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Made in ie
Stealthy Grot Snipa




How would an all comers unit like confessor, 3 arcos, 3 crusaders and 3 DCA's in a rhino work? Load out the confessor however you like

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

I was just looking to build a faithful bomb I'm not going to argue about the two dca squads of nasty. I love it might have to do something like that just to put an eviserator in the other dca squad


Automatically Appended Next Post:
Don't waiste the points on a confessor just take one of the named ones. Nothing you can build makes it worth it.

This message was edited 1 time. Last update was at 2012/03/10 16:07:59


4000pts






 
   
Made in us
Daemonic Dreadnought






Spidey0804 wrote:I was just looking to build a faithful bomb I'm not going to argue about the two dca squads of nasty. I love it might have to do something like that just to put an eviserator in the other dca squad


Automatically Appended Next Post:
Don't waiste the points on a confessor just take one of the named ones. Nothing you can build makes it worth it.


Especially when one of the named ones gives rerolls for the faith pool and can give fnp to a unit of dca.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

It is poor design in a poorly design, errr - army?, that the special characters completely dominate the HQ slot at just about all point levels.

There is a general bias against SC where I play, and it kills me a bit to take them.

Daemons Blog - The Mandulian Chapel 
   
Made in ie
Stealthy Grot Snipa




Yeah I hate SC's which is why I was asking

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in gb
Preacher of the Emperor






Manchester, UK

I don't like taking SC's either but the balance of the 'Codex' makes then necessary... Below 1750 i'll always take Celestine, above that, take Celestine + Jacobus/Jacobus + Kyrinov. SoB can be very nasty with just the basic choices but above a certain points level, I feel that a conclave (and Jacobus) are almost mandatory.

If anyone gives you grief over using SC's... just point to their shiny codex on the shelves then at the slowly dissolving bits of paper you have in lieu... If that fails, just use the WH 'Dex and smash their face with flying nuns and 3++ basic troops

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

Tiarna Fuilteach wrote:Yeah I hate SC's which is why I was asking


That's cool I understand totally. I have just played without them for so long It was nice to have one that can actually make a difference for a change.

4000pts






 
   
Made in lt
Sister Oh-So Repentia




So I've played in my very first tournament this weekend and somehow managed to win it! I don't feel that I deserve it though, because I got veeery lucky with opponent draws. In addition, I'd like to mention that the level of play was kinda low (including me), but we'll see how the next time goes.

The first game was against SM army, which only had left 3 units after 5 game turns. The opponent was a young kid, so it felt kinda weird blowing his stuff left and right...

The second game I got to play against IG (2 leman russes, manticore, 3 vendettas, CCS and load of veterans in chimeras), which I somehow managed to win. I did full reserve my army (bar Celestine) against your advice and gave him first turn. Nevertheless, outflanking dominions destroyed manticore main gun turn 2. After the 6 turn I believe only his one vendetta was undamaged, all chimeras were wrecked, russes immobilised and so on. I guess if I had deployed normally I could have done even better.

The last game was against CSM, where I tabled my opponent. The CSM list was a stardard one with 2 DPs, marines, oblits and so on. I felt like I won that in deployment (DoW), because on turn 2 I could wreck all but one of his rhinos with my exorcists.

Several notes about SoB units:

Saint Celestine - I suppose no comments are needed. Celestine positions herself near transports containing enemy troops. Exorcists open them up and then Celestine follows up with heavy flamer and a charge, tying them up for a round or two.

Uriah+Conclave - they saw little action. In game 1 they got charged by the dreadnought (I wanted to contest objective turn 5), rolled 12 for morale check and finally got swept...

BSS - did some good shooting against IG catching out those vendettas.

Dominions - what would we do without those... scouting, outflanking and destroying lots of vehicles turn 1 and 2. Although I felt I didn't really need 2 domis with flamers, I kinda wished for them to be armed with meltas.

Exorcists - not even one died during 3 games. I guess in the next tournament they will be number one target.

This message was edited 1 time. Last update was at 2012/03/12 08:36:03


 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

meh_ wrote:So I've played in my very first tournament this weekend and somehow managed to win it! I don't feel that I deserve it though, because I got veeery lucky with opponent draws. In addition, I'd like to mention that the level of play was kinda low (including me), but we'll see how the next time goes.

The first game was against SM army, which only had left 3 units after 5 game turns. The opponent was a young kid, so it felt kinda weird blowing his stuff left and right...

The second game I got to play against IG (2 leman russes, manticore, 3 vendettas, CCS and load of veterans in chimeras), which I somehow managed to win. I did full reserve my army (bar Celestine) against your advice and gave him first turn. Nevertheless, outflanking dominions destroyed manticore main gun turn 2. After the 6 turn I believe only his one vendetta was undamaged, all chimeras were wrecked, russes immobilised and so on. I guess if I had deployed normally I could have done even better.

The last game was against CSM, where I tabled my opponent. The CSM list was a stardard one with 2 DPs, marines, oblits and so on. I felt like I won that in deployment (DoW), because on turn 2 I could wreck all but one of his rhinos with my exorcists.

