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Made in us
Resentful Grot With a Plan





Jidmah wrote:
Ruphi wrote:I tried this thing called retreat once as orks.


Dat's called chargin' da uvver way!


grendel083 wrote:
Ruphi wrote:I tried this thing called retreat once as orks.

Did it work?


Worked wonders a few times. The first time I did charge da uvver way: da boyz waaaghed into an IG posistion. then those sneaky gits came in from the other side of the board so the boyz said ere we go. (no wierd boy used, they sped over there in trukk and buggies).

The other time around turn 5 all the boys just charged towards empty objectives leaving the one that still had enemies on it alone.

The other tactic I use is I'll have meganobs jump out and krump a vehicle from their battlewagon, then next turn move them into a trukk and boarding plank another vehicle.

The thing thing about any discussion concerning why orks did something usually ends with because they are orks, and noone seems to argue, or offer further questioning.
 
   
Made in us
Badass "Sister Sin"






Camas, WA

G00fySmiley wrote: list tailoring is bad but is it so wrong when you are list tailoring a list tailorer... I postulate that it is not

No, list tailoring is bad no matter what. Two wrongs do not make a right.

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Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Ruphi wrote:Worked wonders a few times. The first time I did charge da uvver way: da boyz waaaghed into an IG posistion. then those sneaky gits came in from the other side of the board so the boyz said ere we go. (no wierd boy used, they sped over there in trukk and buggies).

The other time around turn 5 all the boys just charged towards empty objectives leaving the one that still had enemies on it alone.

The other tactic I use is I'll have meganobs jump out and krump a vehicle from their battlewagon, then next turn move them into a trukk and boarding plank another vehicle.

I'll admit, in my last game one squad of boys hoped back in their truck and drove 'da uvver way', as the useless grots had been shot off an objective. Caused much confusion among the spectators.
Any other Ork force and it would be called 'da wrong way!', but I play a Freeboota force and they're 'dead cunnin' (for Orks).
   
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Thinking of Joining a Davinite Loge





Fort Hood (Tx)

I run my vanquisher up the bored because The dice gods only let me hit things with it if I move it 6".


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Made in us
Brainy Zoanthrope







I remember a guy at my FLGS used an amazing chimera strategy: Take as many sniper rifle platoons, put every group in chimeras. He used a leman russ squad to distract the oponent as he slowly drove his chimera's to terrain-heavy areas. He deployed all his squads all at once, and in one turn, he had funneled his enemy into a kill-box. But, the guard weren't part of the plan at any point. The Idea was to then rush the enemy with dozer blade / extra armor chimeras, and tank-shocked the daylights out of his opponent. Any stragglers were then taken care of by his sniper teams.


Automatically Appended Next Post:
His second list was just as terrifying. No leman rei, no upgraded weapons. Just as many CC guardsmen in chimera's as possible. He simply dumped all of them right on the enemy lines, and the power-weapons did the rest. Having a blob of 6-squads and 20 c-scripts, he had about 180-190 attacks on a charge, with EACH of his platoons (Which he had two of). It didn't matter how many space marines there were, 360 attacks from one player in one turn will outright kill nearly anything.

Having to make more than 20 2+ saves is harder than it looks.

This message was edited 1 time. Last update was at 2012/04/27 14:47:29


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Made in us
Regular Dakkanaut




this one time, a guy charged a daemon prince into a squad of crisis suits (not a sissy chaos prince mind you, but a real, chaos daemons prince with a bunch of upgrades). The prince only had one wound left. The crisis suits tied down the prince for 2 full turns. At the end of the second turn, the daemon prince was killed by the single shield drone.

I found that comical.

2012 Atlanta Tournament Circuit - 1st 
   
Made in us
Badass "Sister Sin"






Camas, WA

@Starless Night: That's not really a tactic since the Tau player didn't DO anything but sit there. That's a weird situation and crazy dice, but that's pretty much it.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Made in us
Mekboy on Kustom Deth Kopta






pretre wrote:
G00fySmiley wrote: list tailoring is bad but is it so wrong when you are list tailoring a list tailorer... I postulate that it is not

No, list tailoring is bad no matter what. Two wrongs do not make a right.


well i didn't so much list tailor as i knew he would list tailor to missle spam so I did somethign different icould have doen a worse screw space wolves list but went with ork shooting . but i knwo people who won't play him because he asks you for a game then after finding out your army and asking questiong abbout what you are taking then he makes a list, quite annoying

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Made in gb
Servoarm Flailing Magos





Necrosis wrote:Tank shocking a greater daemon and killing it (with a rhino).

Aren't greater demons fearless?

Ever thought 40k would be a lot better with bears?
Codex: Bears.
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Made in de
Storm Trooper with Maglight







Aren't greater demons fearless?


I would assume he made a death or glory attack and failed...

 
   
Made in us
Badass "Sister Sin"






Camas, WA

-Nazdreg- wrote:
Aren't greater demons fearless?


I would assume he made a death or glory attack and failed...

