Switch Theme:

If you could add something to any army, what would you add?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

Codex Daemons, damn where to start on this one?!
- REMOVE THE STUPID ROLLING FOR PREFERED WAVE!!!

- Acutal fething psychic powers and psychic defense! (because the guys are litterly the warp made manifest can't tap into that power in game. seriously, wtf GW?!)

- Shift Heralds into a unit ala 'Royal Court' of the newcrons, but with fewer upgrade options - basically make them into the daemonic equivalents of sergeants. Also give a limited number of Heralds the option to carry a 'chaos gate' upgrade that functions like a webway portal.

- Add in the Exalted Daemon as new HQ option - basically an IC on the level of a Chaos Lord to replace the current heralds.

- Add carapace armour to Bloodletters.

- Fix the pts costs of all our units. 13.5 skavenslaves per horror for example is silly considering it's role and crappy WS/I. Daemon Princes are grossly overcosted as well.

- Drop the cost of icons in units. 12.5 skavenslaves is highway robbery considering they can be neutered by other armies. (even if only 1 army is mean about it - we still pay a huge premium compared to every other similar item in the game!)

- Bring back the Plagueriders, Changebringers & Pleasureseekers.

- More Daemon Engines!!! If spiky marines get more daemons engine than the actual Daemon ARMY, I'll eat my soulgrinder...

- A rule to screw over GK's and completely invalidate their entire codex, but then be FAQ'd out of our book 1 month later. Just so we can pay back in kind all those d-bags who've been lording it over us and warp quaking the entire table 1st turn to auto-win.

 
   
Made in tr
Irked Necron Immortal





TheAngrySquig wrote:
Celticwelsh wrote:Carapace armour for guard veterans, not just for storm troopers.


You need to read your codex, this is an option . And a lot of you should read the IA books, they have most of that gak in them

I think he meant the standard wargear.

Edit: Also Doctrines for IG so that you can have Vendettas as dedicated transports at regular game (I know about the Elysians).
A Cryptek which can alter int, and Megalith for the Necrons.

This message was edited 2 times. Last update was at 2012/02/04 19:11:01


 
   
Made in us
Lone Wolf Sentinel Pilot





Fort Benning, Georgia

Can I please have my Lord Commissars have At LEAST initiative 4? There is no point in having a close combat specialist that goes after most close combat units...
   
Made in gb
Executing Exarch






Ayrshire, Scotland

Devil Dog wrote:Wasn't thinking anything on first post..anything? 4 armed drednaughts. Land raiders with forcefield cover saves. The ultimate? Calgar shooting lightning from his eyes and fireballs from his arse.


Been watching Braveheart?




At 0:49

DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ 
   
Made in us
Shunting Grey Knight Interceptor




texas

LOL

 
   
Made in us
Doc Brown





San Diego

Wolves should get the Leman Russ's back.

Director at Fool's Errand Films a San Diego Video Production and Live Streaming company.

https://foolserrandfilms.com/

 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Emerett wrote:Wolves should get the Leman Russ's back.


SW used to get Leman Russes?
Makes sense I guess.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
On a Canoptek Spyder's Waiting List




Austin Texas

I would add Guass, Monoliths and Star Gods But thats just me.

those wacky Necrons
6000pts w10-L1 
   
Made in gb
Servoarm Flailing Magos





Lord Solar Marharius.
Non-IC priests.
Non-IC pyskers.
4 point guardsmen (get rid of conscripts).
Chainswords for sargents.
Lasguns for sargents.
Cheaper Stormtroopers, better weapons.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in us
Scuttling Genestealer






A Genestealr Cult supplement to the Tyranid Codex.
   
Made in gb
Servoarm Flailing Magos





Fat_Little_Ripper wrote:A Genestealr Cult supplement to the Tyranid Codex.

?
Genestealers...Genestealer Lord...Gestealer...priest?
How are Genestealers worthy of their own codex?

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in us
Scuttling Genestealer






It has been done before. There is plenty of reason in the fluff for it. It would be quite nice for those of us who have, or have interest in making such an army, as it would make them legal again. And I said supplement, not full codex.
   
Made in us
Tunneling Trygon





Bradley Beach, NJ

I would like to see an increase in airborne, vehicular combat.
So, I would like to see every army have dedicated fighter and/or bombers at some point.

A troop choice Russ for the guard. (enabling all-tank lists/ armor detachments)

Hive Fleet Aquarius 2-1-0


http://www.dakkadakka.com/dakkaforum/posts/list/527774.page 
   
Made in us
Sneaky Sniper Drone





DFW Texas, US

IG: HQ slot Lemen Russes like those in IA
   
Made in au
Norn Queen






kshaw2000 wrote:guants to have higher composition in standard battles. 180 sounds a lot but in fiction nids are suposed have billions upon billions but I think the maximum is 180. 10-30 screw that 10-50 would at least have something close to a swarm.


Have you tried painting that many Gaunts? Seriously, it's tiresome.