Several notes about SoB units:

Saint Celestine - I suppose no comments are needed. Celestine positions herself near transports containing enemy troops. Exorcists open them up and then Celestine follows up with heavy flamer and a charge, tying them up for a round or two.

Uriah+Conclave - they saw little action. In game 1 they got charged by the dreadnought (I wanted to contest objective turn 5), rolled 12 for morale check and finally got swept...

BSS - did some good shooting against IG catching out those vendettas.

Dominions - what would we do without those... scouting, outflanking and destroying lots of vehicles turn 1 and 2. Although I felt I didn't really need 2 domis with flamers, I kinda wished for them to be armed with meltas.

Exorcists - not even one died during 3 games. I guess in the next tournament they will be number one target.


Great Job! Dont throw yourself under the bus like that SOBs are can be very nasty its just the way we are built now. I have a tournment this weekend im going to planning on doing some battle reports for it.


Automatically Appended Next Post:
What do you guys think of Hybrid lists large foot squads and some mech? A lot of my lists use the larger foot squads just for the shear fact of making them fearless and creates tar pits. Also you can put 40 scoring bodies in 2 KP versus 8 KPs.


Automatically Appended Next Post:
In a Foot horde would you put in a priest with an eviscerator in your big sister squads? I know this is a point sink but 43 attacks with a re-roll can do a little something. This is one of those list I would like to run just to see how it plays out.

This message was edited 3 times. Last update was at 2012/03/12 16:10:53


4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

Man unlucky roll on the Conclave. I6 vs I4. :(

Thanks for the report though!

And generally I say if all my Exorcists are alive on turn 3-4, I've already won the game.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

pretre wrote:
And generally I say if all my Exorcists are alive on turn 3-4, I've already won the game.


Its been a while since i ran 3 of them might have to give it a go again.

4000pts






 
   
Made in gb
Preacher of the Emperor






Manchester, UK

Spidey0804 wrote:
Its been a while since i ran 3 of them might have to give it a go again.


I used to get a lot of grief when i ran 3 Exorcists.... Most of the local players ran non-horde armies with a lot of mech; basically they were a perfect match up for SoB under the old WH codex. I get less problems now as most people think the SoB got nerfed pretty hard, however I think having 2 and a squad of HB rets is the way to go if you want to be truly competitive.

Exorcists are wonderful fire-magnets, opponents just can't seem to stop firing at them. Even when they have units with multiple melta guns closing in on their vehicles, they still try and shoot the exorcists. They are a great way of messing with your opponents target-priorities.

Has anyone tried running 3xHB ret squads yet?

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

J.Black wrote:
Has anyone tried running 3xHB ret squads yet?


Yeah I don't like it. sucks up way to much faith to keep them going and you have to put the Simulacrums in to make them even somewhat constant. 3 HB + 1 MM works well or the 2 and 2 if they are rhinoed up works nice also. the 1 MM deters deep-strikers that would assault into them as you are hitting them in double dice range, thats from my play testing of the 4 HBs squads.

4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

Spidey0804 wrote:
J.Black wrote:
Has anyone tried running 3xHB ret squads yet?


Yeah I don't like it. sucks up way to much faith to keep them going and you have to put the Simulacrums in to make them even somewhat constant.


I would second this point. You really have to minimize the number of units in your army that NEED faith to work (Repentia and Retributors mainly). Everyone else sees it as a nice bonus.

Also, re: Exos, I completely agree. Exos are great because either they suck down fire that leaves the rest of your army alone, or they leave them alone and cry. Unless they're playing a horde army that is and even then, those exos will be tank shocking the whole time.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

In my heavy slots I run 1 ret squad 1 exo and Penitence Engines 2 or 3 that means I can always have Rending if I want it and dont have to worry about law of averages. I also will run 2 Dominion Squads so most of the time I only need 2 or 3 faith per turn to way under, needing 4 or 5 to make an army work.

If you doing that you are depending way to much on the faith system and you are setting yourself up for failure. Capitalizing on the faith that you do have is important.

4000pts






 
   
Made in gb
Preacher of the Emperor






Manchester, UK

So 2 Exos and one all HB ret squad is probably the way to go then? (would be nice as i won't have to buy any more HB models)

Now i'm just stuck on whether to run 3xdoms or stick with 2xdoms and my full unit of seraphim. Hmmz... thinking about it, i guess it depends on the points level. Below 1750 I'd rather have the extra flamers (and bodies) from the seraphim, whereas at 2k and above I'll have a battle conclave and would rather have more melta on the board to pop things open with.

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

J.Black wrote:
Now i'm just stuck on whether to run 3xdoms or stick with 2xdoms and my full unit of seraphim. Hmmz... thinking about it, i guess it depends on the points level. Below 1750 I'd rather have the extra flamers (and bodies) from the seraphim, whereas at 2k and above I'll have a battle conclave and would rather have more melta on the board to pop things open with.


It really depends on your Meta how you run them. If you play a lot hordes a 10 man dom squad is golden. Heavy mech the 5 man squads do just fine against. 2 is a must for conclave speed bumping if you run 2 seris I would run the Saint with them.


Automatically Appended Next Post:
I really want to try 30 dominions just once to see how broken it is LOL.

This message was edited 1 time. Last update was at 2012/03/12 20:26:35


4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

I ran 2x5 Doms (2 Flamers, Combi-Melta in TL-MM) and 1x10 Doms (2xFlamers, 2xMeltas in Rhino) at a local 1850 and the 1x10 Doms made some folks cry. Even MEQ can't stand up to that many wounds.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

How are you running your 10 mans, 4 flamers and a combi flammer?


Automatically Appended Next Post:
I was thinking of running a 2 and 2 with a combi melta or flamer in there

This message was edited 1 time. Last update was at 2012/03/12 20:44:57


4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

2 flamer, 2 melta, IIRC.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Preacher of the Emperor






Manchester, UK

Yeah... i can see 3x10 dom squads all with double melta and double flamer in rhinos (and perhaps a cheeky combi-melta on each superior) making a lot of opponents cry, especially if your local group's meta is mech heavy and infantry light

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

Or even the other way around, the 2 and 2 really makes them a huge toolbox unit.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Preacher of the Emperor






Manchester, UK

I agree, they're a great unit for a TAC list, although even with what is percieved as an underpowered codex.. I can still see people crying cheese when you pull off your alpha strike.

This even makes me think that SoB could work at higher points levels too:

Jacobus + Kyrinov + 2 conclaves

2 SoB with flamer and MM

3 Doms as above

2 Exos + HB rets

I think that's around the 2k point mark (Don't have the 'dex to hand), 55 suits of power armour on the table plus a lot of inv. in the conclaves plus 9 tanks (10 if you mech up the rets... although i'm not sure that's worth it) gives you plenty of durability. Silly amounts of anti armour, good anti horde and 2 very nasty counter charge units...... Could be trying this out on the locals next time i get a chance

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

You're pretty close to a dual conclave. You should have enough to throw in a third BSS in there and be good to go.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Preacher of the Emperor






Manchester, UK

But if i try to run a third BSS, i'll have to buy more heavy/special weapon SoB's Or try converting again and cut even more chunks out of my thumb

Maybe i could make on the BSS squads 20 girls in size and run them up behind Kyrinov's Rhino? That'd be a nasty thing to try and shift off an objective.

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

That wouldn't be so bad. Just keep in mind that 2 troops at 2K is a rough road to run down.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Preacher of the Emperor






Manchester, UK

Point. I guess i'd probably be ok in 2 obj games, but if there are multiple obj's on the board i'm just asking for a draw aren't I?

What are the worst armies to come up against using a list like this? Will i have a few Rock/Paper/Scissors match-ups?

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

- Against anything with a 2+ or 3+, you will eat them alive if you play smart.
- Against hordes, you should have enough flamers to eat them up and plenty of vehicles to tank shock them into position for Flamers/DCA charges.
- Kan Wall can be a biznitch because it keeps your DCA out of action for so long and the conclaves are part of your anti-horde. A canny player will make it so you have to go through the Kans or risk getting counter charged and butchered by them. DCA cannot do anything about Kans.
- A good guard player will give you fits just with volume of fire at long range. If he can demech you far enough out, you're screwed. Luckily, Dominions can get a first turn charge against a Chimera wall placed poorly. Too bad most good IG would never do that.
- DE Venom Spam can be a difficult run since they have so many units and vehicles that are disposable AND flickerfields which render your single shot melta weapons a lot less reliable.

Other than that, you should be fine and even with those you can do okay.

This message was edited 1 time. Last update was at 2012/03/12 21:41:04


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Preacher of the Emperor






Manchester, UK

Thanks for the tips Goes a way to filling the gaps in my experience with the new SoB!

As a final note, i was musing over the option of giving the SS in each squad melta bombs and thinking it was kinda pointless.... but maybe worth taking if you have the points to spare just as a nasty surprise for any late-game objective-grabbing tank shocks?

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

pretre wrote:That wouldn't be so bad. Just keep in mind that 2 troops at 2K is a rough road to run down.


With the larger Squads you I look at the number of bodies Im putting on the feild not the actual slots. If you take 2 15 man thats the same as dropping 3 10s I like to put 2 20 if I can you can cover alot of ground with that many scoring units. Most of the time I wont even start moving them till turn 3 but you can easily stretch between 2 objectives with that many bodies for the most part.


Automatically Appended Next Post:
J.Black wrote:Point. I guess i'd probably be ok in 2 obj games, but if there are multiple obj's on the board i'm just asking for a draw aren't I?

What are the worst armies to come up against using a list like this? Will i have a few Rock/Paper/Scissors match-ups?


I did a huge post on this on the first page.

This message was edited 1 time. Last update was at 2012/03/13 13:36:27


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