S + 2d6. Easy Pen! Roll for damage. 3. DOH!

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Made in gb
Servoarm Flailing Magos





pretre wrote:
-Nazdreg- wrote:
Aren't greater demons fearless?


I would assume he made a death or glory attack and failed...

S + 2d6. Easy Pen! Roll for damage. 3. DOH!

Well he had a third chance of stopping the thing. Pretty stupid to atempt DOG, must have had some idea what would happen...

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

War Walkers are great as outflanking units. They are even good in cc against small MEQ units, other shooting units like Lootas or weakling IG or Tau units. Once, a squadron of 3 came from reserve outflanking and charging 5 LFs in round 2.The LFs were in cc until the end of battle. The battle report with pics is here somewhere at Dakka - forget it.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Focused Fire Warrior






Unorthodox? Aun'va regicide.

Execute the fether (see: suicide by random charge) while only having vehicles on the table, or a shas'O/'el (Ld 10 means he'll stick around) and then enjoy have preferred enemy and furious charge for the remainder of the game for every non-kroot, non-vespid, non-drone model. Only works for apoc because Aun'va is expensive.

Also works with Ethereals, but with the added benefit of BS4 fire warriors.

Another tactic so mind-bogglingly stupid that it worked (for a friend) was, also apoc, manta loaded with 200+ FW, no vehicles or suits. Drop the fethers and obliterate everything not av12+ in an unstoppable storm of fire. Only for destroying infantry obviously, you don't want to do that against a heavily meched opponent. Something else that would cause rage would be 200+Stealth suits all dropped...60+ melta guns and ~150 burst cannons...

This message was edited 1 time. Last update was at 2012/04/28 02:17:11


 
   
Made in us
Gore-Soaked Lunatic Witchhunter







I run a 100pt Wraithlord with two flamers and a Wraithsword out in front of my Eldar army sometimes, the general reputation of Wraithlords is blown all out of proportion, so people never, ever expect that the monster they had to pour half their firepower into for four turns to destroy was a 100pt bullet sink with extremely limited offensive capability. Nobody has gotten wise and started ignoring it yet either.

On the stupidity front, I did see a Ulthwe Strike Force Apocalypse army played as a shell game, the Eldar player started with four Farseers on the board. If the other guy got the right Farseer, the Eldar would lose their marvelously-awesome dump-s***loads-of-troops-right-in-the-middle-of-the-board trick. The others were sacrificial models with no upgrades beyond the required Fortune to make themselves live longer. It worked remarkably well, mostly since the four were indistinguishable on the army list (the full-disclosure rules said you had to tell the other guy what upgrades everyone has, but there was a loophole that made it possible to conceal which model plays a specific role in an Apocalypse formation).

One silly tactic I thought might be amusing to try would be to build an Apocalypse army consisting entirely of Officio Assassinorium Execution Forces. Have a few Callidus Assasins sow chaos in the other guy's force, keep some Eversors back to intercept people going for your Vindicares, and keep twenty or so Vindicares on the board to blow up anything that looks at you funny. Keep the Calliduses from having to deal with any upgrade weapons in enemy units, and the like.

Balanced Game: Noun. A game in which all options and choices are worth using.
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Made in us
Numberless Necron Warrior





Charged into battle with a 12ish GK squad with my sole remaining HQ (Tryzan the infinite) who had one wound. Killed two GK's with MSS accounting for 66% of the kills I scored that game. (Brought no 8+ str guns, and that darn 2+ / 4+ FNP kicked my ass)

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Junior Officer with Laspistol




Perth/Glasgow

My Ba list uses 2 BA preds and 2 LS and an assault squad in a las/plas razorback as a fire base to distract the opponent when my 5 DPS w/ 2 DC dreads 10 -am DC squad furisio and Librarian dread drop down. Completely kills any advantage long range armies thinks they had (Tau etc)

I do sometimes charge my vets instead of standing still (And some use flamers )

Charging failbadon and watching him roll a 1 for his daemon weapon and proceeding to wipe his unit and him out XD

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Speedy Swiftclaw Biker




One Space Wolf list I want to run some day is six 15-man squads of Blood Claws with WG sergeants, and four Wolf Priests. 100 scoring Marines marching up the field, laughing as their 3+ armor makes most anti-horde measures fail...and then charging into an Ork army in a massive scrum. 'Twill be glorious!

This message was edited 1 time. Last update was at 2012/04/28 20:21:10


 
   
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Fixture of Dakka






Dorset, Southern England

One day I want to run an Apoc game and pack in as many DC and Stormravens as I can, complete with a Chaplain in EVERY SQUAD.

I EAT PAIN.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

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Sadistic Inquisitorial Excruciator






The Midlands

I won a Midlands UK Tournament at 1000pts with GK, the snag being Inquisitor Karamazov and a LR Crusader. Only a 40 model army. I tabled Orks, beat CSM on objectives and won against 4 MM Imperial Fist Dreads + Master of the Forge w/ Conversion Beamer thanks to parking Warding Staves into Dreads and bombarding everything off his objective and camping mine.

Another cool one is 3 Squads of 3 Scout Bikers w/ Grenade Launchers and Cluster Mines, stupid for the cheap points.

 
   
Made in ca
Focused Fire Warrior






Low-terrain game, I used the Ninja'O tactic...

Cheap Shas'O with a positional relay, and a pathfinder devilfish nearby. Every turn, a near guarantee of a suit team coming on from reserve, with re-roll on deepstrike.

Another thing that works, XV9 spam. It takes up almost the entirety of your army, but it is so sick.
   
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Jovial Junkatrukk Driver





Angloland

Fought against an IG player,
In 0ne round he shot 60 times at my assault terminators and only hit 7 times and scored no wounds o_o

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Focused Fire Warrior






Daemonhammer wrote:Fought against an IG player,
In 0ne round he shot 60 times at my assault terminators and only hit 7 times and scored no wounds o_o


That's not a tactic...that's lucky dice rolls...
   
Made in au
Hardened Veteran Guardsman




australia

I liked to ram the old monoliths with turbo-boosted raiders or valks (depending on what army i used). It was pretty cool to see a monolith go up in smoke from that... Especially when the guy I was playing against was all "Hey big boy, those lances... useless."

When in deadly danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.
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Devestating Grey Knight Dreadknight






Tokyo, Japan

Je suis2 au hazard wrote:
Daemonhammer wrote:Fought against an IG player,
In 0ne round he shot 60 times at my assault terminators and only hit 7 times and scored no wounds o_o


That's not a tactic...that's lucky dice rolls...


It could be a tactic if somehow he can make his opponent roll nothing but 1's. *jedi mind trick*

+ Thought of the day + Not even in death does duty end.


 
   
Made in ca
Focused Fire Warrior






papathrax wrote:I liked to ram the old monoliths with turbo-boosted raiders or valks (depending on what army i used). It was pretty cool to see a monolith go up in smoke from that... Especially when the guy I was playing against was all "Hey big boy, those lances... useless."


Ramming with fast skimmers just always works out well. Worst case scenario you get a str 5 hit on your front armour, you can get a str 8-10 hit on your target.

Falcons and fireprisms can cause str11 attacks, mathematically, though obviously resolved at str 10.
   
Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

Je suis2 au hazard wrote:
papathrax wrote:I liked to ram the old monoliths with turbo-boosted raiders or valks (depending on what army i used). It was pretty cool to see a monolith go up in smoke from that... Especially when the guy I was playing against was all "Hey big boy, those lances... useless."


Ramming with fast skimmers just always works out well. Worst case scenario you get a str 5 hit on your front armour, you can get a str 8-10 hit on your target.

Falcons and fireprisms can cause str11 attacks, mathematically, though obviously resolved at str 10.


I believe you are playing this wrong as your valk's speed is also added to your own damage taken.

I.e.

Monolith will also hit you for 4 + 1 (tank and armor 14) + your movement speed. (assuming you go flat out 24'/3= 8 = total of str 13 hit on you (auto pen) while you need a 5+ to pen him on the 10 str ram.

See the example given on page 69 under ramming vehicles.

This message was edited 1 time. Last update was at 2012/04/29 00:48:10


+ Thought of the day + Not even in death does duty end.


 
   
Made in ca
Focused Fire Warrior






sudojoe wrote:
Je suis2 au hazard wrote:
papathrax wrote:I liked to ram the old monoliths with turbo-boosted raiders or valks (depending on what army i used). It was pretty cool to see a monolith go up in smoke from that... Especially when the guy I was playing against was all "Hey big boy, those lances... useless."


Ramming with fast skimmers just always works out well. Worst case scenario you get a str 5 hit on your front armour, you can get a str 8-10 hit on your target.

Falcons and fireprisms can cause str11 attacks, mathematically, though obviously resolved at str 10.


I believe you are playing this wrong as your valk's speed is also added to your own damage taken.

I.e.

Monolith will also hit you for 4 + 1 (tank and armor 14) + your movement speed. (assuming you go flat out 24'/3= 8 = total of str 13 hit on you (auto pen) while you need a 5+ to pen him on the 10 str ram.

See the example given on page 69 under ramming vehicles.


feth.

Not auto pen. Still resolves at str 10, not autopen cause it's not av10 and cause it's not destroyer. Either way, 60pt piranha, 250+point landraider....
   
Made in ca
Longtime Dakkanaut






I drop my Callidus assassin and target it with Karamazov's OSR. Nice when it works. I also use Thawn this way. I keep Karamazov in a purgator squad to get astral aim.

 
   
Made in us
Regular Dakkanaut




I don't know the Tau or IG dexes that well, but I'm fairly sure the piranha and the Valk aren't tanks, so they aren't allowed to tank shock/ram. I'm going to assume you have a shockprow on the Raider for the example, allowing you to tank shock.
   
 
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