That kind of thing is better represented with a rule like the old 4th edition Without Number. If the unit is reduced below 25%, it can be brought back on next turn ad full strength. Along with things like Trygon Tunnels, this would work quite well.

But having Gaunts be so cheap you needed ~100 of them alongside your other hammer units? Hell no.
   
Made in us
Stalwart Strike Squad Grey Knight





MN

Mark of Tzeentch for my TH/SS terminators


 
   
Made in gb
Krazed Killa Kan






Newport, S Wales

Ignatius wrote:Can I please have my Lord Commissars have At LEAST initiative 4? There is no point in having a close combat specialist that goes after most close combat units...


welcome to Codex Orks, an assault army with I2 global!

DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
 Atma01 wrote:

And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!


Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.

daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Leigen_Zero wrote:
Ignatius wrote:Can I please have my Lord Commissars have At LEAST initiative 4? There is no point in having a close combat specialist that goes after most close combat units...


welcome to Codex Orks, an assault army with I2 global!


Wraiths, Lychgaurd, Praetorians and every necron HQ choice would also like a word with you.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Esteemed Veteran Space Marine




My secret fortress at the base of the volcano!

It's been said before, many times, but I'll say it again:

Chaos cultists in CSM armies! With 99% of all rebellions in the IoM caused by Chaos cults, they should get some bloody representation on the tabletop! They don't even need to make new models for them; you can just use Necromunda and IG figs.

Oh, and I'd like Chapter Traits put back in the SM codex... I don't like this trend of taking special characters to unlock certain army builds that the SM and IG are showing these days...

Emperor's Eagles (undergoing Chapter reorganization)
Caledonian 95th (undergoing regimental reorganization)
Thousands Sons (undergoing Warband re--- wait, are any of my 40K armies playable?) 
   
Made in gb
Been Around the Block





I want telyporta's for my Orks! So I could like Deepstrike a Deff Dread.
   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

TheAngrySquig wrote:Dark Eldar: AP 1 on the frakkin dark lances. Also longer range on everything


This.

I really miss AP1. It's not the S or meltapen on meltaguns that really kills tanks, it's the bloody AP1.

Also, I agree with Loki. I miss Without Number. Felt really close to fluff.

This message was edited 1 time. Last update was at 2012/02/07 14:00:43


Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in nl
Daring Dark Eldar Raider Rider





The Netherlands

Cerebrium wrote:
TheAngrySquig wrote:Dark Eldar: AP 1 on the frakkin dark lances. Also longer range on everything


This.

I really miss AP1. It's not the S or meltapen on meltaguns that really kills tanks, it's the bloody AP1.


Agreed. Though I think Lances in general should get AP1, but only on armor below 13. If the Lance rule is irrelevant because of low armor, you get +1 on the damage roll. Seems like an easy fix.

This message was edited 1 time. Last update was at 2012/02/07 15:33:48


 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Pooler, GA

Shinglepants wrote:I want telyporta's for my Orks! So I could like Deepstrike a Deff Dread.
So it's AV12 can get shot to pieces by all the S8+ floating around before it can get into CC?

I don't write the rules. My ego just lives and dies by them one model at a time. 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

I think the flying dreads with Grappling hook magnet cannons should have been an ork thing, rather than a Blood Angel one.

Some day i might try running orky blood angels (BA codex, orky stuff)


Bring back Madboyz and Painbosses (grotsnik doesn't count.. ) to the Orks also, and maybe something that can actually crack AV 14 at range reliably

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

Give Wyches rending weapons so they're good at killing without an Agonizer Hek in the unit

This message was edited 1 time. Last update was at 2012/02/07 20:51:30


 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Let sternguard use special ammo with stormbolters. The fact that they cannot is a logical error. And I don't like that sort of thing.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Pooler, GA

Ascalam wrote:Some day i might try running orky blood angels (BA codex, orky stuff)
Then you are not running Orks. You will just be another dirty Marine player.

I don't write the rules. My ego just lives and dies by them one model at a time. 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

I am anyway
One of my other armies is BT

Orks are still my main army though, by about 15,000 pts

I just like the idea of building orky versions of the stormraven and baal pred, and having wierdboy piloted deffdredds... I might do a small modelling project on that theme just for kicks when i have room on my WIP shelf

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in ca
Dakka Veteran





I want a super C'tan... least one that can move 12" and have a 2+/4+ armor/invul save

Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" 
   
Made in us
Doc Brown





San Diego

CthuluIsSpy wrote:
Emerett wrote:Wolves should get the Leman Russ's back.


SW used to get Leman Russes?
Makes sense I guess.


Yup, I can't remember what edition it was, I want to say 3rd. But they were definitely in there.

Was around the same time as the Armageddon campaign, whatever year that happened.

Director at Fool's Errand Films a San Diego Video Production and Live Streaming company.

https://foolserrandfilms.com/

 
   
 
Forum Index » 40K General Discussion
Go to: