as you have the interest and as long as that interest isn't measured in straight win-loss percentages.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
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Manhatten, KS

jy2 wrote:
Mannahnin wrote:
Great report!

New crons are sweet. If my new Blood Angels didn't look so sexy I'd be in a hurry to build 'crons.

Yeah, necrons definitely are fun. Then again, any army would be fun as long as you have the interest and as long as that interest isn't measured in straight win-loss percentages.



Jy2 with your permission I was asked to run your purifier spam list for an upcoming GK vs Nids showdown on vassal to prove a point. Just thought I would let you know your list was being used.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Fixture of Dakka





San Jose, CA

No prob. Go right ahead.

Nids are actually one of the tougher matchups for my purifiers. Remember to keep the dreads close to protect the knights from genestealers and such.

This message was edited 1 time. Last update was at 2012/02/06 21:34:47



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Lord of the Fleet






London

Great report, wasn't expecting the 'Crons to pull off a draw there jy2, would you be prepared to do a few reports using Tremorcrons? There's still a wide discussion on how effective they can really be, some examples from competitive players such as yourself would be interesting indeed
   
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San Jose, CA

I'm finding it hard to make a good, competitive tremorcron list. I don't think such a list will ever be as competitive as a wraithlist. You're basically relying on a trick and that doesn't make for a good TAC foundation. If it works, it may work great, but there's a lot of bad-matchups there. I see it more on the level of my footcrons. It may be fun to play, but don't expect it to go far against good, established lists run by decent generals.

But still, when I can design a decent tremorcron list, you bet it will be in one of my reports.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
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I agree with jy2's assessment. The tremorstave trick is interesting but not really "all that," at least in this edition. Ultimately I keep finding myself thinking "why don't you just shoot them and kill them with a real weapon?" If Pancake Edition is real, that is a different story-- entangling weapons of all sorts are crazy powerful with those rules-- but right now I don't think the tremorcrons have what it takes as an all-comers list.
   
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Los Angeles, CA

jy2 wrote:I'm finding it hard to make a good, competitive tremorcron list. I don't think such a list will ever be as competitive as a wraithlist. You're basically relying on a trick and that doesn't make for a good TAC foundation. If it works, it may work great, but there's a lot of bad-matchups there. I see it more on the level of my footcrons. It may be fun to play, but don't expect it to go far against good, established lists run by decent generals.

But still, when I can design a decent tremorcron list, you bet it will be in one of my reports.



I think that the following framework might be a good way to start off a tremorcron list

Overlord x2 (with special characters to taste)
1 or 2 veil of darkness
4 tremorstave
2 solar pulse

the writhing worldscape C'tan shard

2 triarch stalkers
4 min warrior squads to throw tremorstaves in

and either a big block of warriors (which would be better with zandrekh/obyron) or big squads of tesla immortals to teleport around with the HQs and catch the guys that get good forward moves. You get a shot off with the stalkers to twin link your army and pick apart whichever units get closest. Then you have the 4 tremorstaves to slow down everyone else. You could even play more tremorstaves, depending on point level.


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Tower of Power






Cannock

Nice report, though can't say I am surprised that those units of min Warriors on foot got wiped out so easily in close combat. I know it was Purifiers and they got cleansing flame, but didn't they kill two units of Warriors via multi assault?

Those Psynoughts were on fire as well, nasty.

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San Jose, CA

Dok wrote:I think that the following framework might be a good way to start off a tremorcron list

Overlord x2 (with special characters to taste)
1 or 2 veil of darkness
4 tremorstave
2 solar pulse

the writhing worldscape C'tan shard

2 triarch stalkers
4 min warrior squads to throw tremorstaves in

and either a big block of warriors (which would be better with zandrekh/obyron) or big squads of tesla immortals to teleport around with the HQs and catch the guys that get good forward moves. You get a shot off with the stalkers to twin link your army and pick apart whichever units get closest. Then you have the 4 tremorstaves to slow down everyone else. You could even play more tremorstaves, depending on point level.

The problem with this list is there just isn't enough AT shooting. De-meching the enemy is just one of the problems. Then you have to be able to deal with them once you do. Relying on the tremorstaves to immobilize the opponent just isn't reliable enough IMO. Also, how are you going to deal with fast and/or deepstriking armies that can reach your lines very quickly? What about MSU armies with 10+ tanks?

There's just too many problems for this type of list to be able to handle IMO. Against some armies, it may work out great, but it has to rely on a lot of factors to go their way against most armies. And then there are other armies who don't really care as much about diff/dangerous terrain (and this including assault armies such as BW orks, fiend daemons, my own MTO crons, horde or genestealer nids, TWC SW, etc.). To me, this just doesn't make for a good foundation for a consistent, competitive army build. That's one of the reasons why I am having such a hard time coming out with a great tremor-cron list.

BTW, for those interested in more info/tactics/discussion about tremor-crons, you can find a discussion about them here.


mercer wrote:Nice report, though can't say I am surprised that those units of min Warriors on foot got wiped out so easily in close combat. I know it was Purifiers and they got cleansing flame, but didn't they kill two units of Warriors via multi assault?

Those Psynoughts were on fire as well, nasty.

Yeah, that's definitely their biggest weakness. Though here's a little tip in how to make them last longer. In assault, kill off the crypteks first. Then try to kill off any other Ever-living models if you think you're going to get swept. This way, even if your opponent sweeps you, the EL models can still get back up.

Psyflemans rock. They are perhaps the quintessential transport-killing gun platform in the game right now.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
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Los Angeles, CA

jy2 wrote:The problem with this list is there just isn't enough AT shooting. De-meching the enemy is just one of the problems. Then you have to be able to deal with them once you do. Relying on the tremorstaves to immobilize the opponent just isn't reliable enough IMO. Also, how are you going to deal with fast and/or deepstriking armies that can reach your lines very quickly? What about MSU armies with 10+ tanks?


Right, there's plenty of room in the above to add AT. I would add CCBs firstly and probably annihilation barges since they seem to be the AT of choice.
I think against fast/deep striking enemies you will need the veil of darkness. Obyron/zandrekh could be a good choice for this.
MSU armies would be one of the best matchups. If you reduce the number of tanks coming towards you, then it is much safer to pick them off. Or if you played the Orikan trick, then they have to reserve or not shoot/move the first turn.

jy2 wrote:There's just too many problems for this type of list to be able to handle IMO. Against some armies, it may work out great, but it has to rely on a lot of factors to go their way against most armies. And then there are other armies who don't really care as much about diff/dangerous terrain (and this including assault armies such as BW orks, fiend daemons, my own MTO crons, horde or genestealer nids, TWC SW, etc.). To me, this just doesn't make for a good foundation for a consistent, competitive army build. That's one of the reasons why I am having such a hard time coming out with a great tremor-cron list.


Wraiths would definitely be a problem for this list. BW Orks are becoming less common, at least in my neighborhood, and the rest will still be limited in their initial movement.

Monoliths may solve the problems you listed as well. If you field a highly mobile list with veils and monoliths to move your guys around, you could possibly out maneuver most lists out there. It would take practice to get the ranges right. But I don't see it as an impossibility.





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San Jose, CA

I think you need to build a viable list that can function without the tremorcrons. If you surround them with wraiths, AB's and overlords on CCB's, it's definitely a viable list....but just how optimal is it? Also, one could argue that this is more of a wraithwing list with elements of tremor-crons (c'tan and tremor-teks) just as well as the other way around.

IMO, the necron codex has a lot of neat and fun "tricks", but most of these "tricks" are somewhat unreliable and doesn't make for a good foundation for a competitive necron army. Emphasize it too much and it actually unbalances the army.

Then again, maybe the reason why I feel this way is because I haven't really been able to come up with a tremor-cron list to my satisfaction.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
 
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